Cyberpunk 2077 | PS5 - Xbox Series S/X - PC | 2.0 Patch Graphics Comparison | Analista De Bits
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Xbox Series S
- Resolution Mode: Dynamic 1440p/30fps (common 1260p)
- Performance Mode: Dynamic 1080p/60fps (common 972p)
Xbox Series X
- Ray-Tracing Mode: 1440p/30fps
- Performance Mode: Dynamic 1800p/60fps (common 1620p)
Playstation 5
- Ray-Tracing Mode: 1440p/30fps
- Performance Mode: Dynamic 1800p/60fps (common 1512p)
PC
Max. Settings & RT Overdrive | 4K DLSS 3.5 Performance | RTX 4080 | i9 12900K | 32GB DDR5
- Buy Cyberpunk 2077 at Instant-Gaming with discounts! www.instant-ga...
- In this video, the PC version uses the RT Overdrive mode. This mode replaces traditional Ray Tracing with Path Tracing. This option is very demanding and is only recommended on 40 series graphics with DLSS 3.5.
- All console versions offer 2 display modes. Ray Tracing / Performance for PS5|XSX and Quality | Performance for Xbox Series S.
- Quality mode for Series S does not include Ray-Tracing.
- Xbox Series S in performance mode decreases the quality of some shadows, drawing distance and amount of npcs.
- Higher average resolution on Xbox Series X in performance mode compared to PS5.
- Performance mode maintains a fairly stable (although with some drops) 60fps on all 3 platforms.
- Ray-Tracing mode on PS5/SX adds shadows for ray tracing, but not to reflections or global illumination.
- Faster loading times on PS5 compared to Xbox Series and very similar to PC.
- Compra Cyberpunk 2077 en Instant-Gaming con descuento! www.instant-ga...
- En este video, la versión de PC utiliza el modo RT Overdrive. Este modo sustituye el Ray Tracing tradicional por Path Tracing. Esta opción es muy exigente y sólo se recomienda en gráfica de la serie 40 con DLSS 3.5
- Todas las versiones de consola ofrecen 2 modos de visualización. Ray Tracing / Performance para PS5|XSX y Quality | Performance para Xbox Series S.
- El modo calidad de Series S no incluye Ray-Tracing.
- Xbox Series S en modo performance disminuye la calidad de algunas sombras, distancia de dibujado y cantidad de npcs.
- Mayor resolución media en Xbox Series X en el modo performance con respecto a PS5.
- El modo performance mantiene de manera bastante estable (aunque con algunas caídas) los 60fps en las 3 plataformas.
- El modo Ray-Tracing de PS5/SX añade sombras por trazado de rayos, pero no a los reflejos ni a la iluminación global.
- Tiempos de carga más rápidos en PS5 con respecto a Xbox Series y muy similares a PC.
Music by Zeravi: / @zeravi
Xbox Series S
- Resolution Mode: Dynamic 1440p/30fps (common 1260p)
- Performance Mode: Dynamic 1080p/60fps (common 972p)
Xbox Series X
- Ray-Tracing Mode: 1440p/30fps
- Performance Mode: Dynamic 1800p/60fps (common 1620p)
Playstation 5
- Ray-Tracing Mode: 1440p/30fps
- Performance Mode: Dynamic 1800p/60fps (common 1512p)
PC
Max. Settings & RT Overdrive | 4K DLSS 3.5 Performance | RTX 4080 | i9 12900K | 32GB DDR5
- Buy Cyberpunk 2077 at Instant-Gaming with discounts! www.instant-gaming.com/es/840-comprar-cyberpunk-2077-pc-juego-gog-com/?igr=analistadebits
- In this video, the PC version uses the RT Overdrive mode. This mode replaces traditional Ray Tracing with Path Tracing. This option is very demanding and is only recommended on 40 series graphics with DLSS 3.5.
- All console versions offer 2 display modes. Ray Tracing / Performance for PS5|XSX and Quality | Performance for Xbox Series S.
- Quality mode for Series S does not include Ray-Tracing.
- Xbox Series S in performance mode decreases the quality of some shadows, drawing distance and amount of npcs.
- Higher average resolution on Xbox Series X in performance mode compared to PS5.
- Performance mode maintains a fairly stable (although with some drops) 60fps on all 3 platforms.
- Ray-Tracing mode on PS5/SX adds shadows for ray tracing, but not to reflections or global illumination.
- Faster loading times on PS5 compared to Xbox Series and very similar to PC.
- Compra Cyberpunk 2077 en Instant-Gaming con descuento! www.instant-gaming.com/es/840-comprar-cyberpunk-2077-pc-juego-gog-com/?igr=analistadebits
- En este video, la versión de PC utiliza el modo RT Overdrive. Este modo sustituye el Ray Tracing tradicional por Path Tracing. Esta opción es muy exigente y sólo se recomienda en gráfica de la serie 40 con DLSS 3.5
- Todas las versiones de consola ofrecen 2 modos de visualización. Ray Tracing / Performance para PS5|XSX y Quality | Performance para Xbox Series S.
- El modo calidad de Series S no incluye Ray-Tracing.
- Xbox Series S en modo performance disminuye la calidad de algunas sombras, distancia de dibujado y cantidad de npcs.
- Mayor resolución media en Xbox Series X en el modo performance con respecto a PS5.
- El modo performance mantiene de manera bastante estable (aunque con algunas caídas) los 60fps en las 3 plataformas.
- El modo Ray-Tracing de PS5/SX añade sombras por trazado de rayos, pero no a los reflejos ni a la iluminación global.
- Tiempos de carga más rápidos en PS5 con respecto a Xbox Series y muy similares a PC.
Music by Zeravi: th-cam.com/channels/BNxYipiIZy8DoteKH4SC3g.html
Potato s 900p lol
@@circle679-m3i299$
Please add in your video descriptions if a game has an fov slider 💟
@@circle679-m3iThe game looks fine on Series S, don't be an idiot
Does Performance mode on PS5/SX uses FSR to upscale image? Or its raw common 1512p and 1620p?
Patch tracing on PC looks absolutely incredible!
Best comparison Chanel on TH-cam
I agree with yo ass ma dawg
Damn right bruhhhh. Especially the music that goes: EL ERABIIIIIII OM OM BI
@@MikeTheGreek made it my ringtone
@@theANIMALwarrior94 nice
Fr lol
I walk around just admiring how life like and realistic this game is on PC.
She looks amazing on all platforms)
PS5 looks amazing as well, it's not just PC
@@JotaV2502yah but this game in particular is significantly better on PC. I’ll normally just play on console since I like a couch setup. But Cyberpunk on PC with path tracing and all the bells and whistles legit embarrasses the consoles in a way we don’t usually see at this level. But, I would agree it still looks great on console for sure.
@@JotaV2502 I have a 4090 and can play with Ray Tracing, path tracing and Ray reconstruction which looks much better compared to console. I'm not saying it doesn't look good on console, but the PC version maxed out with everything turned on is on a other level. That's without any mods.
@@JotaV2502 I'm a little sorry that most authors don't do graphics comparison in Afterlife. It is in this location that the Ray Tracing is best seen. Everything is reflected on the floor and on the mirrors. Ray Tracing is just everywhere you look. This is very beautiful. There is no such thing on PS5 and Xbox. This is immediately noticeable.
I like the in depth Digital Foundry but i really appreciate this. Simple and straightforward
En consolas el raytracing es solo para las sombras, y el cambio se siente minimo. Recomendado performance mode.
😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
Blind kid brainless, on PC is another game 😂😂😂😂😂 noob
El modo ray tracing esta de chiste en consolas incluso se ve peor que el rendimiento manejando una resolución inferior y a 30fps, el supuesto ray tracing es mínimo debería aplicarse a reflejos o iluminación global
@@gaelhiguera2967las consolas no dan para tanto
@@vicho6439 lo se pero lo digo por que hay otros juegos triple A que ofrecen mejores resultados a la hora de usar ray tracing o 4K
Estaria guay poder ver una comparativa de la 1.6 a 2.0 para ver los cambios gráficos, las sombras me parece que se ven peor ahora, algun diente de sierra, imagino por la resolución reducida
Digital Foundry y Gamer's Nexus ya crearon ese comparativo. Ellos dijeron can 2.0 (y el DLSS 3.5) mejoro el imagen y introducieron mas luces que son calculado en la escena. Por ejemplo, hay luces y colors que no existieron antes de 2.0.
Yo creo que estas loco el juego se ve mucho mejor ahora
@@RicochetForcesi, las sombras ahora son mas precisas segun la luz
@@giancarlo5945no he dicho que se vea peor, esta mas vivo, mas tráfico y peatones, las luces mejores pero la resolución es peor de 4k dinamico han puesto 1800p dinamico, las sombras aun siendo mas precisas tienen peor calidad, puedes ver en el 14:50 las sombras del fondo estan mediopixeladas, igual que en las caras de los personajes, las sombras del pelo en la cara se ven horribles
@@chusj.8233 Si, la distancia del objecto occultando la luz esta calculado y determina la precision de la sombra. Hay mucho mas que la RT de la PC estas haciendo, especialmente cuando Overdrive estas activado.
One of the few games that I (at least currently) prefer 30fps mode. The game still looks very good in performance mode, but what has always bothered me about playing on Xbox One X to Series X performance mode is that traffic does not load, or is severely lacking when you're facing the way cars are meant to approach you. It's why Night City will feel like a ghost town when walking and especially driving through it. To remedy it it has to be played in ray-tracing mode. Plus, the 30fps runs well so it hasn't bothered me.
Id like proof of this. Not saying ur lying but i waaay pefer 60fps but id like to have more traffic. Is it jus a bit more traffic? I jus wanna see vids real badly bc iv heard only a few ppl talk about this
Edit: woah bro i think your right, u dont get the "immersive" amount like Day 1 but u do get more and the lightning looks so good in day time!
@@DexGen2002 It is a bit more, to the extent it's noticeable and more realistic. It's more immersive for it. Look down a road in performance mode, and you'll notice textures of vehicles come in the distance but disappear when getting closer, while in quality mode they will appear. Also, the performance mode is slightly blurrier and doesn't run at a perfect 60fps, whereas the 30fps is near flawless and very crisp looking. I am enjoying it a lot so far; hard to put down. I just wish they allowed for better HDR tuning because without using the TV setting it can look a bit washed out with the black level raise.
I heard traffic is absed on tiem and day and if you drive fast the game dosen't spawn them in purpose so they wont change that. Just one more case of CDPR making games for PC and porting them to consoles instead of making both at their best
@@mrchiledonut i have tested this sense i left this comment. It has not been changed i do enjoy more traffic and 30fps is fine so
Does not have RT reflections. Only shadows. They knew people would assume reflections.
Ahora es cuando deberia haber salido a la venta. Grandisimo canal y las comparaciones entre plataformas y versiones.
Runs best as usual on the Xbox Series X.
Estaría genial ver una comparativa de la versión 2.0 vs la versión anterior en consolas para ver en que mejora o empeora. En PC tengo entendido que hay mejoras gráficas pero no se si en consola también las haya o se límite a temas de resolución y estabilidad.
Quando um jogo é bem otimizado pro SS tá aí o que ele pode fazer!.
Pois é, a diferença de qualidade entre o xbox series s e o x é sutil mesmo o series x sendo consideravelmente superior no hardware
This game was fucked when it came out but I respect the effort and dedication they put into it. Truly incredible 👏
O Problema é... SÓ com uma rtx 4080 dá para comprar 5 XSS ou 2 XSX e uma tv 4k ou 2 ps5 e 1 tv 4k. Pra uma diferença visual razoável
La mejor comparativa, ya eres un referente.
Nota en una 3050 el subidón es tan notable que hasta el RT es bueno excelente optimización en PC.
Starfield and CP are proving the haters wrong about the Series S.
Starfield is a lastgen looking game.
@kostasbousbouras2654 no its not, and it wouldn't perform on last Gen either just like CP didn't.
@@leroybrown9143yes it is.
@@kostasbousbouras2654Starfield is a end of the PS3 looking game. (GTA5 era, just when the PS4 was about to release.)
I think you guys never play starfield, believe me it looks stunning, great graphics and next gen, if you only watching from youtube videos i can understand( but you guys still overreacting) it doesnt look that good.
Cant believe just how well the ps5 does, the pc is a beast and yet isnt a million miles away from what we see on ps5.
The game is just optimized well now, it's not really the PS5 itself
This long video strangely omitted to include comparisons between much more dramatic scenes found in the game, where reflections bathe the whole area, including shoreline ones. Huge differences between platforms in those situations.
Definitely major difference especially when raytracing kicks in on PC. I play on PS5 but watched some videos with the latest Nvidia raytracing technology and in some scenes it looks like a completely different game with jaw dropping visuals. Obviously the PS5 version is still stunning and blows my mind but you can't compare a 500$ console to a 3000$ modern PC with the latest GPU...
@@xenomorphlover they look pretty much the same. it's not worth $3000 to achieve 5-10% graphical fidelity improvements.
@PSS521 they don't look the same especially with global raytraced lighting/reflections and shadows and sometimes it's definitely a day/night difference. There are some locations where it isn't that apparent but watch some of the comparison pics/videos and you know what I mean.
@@xenomorphlover in real time gameplay, most people aren't noticing. your brain can't register every texture and lighting/shadow detail. bigger wow factor would come from a much larger screen and OLED HDR imho.
@PSS521 I know but sometimes I love to appreciate all the visuals and take things slowly. Then all the little details definitely stand out. But a good 4K/HDR TV is obviously helping a lot!
I'm happy with the performance from my series x, quick resume drops you right where you left off. "Ray tracing" is immersive, performance looks brilliant. But damn.... building a PC keeps running through my mind. I wouldn't know where to start and I don't want to get hosed. Time to do some homework...
Pc gaming is great if yoy got the time to play and the money, had to sell my gaming pc because i barely used it anymore and got me a serie s. So far so good
No entiendo por qué la versión de Ps5 no tiene físicas en las plantas, estás estáticas. Incluso XBSS las tiene.
Depende do vento na hora da gameplay mais tem física sim
@@tuliomoreno6089 en este caso no. Claramente las versión de ps5 le han recortado esa característica. Hay varias escenas a lo largo del video donde se nota eso.
@@XavierV92 é verdade realmente cortaram a movimentação das plantas no ps5 pode ser o Kraken do ps5 ou um bug da versão de ps5 que tá impedindo que as plantas tenham fisica
@@XavierV92além de executar em uma resolução nativa mais baixa que o Séries X
So, practically nothing changed on consoles besides a minor tweak on DRS in Performance Mode.. The shimmering caused by FSR 2 can still look atrocious, though.
Yep they still haven’t fixed it or removed fsr completely the game ran and looked better pre 1.6 on console
I hope someday consoles use Nvidia.
They'll probably update it to FSR3 , since it's only for games that hit 60fps.
@@marcosvfg100they prolly won't as most are AMD partnerd iirc
Recientemente me compraron a mi y a mi hermano una ps5, y con este video estoy tratando de convencerlo de comprar Cyberpunk, se ve genial
Remember that these videos are not the best quality because of TH-cam compression but they still look amazing
Yeah, if you look at screenshots hosted on sites that don't compress images the difference is even more striking.
I know for a fact the Xbox series x loading times does not do 18 seconds because it’s much faster for me
With quick resume they are really good
@@murcia2130 I don’t like to use quick resume tbh. Just a normal boot up is faster then what it shows though
On Ray tracing mode it's long
While PC obviously has more RT-features enabled, DLSS Performance doesn't do it any favor here.
Series X and PS5 have a much more detailed image overall in comparions even in performance mode, especially if you look at foliage and textures.
Then don't use DLSS performance, use balanced or quality xd
The crying is real. Don't worry, the PS5 Plus is coming.
@@marcosvfg100 Don't expect PC level graphics, you're going to get very, very disappointed
That's because the DLSS is on performance mode, balanced\quality would have shown a different story, and using a 4080 it would have handled it fine.
Hahah who uses dlss? i only buy the most expensive graphics cards! native 4k all day!
Acá digo, de verdad creen que vale la pena la diferencia de dinero entre una consola y un pc por tan poca diferencia gráfica? Digo, teniendo en cuenta que solo esa GPU cuesta más del doble que una ps5
Los videos por TH-cam siempre disminuyen la calidad, quizás por eso no sientas tanta la diferencia. Igual depende mucho de la persona, en lo personal yo me conformó con que valla bien, por eso a pesar de tener una PC con una 4080, suelo jugar más en consola 😊
Miralo como quieras, el PC siempre te mostrara mas, otra cosa es que creas que necesitas una 4090 para jugar 😂,
En realidad veo una tontería comprarse un PC únicamente para jugar, creo que la consola es más que suficiente. Otra cosa es que sepas de ordenadores y le vayas a dar caña en otros aspectos que no solo sean jugar entonces ahí si merece la pena
@@Mike-yc3lu si pero no, entiendo lo que quieres decir, pero yo pienso para que las consolas si puedes jugar mas y mejor con un PC
@@angelgonzalezboix7883 claro pero para eso tienes que tener dinero 💰 cosa que la mayoría de aquí no tenemos. Un PC es mejor que una consola si le metes buenas piezas que tienen su costo. Si te puedes dar el capricho de comprarte dicho PC solo para jugar es porque tu situación económica está muy bien cosa que la mayoría no pueden decir
Por favor deberias hacer una comparacion con la version 1.0 y la 2.0
Series s version ... good looking and nice performance.
Cyperpunk proved that other developer s were wrong about series s
Xbox One X can definitely play the game with this quality settings dude....
@@kostasbousbouras2654but it can't. So cry bout it
What happened to load times on series X? PS5 is twice as fast
Yeah I'm sure series X used to load alot quicker than now.
Yea I’ve noticed this and commented on other channels about this issue to see if anyone is experiencing the loading time issues, mostly seen when loading a saved game not so much fast travel, pre 2.0 the game loaded extremely quick and both consoles were near exactly the same load times, now after the update it really lacks for series x. I experience a small delay before the game load bar actually starts to move like it’s frozen and all I hear is the game world, also a loading symbol would now appear when changing clothes and weapons in the menu that wasn’t apparent on 1.6, hopefully there may be a patch soon to sort any issues for 2.0 cause it feels really slow navigating and load times upon flatling are aswell slow
@@EternalNightingalei have the same issue on my series s but im pretty sure they fix it soon
@@nicowank634yea it’s the same story with CDPR that’s been going on for 3 years each patch or update that release is prone to break things in game and they usually have a hotfix for their patches soon after that’s prolly why they released the 2.0 a couple days early before PL so any issues can be sorted most likely will see an update Monday if not Tuesday when the dlc drops
Ssd do ps5 tem mais que o dobro da velocidade que o Xbox series x e s. Não vejo erro aqui.
Always waiting for your comparison vids to come out
Me parece que este invierno se viene el Cyberpunk. Ahora que ya está como tiene que estar.
Lo mismo pienso yo. No lo he jugado aún pero creo que este era el momento que estaba esperando. ❤️
there is much less shimmering in the PS5 version in RT mode. It is interesting, because according to the test, RT mode has a lower resolution.
RT mode doest have a lower resolution, it is 1440p upscaled to 4K, performance mode is between 1080p to 1440p upscaled to 1800p (less res than 4K)
Rt mode on ps5 have graphics and city of full population and cars. Full streets. Performance mode have generation lover graphics and empty streets. Its like 80 % populations and cars missing. Long streets with 2 cars and 5 peoples etc etc. Its really ugly. Its really mega extreme difference.
Increible el ps5 !
Executa em resolução menor que o SX e não tem detalhes de física na vegetação 😂
@@lan6276ultimately its the same experience in the end
Ray tracing mode on consoles is pathetic
True
It's just shadows, kinda pointless imo.
Totally agree, just shadows and 30FPS? not nice@@TH-camCensors
Yeah not worth halving framerate and resolution barely looks any different.
local shadows only on console, pc has sun shadows aswell, without path tracing pc has rt reflections,sun shadows, local shadows and lighting "which is global illumination" and then overdrive is just full path tracing.@@TH-camCensors
Been waiting for your video ever since the update came out. Especially as as the days have gone on, I've been hearing complaints with glitching textures and worse shimmering on the consoles.
4080 + 32G DDR5 + 12900K = 2 XSS + 2 XSX + 2 PS5 + 8 Cyberpunk 2077 with DLC. I am happy with the graphic on console by thinking about this.
xsx=ps5=2080+3600+16g ram+1t ssd+10$more for the game
Only rtx 3080 destroy version console fanboy😂😂. No need 4080, 4090, 3090
@@angelgonzalezboix7883And how much for a computer with that nice 3080 to play this game?
I'll take the 32 gb ddr4 with 5700x and rx 6600 thanks.
No one cares which one u pick, I just list the PC specs in the video comparison.@@colemin2
In France you can find the series S new for around 250 euros whereas I can't find an rtx 4080 under 1200 euros
putain les cartes graphiques sont bcoup trop cheres... cest clair que ca va mieux dacheter une console a ce stade-ci pour la plupart du monde..
we need comparison PC (LOW) to PS5 (Performance) please!
You mean pc very low or pc low? Cuz pc on lowest looked like crap (didnt even had shadows). And the low setting looked ok (comparable to the ps4 pro/xbox one graphics preset. I think ps5/series x are between medium and high in performance mode.
@@richiboy6546 standard low preset in a game looks not that bad actually, would be cool to see side by side difference to modern consoles.
@@richiboy6546 they are high/very high/medium to high
@@Vuradisuravu I think standard low in this game looks very close to the ultra presset of starfield lmao.
PC version looks amazing when maxed out but in the end I still opted for high settings at 4k because you don't notice much when playing and your system runs much cooler and consumes much less power.
High settings vs path ray tracing settings makes a big difference in many locations depending on the area and time of day etc
@@trickerdgaming yea but only if you stand and look for it. It looks good for first hour but when you are 10 hours in and just running from objective to objective the initial excitement of looking at those reflections and lighting diminish by a lot.
@@trickerdgamingBut it makes even bigger difference to performance. It's not worth it
Would've loved some comparisons on traffic and crowd density.
Have consoles improved in that regard?
Consoles cannot improve in that regard, they are fixed spec. If they impove those CPU heavy areas, they will have to sacrifice other things.
@@RicochetForceyou have no idea, they have done multiple changes to crowd density as well as different style as they added these neon clothes and the neon umbrellas alongside the pc version
They did add more npc in crowds as well if you stare at some of them now they give you reactions like waving or they will say something towards you
@@kaigarcia3163 Err, but none of that is crowd density. They added minor changes in clothing and spawning, as well as different behaviors.
But was requested was flat out crowd DENSITY. That is not happening. The CPUs in these things are seriously limited. They have their hands full with world simulation and RT tasks.
XSS parece bem otimizado
@CuspindoFactos5ps5 rodando com resolução menor e sem físicas na vegetação 😂
Impresionante el resultado de la consola de $200 dólares 👍, se nota cuando los desarrolladores hacen un buen trabajo
Por esa consolita vine... No cabe duda que los que dicen que no es de nueva generación están totalmente equivocados 🤙🏻
@@alfredojuarez8409 Como usuario de Xbox Series X te confirmo que tu consolita de 200 dólares es una bestia en cuanto a rendimiento considerando su precio, déjalos que hablen los demás.
¿Cuál opción recomiendan jugar Quality-Resolution o Performance en PS5? Normalmente me gusta jugar Quality, pero aun no estoy convencido de los cambios, ojalá alguien que haya probado y jugado las 2 opciones me pueda decir.
Put performance as a priority, no, you won’t see those rays, but at a higher resolution and at a higher frame rate it will be more enjoyable to play
@@Huesosovish Thank you very much for your answer, I wonder if there are changes in the number of NPCs or traffic, or other things like fog or rain. (y)
El juego en Series X (desconozco en PS5) tiene un popping exagerado cuando vas conduciendo. Al punto de que las texturas cargan en tu cara literalmente pegando como un destello al cargar su nitidez. Es horrible cómo se ve en movimiento el juego. Me parece increíble que nadie hable de esto teniendo en cuenta que este juego tiene 3 años y a otros por mucho menos les dan un montón de hostias.
Hoy en dia todos los juegos en todas las plataformas sufren de lo mismo…
te puedo decir que en Ps5 modo performance es igual, con el calibur a 180mph literalmente las farolas aparecen a 3m del coche, y vas viendo en la carretera como el asfalto cambia a 15m del coche. a velocidades normales se nota pero menos.
Series S is just a beast. 200bucks (without controller) amazing!
you play in good conditions, better than if it was a $200 PC
I've got Cyberpunk Xbox Edition for like 12€ from G2A becouse I've bought an Argentina Key and redeemed it with an VPN.
Must say, playing a Game this stunning on a so tiny beast is definitely worth it. (And it has Crosssaves with my Steam Deck and PC :D)
@@styls2009 Could a $200 even run Cyberpunk at all?
Without controller....man you really made me laugh. Do hey sell XSS without controllers?...just the console in the box?...
@kostasbousbouras2654 Yes, you’re right. But here is just the comparison between hardware. You can't play on a PC without a mouse/keyboard etc. :) I think it's okay to highlight this fact, don't you?
A día de hoy este juego es un buen ejemplo de lo que pueden ( o no) proporcionar las máquinas actuales según el precio del hardware. Versión consolas de mucha calidad y el PC versión deluxe, como dicta la lógica. Buena idea indicar el PC que se usa, que mucha gente se cree que PC es algo universal y no todos tienen la misma máquina, ni disfrutan de los mismos gráficos...
Igual el el juego si quisiera pudiera verse aún mejor en consolas, el modo rendimiento se ve incluso mejor que el modo ray tracing donde maneja 1440p la misma resolución qué la versión de Series S siendo una consola inferior en hardware, el modo ray tracing debería notarse más ya sea en reflejos qué aplique o un aumento de resolución por que hay otros juegos triple A que si manejan modos de rendimiento a 4K o ray tracing
@@gaelhiguera2967si metieran Ray Tracing más exigente en este juego en consolas la resolución tendría que bajar mucho, amigo si te das cuenta que en PC para tener un buen rendimiento con un Ray Tracing en calidad muy buena, si o si necesitan usar DLSS?, cosa que las consolas no tiene, el RT es una tecnología súper exigente, por eso en consola se ve de baja calidad en comparación que PC
Ray Tracing on console is a Netflix Adaptation
Los tiempos de cargas de PC y PS5 son God!!!!
Topo 👉
sony and ms shouldve went with nvidia graphics for console, rt difference is insane
No entiendo por qué no es aún compatible con vrr😅
The PS5 tends to look better in screenshots because it uses a dynamic Ghz target on their CPU/GPU which decreases when the console is under load. Standing still looking at a tree will allow the processor to stop working so hard and boost its clock speed, but in motion (playing the actual game) will cause it to stress and it will look worse. The Xbox Series X by comparison has a constant clock speed so the visuals will never degrade when you play the game.
Hay ciertos bugs ahorita con la actualización, como la ropa solo de la mitad para abajo está vestido el personaje y uno que otro NPC no está del todo bien.
Que riko
:) happy to be a PC user
499 bucks PS5, game looks almost the same
Series S 💚💪
@@eSKAone-depends on ur settings if the person running everything ultra without path tracing there is a pc advantage but if they are running path tracing ots a big improvement over console
Why have the loading times tanked on XSX wasn't like that before in fact it doesn't seem like 18secs when i load up and click continue definitely not 18:52 seconds
Was this done with Ray Reconstruction on or off because it's a separate option to DLSS just like Frame Generation
No se, yo probe el Ray tracing en PS5 y se ve Prácticamente igual, de echo empeora notablemente el rendimiento bajando de los 30fps algo inconsevible en una consola de última generación
Me imagino al Analista de bits diciendole a Cd Projekt, "Estoy cansado jefe".
Quando um jogo é bem ostimizado nem precisa falar que o XBOX SÉRIES S bate de frente com SSX E PS5 , PARABÉNS para CD PROJECT 👏👏👏👏👏👏👏
I was waiting for this video lol
Honestly raytracing mode ain't even worth the performance hit on consoles. Should've been skipped all together.
How do you say RT mode RT mode for consoles adds shadows but no reflections while the option itself on consoles for the next update and DLC clearly stated Reflections in RT in one of the PS5 footages? Unless they decided to suddenly remove it.
CDPR never said anything about RT reflections for consoles. There were some articles claiming this months before, but they were false.
C'est un pc à 10000 euros la lol. J'ai cru apercevoir une fourmis en plus sur ps5 ils sont trop fort PlayStation. Bravo en tout cas très beau travail je m'abonne direct. ❤
Mon PC à 1.500 a ce rendu sans problème.
@@toljehh8680 oui je plaisantais mais 1500 euros c'est beau. Le soucis c'est que dans deux ans bah tu devras tout changer si tu veux être au top. Il faut avoir un peu d'argent pour jouer sur pc mais je peux comprendre si c'est une passion.
Why do you use DLSS on PC? Let us see max setting without any upscaling.
Great content btw, it's just an observation.
Una Pregunta Bro Tambien Salio Esta Actualizacion para PS4 ???
Had some trouble with my cpu bottlenecking, managed to get a stable overclock and now im running rtx ultra at a solid 60fps and it is great!
Xbox Series S começou a ter problemas para rodar o Cyberpunk ,o meu não esta renderizando bem as imagens
The console versions still have that awful SSR where everything is so grainy/fuzzy. They need a way to flat out remove SSR since it's so distracting.
Pc era hacer un reflejo no un espejo... quitando la broma, el dlss 3.5 es impresionante sinceramente
A que se refiere con resolución 1800p? Es peor que 1440p?
Este juego a tenido un sin fin de comparaciones pero al parecer ya quedo pulido con la 2.0, buen trabajo analista 👏
Aún tiene sus pequeños detalles, más el incremento en detalles y mecánicas es increíble!!
pulido mis huevos, sigue teniendo muchos bugs. he empezado una partida nueva dejando la anterior atras y en eso que se te qda la pantalla como azul cuando te dan esos ataques de cabeza por el chip de silverhand que tienes dentro. Pues la pantalla se me ha quedado bugeada y ahora veo todo el rato esa cosa azul como si le estuviera dando doleres de cabeza todo el rato. y en la otra partida no me pasa eso. solo en la nueva.
@@RevansixGagaCroftEs que también han actualizado el chip ese 😂
@@RevansixGagaCrofta mi también me paso eso pusieron una actualización nueva me expulsó del juego 2 veces.Esta gente no da una
Captions calls your music therapy music
Not a valid comparision, you turned on chromatic aberrations on PC
Con esto se confirma nuevamente que Series S puede con todo y que algunas compañías no optimizan bien sus juegos para esta consola.
A ver......con todo con todo no puede....las sombras son peores, no tiene modo ray tracing, mucha menos resolución....pero aún y así se ve muy bien
si y vale la mitad que las otras consolas @@mikireqmetal4757
@@mikireqmetal4757 Ray tracing é ouro de tolo, em consoles é irrelevante
@@mikireqmetal4757las sombras están bastante bien y en cima en la vegetación tienen movimiento. Y en ps5 están duras...seamos coherentes con las exigencias.
@@Ryo.Hazuki ve a un oftalmólogo. Sé que el dinero no te da para otra cosa y criticas lo que no puedes tener. Es lo que hay
Lo adquiri en Pc hace poco y pues que les digo una joya ! muy recomendable
Siendo sinceros aquí la única gracia de ver el PC es por ver a lo que es capaz de llegar hoy en día.
La comparación es absurda cuando una gráfica en si vale cuesta bastante más dinero que una consola. Por lo demás no tiene sentido.
Gran comparativa como siempre del gran Analista 👌🏼
Tenho a sensação q na maioria das vezes o modo qualidade está melhor do q com Ray tracing
Se for no console sim. E outra, RT no console é praticamente inexistente.
Resolução pouco maior da diferença
Can you make video about The First Descendant ? Thanks man !!!
Unfortunately, the Xbox Series X version flickers regularly...
Almost as if FSR can't scale the resolution fast enough.
Then artifacts form around all the edges and the image becomes briefly grainy...
The problem occurs since version 1.61
Since FSR 2.1 was introduced....
Yes. Its been bugging me ever since
False. The series S has it. Not the Series X
@@TH-camCensors you don't own a series x do you?
@@TH-camCensorsseries X does it aswell like a white flicker outline around objects it's worse when driving like suggested struggles to keep up. Was hoping this would be cleared up with new patch no dice. 🤦😏
@@TH-camCensors I play on the Series X..
Of course it has this problem.
I have seen this happen on several Series X consoles now.
Then the Series S version also suffers from this...
Excellent video
Una vez más Xbox series X viene a demostrar a expertos e incautos la superioridad respecto a ps5, con una resolución media mayor que se traduce en una mejor satisfacción y fidelidad gráfica y jugable, amigos.
Más resolución pero también menos estabilidad... yo no tengo PS5 y si series X y preferiría menor resolución y más estabilidad en algún punto concreto
@@Jedaqui-XS que hablas?
si tengo la series X y el rendimiento de cyberpunk es mas estable que mi erección a las 8:00am macho
No pc é outro jogo slc, nos consoles o ray tracing ligado ou desligado para a mesma coisa.
Elden ring, comparación de modo RTX, ya hace bastante tiempo que agregaron ese modo...
it should be tested on crowded and all neon lamps, to truly hard test the performance mode
So, the ray tracing mode is at a lower resolution😳
This PC costs 5x as much as the PS5 💟🌌☮️
They should make a Quality mode without RT on PS5 and Series X. That way we get a higher resolution and higher settings. Or even a 40FPS mode
honestly, i'm good with the series X. i could care less for 5-10% ultra graphical improvements you see on pc and not worth thousands of dollars to achieve it. as a gamer, i don't play with a 300% magnifier on my left eye like a geek.
Why they downed the resolution on next gen
dang this game looks gorgeous on high-end PC
Series being half of power then rest 2, holds up real good for price we give it for. People really need to understand what's it's offering instead looking at spec and go gaga thinking no games run over it. It's gonna be supported post 2028 next gen console like series x and many this games will come on it.
Ryzen 7 5800x at 4.6Ghz 38FPS croud medio... (RTX3070)
PS5 Ryzen 2Gen at 3.5Ghz - 60FPS
For XSX and PS5 playable only RT mode, because in resolution mode no NPC on streets.
The giant tamago nigiri is still there. As sushi fan, im a bit offended 😂
That background 🎶 a remix of Eminem's Cold Wind Blows❗
As always PC obliterates every console
Who would've guessed?!😅
Really?? Who would've guessed that after comparing a $499 machine against other with specs worthing more than my house😂
@@ProfGlauciohe’s the smartest pc user lol
2:55 lol wtf is that console destruction
How much cost that pc with these configurations
Okay I understand the objects cast shadow with ray tracing and etc. But how could it be, rdr2 has better shadows (each leaves have own shadow and many objects are casting shadow as well when you are using lamp) like in modern games with 2x higher res. Swat3 from 2001 had mirror effects, but today we have to waste the power of gpu to ray tracing…. Without it the mirrors are blank. Why?
Go, young boy, look for your answer. I'm sure you'll find it.
I switched from a gaming pc to the series s and eventhough its a downgrade it isn’t half bad its 60fps stable. At the moment i ain’t missing my 3070z
El Analista debe estar hasta los huevos de ver los primeros minutos de Cyberpunk 2077