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purpyfind
United States
เข้าร่วมเมื่อ 28 ก.ย. 2019
Super swaggy content right here
(Reupload) Tower Defense Simulator OST - Take The L
Music for the Take The L emote from the Premium section of the Hexscape (Halloween 2024) Season Pass.
Taken from the TDS Wiki... I don't even know if I'm allowed to post this.
I am not affiliated or connected with Paradoxum Games. This is a reupload of the actual soundtrack which isn't on the Paradoxum Games or Phoqus' channels.
Tower Defense Simulator OST
www.roblox.com/games/3260590327
Composed & Produced (probably) by Phoqus
#tds #roblox
Taken from the TDS Wiki... I don't even know if I'm allowed to post this.
I am not affiliated or connected with Paradoxum Games. This is a reupload of the actual soundtrack which isn't on the Paradoxum Games or Phoqus' channels.
Tower Defense Simulator OST
www.roblox.com/games/3260590327
Composed & Produced (probably) by Phoqus
#tds #roblox
มุมมอง: 1 262
วีดีโอ
(Reupload) Tower Defense Simulator OST - Quota Craze
มุมมอง 1.4K14 วันที่ผ่านมา
Note: the higher quality of this song is probably on the TDS Wiki but who cares Music for the Quota Craze emote from the Premium section of the Hexscape (Halloween 2024) Season Pass. This was recorded in-game and fixed to loop properly. I am not affiliated or connected with Paradoxum Games. This is a reupload of the actual soundtrack which isn't on the Paradoxum Games or Phoqus' channels. Tower...
Cleanin' Up the Raveyard 🪦 [Pressure]
มุมมอง 40914 วันที่ผ่านมา
didn't know the skellys were chill like that 👻 unfortunately the devs made this not knowing The Haunt would be a costume contest.... #roblox #pressure #thehaunt
THE HAUNT - Opening Sequence [ROBLOX]
มุมมอง 4714 วันที่ผ่านมา
why is this event just a costume contest?? #roblox #thehaunt
jeff's shop softlock [DOORS: Floor 2]
มุมมอง 285หลายเดือนก่อน
good game design lsplash #roblox #doors #doorsfloor2
NoLongerNull - Tone Deaf [Pressure] - Recreation
มุมมอง 1.4K2 หลายเดือนก่อน
Under the description of the video for Tone Deaf (Pressure's trailer theme) Ren mentioned the Earthbound soundfont. So I had the idea to recreate the song Instruments used: Main melody: Mellow Piano (Earthbound) Bass: Mellow Piano (Earthbound) End melody: Organ 2 (Earthbound) Tone Deaf composed by @NoLongerNull Pressure by @zeal7882 please play pressure www.roblox.com/games/12411473842/Pressure...
sebastian solace KILLS ME? [Pressure - Roblox]
มุมมอง 563 หลายเดือนก่อน
this update gave him more Personality #pressure #roblox
sebastian solace says yaaay [Pressure]
มุมมอง 72K3 หลายเดือนก่อน
Yaaay, Yippe! was playing with my friend @artofocean #roblox #pressure
Pressure - Ending + Final Cutscene [ROBLOX]
มุมมอง 29K4 หลายเดือนก่อน
Best game I've played, 10/10, I now have ptsd forever Play Pressure here! The developers did a REALLY GREAT JOB on this game! www.roblox.com/games/12411473842/RELEASE-Pressure You are expendable. You are not expected to return. (friend in video: @artofocean) #pressureroblox #roblox #doorsroblox #doors
NEKOFINGER - a TWIDDLEFINGER cover [TDS / FNF]
มุมมอง 1.5K4 หลายเดือนก่อน
Below didn't like how the TDS community simps on Neko DJ. He decides to execute her... TWIDDLEFINGER is an FNF mod based on max design pro and the chicken nugget. i really liked the song so i decided to make a cover on it after god knows how long cover by me TWIDDLEFINGER composed by kiwiquest FLP by ADudeOnGameBanana (heavily modified by purpyfind [me]) Chromatics by me image by me neko dj the...
He Guards (The Artifactor) - CASTING EXPLORER! OST
มุมมอง 745 หลายเดือนก่อน
HE GUARDS THE ARTIFACT..................................... This game was part of a game jam. I won 2nd place! Check out my other songs here: soundcloud.com/purpyfind Composed by purpyfind
Illegal Contraband (Keeper's Shop) - CASTING EXPLORER! OST
มุมมอง 655 หลายเดือนก่อน
This song was unused in the game, since the shop system was complex for me to finish up. I've got all sorts of stuff! But be careful, he is watching. This game was part of a game jam. I won 2nd place! Check out my other songs here: soundcloud.com/purpyfind Composed by purpyfind
Noob Song Remix (INSTRUMENTAL)
มุมมอง 1735 หลายเดือนก่อน
The full version of the remix has the instrumental a little bit quiet so that the vocals can be heard, I don't like that version honestly I spent 2 hours on this instrumental Noob Song by Skullcrucher / JT Music Check out my other songs here: soundcloud.com/purpyfind Composed by purpyfind #roblox #remix
JT Music - Noob Song (Remix by purpyfind)
มุมมอง 2095 หลายเดือนก่อน
In honor of the Roblox Classic event ending (I 100%'d it), I decided to revisit another Roblox classic and remix it! This is the Noob Song, which isn't originally a Roblox song but rather a Halo song but who cares lolo This is my first major remix and my biggest song yet! Noob Song by Skullcrucher / JT Music BG video by Jackaroo Video made with FL Studio ZGameEditor Visualizer plugin Effect aut...
Beating 1x1x1x1 // The Classic (Tower Defense Simulator)
มุมมอง 7995 หลายเดือนก่อน
Good event Im Ngl #tds #roblox #theclassic
Friday Night Funkin' - New In-Game OST (Week End Update)
มุมมอง 5936 หลายเดือนก่อน
Friday Night Funkin' - New In-Game OST (Week End Update)
Friday Night Funkin' - Weekend 1 (All Cutscenes, HD)
มุมมอง 1.4K6 หลายเดือนก่อน
Friday Night Funkin' - Weekend 1 (All Cutscenes, HD)
..SEE IF YOU CAN BEAT THIS! - MULTITASKER! OST
มุมมอง 2057 หลายเดือนก่อน
..SEE IF YOU CAN BEAT THIS! - MULTITASKER! OST
Unauthorized Fanumtax - DANGERS BELOW! ost?
มุมมอง 927 หลายเดือนก่อน
Unauthorized Fanumtax - DANGERS BELOW! ost?
Huevous Hunt (The Hunt) - TRIUMPH [TDS]
มุมมอง 1217 หลายเดือนก่อน
Huevous Hunt (The Hunt) - TRIUMPH [TDS]
The Start of The Battle - Tower Battlefield OST
มุมมอง 1698 หลายเดือนก่อน
The Start of The Battle - Tower Battlefield OST
NEW TUTORIAL MODE || Tower Defense Simulator
มุมมอง 3018 หลายเดือนก่อน
NEW TUTORIAL MODE || Tower Defense Simulator
Care For A Talk? - DANGERS BELOW! OST
มุมมอง 1279 หลายเดือนก่อน
Care For A Talk? - DANGERS BELOW! OST
A Tough Choice - Tower Battlefield OST
มุมมอง 39810 หลายเดือนก่อน
A Tough Choice - Tower Battlefield OST
Tower Defense Simulator OST - Jingle Bells
มุมมอง 5K10 หลายเดือนก่อน
Tower Defense Simulator OST - Jingle Bells
He actually saya Yaayy, yipee! But it cut offl
yeah, the game cuts off audios due to a bug for some reason
Happened to me, but it cut off a bit of the yipee part.
When I was playing this game, I wanted to buy medcine because I had a little life left. After that, I said yyeeyy, but when I wanted to enter the place, he said "YYIIIPPPEEE"🤔🤔🤔
HE IS ADORABLE I CANT EXPLAIN
**opens comments** I smell sebastian simps :33
Silly goober
Yay yippee!!
Today's quota: - Make your way on Roblox Tower DEfense Simulator - Make a 10 player long conga line of Quota Craze
Using this with umbra laugh when winning pvp mode
32 32 32
consider my quota to be crazed bravo 👏
👍 i bet
nah
may i have the flp >:)
i know what you are gonna do
@@Ashy-f1b extend it!!!
DOORS 2: Pressure FLOOR 1: The Blacksite
"yaaaaaay:)"❤❤❤❤❤
started recording late for some reason
HELP HE’S SO CUTE 😭
THE MUSIC GOES HARD THO.
yayyyy
✪ω✪
Maybe he wasn't mean afterall
I BEAT THE GAME FOR THE FIRST TIME TODAY AND I GOT DISCONNECTED DURING THE WHOLE SPEECH THING... I WAS SO SCARED BRO AFTER ALL OF THAT IF I LOST IT 😭😭 THANK GOD THOUGH I STILL GOT THE ACHIEVEMENT AND EVERYTHING
you should make music like this, i love the amen breaks its like ultrakill
Rare footage of him being happy than annoyed by players when they flash him
once in a lifetime occurrence
XD
0:48 wait this is so smart
I KNOW YOU WERE STRESSING WITH HOW MANY SEARCHLIGHTS LMAOO
nobody care about this guy try to flash him after Sebastian says "YAY" ? 😭💀
He’s just a lil guy :(
ok benjamin (nice video)
I'm just hungry reeeee >:(
I reached the final bit of the game where the searchlight camps the cave.. AND DIED.
You flashing at jeff: dont do that again...
I died on door 94 AND NOW I HAVE TO KNOW WHAT HAPPENS
I died at 89 bc of eyefestation and angler combo underwater
I died at 99 :'(
How tf you open 11 doors? 15:16
@@hypersonic_x6614 oh, its because at the time of the video you could revive twice using tokens. i died twice this run and my friend died and didnt have anymore tokens, so i revived and opened 11 doors to reach the searchlights encounter
@purpyfind that's stupid but I guess it's like a punishment then
Lmao instead of neko dj getting remove they upgraded her look and her song lol.(New dj update)
Final part before escape success is easiest part just time things right and wait for best time same for phase 5 searchlights as hiding in the submarine is 78% chance youll win and 23% chance if going straigjt to other side without safe spots however if doing im outta here finale is harder bc you have to be very quick on fixing cables and escaping
Adorable but bullying you when you flash
The fact there's probably more undiscovered animals on OUR planet. (Inspired by Germ6496 comment)
3:25 Benjamin from Ultrakill?
The yay was adorable
Cheeseburger
YAAY- wait oh crap I forgot
it happend to me
Yaaay
1:43 "I heard something named dread" real Btw if anyone or purpy wants an explanation, here "Dread" is an entity in Doors that appears after staying in a room consistently moving for 10 minutes. It used to be about an hour - now being 10 minutes, i think they made the entity to stop players from camping in rooms. It is kind of slow, but it does catch up to you. Achievements "Dead Of Night" Escape Dread. "It's Not My Time" Crucify Dread. Dread appears as a white and light deformed blue sponge-shaped face with many hollowed-out spots. Its upper half has many of what looks like eyes. In the lower-middle of its face is a bigger mouth. Wispy blue-gray tentacles protrude from all sides, fading out at the ends. Sometimes Dread can appear with an inverted texture. Dread is about to spawn as all the lights will slowly begin to break, followed by the now audible sound of the players' breathing. When Dread is about to spawn, it will darken players' screens, causing them to exhibit a grayscale tint. Afterwards, it will slowly chase players while remaining nearly invisible. If Dread reaches a player, it will immobilize them, emit a static-like texture, and instantly kill the player. Dread has small whispers, and they get louder as Dread gets closer to The Player. Stuff Players can keep track of time during their run by reading the grandfather clocks and wall clocks scattered throughout the Hotel. However, the most efficient way to keep track of time is to use the Alarm Clock item obtained at doors 49 and 50, as it will always keep its hand speed no matter how far into the run one is. Dread will always spawn when the hands reach midnight. (Note that this method will not work if the player is AFK, as the hands will stop moving after no inputs are detected) Every time someone opens a door, the clock will reset, keep moving through rooms to easily avoid having Dread spawn. Players can crucify Dread. Dread, like Screech, A-90, Halt, and Haste, is a client-sided entity, meaning that in multiplayer, each player encounters a "different" Dread. Therefore, crucifying Dread will only banish the "version” of Dread that that player encountered. Dread is the only entity that can kill players during the crucifixion. Rush, Ambush, Screech, and Eyes can spawn while Dread is active. If Rush and Dread both spawn, flickering lights will not be visible or audible. Most sounds' frequencies are reduced significantly while Dread is active. Every room will darken when Dread spawns and will remain as such while it is active. This will always happen unless the modifier "Electrical Work" is active, as the lights never break with this modifier. When Dread spawns and chases a player, it has a small shadow that can be barely seen if looked at the correct angle. The music that plays while Dread chases players, lasts for roughly 2 minutes; it doesn't loop. Thus, if Dread chases a player for longer than 2 minutes, no music will play. This means that players can indefinitely be chased by Dread, due to being able to be chased after the soundtrack ends.[1] Players are able to revive after being killed by Dread. When crucifying Dread, it will scream, but it is hard to hear due to the Crucifix's sound effects. Dread will not appear if the game detects the player as AFK at any point while waiting for Dread to spawn. Dread can appear after Door 50 after a wait of 10 minutes, thus making Door 50 slightly harder. Dread can spawn more than once. Dread's scream is also used in the jumpscare of Duocara from Piggy, the name of the sound being "Nightmare Yelling, Bursts of Distorted Scream." While trying to crucify Dread, Screech may spawn causing the player to crucify it instead and subsequently die to Dread. Therefore, it is advised to look around you at all times while Dread is attacking as to avoid Screech's attack. Jumpscare 1st Person Dread will flash visible for 1 second in the screen before fading out. The camera fully freezes and so does the player. After a short time, static screens with multiple holes will flash and the player immediately dies. 3rd Person The player's animations freezes shortly before they fall face down to the ground and ragdoll. Trivia Dread was originally a scrapped entity but was officially added after The Hunt Update. Dread was originally teased in a sneak-peek for the Hotel+ Update.[2] Dread is one of the first scrapped entities to make a comeback. Dread is currently the only 2D entity that changes its appearance while being crucified. The asset for the image of Dread getting banished by the crucifix is called "guys this might be scary". Dread is the first and currently only entity that has a frowning mouth; all the other entities either are smiling, have a neutral expression, or don't even have a mouth. Dread is the only entity that now has new death messages in the update, which Guiding Light will give any messages to the player During the April Fools 2024 event and with "Voice Acting" modifier, Dread will say "Dread's Reaction" repeatedly during the chase. Dread's whispers are currently the quietest sound in the game. Dread was meant to kill players when they were AFK for too long. This mechanic now applies to The Mines, as Dread will kill you if you take too long. Dread used to appear after 45 minutes in-game, prior to its revamp, on Door 13. Dread's behavior is similar to Haste's behavior as it spawns after a specific time period. If you slow down Dread's soundtrack end audio to the speed 0.55, you can hear one of the Halt's whispers. If you use the Crucifix on Dread while Rush is near both entities will be crucified. Dread's scream for being crucified is actually quite hard to hear, due to the sounds of the Crucifix. The tempo of Dread's theme increases the longer you are being chased. Dread was revamped during the Mines update. Dread is barely able to be seen while it chases you. However, it moves at a slow speed, giving the players an opportunity to escape it. It is likely that ProKameron was the first player to encounter Dread in The Mines.[3] El Goblino indirectly mentions Dread in one of his dialogue, "We gotta be outta here by midnight" which can be associated with Dread yayayayayayayayayayayayayayayayayayayayayayayayayyayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayyayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayyayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayyayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayayyayayayayayayayayaya
OMG marry me solace
God no
What the
"Multiple leviathan class lifeforms in the area" ahh moment
NOT THST GAME WHATWAS IT CALLED..
@@God_l0v3sy0u Subnautica perfect horror game for me since i have thalassophobia which makes this game scary to lol
@@SupaBaconBoi oh right
Nearby apex predator is showing extreme signs of aggression. Evade immediately
which one is this from?
Kawaii
Wait.. So your telling me we were playing as a criminal, what did he do to get him/her self in this situation?
We still doesn't know what criminal we do but it is still same as Sebastian who are know murder 9 people who being a experiment subject but at the end he is not the murder. The fact that your primary goal is take a crystal bring it back the them. As I know we a player will face a death sentence but which surprise the urbanshade take us before we will be punishment. In the end, the punishment is hadal blacksite who are we know is urbanshade. They sent you in there which who want to live must facing dangerous down there and if you not luck enough you will be death as your punishment.
In the start of the game its explained that the player was a prisoner and some people came inside the prison and hired some prisoners, in which the player signed up for it, and they told them to get the "lost assets" inside the facility, its also why at the start of the game has the message "you are expendable" because your a prisoner, so basically its just like the scp foundation but way worse
Who’s Benjamin?🤨(jk)
That's actually so adorable 😭❤