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เข้าร่วมเมื่อ 21 ก.ย. 2021
I'm just a guy playing games with my camera pointed at a CRT screen.
Battle Garegga (HD) by Raizing 1996
I decided to redo the Battle Garegga video, as the first one didn't do it justice.
This time I played through to the end, unfortunately my playing didn't improve with the video quality LOL
ENJOY!
This time I played through to the end, unfortunately my playing didn't improve with the video quality LOL
ENJOY!
มุมมอง: 26
วีดีโอ
Gunbird 2 by Psikyo 1998
มุมมอง 184 ชั่วโมงที่ผ่านมา
There are hard games then there is Gunbird 2... Stunning graphics and sound, and starts off giving you hope, then quickly devolves into a mission impossible :) I should maybe try it on Easy next time, but I doubt that will help me when the screen is filled with bullets and no where to hide. I should have also used my melee attack more, but only discovered it later in the game, LOL! Still there ...
Battle Garegga by Raizing 1996
มุมมอง 477 ชั่วโมงที่ผ่านมา
I've always wanted to like this game, it has everything, graphics, music, game play but man the style of bullets makes it very hard to see and one of my biggest gripes I have with this game. I think there is a setting in the Saturn version to switch the bullets to circles might even be in the arcade DIP Switch settings too, but I haven't checked. Video quality is pretty bad(long story), and so ...
ESP Ra.De by Cave 1998
มุมมอง 69วันที่ผ่านมา
ESP Ra.De. is a science fiction-themed vertical-scrolling bullet hell game similar to DoDonPachi where players assume the role of one of the three playable characters (Yūsuke Sagami, Jb-5th and Irori Mimasaka) through five increasingly difficult stages. Esp.Ra.De is the acronym for "Espers' Raging Decision" The plot involves ESPer Lady Garra and her Yaksa syndicate launching an attack to remove...
Guardians/Denjin Makai II by Winkysoft/Banpresto 1995
มุมมอง 1892 หลายเดือนก่อน
Awesome sequel to the first game only released in Japan. Beautiful sprite work and animation, tons of characters to choose from and branching paths makes this a criminally slept on arcade beat em up. I haven't played this in a long time, so I was rusty to say the least, but it was still fun to play again choosing paths I did not see the last time I played. I highly recommend this one, they real...
Battle Circuit By Capcom 1997 (Composer: Shun Nishigaki, Designer: Tomoshi Sadamoto)
มุมมอง 913 หลายเดือนก่อน
What can I say about Battle Circuit, I should let the video speak for itself, but I will say a few words. I included the music composer and designer in the title as a token of respect for their amazing work on this game. My video won't do it justice, you have to play it for yourself, a masterpiece!
Image Fight II: Operation Deepstriker by Irem 1992
มุมมอง 523 หลายเดือนก่อน
Image Fight II: Operation Deepstriker is the sequel to the first Image Fight game released in the arcades in 1988. Image Fight II is a vertically scrolling shooter only released in Japan by Irem for the NEC PC Engine Super CD-ROM. The game was later available on the Nintendo Wii's Virtual Console platform, which I am playing here.In 2023, it was included in the Irem Collection Vol.1 retro gamin...
Image Fight by Irem 1988
มุมมอง 993 หลายเดือนก่อน
You know you're in for an experience when just getting through the second stage is an accomplishment... This game is not just old school hard, it is a nightmare, and yet I still somehow love and hate it at the same time. Who can resist the grating FM synth sounds and music of the 80s, the graphics ain't half bad either, but man the controls and collision detection will take a while to master. T...
OutZone by Toaplan 1990
มุมมอง 1324 หลายเดือนก่อน
On the English arcade flyer it reads, "The Super Space Sniper Comes, Nobody Can Survive" and I think that is mostly referring to the player, LOL!! This game is BRUTAL!! and it shows in my attempted 9 credit play through, unfortunately... Thankfully, it has beautiful graphics and driving melodic electronic soundtrack so typical of Japanese composers during this golden era of gaming. which helps ...
Daioh by Athena 1993
มุมมอง 2314 หลายเดือนก่อน
Daioh is the precursor to Shienryu. Daioh, which translates from Japanese as 'Great King', is a vertically multi-layer scrolling space shooter. The game has a multitude of waves of different enemies, several final bosses and frenetic action. You can use weapons like "Ion Shot", "Laser Shot", "Missile Shot", "Fire Bomb", "Mega Beam" and "Atomic Bomb". The US version features 6-button support for...
Valtric by Jaleco 1986
มุมมอง 644 หลายเดือนก่อน
Very obscure arcade game by Jaleco from the 80s. The controls are unique in that you can rotate your ship in 8 directions and you also have a jump button. This is old school hard, and you better have a good 8 directional arcade stick, because you will need all the help you can get. There is zero mercy given here, how long can you survive? Music is so funky, but I can never get far enough to enj...
Batsugun by Toaplan 1993
มุมมอง 894 หลายเดือนก่อน
A short and sweet vertical shooter by Toaplan, with beautiful and colorful graphics and did I mention the music? :) It starts out fair and quickly devolves into a bullet hell nightmare with no way out, while still somehow being fun as long as you don't mind continues. There is a Special Version which makes you invincible to bullets for a few shots giving you a fair chance to survive. Batsugun!!
Varth: Operation Thunderstorm by Capcom 1992
มุมมอง 1864 หลายเดือนก่อน
I have fond memories playing Varth at the arcades in the 90s, great graphics and music. This one I recommend playing with a friend, because it's tough but fair. Capcom were on a role at this time with their CPS hardware, and they were in a league of their own, those were the days. A few video stutters here and there, but nothing major. Played using Groovy Arcade via VGA to Component adapter to ...
Wipeout 3 Special Edition by Psygnosis 2000
มุมมอง 935 หลายเดือนก่อน
Wip3out or Wipeout 3, is the last true Wipeout game imo. The amazing physics, graphics, atmosphere and incredible music are all here and more. It took me two tries to get back into the groove, but I really had trouble keeping up with the speed in the second class, never mind the third, I will need way more practice even with the analogue controls now being compatible. As usual playing on PS2 wi...
Wipeout 2097 by by Psygnosis 1996
มุมมอง 1375 หลายเดือนก่อน
Playing Wipeout 2097 on PS2 via component cable to CRT television. They still haven't managed to capture the magic of the first three Wipeout games with modern remakes, it was something to behold at the time of release. The later stages do get a bit ridiculous, but I'm sure I just need to get gud! I'm playing the PAL version which has slightly better resolution than the NTSC version, and just f...
Such a fun title. Nice gameplay dude
@@wazzhell Thanks so much for watching, glad you enjoyed it :)
Funny to me that these early games look more fun to play than modern titles
You hit the nail on the head. I started playing Super Metroid again yesterday, and nothing today even comes close to the experience.This is what modern game companies have forgotten.
This was my first time playing the game, so I apologize for the poor performance and also high pitched sound, need new cables. :)
This one and Rapid Racer are timeless 🙂
I will look out for Rapid Racer, thanks!
Some people like it, some people hate it. Physics engine is the best to this day, but needs some practice. I do enjoy this game a lot. Hope you like it too. American version (Turbo Prop Racer) has better fps, but PAL version soundtrack has a soul, and good soundtrack is crucial for a game like this. ✌️😁
@@karolis.burzinskas Music is crucial, I agree :)
It's great you could play on official hardware (i am still ok with emulation). Reading the description, you said this game was the last game with true physics (in your opinion, of course), but the fan consensus is that WipEout Pure is the last with the old physics and WipEout Pulse was when they changed it. In my opinion, I believe they're right (in terms of drift/sliding feel), but the "weight" of the vehicles are all wrong; in WipEout 3 (Wip3out), the crafts could "fly" under each other because they're ACTUALLY hovering in the game, think of when you play on the track Manor Top. But in [WipEout] Pure they behave like stuck to the ground cars where the track/level terrain even with bumps can't allow you to smoothly pass others thus allowing you to get "pinned" and perform bad on the tracks (think Mario Kart bumping but less bad) so you just kind of loose the flow.
As a bonus for you, sorry if the format is bad I'm currently typing on mobile, but I can recommend other AG (antigravity) racers you can play (if you are interested), don't get too invested some of the online multi-player is dead for these games; unless you can tell your friends to play or find an hidden community. Here is the list (don't mind the bonus info this is from a copy paste) Antigravity games (AG) from my note list, you can it to find games if you like: BallisticNG (similar to old WipEout); WipEout Pure (PSP emulator) gets the EU version and get ReShade postprocessing shaders and high-resolution textures, but be careful some NOT ALL ISOs have very hard AI so look out for that issue, WipEout Pulse (start of the new physics, play with PSP emulator) get the EU version and do the same thing for textures etc, WipEout Omega Collection (PS 4/5 only for now); Pacer (similar to WipEout); Redout 1, Redout 2 (new physics that have less sliding). F-Zero and F-Z like is next: F-Zero X, F-Zero GX; Antigravator; Fast Racing League (Nintendo Wii U emulator), Fast RMX (all dlc and extra tracks version of Fast Racing Neo) Switch is recommended it has a poor performance on emulators; XF Extreme Formula (it's in early access and has almost 2 hours of tracks over 8 planets, that last about 3.5 minutes for 3 laps total, it also has an amazing soundtrack, the story mode is being worked on right now) Unique is next: Grip: Combat Racing (has AG and wheeled vehicles). Sorry about the "reddit spacing," and redout could be like F-Zero it depends.
Thanks for all the info, wow you really went all out, appreciate that :) Funny you mention this , I'm currently playing Wipeout 2048 on the Vita, but I also have Pure and you are correct, Pure's physics are much closer to the original trio on the Playstation but not quite the same. I do however feel that Wipeout 2097 had the best physics and game play over all even surpassing 3. Wipeout Pulse on the PS2 is a joke, though some people swear by the PSP version. The Omega collection imo is a great anti gravity game but it's just not Wipeout any longer unfortunately. Also the colorful pastel colours and lighting, are a far cry from the dark industrial look and feel of the original three games which I absolutely love. I do have BallisticNG on Steam and I love it, the closest thing to a real Wipeout experience in modern times, though it does lack a certain charm that Psygnosis brought to the table. I also have Redout not sure which one, but I have yet to install it.
@xda8009 True, the aesthetic of the old games was that of Cyberpunk. And I mildly dislike the art style shift that occurred when WipEout HD released and made the old tracks more science fantasy (not Sci-Fi), such as with the hard light structures and late Y2K/Frutiger Aero (look up Y2K aesthetic architecture), bubble futuristic appearance.
This is my personal list of all the AG (Anti-gravity) games I could find (that I think are of note); use an emulator to play some if you can't do it officially and look up cheat codes, manuals and see if there's DLC for some of the games. Speedruns are also a good tutorial. I've posted this to other channels already, so sorry about the low effort in terms of describing how the games feel gameplay wise. The quality of the games are debatable, and I have no clue if Kirby, Lightfield, Phantom Spark and slipstream count as AG games so take this with a grain of salt; but hey at least you got my early prototype of what came to be of my list. This is genuinely ALL I could find that is in some playable state, so please enjoy my final version. THIS LIST IS FOR EVERYONE: Cyber Speedway, 1995 (Sega Saturn) the EU version has the JP soundtrack and has more stable frames. Cyberspeed, 1995 (PS1, Windows) neat concept; for you to gain speed you need to face the same direction as the turns in the track (When the track turns up you go upside down, etc) you can also flip behind yourself to fire backwards and slow opponents. Slipstream 5000, 1995 (MS-DOS). Hi-Octane, 1995 (PS1, Sega Saturn, MS-DOS). WipEout 2097, 1996 (PS1, Sega Saturn, Amiga, WarpOS, Mac, Windows). AeroGauge, 1997 (N64). Jet Moto 2 or Jet Moto 2: Championship Edition, 1997 (PS1) Championship Edition includes Jet Moto 1 tracks, but it has 6 less competitors during races. F-Zero X, 1998 (N64). 360: Three Sixty, 1999 (PS1). WipEout 3 or WipEout 3 special edition, 1999 (PS1). Ballistics, 2001 (Windows). NYR: New York Race, 2001 (PS2, Windows). MegaRace 3, 2002 (PS2, Windows). WipEout FuSion, 2002 (PS2). Quantum Redshift, 2002 (Xbox) this is slightly like Jet Moto. F-Zero GX, 2003 (GameCube) learn how to quick turn because the game never tells you how; you turn using the left and right "air brakes" (L and R, not the official button) you will lose speed when you do this around turns, you quick turn (Drift) by pressing both "air brakes" at the same time then steer with the stick, this allows your speed to increase (gain speed) around turns. Tube Slider, 2003 (GameCube). Kirby Air Ride, 2003 (GameCube). Powerdrome, 2004 (PS2, Xbox, Windows). WipEout PurE, 2005 (PSP). Sonic Riders, 2006 (PS2, Xbox, GameCube, Windows). WipEout Pulse, 2007 (PSP, PS2). Sonic Riders: Zero Gravity, 2008 (PS2, Wii). Sonic Free Riders, 2010 (Xbox Kinect) this is ONLY! recommended if you play the fan modded "no Kinect patch" by Rei-San to remove the "AWFUL" motion controls, this is available for emulator and official hardware. Fast Racing League, 2011 (Wii). Quantum Rush: Champions, 2014 (Xbox, PC). Redout or Redout Enhanced Edition, 2016 (PS4/5, Xbox, Switch, PC). Fast RMX, 2017 (Switch). Pacer, 2017 (PS4/5, Xbox, PC). WipEout Omega Collection, 2017 (PS4/5). BallisticNG, 2018 (PC). GRIP: Combat Racing, 2018 (PS4/5, Xbox, Switch, PC). Antigraviator, 2018 (PS4/5, Xbox, PC). Lightfield Hyper Edition, 2018 (PS4/5, Xbox, PC). Trailblazers, 2018 (PS4/5, Xbox, Switch, PC). Future Aero Racing S Ultra (FAR S Ultra), 2018 (Switch, PC). Warp Drive, 2020 (PS4/5, Xbox, Switch, PC). Z-RACE, 2021 (VR). Flashout 3, 2022 (PS4/5, Xbox, Switch, PC). Redout 2, 2022 (PS4/5, Xbox, Switch, PC). Pahantom Spark, 2024 (PS4/5, Xbox, Switch, PC). The list is meant to have COMPLETED games not in development games; but if I were to mention one, it would be XF Extreme Formula. Celeros does have a neat demo. Non AG sci-fi Racing: Kinetica, 2001 (PS2). XGRA: Extreme-G Racing Association, 2003 (PS2, Xbox, GameCube).
hi bro am ne subsciber
Lets go
WOOOO!!
A big thanks from the bottom of my heart to everyone who subscribed, like and watch my videos, and also the lovely comments :)
cool
Thanks:)
GG King
Thank YOU!!
I wish I was alive when games had cool ost like these
You're alive and kicking now and these games are still around. Nothing has changed, enjoy it :)
@@xda8009 I’ve been wanting too! the emulators on phones aren’t bad nowadays either but it’s hard to get the experience on NES or something like that as it was intended, since I don’t have an old Nintendo console. It’s cool how generations work though. The earliest games i remember playing from my childhood were on the GameCube and even those kinda looked way more advanced than this even if it was only a few years after. But I’m glad younger us, and us today enjoy the heck out of these older games. As gaming evolves, the real gems wash away more and more until there only remembered by a few people.
Your taste in games makes you seem really cool man i would definitely be friends with you in real life!