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Etienne K
Belgium
เข้าร่วมเมื่อ 25 ก.ย. 2013
How to Modify stl - Fusion 360
How to Modify stl file in Fusion 360
Tessellate feature
Combine cut. . .
If you like what I do and want to support my channel,
en.tipeee.com/etienne-k-maker
Si vous aimez ce que je fait et que vous voulez soutenir ma chaine
en.tipeee.com/etienne-k-maker
Tessellate feature
Combine cut. . .
If you like what I do and want to support my channel,
en.tipeee.com/etienne-k-maker
Si vous aimez ce que je fait et que vous voulez soutenir ma chaine
en.tipeee.com/etienne-k-maker
มุมมอง: 2 140
วีดีโอ
Leaf Pattern on Ring - Fusion 360
มุมมอง 7K3 ปีที่แล้ว
Leaf Pattern on Ring - Fusion 360 How to make Leaf Pattern on Ring with Fusion 360 Inspired by How to make 'Leaf Pattern on Ring' in Solidworks 2018 th-cam.com/video/TUwh3PTB7M4/w-d-xo.html If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Si vous aimez ce que je fait et que vous voulez soutenir ma chaine en.tipeee.com/etienne-k-maker
Egg Emboss - Fusion 360
มุมมอง 6K3 ปีที่แล้ว
Egg Emboss with Fusion 360 Embosser un oeuf avec Fusion 360 Happy Easter ! Joyeuses Pâques ! If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Si vous aimez ce que je fait et que vous voulez soutenir ma chaine en.tipeee.com/etienne-k-maker
Trolley Key - Fusion 360
มุมมอง 2.3K3 ปีที่แล้ว
Make Trolley key with Fusion 360 Unlock supermarket shopping trolley without a token or coin. Faire une clef de caddy avec Fusion 360 Passe-partout pour chariot de supermarché, libère les chariots sans pièce ni jeton, et sans rester dans l'appareil. STL disponible ici : cults3d.com/fr/modèle-3d/gadget/clef-caddy-ketienne If you like what I do and want to support my channel, en.tipeee.com/etienn...
Chess Box - Fusion 360
มุมมอง 2K3 ปีที่แล้ว
Make Chess box with Fusion 360 Faire Box d'Echecs avec Fusion 360 In this vidéo I used the new "thin extrude" command. and I also used an insert McMaster-Carr component. Dans cette vidéo, j'ai utilisé la nouvelle commande ' thin extrude ' Et j'ai aussi fait un import d'un composant de McMaster-Carr If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Background mu...
King - Fusion 360
มุมมอง 1.1K3 ปีที่แล้ว
make King with Fusion 360 Faire Roi avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Queen - Fusion 360
มุมมอง 2K3 ปีที่แล้ว
make Queen with Fusion 360 Faire Dame avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker Danse Macabre de Kevin MacLeod fait l'objet d'une licence Creative Commons Attribution 4.0. creativecommons.org/licenses/by/4.0/ Source : incompetech.com/music/royalty-free/index.html?collection=005 Artiste : incompetech.com/
Bishop - Fusion 360
มุมมอง 2K3 ปีที่แล้ว
make Bishop with Fusion 360 Faire Fou avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Knight - Fusion 360
มุมมอง 7K3 ปีที่แล้ว
make Knight with Fusion 360 Faire Cavalier avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Rook - Fusion 360
มุมมอง 1.6K3 ปีที่แล้ว
make Rook with Fusion 360 Faire Tour avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Pawn - Fusion 360
มุมมอง 2.3K3 ปีที่แล้ว
make Pawn with Fusion 360 Faire Pion avec Fusion 360 If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Pencil Holder - Fusion 360
มุมมอง 10K4 ปีที่แล้ว
Pencil Holder - Fusion 360 Deboss with Emboss tool. If you like what I do and want to support my channel, en.tipeee.com/etienne-k-maker
Vase - Fusion 360
มุมมอง 14K4 ปีที่แล้ว
Vase - Fusion 360 simply way to make a vase. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker
Roller Chain Motion - Fusion 360
มุมมอง 33K4 ปีที่แล้ว
Roller Chain Motion - Fusion 360 I show 2 ways to do it, one with full link animation and an easier alternative. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker Animation d'une chaine avec Fusion 360 Je montre 2 façons de le faire, une avec l'animation complète des maillons, et une alternative plus facile. Si vous aimez ce que je fais et que vous voulez me supporter....
Roller Chain Motion - Fusion 360
มุมมอง 4.4K4 ปีที่แล้ว
Roller Chain Motion - Fusion 360 I'll show you how to do it next time. If you like what I do and want to support me, en.tipeee.com/etienne-k-maker
Brilliant!!!
Super helpful, thank you!
This was the tutorial I was looking for, but unfortunately I couldn't follow it correctly, as at minute 0:31 the option (operation: new body) doesn't appear in the box on the right. Does the free version of the software limit this option?
Troppo veloce, non ho capito nulla
Merhaba efendim. Video için çok teşekkür ediyorum. Bir şey sormak istiyorum: 1.11'deki 1 çizgi seçimi yapmıştınız, sonrasında o hattaki tüm çizgiler olan 24 seçim toplu seçildi, hangi tuşla yaptınız?
Very good video, but can the same thing be done with a toothed belt instead of a chain? Thanks
Good grief! Sophisticated and well executed animation. I'll have to study this. I want to make a rope animating over a pulley surface. Maybe this will help me. Amazing! Thanks for posting.
I really appreciate this post! The emboss tool does not work with certain fonts and I needed to emboss some text. This worked perfectly!
Incrível mesmo.... Parabéns...👌👋
É possível fazer o efeito inverso? De forma a puder usar como molde, para depois de "decalcar" apresentar esse efeito na matéria usada, como por exemplo, barro.
Que espetáculo...... "De se lhe tirar o chapéu".
Very nice video, thank you !
Amazing guide, worked perfectly, thank you!
Where is the topology pictures?
Amazing !!! thank you very much for this technique
The last part with the joins, I couldn't move them together, i need to print it so i don't use it, but I don't understand why :(
Wow thanks alot😊
Great video. How do I make fillet in the texture? You're not accepting
pas possible!!!! tout est sur le même plan!!!!
just use the emboss feature.
Preferring to add a musical soundtrack, rather than a voice-over and a bit like putting a dash in the water for the beginners that we are.
You can use the "Emboss" function as well, it is easier and faster. Thanks for the tutorial.
What a great tutorial. I was about to buy a tool for generating bevel gears. And it also gave me a better understanding of this type of gears. Thank you!
Does anyone have the links to the images that were implemented?
nice. just what i needed to know. thank you
la video est parfaite ! sauf l'etude de mouvement ! plusieurs fois que j'essaie et rien ne va ! j'ai l'impression y a que sur la video que tout fonctionne bien. mais en pratique c'est une autre histoire....
Merci, j'ai fait ça il y a 3 ans maintenant, je ne sais pas si dans les mises à jour successives, y a-t-il eu des changementes fondamentaux. je ne suis plus dans le metier depuis pas mal de temps maintenant, bon courage pour y arriver.
pretty amazing technique! love how you constrained the spline. I have not used the surface environment. great push to do so. I do wish this was saved in a higher resolution to see all the details clearly. thank you
I modified the code so it creates an almost constrained geometry, all you need to do is add one linear dimension to any part of the sketch. #Author- K ETienne and some other dipshit named Willy (data by OTVINTA) #Description- insert data from otvinta and trace gears in a created sketch import adsk.core, adsk.fusion, traceback import math def run(context): ui = None try: app = adsk.core.Application.get() ui = app.userInterface design = app.activeProduct rootComp = design.rootComponent sketch = rootComp.sketches.add(rootComp.xYConstructionPlane) lines = sketch.sketchCurves.sketchLines dimensions = sketch.sketchDimensions points = sketch.sketchPoints constraints = sketch.geometricConstraints ############################################ #copy C, Points1, Points2 here ############################################ center1 = points.add(adsk.core.Point3D.create(0,-C/2,0)) gear1 = [] for i in range(0,len(Points1)): gear1.append(points.add(adsk.core.Point3D.create(Points1[i][0], Points1[i][1]+center1.geometry.y,0))) gear1Index = lines.addByTwoPoints(center1,gear1[0]) gear1Index.isConstruction = bool(1) lastLine = gear1Index for i in range (1,len(gear1)): dimensionPoint = adsk.core.Point3D.create((center1.geometry.x + gear1[i].geometry.x + gear1[i-1].geometry.x)/3,(center1.geometry.y + gear1[i].geometry.y + gear1[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear1[i],gear1[i-1]) radial = lines.addByTwoPoints(gear1[i],center1) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear1[len(gear1)-1],gear1[0]) adsk.doEvents() center2 = points.add(adsk.core.Point3D.create(0,C/2,0)) gear2 = [] for i in range(0,len(Points2)): gear2.append(points.add(adsk.core.Point3D.create(Points2[i][0], Points2[i][1]+ center2.geometry.y,0))) gear2Index = lines.addByTwoPoints(center2,gear2[0]) gear2Index.isConstruction = bool(1) lastLine = gear2Index for i in range (1,len(gear2)): dimensionPoint = adsk.core.Point3D.create((center2.geometry.x + gear2[i].geometry.x + gear2[i-1].geometry.x)/3,(center2.geometry.y + gear2[i].geometry.y + gear2[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear2[i],gear2[i-1]) radial = lines.addByTwoPoints(gear2[i],center2) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear2[len(gear2)-1],gear2[0]) centerOffset = points.add(adsk.core.Point3D.create(C*math.sqrt(2)/2,0,0)) offset1 = lines.addByTwoPoints(centerOffset,center1) offset2 = lines.addByTwoPoints(centerOffset,center2) offset1.isConstruction = bool(1) offset2.isConstruction = bool(1) dimensionPoint = adsk.core.Point3D.create(C*math.sqrt(2)/4,0,0) dimensions.addAngularDimension(offset1,offset2,dimensionPoint) constraints.addCoincident(gear1[0],gear2[0]) dimensions.addAngularDimension(gear1Index,offset1,dimensionPoint) dimensions.addAngularDimension(gear2Index,offset2,dimensionPoint) centerline = lines.addByTwoPoints(centerOffset,gear1[0]) centerLine.isConstruction = bool(1) constraints.addHorizontal(centerline) except: if ui: ui.messageBox('Failed: {}'.format(traceback.format_exc())) #******************************************************************************** #********************************************************************************
absolutely nice work 💯
Irish 360
Les tours, triplés de boules par le poids de la gravité terrestre c'est irréel et pas complètement identique qu'un tour, jumelle ou paire de boules ! ©EnergyTradeCenterTargetBuisness
Thanks! This was very helpful
Where did the physics come from?
Thank for giving me this lesson 😉 i have draw the ring and every time i need to pauze what you doing , but it take me 3 houres 🤣🤣🤣
Hi, Can you share link for the Images pls
Just a tip, dont save as stl, save as 3mf or obj. Better quality to print.
Buenas tardes, cuanto cobra por dar clases, quiero aprender hacer los modelo de las partes de mi auto, gracias
How about internal bevel gear?
idolo!
Good thing! But i have a Problem with the Construction. After finishing pipe is it not possible to convert the T-Spline in BRep. There comes a fail. Its not possible to convert it "Edges are crossing". Is there another solution? I want to print only the T-splines, like the print in your Video. Thanks for your help
기계기술력이 대단하십니다
can i get this file
Thanks, but i am wondering how long i need to reach this level of creativity.
Could you put the images? plz
Could you put the images ?
Supergeil... das funktioniert sehr gut! Dankeschön! 😃👍
is it only possible to do a emboss on a cylinder? this is what everyone is showing. i have a some more complex model and this tool does not work at all for what i want to use it for.
At 9:08, it wont let me extrude that part. Instead it highlights sketch 2 and it wont let me highlight body 2. Please help
y a de la maitrise ! Merci.............
Thanks for excluding the usual waffle and getting straight to the action, very helpful, much appreciated.