Dan Allen
Dan Allen
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Solidworks Tutorial - Organic Loft
Solidworks Tutorial - Organic Loft
มุมมอง: 8 198

วีดีโอ

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Design by Koby Trout: kobytroutdesign
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ความคิดเห็น

  • @rboto7738
    @rboto7738 29 วันที่ผ่านมา

    The mistake I was making was selecting the previous sketch (sketch #3) and converting it to a construction line, Instead I needed to select the seed for the mirror in sketch #4. This mistake kept me from being able to use the closed loop selection when creating the loft. I'm glad I worked through it as I was just about to give up. It was a little hard for me to fallow with his setup in that dark theme.

  • @jacklam5658
    @jacklam5658 หลายเดือนก่อน

    Thanks a lot ! Before watching your video, I didn't realize loft can be used in this way! Jack Lam from HK

  • @mohamadsadeghghalenavi5177
    @mohamadsadeghghalenavi5177 6 หลายเดือนก่อน

    Very slow 😢

  • @abhirmalhotra5103
    @abhirmalhotra5103 6 หลายเดือนก่อน

    once the split line is patterned, delete the face around it, use 3d sketch and convert entities to form a sketch of the split line surface. delete the surface and use surface fill and pattern 30 times. easy peasy lemon squeezy

  • @oadamo
    @oadamo 8 หลายเดือนก่อน

    thank you, was having trouble with closed loops until i watched this.

  • @deisterminer
    @deisterminer 10 หลายเดือนก่อน

    Thank you awesome video!

  • @john90473
    @john90473 ปีที่แล้ว

    For those having trouble, make sure that after you select a close loop you make sure that the loop end points are in the same place by dragging the green points that appear onto the same location

  • @sethukrishnadas1559
    @sethukrishnadas1559 ปีที่แล้ว

    Very useful.. thankyou 😊

  • @Faeythful
    @Faeythful ปีที่แล้ว

    Thank you sir, trimmed my hole and now I've got a smooth surface!

  • @DCDA-LA
    @DCDA-LA ปีที่แล้ว

    thanks you, love it!

  • @damianhans5463
    @damianhans5463 ปีที่แล้ว

    Highly informative surface texture design methods on SW.

  • @jonathan.varghese
    @jonathan.varghese ปีที่แล้ว

    Every time I try to do this, it says the loft can't be completed because it's self-intersection. I just can't get it to work when there's an adjacent edge. Any thoughts?

    • @unfetteredawesomeness
      @unfetteredawesomeness ปีที่แล้ว

      Yeah, I'm facing the same problem

    • @robinj6997
      @robinj6997 7 หลายเดือนก่อน

      Did you right click and choose "selection manager" -> "closed loop"? @5:40 I had the same problem and it solved it for me

  • @ayazexp2812
    @ayazexp2812 2 ปีที่แล้ว

    cool tutorial thank u :)

  • @TooTallToby
    @TooTallToby 2 ปีที่แล้ว

    Nice Job Dan - I like this technique!

  • @nhattruongho2924
    @nhattruongho2924 2 ปีที่แล้ว

    Thanks for your tutorial

  • @Whoareyouimyoo
    @Whoareyouimyoo 2 ปีที่แล้ว

    Thanks for this demonstration please keep producing how to make other textures.

  • @designmaking9604
    @designmaking9604 3 ปีที่แล้ว

    th-cam.com/video/rKNEjeNPZYU/w-d-xo.html

  • @kandasamyrajan
    @kandasamyrajan 3 ปีที่แล้ว

    Thanks for the excellent video. These type of video's are very rare in the TH-cam.

    • @Whoareyouimyoo
      @Whoareyouimyoo 2 ปีที่แล้ว

      Totally agree with you it is rare video showing how to make textures especially in Solidworks.

  • @Technoboy928
    @Technoboy928 3 ปีที่แล้ว

    Nice tutorial, Have been looking for vids like this.

  • @shafayetjamil4392
    @shafayetjamil4392 3 ปีที่แล้ว

    Actually, it was quite detailfull

  • @Luke_Newman
    @Luke_Newman 3 ปีที่แล้ว

    Awesome video mate, when can we expect the next? great work

    • @danthedesigner
      @danthedesigner 3 ปีที่แล้ว

      Thank you Luke! Do you have anything you'd like to see a tutorial on?

    • @Luke_Newman
      @Luke_Newman 3 ปีที่แล้ว

      @@danthedesigner perhaps even more textures or patterns on surfaces. I’m always looking to improve my SW models so thank you pal 🙏 👍👌

  • @manelcubillo339
    @manelcubillo339 3 ปีที่แล้ว

    Very good channel :-) I have a doubt, sometimes I load a FBX model, a car for example, it loads well ... with all its parts, but I can't put independent materials on each part, all the parts always catch me a single material and the same one for the whole model .. I'm a little lost with this .. sorry.

    • @achillemeyvis7890
      @achillemeyvis7890 3 ปีที่แล้ว

      Select everything and pres material and then unlink material.

    • @danthedesigner
      @danthedesigner 3 ปีที่แล้ว

      First, right click on the top level part in your scene tab and select unlink material. If that doesn't work, check to see if all of the parts are listed in the scene tab. Sometime when importing an FBX or OBJ, the parts may merge into one solid. To fix that, try adjusting your import settings or use the "Split Separate Objects" tool. Good luck!

  • @권찅
    @권찅 4 ปีที่แล้ว

    Where is the turorial2!??

  • @jonransley6023
    @jonransley6023 4 ปีที่แล้ว

    I don't have add geometry, or backdrop round, do you know where else it could be?

    • @anamariatoro7132
      @anamariatoro7132 4 ปีที่แล้ว

      Go to models and you´ll find the different geometries and backdrops

  • @rijasmp4348
    @rijasmp4348 4 ปีที่แล้ว

    thank you so much

  • @biogears11
    @biogears11 5 ปีที่แล้ว

    Thank you for this tutorial! When is part 2?

  • @FeelsGoodMan
    @FeelsGoodMan 5 ปีที่แล้ว

    ok I just got keyshot and I'm an ultra newb . Where can I locate the default lighting so I can move it from above my object to below my object. My object is a ceiling louvre so I need the lighting from below.

    • @danthedesigner
      @danthedesigner 5 ปีที่แล้ว

      I'm not quite understanding your question, could you elaborate for me to better understand/answer your question.

  • @LinYu-888
    @LinYu-888 5 ปีที่แล้ว

    I wish I could use the example to explain it.