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Rise of Zen
เข้าร่วมเมื่อ 19 ม.ค. 2017
Random footage of games I play, and whatever else I found interesting, do not expect regular uploads
Warframe: The Fragmented One (60 murmur eye boss variant)
Two frames key for surviving this monstrosity:
Styanax with 'Intrepid Stand' augment (for overguard gating)
and
Protea due to her shield grenades that doubles shield gate invulnerability period (for shield gating obviously)
Survivability is absolutely imperative as no self revives are allowed in this fight much like Archon hunts, and everytime you go down your bleedout timer reduces
The 60 eye variant has attacks that dispel all abilities for 3 seconds when you're hit, even Revenant's 'Mesmer Skin', so shield gating and overguard gating is the way to go
I recommend everyone on the team to mod for high shields due to the shield gating changes from 'Abyss of Dagath: Update 34', shield gate invulnerability period now scales with shield capacity, capped at a maximum of 2.5 seconds if your shield cap is 1150 or higher (Hildryn gets up to 3.5 seconds)
When modded to reach the usual maximum shield gate, it will synergise with Protea's shield grenades to give you 5 seconds of invulnerability, which will allow you to comfortably survive the 3 seconds of dispel from the boss's attacks
Note that the Protea should be modded with enough strength so that picking up a shield grenade will immediately restore at least 1150 shields so that maximum shield gate period becomes instantly refreshed to maintain survivability
During the 3 seconds of dispel you are also unable to pick up new shield grenades, hence having that max shield gate period and being able to refresh it immediately on shield grenade pick up is extremely beneficial, you'll be able to wait out the dispel and then go pick up shield grenades before the invulnerability period expires (Protea should litter the map full with shield grenade stations)
The overguard gate invulnerability period is 0.5 seconds and does not scale with overguard amount
Some of the boss's attacks also seem to guarantee stagger and bypasses 'Primed Sure Footed', overguard does protect you from the stagger ('Primed Sure Footed' still recommended as the other enemies present can cause staggers and knockdowns, which can be prevented by that mod)
The 60 eye boss also guarantees magnetic procs on its attacks, this can be prevented by using a max rank 'Arcane Nullifier' which I had equipped in this fight
Additional notes:
the 'Equilibrium' mod will drastically improve energy economy in the presence of Protea's Dispensary due to the fact that it produces empowered health orbs which has a HP value of 100 instead of the usual 25, with that mod these empowered health orbs becomes supercharged energy orbs
Nourish is an excellent helminth ability for Styanax (replace his 1st with Nourish), further improving energy economy which applies to the whole squad
High fire rate weapons are ideal for this boss due to tis damage attenuation, I've had good results with Burston Incarnon, Torid Incarnon, Lateum (all in their incarnon forms), Torid is probably the easiest to use due to it being able to refill its incarnon meter practically regardless of where you hit the boss for some reason (I could shoot at its body without the blue orbs exposed and still charge the incarnon meter, the blue orbs are supposed to be the hitboxes that serve as 'heads')
Styanax with 'Intrepid Stand' augment (for overguard gating)
and
Protea due to her shield grenades that doubles shield gate invulnerability period (for shield gating obviously)
Survivability is absolutely imperative as no self revives are allowed in this fight much like Archon hunts, and everytime you go down your bleedout timer reduces
The 60 eye variant has attacks that dispel all abilities for 3 seconds when you're hit, even Revenant's 'Mesmer Skin', so shield gating and overguard gating is the way to go
I recommend everyone on the team to mod for high shields due to the shield gating changes from 'Abyss of Dagath: Update 34', shield gate invulnerability period now scales with shield capacity, capped at a maximum of 2.5 seconds if your shield cap is 1150 or higher (Hildryn gets up to 3.5 seconds)
When modded to reach the usual maximum shield gate, it will synergise with Protea's shield grenades to give you 5 seconds of invulnerability, which will allow you to comfortably survive the 3 seconds of dispel from the boss's attacks
Note that the Protea should be modded with enough strength so that picking up a shield grenade will immediately restore at least 1150 shields so that maximum shield gate period becomes instantly refreshed to maintain survivability
During the 3 seconds of dispel you are also unable to pick up new shield grenades, hence having that max shield gate period and being able to refresh it immediately on shield grenade pick up is extremely beneficial, you'll be able to wait out the dispel and then go pick up shield grenades before the invulnerability period expires (Protea should litter the map full with shield grenade stations)
The overguard gate invulnerability period is 0.5 seconds and does not scale with overguard amount
Some of the boss's attacks also seem to guarantee stagger and bypasses 'Primed Sure Footed', overguard does protect you from the stagger ('Primed Sure Footed' still recommended as the other enemies present can cause staggers and knockdowns, which can be prevented by that mod)
The 60 eye boss also guarantees magnetic procs on its attacks, this can be prevented by using a max rank 'Arcane Nullifier' which I had equipped in this fight
Additional notes:
the 'Equilibrium' mod will drastically improve energy economy in the presence of Protea's Dispensary due to the fact that it produces empowered health orbs which has a HP value of 100 instead of the usual 25, with that mod these empowered health orbs becomes supercharged energy orbs
Nourish is an excellent helminth ability for Styanax (replace his 1st with Nourish), further improving energy economy which applies to the whole squad
High fire rate weapons are ideal for this boss due to tis damage attenuation, I've had good results with Burston Incarnon, Torid Incarnon, Lateum (all in their incarnon forms), Torid is probably the easiest to use due to it being able to refill its incarnon meter practically regardless of where you hit the boss for some reason (I could shoot at its body without the blue orbs exposed and still charge the incarnon meter, the blue orbs are supposed to be the hitboxes that serve as 'heads')
มุมมอง: 436
วีดีโอ
Shadow of War Potential Trick to Bypass Slayer Captains Adaptation to Stun
มุมมอง 61ปีที่แล้ว
Oddly specific trick that requires very specific circumstances Slayer captains can adapt to your stun attacks and your vaults (jumping over them), if they're NOT immune to frost nor ranged attacks, then there's a way to get around the adaptation to stun
Shadow of War Mighty Swing Threshing Sword Stun Locking Savage Captain
มุมมอง 138ปีที่แล้ว
This is an appendix to my previous guide: th-cam.com/video/R3lUzimYUgM/w-d-xo.html In my previous videos I've shown that the 'Deadly Striker' follow up swings can bug against savage captains th-cam.com/video/m4LAjX4_UVw/w-d-xo.html th-cam.com/video/hQ_KLwW71L8/w-d-xo.html In my previous guide I've shown the potency and effectiveness of the glaive, that still holds true, however, for savage clas...
Shadow of War 'Deadly Striker' (glaive) Savage Counter Bug Demo 2
มุมมอง 74ปีที่แล้ว
The ability 'Deadly Striker' suffers from bugs when used against Savage class captains Use single charge glaive for Savage class captains The sword used is the Threshing Sword, hence the explosions with the glaive
Shadow of War 'Deadly Striker' (glaive) Savage Counter Bug Demo 1
มุมมอง 114ปีที่แล้ว
The ability 'Deadly Striker' suffers from bugs when used against Savage class captains Use single charge glaive for Savage class captains The sword used is the Threshing Sword, hence the explosions with the glaive
We made a working plane (fixed wing aircraft)
มุมมอง 200ปีที่แล้ว
University of New South Wales (UNSW) Sydney Australia, Design-Build-Fly (DBF) 2023 Season's Prototype Flight, Congrats to the team! Landing impact caused damages, slight tweaks and repairs are necessary before next flight Shot on a Samsung S23 Ultra by my appalling camera skills, I didn't even know what settings to use Feel free to make fun of my obnoxious laugh
Witcher 3 (V4.00 Next Gen Update) - Mods (Pt 2/2)
มุมมอง 3.7K2 ปีที่แล้ว
(OUTDATED as of V4.01) Script comparisons and changes vs vanilla: drive.google.com/drive/folders/1a0VTGPvMQHhuV8IKLSFIMOSLwC-vCJa2?usp=sharing Multi Companion Mod Enhanced has been updated by creator to work with next gen update! My prev video on Next Gen update with mods: th-cam.com/video/ZMddHbpQkik/w-d-xo.html
Witcher 3 - V4.00 (Next Gen Update) - With Mods (Pt 1/2)
มุมมอง 2K2 ปีที่แล้ว
I managed to edit some older mods to work with next gen update UPDATE: The Multi-Companion Mod Enhanced has been updated by the creator to work with next gen www.nexusmods.com/witcher3/mods/3287 (OUTDATED as of V4.01 )You can find the script changes comparisons (vs vanilla) here: drive.google.com/drive/folders/1a0VTGPvMQHhuV8IKLSFIMOSLwC-vCJa2?usp=sharing mods shown in this video: 'Slot Slot SL...
Shadow of War - Epic Gear - Getting WRATHGIVER drop & challenge completion (Death Threat)
มุมมอง 6862 ปีที่แล้ว
Shadow of War - Epic Gear - Getting WRATHGIVER drop & challenge completion (Death Threat)
Shadow of War - Epic Gear - Venomtaker drop (Death Threat)
มุมมอง 3382 ปีที่แล้ว
Shadow of War - Epic Gear - Venomtaker drop (Death Threat)
Shadow of War - Epic Gear - Mightmender drop 2 (Death Threat)
มุมมอง 1.3K2 ปีที่แล้ว
Shadow of War - Epic Gear - Mightmender drop 2 (Death Threat)
Shadow of War - Epic Gear - Mightmender drop 1 (Free Roam kill)
มุมมอง 1.3K2 ปีที่แล้ว
Shadow of War - Epic Gear - Mightmender drop 1 (Free Roam kill)
Shadow of War - Epic Gear - Humiliator drop 3 (Death Threat)
มุมมอง 3K2 ปีที่แล้ว
Shadow of War - Epic Gear - Humiliator drop 3 (Death Threat)
Shadow of War - Epic Gear - Humiliator drop 2 (Death Threat)
มุมมอง 3342 ปีที่แล้ว
Shadow of War - Epic Gear - Humiliator drop 2 (Death Threat)
Shadow of War - Epic Gear - Humiliator drop 1 and challenge completion (Death Threat)
มุมมอง 6862 ปีที่แล้ว
Shadow of War - Epic Gear - Humiliator drop 1 and challenge completion (Death Threat)
Witcher 3 Mods: Fixing Script Compilation Errors WITHOUT script merger P2/2 (Follow Up)
มุมมอง 5K2 ปีที่แล้ว
Witcher 3 Mods: Fixing Script Compilation Errors WITHOUT script merger P2/2 (Follow Up)
Shadow of War: Shield Charge and Olog immunities
มุมมอง 1392 ปีที่แล้ว
Shadow of War: Shield Charge and Olog immunities
Shadow of War: All Spies Fortress Assault (max overlord bodyguard betrayals) - Infiltration Finale
มุมมอง 44K2 ปีที่แล้ว
Shadow of War: All Spies Fortress Assault (max overlord bodyguard betrayals) - Infiltration Finale
Shadow of War: infiltration - prelude to siege assault
มุมมอง 612 ปีที่แล้ว
Shadow of War: infiltration - prelude to siege assault
Shadow of War: infiltration pit fight 17
มุมมอง 532 ปีที่แล้ว
Shadow of War: infiltration pit fight 17
Shadow of War: infiltration pit fight 16
มุมมอง 252 ปีที่แล้ว
Shadow of War: infiltration pit fight 16
Shadow of War: infiltration pit fight 15
มุมมอง 212 ปีที่แล้ว
Shadow of War: infiltration pit fight 15
Shadow of War: infiltration pit fight 14
มุมมอง 212 ปีที่แล้ว
Shadow of War: infiltration pit fight 14
Shadow of War: infiltration pit fight 13
มุมมอง 252 ปีที่แล้ว
Shadow of War: infiltration pit fight 13
Shadow of War: infiltration pit fight 12
มุมมอง 232 ปีที่แล้ว
Shadow of War: infiltration pit fight 12
Shadow of War: infiltration pit fight 11
มุมมอง 152 ปีที่แล้ว
Shadow of War: infiltration pit fight 11
Shadow of War: infiltration pit fight 10 (feat. hacked follower)
มุมมอง 572 ปีที่แล้ว
Shadow of War: infiltration pit fight 10 (feat. hacked follower)
Shadow of War: infiltration pit fight 09
มุมมอง 202 ปีที่แล้ว
Shadow of War: infiltration pit fight 09
Shadow of War: infiltration pit fight 08
มุมมอง 212 ปีที่แล้ว
Shadow of War: infiltration pit fight 08
Shadow of War: infiltration pit fight 07
มุมมอง 162 ปีที่แล้ว
Shadow of War: infiltration pit fight 07
I don't know the conflicting files, how can I find them?
the conflicting files are the overlapping scripts, I did explain what was happening in the video, if there's a script file being modded by multiple mods at the same time then you need to make a singular version of that script that contains the code from all mods within that one script EDIT: also see my follow up video linked in the description
I know this is two years later, but I never had a problem, killing a captain, except once I got to level 27 and higher. Every time I got the captain down, and he refused to join me. You had to counter him, and every single time he won even when you had time to push the button, you couldn’t counter because it never worked, the counter on captains is terrible and I had to quit the game because I just couldn’t kill the captain and he jumped from level 25 all of a sudden to 44 by just getting away and I won the battle
Make game to easy 😅
Any way to get starclaimer ??
Kill an elementless trait defender or olog tank in a neutral way: sword strikes/glaive, make sure no elements are used during the fight
hi just started moding and was wondering if after i run the diffchecker and get the new script do i need to delete anything from the main witcher files? or can i just delete vanilla script and passte new script? thanks
The base game files dont get touched, look at other modding guides as well, your modded scripts go into a separate subfolder in the game folder
@@riseofzen any chance youd be able to help me with a few mods?
@@manuelmolina6617 dont think i have the time atm sorry
@@riseofzen it’s ok I’m managed to get it running again.
😂they all brain ded
Hello!, any one has been able to get the Amaranthine?. please help
Kill berserker captains while they are enraged, that seemed to give me amaranthine very regularly
So when your spies are inside they will immediately blow up the 3 walls for you?
👊 'promosm'
Two frames key for surviving this monstrosity: Styanax with 'Intrepid Stand' augment (for overguard gating) and Protea due to her shield grenades that doubles shield gate invulnerability period (for shield gating obviously) Survivability is absolutely imperative as no self revives are allowed in this fight much like Archon hunts, and everytime you go down your bleedout timer reduces The 60 eye variant has attacks that dispel all abilities for 3 seconds when you're hit, even Revenant's 'Mesmer Skin', so shield gating and overguard gating is the way to go I recommend everyone on the team to mod for high shields due to the shield gating changes from 'Abyss of Dagath: Update 34', shield gate invulnerability period now scales with shield capacity, capped at a maximum of 2.5 seconds if your shield cap is 1150 or higher (Hildryn gets up to 3.5 seconds) When modded to reach the usual maximum shield gate, it will synergise with Protea's shield grenades to give you 5 seconds of invulnerability, which will allow you to comfortably survive the 3 seconds of dispel from the boss's attacks Note that the Protea should be modded with enough strength so that picking up a shield grenade will immediately restore at least 1150 shields so that maximum shield gate period becomes instantly refreshed to maintain survivability During the 3 seconds of dispel you are also unable to pick up new shield grenades, hence having that max shield gate period and being able to refresh it immediately on shield grenade pick up is extremely beneficial, you'll be able to wait out the dispel and then go pick up shield grenades before the invulnerability period expires (Protea should litter the map full with shield grenade stations) The overguard gate invulnerability period is 0.5 seconds and does not scale with overguard amount Some of the boss's attacks also seem to guarantee stagger and bypasses 'Primed Sure Footed', overguard does protect you from the stagger ('Primed Sure Footed' still recommended as the other enemies present can cause staggers and knockdowns, which can be prevented by that mod) The 60 eye boss also guarantees magnetic procs on its attacks, this can be prevented by using a max rank 'Arcane Nullifier' which I had equipped in this fight Additional notes: the 'Equilibrium' mod will drastically improve energy economy in the presence of Protea's Dispensary due to the fact that it produces empowered health orbs which has a HP value of 100 instead of the usual 25, with that mod these empowered health orbs becomes supercharged energy orbs Nourish is an excellent helminth ability for Styanax (replace his 1st with Nourish), further improving energy economy which applies to the whole squad High fire rate weapons are ideal for this boss due to tis damage attenuation, I've had good results with Burston Incarnon, Torid Incarnon, Lateum (all in their incarnon forms), Torid is probably the easiest to use due to it being able to refill its incarnon meter practically regardless of where you hit the boss for some reason (I could shoot at its body without the blue orbs exposed and still charge the incarnon meter, the blue orbs are supposed to be the hitboxes that serve as 'heads')
th-cam.com/video/klT3xCF0N-I/w-d-xo.htmlsi=HJ8fWlD_XdTS5b3T
i always get erorr when use this mod
I play witcher 3 next gen when i try to install the geralt cloak next gen i got error please how to fix it thanks
Any specific way to get mightmender
Yes, killing an orc that's only immunity is immune to execution and he's not a tank or has an elemental weapon
@@EM38101So he can't have immune to execution and other immunities? It has to just be execution?
so can any captain drop mightmender or no
I'm so sick of game developers breaking mods, that make essential changes they should have made as options all along, with updates... I love this game, but only with my short list of must-have mods.
What are the requirements to get it?
That paired with a wraithgiver and starclaimer rune equals god mode
What orc classes are the best and what attacks should i use? I mean for getting the sword
I haven't done enough extensive testing on this in particular to give a definitive answer, you can just try going for the advanced classes that dropped it in my vids, from what I can remember, there seems to be a trend towards destroyers and berserkers, particularly olog destroyers
Time to start a genocide
This really works?
@@bizarro5368 apparently yeah. It does work
Man, what the 2:35 orc said, really felt that
I don't have mods but yet this error show up :(
some of your game files might be corrupted then
@@riseofzen Yeah about that, turns out there was some mods in Witcher 3 directory that are not compatible with next-gen update... silly me 😑😑
Hi,do you know how to get the rune heartstriker?
Kill an orc with the trait, enraged by injury
Can You get it just by death threatening people or do they need poison
probably can drop without poison weapon, but i guess it's safer to just hunt down the poisonous ones
@@riseofzen alright thanks could you make a vid showing the best armour
@@maxfreeman2299 too subjective, I don't really see any one thing as "best", completely depends on the player's playstyle and preferences
@@riseofzen I just play against hacked orcs and online
@@riseofzen also do you know how to get the ring that makes rage longer
Omg thank u so much i got it first try
a lot of ur orcs are mentally challenged
Another word for genius
Named “Nazu the Tongue”, literally cannot speak
The sword isn’t called humiliator sword?
As with all epic swords, the unique name only shows up AFTER you have completed the challenge and unlocked the bonus th-cam.com/video/1FECTqNJFW4/w-d-xo.html
@@riseofzenhow do I get it to drop?
@@anthonynunez6525 you can't force/guarantee anything to drop, I have multiple vids where I did death threat missions, 3 of them dropped Humiliator, just keep doing death threat missions, go after the same advanced classes orcs as the ones in my vid, there seems to be a link between adv classes and types of drops, I did a lot of testing but never formally make a video on it EDIT: only way to guarantee drops is on PC where you use a script table, but that's mods/cheats territory
@@riseofzen is there any specific way I have to kill them?
@@anthonynunez6525 Probably just use regular sword strikes or glaive, or executions, given that's pretty much been what I've done in these vids, don't use ranged or stealth (wraith chain) as those methods will sway the drops towards ranged or stealth related respectively
What build are you using?
See my 'How to Kill Captains FAST' guide, I'm pretty much either using that or some variant of that
link to vid th-cam.com/video/R3lUzimYUgM/w-d-xo.html
Ahhh, the Waters of Lorien loadout, a fellow man of culture I see, respect brother
hell yeah, not enough people realise how overpowered it is
I personally prefer the necromancer build. I just love commanding an army of unkillable grunts.
Him: "we improved our defence" The battle: first second and the defence is Broken and army is swarming the fortresses Me:cool defence a bit blowing up defence I have to say
I love how only the first guy was even able to speak
Oh my god the way Ur-Masi was "talking" is just vile
fight back
That olog can blow horns real hard
would you know what kind of captain can drop the Pinchfist bow? It's the only epic I haven't got
unfortunately not sorry, i can't remember anything about that one
No one is talking about how all of the orcs are undead
yeah....I had a phase where I just converted all my followers to undead, by forcing everyone into pit fights and reviving them
literally noticed that right away was like hold up
why would you do that? It’s not like they were all as powerful as possible
@@that_one_failure undead cannot betray you, means if they are max level, it doesn’t matter if you kill them and revive them. Just removes their option to betray you
@@dongwater3324 thanks I did not know, I never really revived because I liked all the insults they threw at each other in the fight pits
I gotta ask how you were able to do that without at least one of them getting caught
For me its quite common for them to not get caught, idk what the actual chances are since im not one of the devs
@@riseofzen I haven’t gotten the game myself, but I’ve seen tons of videos where someone’s spy got captured so I thought it was a high chance, I guess I watched too much of that happening and thought it was accurate gameplay
@@jamescampbell4416 It's quite rare indeed
Elaborate eviction and hostile property takeover
got a good chuckle of that
And now....all of that looted gold will flow into your hands as the masses of undead orcs clearly choose you as their lord to claim the land.
did they really chose me? or did I force them to?
Think you so much, because i need It :)
Hi bro, everytime the input.setting just keep automatically reset no matter how many times I tried to paste the stuffs in it... any chance to fix it?
Have you downloaded the latest version from the creator? Also is there any other software or program you're using? I seen comments from others on the Nexusmod page about this issue but I don't think I've ran into it EDIT: I just thought of something, by default the game controls has 'Z' set as "lock on target" iirc, and the MCM in game menu also has 'Z' as the activation button, now I already changed my controls before hand so there's no conflict, perhaps the reason for the reset is the conflict?
@@riseofzen Ahh, rings a bell bro, I will try it again, thanks! BTW there's another puzzle I am having, I quite worry if the mod would damage my save files, like if there's an update in future... my old save files were destroyed while I am using gwent expansion mod.
@@lukaima5147 Oh yeah all the mod creators recommend you make a backup save before applying any mods, the MCME mod definitely alters saves, that's the unfortunate trouble of using mods, there's a lot of hassle when new updates suddenly drops
@@riseofzen Yep, just worry if I push too much on the missions and then the save crashes... XD So I am still hesitating to use it or not
@@lukaima5147 If the game crashes, that shouldn't brick your saves unless it was very severe, you could try just waiting things out until the game stops getting updates again
Great video, short and informative! After having played the game for hundreds of hours, I still learnt something new from the video.
oh cheers mate, glad it helped!
Script comparison files are still out dated as of V4.01 now, not all of the mod creators have updated their mods for V4.01 patch
Script comparison files are still out dated as of V4.01 now, not all of the mod creators have updated their mods for V4.01 patch
what are the hot keys you used to switch between the skill tabs in slots slots slots
'4' and '5', it's shown in the vid, the buttons show up in the UI
@@riseofzen thanks
whats the setup and fps? I have a 3060ti and R5600 and I cant get above 60 in novigrad.
10900KF + 3090, everything is maxed out, native 1440p, 40 to 50 FPS basically everywhere
@@riseofzen Did you have severe stuttering pre-hotfix?
@@casseusfloyd4880 actually not really, I had a one-off bug that I couldn't recreate, when I first ran the game after the update and first fast travelled to Novigrad, the game just refused to utilise my hardware, extremely laggy and both CPU and GPU utilisation & power draw went way down, but after restarting the game, it never happened again, oh and to clarify, "everything is maxed out" includes RT on, if I turn RT off or if I use DLSS then GPU utilisation also goes down a lot, very poor optimisation, regardless of DX11 or DX12
that help me alot thank.
my pleasure, glad to know my guide has been helpful
I saw one of your older videos where you had the rune equiped called starwrath, i was wonderring if you got it as a drop or from mods?
It is a legitimate item, as of the time of writing this reply, I've had it drop both by chance (random farming) as well as by forcing the drop via script table
Ok thanks for the reply i spent to much time farming for it and it looks like it's back to farming again
@@proto919 I gave a long winded reply to someone in my guide to farming Epics, basically I'm testing out a hypothesis that drops may be affected by traits, thought its worth it based on anecdotal evidence/experiences, my experiments are taking forever lol
Do you by any chance remember what the unlock challenge was on the rune?
@@proto919 Kill 10 enemies with ranged while wrath ability is active
I don't really see why Ologs have the immunities they have against Talion's abilities. They technically _can_ be toppled over by Graugs and when you slam your banner down in siege missions, but they just immediately jump right back up on their feet. I honestly don't see why they couldn't have let Ologs be knocked down like the uruks, allowing for unique attack animations for when you try to ground execute them or maybe even jump up onto their backs or chest and wail on their heads with the fury skill. Not to mention giving them an immunity to a skill that literally lets you *TELEPORT* is just plain dumb
ABSOLUTELY agreed. Likely due to "balancing" reasons, WoL + Fatal Might is overpowered. Or maybe devs got lazy, didn't want to add new knock down finishers. Olog anti-vault animations are coded with priority for some reason, if WoL dash initiated at further distance from target, then it could prob go through Ologs
@@riseofzen at least the other teleport skill still works to get you out of an olog's attacks when you're crowded And tbh, I really like using WoL, it makes me feel like I'm actually playing as one of the Nazgul bosses
@@Crimson_Sun2486 I've made the mistake before of being corned in a 1v1 fight with an Olog, not fun lol, but yeah WoL doesn't get enough credit on yt guides, it's so strong, I shall shamelessly plug my combat guide vid lol