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Thrill Riders
United Kingdom
เข้าร่วมเมื่อ 8 ส.ค. 2018
Planet Coaster 2 is nearly perfect... but has a major issue!
I honestly think Planet Coaster 2 is shaping up to be the perfect sequel to the first game, but a lot of us are thinking the same thing after yesterdays deep dive and it's all to do with the new UI. Let me know your thoughts in the comments.
มุมมอง: 9 231
วีดีโอ
What's missing in Planet Coaster 2
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Hello! I finally uploaded another Planet Coaster video talking about what I think we're still yet to see in Planet Coaster 2. Thanks for watching. Bye.
Planet Coaster 2 looks underwhelming… (Gameplay Analysis)
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Thanks for watching another one of my Planet Coaster 2 videos!
Planet Coaster 2 Rides We Want To See
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Thanks for joining me for another Planet Coaster 2 video. Sub please.
Planet Coaster 2 if it was made 20 years ago...
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Thanks for watching another one of my silly videos. Sub. Bye.
Planet Coaster 2 Must-Have Features
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Thanks for watch my second Planet Coaster 2 video. Enjoy the rest of your day. Bye.
Planet Coaster 2 Switch Tracks Confirmed?!
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Thanks for watching my super duper cool video. Bye
Don't do these things at theme parks...
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Drones, POV's recorded on glasses, and Nemesis track being sold on eBay... oh dear. Goodbye.
We rode this painful rollercoaster all day...
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Thanks for jumping back in time with me! Cheers bye
This theme park is currently a mess…
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Thanks for watching this video I have created. Goodbye.
Hyperia Press Event, Merch & First Reaction - Thorpe Park
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Cheers for watching my video. Bye
Voltron Press Event & First Reaction - Europa Park
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Come with me as I check out Voltron for the very first time at the press event. Thank you very much to Europa Park for inviting me out to check out this incredible ride! • #rollercoaster #themepark #travel #germany #travelvlog #vlog #europapark
My opinion on leaking future theme park rides...
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My opinion on leaking future theme park rides...
The Troubled History of The London Resort
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The Troubled History of The London Resort
Is this the end for log flumes in the UK?!
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Is this the end for log flumes in the UK?!
TOP 3 Thorpe Park attractions you’ve never heard of…
มุมมอง 977ปีที่แล้ว
TOP 3 Thorpe Park attractions you’ve never heard of…
What is the BEST ROLLER COASTER in Europe?!
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What is the BEST ROLLER COASTER in Europe?!
We SLEEP Inside The WORLD'S BEST THEME PARK!?
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We SLEEP Inside The WORLD'S BEST THEME PARK!?
Why did we spend 12 HOURS in this Theme Park!?
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Why did we spend 12 HOURS in this Theme Park!?
We DROVE across Europe to Ride Rollercoasters...
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We DROVE across Europe to Ride Rollercoasters...
UK Theme Park DISS TRACK - Thrill Riders (ft. DigitalDan & Sam Costello)
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UK Theme Park DISS TRACK - Thrill Riders (ft. DigitalDan & Sam Costello)
Ultra Realistic UK Dark Ride in Planet Coaster - Episode 1 | Thrill Riders
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Ultra Realistic UK Dark Ride in Planet Coaster - Episode 1 | Thrill Riders
Disney's Hyperspace Mountain made out of LEGO | Thrill Riders
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Disney's Hyperspace Mountain made out of LEGO | Thrill Riders
i listened to this showering, drying my hair, cleaning, getting ready
I don’t understand the complaint about the lack of pictures for coaster types. You can see the manufacturer and what type it is. Not hard
I'm 10 it was easy
im watching this with no sound bc my sister is asleep and my bed is my favourite place😍
That barely made it over😭 but i imagine its a regular thing as it goes so fast and high
I did this when I was younger, it was so fun. So sad that it’s gone now.
Bro got that hero ahh restraint
Planco spinning wild mouse 💀
Bit rattly
Better than thick of it
Bro the background music in the start reminds me of when I was chillin with my dad playin rct3 thank you
I’ll admit I’m only here for Dan, but this is 🔥🔥🔥🔥
the worlds first 'vertical' drop not actually being vertical
let my uncle teach you. in the oblivion exit arcade he won donkey from shrek and a leroy (from stitch)
ive been on that and i completely understand the way you reacted😭😭 i was nearly sick afterwards
Will this not work at all on Windows 8.1? I never upgraded to 10 or 11. I guess if it needs Direct X 12 then it probably needs 10 or 11. And my graphics card is only 3 GB and I don't think it's an RTX. RTX supports ray tracing. You need a 6 GB card minimum and I have an i7 but an i7-10700 is recommended. 10th gen. Mine is an 8th gen, i7 8700. My current pc is from 2019. I might just get a new pc used on ebay with the recommended processor and graphics card in it and Win 10 or 11.
I see no problem with the UI really
@@Ballistic-vn6em ok 👍
Good point about the console friendly UI... ill probably hope using my arrow keys will work so I can quickly scan... or... I think its a small ask to have small icons for PC
Me as a console player: 😏
I wish it was a mode where we can operate the rides
Ok the UI look a bit more console then PC the bigger problem is its a messy and inconsistent in the way it works.
The story of the Thorpe Park insurance claim
Console players took an L waiting for planet coaster to come to console, time for pc players turn to take an L
Honest I think with the coaster selection UI they just took huge inspiration from No Limits 2
The PC user interface of planet coaster 1’s coaster menu could work on console, you would just use your arrow buttons to scroll up down, left and right to select the thumbnail you want
The game continues to look horrible, the ground textures are bad just like PC1. Grass is needed - it looks even more cartoony than PC1.
For me although the UI is annoying, I feel like after a while I might get used to it. My main issue is the stations, it’s the one thing they haven’t changed despite it being one of my least favourite parts of Planco 1
If it cant at least do what real life rides can do it’a a disappointment
It is suppose to be a new game. It is basically an update for a game that is 8 years old. Total cash grab. Look how they are adding vintage DLC already with the game, when it's not even out yet. It includes 3 rides from the original Planet Coaster. Really Frontier. I don't see this selling half as many copies as the original game.
Not true. Transfer tracks are not always 1 piece of track that slides over! There are a number of different types. Some are two sliding tracks so that normal operations may continue while say an accessible train is loaded. We see this at Disney. Some are Y shaped like a railroad train would have sending a coaster train into a storage area. I have even seen ones where the track doesn’t slide at all but instead rotates to provide access to the storage area. I think there may even be vertical ones somewhere as well. It just depends on how much space they have and the unique properties of the ride.
Enjoyed the video but I disagree about the coaster selector. The new interface is better because 1. It filters to the type of coaster first. 2. It gives relevant details that help you know about what you can do with the coaster instead of just a thumbnail. 3. Once you familiarize yourself with the names it's easier to find by name than thumbnail. The PC1 UI isn't even alphabetized in your example. I actually hated the small thumbnails in PC1 because they gave zero info and I'd just have to try every one to figure out what I could do with them. I also don't see anything about that screen that screams "console". It's easy enough to click with a mouse on the big buttons and scroll the list. It's literally the same actions as the old UI. I'm not saying there's no room for improvement or new ideas, but I definitely prefer this new menu. One last thing. The number of times in any given park that we start a new coaster from scratch is very low. Think about the amount of time in the game spent on the coaster selection screen vs. every other thing that we spend time doing in the game.
This gives me frightening thoughts of Windows 8. Trying to make something compatible for two very different platforms that doesn't end up great for either.
Top G Marcus
To be fair, the little thumbnails don't mean much to me either. I just clicked on each one until I found something that was interesting.
I wish the guests walked around more realistically. They look the same as Planet Zoo. It would had felt like a bigger upgrade to see them walk around more interact with the environment more.
Are we getting Wave pools ?
I think that could be fixed in the future, the old design was better, as you could directly see the coasters!
This is some fair criticism. Good video!
TH-camrs have been way too quick to criticise. It's not released, we're seeing pre-release footage. You say it's not rage bait, but if your title is accurate to your opinion then you're ignorant. It should be "has a lot of development left", but you've called it "has a major issue" for clicks. Do you really think that this will still be an issue a reasonable amount of time after release? Hell no, they've gained the credit through listening to us, but you're not accepting that cos you want to complain. Console -> PC is ridiculously harder than PC -> console, people are just annoyed that it's not fully designed for their PC now. And what sort of criticism is a full page for management? I can't think of a management game that doesn't have a full page for stuff with that many options, imagine that in a scroll box in the corner. The valid criticism is it's very plain.
Hello there Marcus Thrill Riders :)
As a console player I know every coasters name and is quite easy one you are used to it
Rudi Rennkamel has already sent an 8 page complaint to Frontier about the UI a few weeks ago. It´s awful.
bro js get used to it.🙏🏽💀
I don’t believe I’ve actually seen/heard anyone playing PlanCo 2 on console. Every TH-camr I’ve seen played on PC, so I’m not sure how the game is really like on console. I do get people’s frustration with the UI. For me, it looks familiar to what I’m used to and I didn’t mind scrolling down in PlanCo. After a while, I knew what’s what, especially since I watched ample footage of PC players before I ever got the game. I knew what kind of attractions were there (not flat rides, but I did mostly know all the coasters and track rides). And the labels will help find rides quicker. To switch between those is a nice L1 or R1 for me, but I understand those labels would be annoying on PC.
They should also make the previous versions compatible so that the newer features are available within parks you’ve already created.
I really thought games being ruined by consolization was a thing of the past, but here we are. Of all of the games to be consolized into ruin, I never thought it would be the sequel to a thoroughly PC-focused franchise lmao.
Console player here! Obviously I'm really glad the franchise moved to console and it has been a joy to play for me. I understand the PC players frustration but I find it logical for frontier to develop the sequel with consoles in mind since the community has grown quite big over the years and makes them tons of money. Thay being said I'd like there to be a choice for different UIs but I don't think that's gonna happen...
@@AlbrissAndWarin the console version of planet coaster sucks. I was watching a friend play it and seeing how it controls and how the UI is laid out I actually said having experience with the actual game if I had to play this way I’d kill myself. Trust me if you haven’t played the PC version, the console version is a complete downgrade. For them to go more in that direction is baffling. But really it makes no sense why they’d do this. This is the type of shit you’d expect from 2008, not 2024. Multi platform and even cross platform has worked great for years now. I really thought the era of ruining games for the sake of shit ass consoles was over but here we are.
@@johncunningham1889 well, at least I'm in for a happy time then. I'll make sure to enjoy it for the two of us!
@@AlbrissAndWarin it’s just baffling to me. This style of game is completely catered for mouse and keyboard. The franchise is a PC franchise and the console version is more of a novelty than anything else. Why would they actively choose to handicap their long awaited sequel for that? Why not just suggest console players hook up a mouse and keyboard for the best experience? As a PC player I don’t complain when I have to use a controller for games that work best with them like Red Dead or racing games etc. it also makes less sense when you consider the main planet coaster community on TH-cam etc-who have kept the game going so strong over the years-are almost all on PC. Also it makes no sense why they couldn’t just do two UIs. A fully fledged UI and a handicapped UI for the controller. I guess it’s not that I’m against consoles, it’s that it makes no sense that a game clearly meant for mouse and keyboard (as almost all building/design games are) would cater more in the direction of controller and force M&KB users to adhere to that. It’s going to feel so sluggish. The solution isn’t to not have it on console, it’s just to have different UI. Or give console players the option to use mouse and keyboard in the same way that PCs can use controllers for certain games. Consoles can hook up keyboards and mice now. It would work fine.
Have they fixed building track and queues backwards? That is for me, by far, the biggest issue
I feel the same, the game is apparently great, but the UI is kinda sketchy, the coasters menu is heavy, and the one for paths and pool creating have a hundred buttons