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Gears Intel
เข้าร่วมเมื่อ 11 พ.ย. 2022
Gears of War fan channel and podcast covering all things Gears and Gears adjacent.
Wall bouncing in Gears of War (Fan Poll). Will it be in E-Day? Gears player base spikes on Xbox
We recently conducted a poll of almost 4,000 Gears of War fans asking if WALL BOUNCING is a good thing for the multiplayer? The results are discussed here. Will wall bouncing be present in Gears of War E-Day? Will the gameplay change? Let us know what you think in the comments too!
Enjoy, and spread the good word of Gears Intel.
Gears of War E-Day was revealed at the recent Xbox showcase. Check out our full discussion on the reveal in our full podcast episode here on the channel: th-cam.com/video/vlkF5g0CQNM/w-d-xo.htmlsi=cCVgHxIyrBW57gLN
Follow us and join the Gears fam conversation on Twitter: Gears_Intel
Find our other shows and channels we work with!
Gaming Aroma Podcast - find on Spotify, and Apple Podcasts - open.spotify.com/show/2FfQ0XbIAZAm3AsmINKBfn
Video Game Hall of Fame: VG_HOF
A Winner is You: WinnerIsYouPod
First Aid Spray (Resident Evil): FASprayPod
Tapes From The Wastes (Fallout): TFTWpod
Starfield Sandwich (Starfield): StarSandPod
Enjoy, and spread the good word of Gears Intel.
Gears of War E-Day was revealed at the recent Xbox showcase. Check out our full discussion on the reveal in our full podcast episode here on the channel: th-cam.com/video/vlkF5g0CQNM/w-d-xo.htmlsi=cCVgHxIyrBW57gLN
Follow us and join the Gears fam conversation on Twitter: Gears_Intel
Find our other shows and channels we work with!
Gaming Aroma Podcast - find on Spotify, and Apple Podcasts - open.spotify.com/show/2FfQ0XbIAZAm3AsmINKBfn
Video Game Hall of Fame: VG_HOF
A Winner is You: WinnerIsYouPod
First Aid Spray (Resident Evil): FASprayPod
Tapes From The Wastes (Fallout): TFTWpod
Starfield Sandwich (Starfield): StarSandPod
มุมมอง: 933
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Gears of War E-Day devs comment on other "modes", The "horror", and open world | News & Opinion
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The Coalition recently spoke with Jez Corden of Windows Central about Gears of War E-Day, and I've got some thoughts on the comments they made. The road to E-Day is officially underway! Full article here: www.windowscentral.com/gaming/xbox/will-gears-of-war-e-day-have-multiplayer-what-about-gears-6-the-coalition-gives-us-some-hints-at-the-future Enjoy, and spread the good word of Gears Intel. F...
GEARS of WAR is BACK in so many ways | E-Day CONFIRMED | Full Reaction and Discussion
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Gears of War is officially back!! With a new game announced at the Xbox games showcase, we get together to discuss the news, what this means to us, and for Gears moving forward. Plus there's some Xbox Showcase chat, and thoughts on the buzz around games right now. Enjoy, and spread the good word of Gears Intel. Follow us and join the Gears fam conversation on Twitter: Gears_Intel Fi...
Is GEARS OF WAR about to return? OPINIONS - Xbox Showcase | Gears 6 | Marcus Fenix Collection
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The road to the xbox showcase is nearly complete. Will we get some official Gears of War news on Sunday 9th June? Let's hope so... Enjoy, and spread the good word of Gears Intel. Follow us and join the Gears fam conversation on Twitter: Gears_Intel Find our other shows and channels we work with! Gaming Aroma Podcast - find on Spotify, and Apple Podcasts - open.spotify.com/show/2FfQ0...
Gears Tactics - Retrospective | One of the best in the genre? | Gameplay, Story, Presentation.
มุมมอง 3126 หลายเดือนก่อน
We are excited to finally bring you our game retrospective on Gears Tactics, the Gears of War prequel which shifts the franchise gameplay to the turn-based genre. We cover everything from the gameplay itself, story and characters, plus visuals and audio in this deep dive into what might possibly be one of the best games in the genre. Does it come with a few caveats though? Listen (or watch the ...
Let's Play Gears Tactics in 2024 - Act 1 - Chapter 4
มุมมอง 887 หลายเดือนก่อน
he playthrough continues... Gears Tactics is a turn-based tactics video game developed by Splash Damage in conjunction with The Coalition and published by Xbox Game Studios. It is a spin-off of the Gears of War franchise and a prequel to the first game. The game was released first for Windows on April 28, 2020 and subsequently for Xbox One and Xbox Series X/S on November 10, 2020. If you enjoy ...
Let's Play Gears Tactics in 2024 - Act 1 - Chapter 3
มุมมอง 737 หลายเดือนก่อน
The playthrough continues... Gears Tactics is a turn-based tactics video game developed by Splash Damage in conjunction with The Coalition and published by Xbox Game Studios. It is a spin-off of the Gears of War franchise and a prequel to the first game. The game was released first for Windows on April 28, 2020 and subsequently for Xbox One and Xbox Series X/S on November 10, 2020. If you enjoy...
Let's Play Gears Tactics in 2024 - Act 1 - Chapter 2
มุมมอง 2087 หลายเดือนก่อน
As we move towards the 4 year anniversary of the release of Gears Tactics, we at Gears Intel will be doing our TWO EPISODE retrospective on the game. So to prepare for that, it's time for a Tactics playthrough from the beginning. What did you think of this Gears of War spin-off? Let us know! Part 2 is here. Gears Tactics is a turn-based tactics video game developed by Splash Damage in conjuncti...
Let's Play Gears Tactics in 2024 - Act 1 - Chapter 1
มุมมอง 1077 หลายเดือนก่อน
As we move towards the 4 year anniversary of the release of Gears Tactics, we at Gears Intel will be doing our TWO EPISODE retrospective on the game. So to prepare for that, it's time for a Tactics playthrough from the beginning. What did you think of this Gears of War spin-off? Let us know! Gears Tactics is a turn-based tactics video game developed by Splash Damage in conjunction with The Coal...
50 Cent Blood on The Sand. Is it REALLY a hidden gem? | Gears Intel Podcast
มุมมอง 1439 หลายเดือนก่อน
In the first of a new sub-series for the show where we cover 'gears-like' video games, we activate gangsta vision and dive into 50 Cent: Blood on the Sand. 00:00 - Intro 04:05 - Gears NOT going to PS5 11:02 - Rod Fergusson talks achievements 16:24 - Blood on the Sand primer 19:10 - 50 Cent fan? 26:21 - First impressions 31:13 - Gameplay 42:43 - Story / Presentation 1:00:33 - Conclusions 1:04:15...
Gears Game Dev Says "See you in 2024" | Gears Intel Ep 10
มุมมอง 22910 หลายเดือนก่อน
The new year is upon us and we may have had a really big hint that Gears of War is returning in 2024. We also celebrate ONE YEAR of the Gears Intel podcast with some general content creator chat, look back at gaming for 2023, look forward to the rest of 2024, and it's the debut of our first ever Gears Intel Quiz - Words of War. 00:00 Intro 03:11 Gears Dev Tweet - Gears in 2024? 20:53 Podcast An...
Open World Gears of War? | Gears Intel Ep. 9
มุมมอง 70ปีที่แล้ว
With Cliffy B recently hinting that he knows where the next Gears game might be heading, we speculate on the vast possibilities and ask a question often floated around the Gears of War community - should Gears of War go fully open world? We talk about open world gaming as a whole, what works for us and what doesn't, and how something like Gears could play with this style. NOTE: We lost David's ...
Kilo Squad: The Survivor's Log Review | Gears Intel Ep. 8
มุมมอง 199ปีที่แล้ว
In this episode we discuss the Gears of War Judgment accompaniment book Kilo Squad: The Survivor's Log. Plus we talk some gaming, and Gears of War news... 00:00 - Intro & Catch Up 07:38 - What have we been playing? 14:08 - Coghole (Gears News) 20:19 - Survivor's Log First Reactions 24:25 - Story thoughts 39:45 - Artwork / Presentation 50:50 - Final Thoughts 55:13 - KDB shows other books via Gea...
Should GEARS OF WAR be on PLAYSTATION? | Community Responses
มุมมอง 1.1Kปีที่แล้ว
Exclusivity and Xbox has been in the news a lot recently, and with Gears of War feeling like a niche IP these days, is it time for the games to become available on other platforms? We put the question to the fan community, and respond to your replies. If you enjoy the content, you know the drill, please do subscribe and leave a like. The main show podcast is available on all good podcast feeds....
What's Next for Gears of War? (+ showcase analysis) | Gears Intel Ep 7
มุมมอง 224ปีที่แล้ว
We're coming off the back of a games showcase season which had a whole host of video games, but a distinct lack of Gears of War news. Where do we go from here? We give our reaction to this, plus talk about our favourite things from the showcases, Gears server updates, the People Can Fly news, and respond to your community questions and opinions. 00:00 - Intro 05:25 - Gameplay Talk 15:19 - The C...
Gears of War Community Responses - The Marcus Fenix Collection
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Gears of War Community Responses - The Marcus Fenix Collection
Gears Intel Ep. 6 - Does Xbox NEED The Gears of War Collection?
มุมมอง 1.1Kปีที่แล้ว
Gears Intel Ep. 6 - Does Xbox NEED The Gears of War Collection?
Game Night - Gears Hivebusters - Part 1 (Stream Replay)
มุมมอง 70ปีที่แล้ว
Game Night - Gears Hivebusters - Part 1 (Stream Replay)
Gears Intel - Chat with Steamforged Games
มุมมอง 179ปีที่แล้ว
Gears Intel - Chat with Steamforged Games
UNBOXING - Gears of War The Card Game by Steamforged Games
มุมมอง 790ปีที่แล้ว
UNBOXING - Gears of War The Card Game by Steamforged Games
Gears Intel Ep. 5 - Gears of War Judgment Retrospective
มุมมอง 361ปีที่แล้ว
Gears Intel Ep. 5 - Gears of War Judgment Retrospective
Gears of War Judgment - Aftermath - Finale
มุมมอง 40ปีที่แล้ว
Gears of War Judgment - Aftermath - Finale
I love anything turnbased but couldn't play gears first person because yes. I'm crap. Lol, I jumped out of my wheelchair almost when I saw gears is in turnbased!
first person would def be an adjustment. Tactics is great though!!
Looking forward to my yearly playthrough later in the Fall, really enjoy this game. Thanks for the coverage!
Great stuff!
The one mission in Cod Mw2 where soap gets shot and is trying to catch up with Simon at the church, I want a gears mission like that
I can already imagine a horror fight scene where Marcus and Tai are getting slapped around a room by a locust, then as it gets hauntigly grim for marcus, Tai saves him by ripping the grub apart with a giant industrial saw
Horde m9de and multiplayer should have all weapons from gears history, not just limited to timeline, I wanna see the digger and sawed off!
Bring back Capture the Leader!
bro at this point lets have gears e day be a first person shooter without cover systerm lets have cod of war
I want the movement in gears E Day to be slow and make the matches more of strategy and teamwork than just being a gnasher fest. I mean the lancer should used more to keep that dark gritty immersion than rather seeing a player literally going through the speed of light. Not saying wallbouncing should be removed but should just make it slower unlike gears 5
Been playing since Gears 1 and I have a love hate relationship with it. Wall bouncing has always been an exploit that I both didn't really like but learned to do anyway, but I never understood why it wasn't converted into a better movement mechanic. Just make it juking. Make it something you can do while out in the open too, not just when there's a wall close enough, and make it look less silly and limit it in some way so it's not something you can do endlessly. If they are aiming for more realism, I think they should consider this for E-Day.
I just got it to give it a go and get the info from the campaign
Best way to stop wall bouncers in their tracks is to literally stay still and aim. Punks
Can’t change the core mechanic of a franchise that’s been around for almost 20 years
if that GOW UE data is true then why are the servers down since before that article came out and are still down
The Coalition isn't going to keep that hardcore fanbase if they don't keep wall bouncing. Gears has such a strong identity that it can be hard to change it though. With old franchises there's always this tension between keeping the old guard happy and bringing in new fans. The prominence of wall bouncing has waxed and waned over the years as the developers have tried to tune it. They've tried not getting rid of it while not letting it be obnoxiously OP. It was reallyl OP in Gears of war 3 where basically you could bounce as fast as you could push the buttons. This turned out to be ridiculously effective for players with modded controllers or who had a high ping, where they would appear to be teleporting around the map. You could empty entire lancer clips at these people and not bring them down. It was infuriating. Gears 4 instituted a cooldown so that you couldn't just spam bounces endlessly. This slowed down the game and limited the effectiveness of the tactic, and made strafing a more viable option. Gears 5 made the slip speed (going into cover) the same as the walking speed and kept the cooldown of Gears 4. In that sense it's stiill less strong that gears 3. But it also made wall bouncing much more accessible and flexible. You can bounce backwards into cover, for example, which is new.
Gears 5 wall bouncing is equivalent to Call of duty slide/bunny hopping. Yes you could do it in the older games, but you could NOT abuse it as much as you can today. They’ve made it so easy to do now everyone can do it, and people leave MP within a month.
That’s why the games all dead it’s already a hard game for new people to get into with all this scary ass movement it makes it to niche only a small majority of good players enjoy it
In some moderation, maybe. But you see people wallbounce like some god damn tweakers on that booger sugar! Like how is that even enjoyable? Same with people doing similar shit on COD. Like the camera is just constsntly allover the damn place. I'm not a fan of camping on COD etc..but also not a big fan of intense wallbouncing, the COD kangeroo hopping etc..
Also i liked that everyone was on equal footing no weapon upgrades and such if you get the sniper you had to fight for it wish more took this approach to multiplayer
As far as wall bounce goes I feel it should be more like Gear's 1 360 version then you could bounce but not overly so
Slow the game down . Like gears 2 . I play five and wallbounce myself buts its fast like cod .
Dude is bot walking 90% of his gameplays and is saying we need a cool down lol
hush or I will two piece you when I see you :)
I don’t think they should change wall bouncing it’s part of the skill gap that keeps the game good. You didn’t need to be a super wall bounce pro to be good. Implement a simple roadie, learn to bot walk, or learn to wall bounce.
I do feel like this game is going to change the movement around a little bit because I believe it needs it. The old system is a bit stale and needs a revamp for sure.
Lets be real, it will be the same wall bouncing gnasher fest we all know and love about GoW.
They could definitely slow it down it’s just super aids now it dosent feel like these are big bulky soilders running around in armor
As someone who gets raped by wall bouncers, keep wall bouncing in the game. Its little things like this that preserve a community. They had little things like this is the original Starcraft and that is what turned it into the most dominant Esport until dethroned it.
Wall bouncing yes, wall canceling no
Nothing beats gears 1 for me. I still play it today clunky controls and all. Y’all enjoy what y’all enjoy I’m happy where I’m at 😂
Gear's 1 will always be the best Gear's I played hrs upon hrs with friends in our lobby with friendly fire was awesome when a teammate just happened to jump in front of your snipe shot and pop there head 😅 it was like ooops
Needs to play like 3 and 4 point blank. 1 and 2 ate too slow . 5 is trash
Wall bouncing is integral to the experience.
I think a potential counter to wallbouncing that incentivises using it tactically and thoughtfully as opposed to mindlessly (gears 5) is. The faster your bouncing, for each portion of damage you take, a small % of the distance to the next wall is increased, take too much damage then the distance eventually breaks the wall bounce. Similar to stopping power, but rather than slowing you down, its simply your distance is reduced and therefore would require; 1. Choosing optimal times to do it. 2. Using it efficiently to not cheese your way through damage with dodge hitboxes. It creates an environemtn where those that truly are good at it will be able to use it and avoid damage and therefore maintaining the cadence. And then you have those that aren't as good, eventually having their wallbounce cadence broken and bringing the playing field level. And if not this? Then something in a similar vein to this. It may not be perfect but its surely open for adding on and iterating on the ideas. The only other option I have is that while bouncing, your health simply doesn't regenerate or doesn't regen as fast. Similar to Halo 5's sprint mechanic. While sprinting, no shield recharche, and eliminating the cat and mouse scenarios.
gears 3 perfected wall bouncing tbh, 5 is way too easy to just wall bounce sideways and backwards without even moving your camera. the cone they have in 5 just lets you wall bounce any where around you at all times which I think shouldn't be a thing, wall bouncing should have a skill ceiling where people have unique movements instead of gears 5 where everyone is a wall bounce master after 2 hours of playing
I don't want to be negative, I just want to explain how I view things. Personally when I see that article about the increase in the players since the trailer was revealed, I remain skeptical. I say this because whilst that is likely factually true, it leaves out much context for understanding. The ~300% player increase that UE has received on paper sounds fantastic, but without knowing the value then its hard to know just how significant that is. For example, if the game pre-trailer had 500 players, an increase of ~300% would only put it to 2000 players which is still very low. I wish articles used values rather than percentages so that consumers of the article can judge for themselves how active the game is, otherwise it could be merely viewed as "hype". In my opinion, as a bouncer who doesn't want it removed, I admit that it's way too prominent in Gears 5 and I feel that's due to it having adjustments made in order to make it easier for newer players to do it, thus increasing how many people are now doing it. I think that making it harder to do like on older titles, much less people would be doing it To answer your completely correct point about some bouncers winning, some losing. The concept of bouncing is that its a skill, this means some people are good at it and some people aren't. To somebody who doesn't bounce, I can fully respect why this may not be something you can see in-game, but to somebody who does bounce, I can see when somebody knows how to bounce and when somebody knows how to bounce properly. Given the low skill entry for bouncing now, people are able to perform the mechanic with minimal timing and effort but aren't really in much control and so they'll likely lose. When you find somebody who understands the mechanic to a higher degree, they'll be the players who will likely win. I fully admit I'm one of the people who say that "people who dislike bouncing are people who can't do it", and with respect, just based upon what you've said in this video about how you haven't tried then I feel like that makes my comment remain valid here also. Generally when people try it and can do it, it adds a lot more to the game for them and they don't dislike it. It's often people who have yet to experience the enjoyable gameplay it offers who dislike it. I do stand by that... But I respect that you're not out here calling it cheating and I respect that you recognise that it is a skill, so thank you for that Your point about the general audience, I think the flip of it is that the loyal fans are now tired of changes that go against what they wanted and I feel like many would quit and never come back, I am one of those people. I think that's a risk because if the newer audience don't remain populating the game, they could lose almost everyone I strongly disagree about a cooldown meter, I think it needs to have stickier walls if you mis-time a slide, make it have less angles you can slide so that it's not so crazy and easy, make it harder to hit shots when bouncing to reflect the speed. I appreciate the well thought out video, we disagree but you made your point really well. Good video
easy fix is not allow backslides. the reason wall bouncing is a thing is because you can slide into cover in any direction despite where your looking, just making it where you have to be looking in the direction of the cover you want to slide into. would make wall bouncing a little more difficult and more intentional rn half the people who see wall bouncing are just spamming the A button and right trigger hopping for a kill
Idk I’m tired of people complaining about wallbouncing if you aren’t a hardcore player stop trying to take something away from the game especially away from the actual hardcore fans and catering towards all these causals that will drop this game in a month …. That’s all I’m saying…. Wall bouncing is a skill you can learn LEARN IT
A lot of the people that played gears back in the day are old now and simply can’t keep up with these young ass kids slow the game down so everybody can enjoy!
Wallbouncing is good for the game. The hyper zippy movement in Gears 5 is not good for the game. E day should be a lot slower, something between Gears 2 or 3 but wouldnt mind if they went even slower.
yeah I agree with this
I loved 1 & 2 best of the games
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@@gearsintel i hope the movement is more like those, just cuz they do have alot of armor and the way everything moved and looked was on point👌🏻
Wallbouncing yes. Wall canceling is where I could care less either way.
Wallboucing is a part of the franchise, i dont even understand why it’s a debate … this allows to counter people who hide or wanted to stay next to a cover forever, and believe me sometime it can be very boring. It is what make this franchise Amazing. Yes sometime its annoying but it is a clear skill gap and it is what make me want to improve and why i love this franchise so much. There is a lot of key movement on Gears of war and wall bouncing is a part of it. Gears of war is unique, its the only game who offer such a cool mouvement, gunfight and tension. Cant wait to see more about Gears of war EDay.
I can see all sides. I don't wall bounce and I think it looks silly and doesn't enhance what I like about Gears, but at the same time I'm totally fine with people doing it. Just as long as they don't mind a lancer or boomshot to the face in return. :) all's fair in Gears and War lol.
@@gearsintelits a player innovation. I suck at it and I don't use it much. But I'm also 40 years old and have no plans on being on a professional team. Elevating the skill ceiling keeps people engaged.
@@gearsintel then go play call of duty and hold your angle with a rifle all day lol.
The movement is to fast now hard to keep up with make it slow and clunky again gears 1 gears 2 vibe make it feel like we’re actually wearing a suit of armor!
@@thegreatdamiano8565look at the Og gears that everyone says is better not alot of movement mostly just people using lancer and pistols the gnashers busted and the lancers garbage now so everyone plays super aggressive now it’s kinda fun but off putting for new and casual players.
I do not want broken wall bouncing in gears eday. Keep that jank in gears 5... I agree that it breaks immersion and it's alot of weird borderline game breaking techniques to get shots off before jumping and instant shots when leaving cover.. I play Gears 5 alot and have caught myself doing it to counter the crazy bouncers but it just feels cheap and glitchy to me. That's my opinion. And yes it will most definitely turn people off from the new gears if the gameplay mechanics are like gears 4 and 5..
Yeah there needs to be some balancing. The ping pong movement gets a bit out of hand sometimes. I think a stamina bar could work.
I hope they do have wall bounce I use that all the time & hopefully it feels like Gears of war 3 & same with the Gnasher hopefully it feels like Gears of war 3
I think it's def gonna feel more like 3 than 4 and 5. They're going back to 'basics' in a way. With some fresh tweaks I expect
@@gearsintel seriously hope so
I just want it to be balanced lol
Same. I do wonder if the stamina meter would help...
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Is gears of war e day gonna open world
Too hard to tell right now, but they seem to be hinting at "a whole city to work with" so I think we will get some huge areas... hopefully they actually have stuff IN them, as Gears 5 open areas were empty!
@@gearsintel oh Alr making sure so I hope it semi open world so we can do want to play
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OVerrun with modified beast mode rules would be amazing
We NEED overrun back at some point. Love that mode
They should bring a hive busters type of experience but with locust. Like imagine trying to escape a whole Sera city infested with locust kinda like Left for dead 2 but instead of zombies it’s the locust and all their creatures. I feel like that would be fun and of course a horde mode.
I didn't play the escape mode much but I'm not opposed to it!
Confirmed? Hello? Of course they are going to have multiplayer. Its Gears. End of Story.
If you'd seen any of the chatter after the reveal, you'd know that people had lots of reasons to wonder if this would have multiplayer. We're not all in the Gears bubble, no worries 👍
Now i just need 4 player coop
I want Horde mode and Beast Mode! I love both modes!
Horde is fine but all they need to do to make this game a 10/10 is to add beast mode. Easily the best mode ever added
Gimme beast mode, and add playable kryll 😂