VirtualShapeResearch
VirtualShapeResearch
  • 38
  • 191 531
Autodesk Shape Modeling Plug-in for Rhino - new functions and features
A short video showing just some of the new functions and features of the "Autodesk Shape Modeling Plug-in for Rhino".
You can download a test version with a two months license from our homepage.
Complete list of functions and features added:
New functions
=============
Fillet
Smooth
Shaded Deviation Analysis
Surfaces from Curve Net
New options / workflow changes in existing functions
====================================================
Control Point Modeling: Extrapolate of just one side of an edge
Law for Blend and Extrapolate one side
Integrated Smooth
Deviation when changing degree
Projection: Tolerance, CPlane Support, "Join Result" option
Surface on Mesh: Smooth Factor
Surface from Curves: Min Degree U/V, Keep Input
MultiBlend: Possibility to move split positions and Star Point
Surface Blend: Option to insert Shape Handles, and Limit (local maximum/minimum for control point)
Flange: Both Sides, Single Surface
Surface Matching: Matching inside of surface possible, G1/G2/G3 possible without G0 via "Keep Position"
Surface Split: New options "Extrapolate" and "Keep Both"
Curve Sketcher: Move Knot Points, Oversketch in 2D only, possibility to select existing curves
Curve Blend: Join/Trim also for surface edges as input
Curve Matching: Join/Trim also for surface edges as input
Curve Approximation: Chain Selection support for polylines
Analysis
========
Up to 1000 points in all functions
Deviation Analysis: Min Filter, CPlane support
Surface Matching Analysis: Analysis into surfaces
Global Matching Analysis: Sorting, highlight of selected
Sections: Algorithm reworked (faster&more precise now)
Distance Analysis: More geometry types supported, project in CPlane
Draft Angle Analysis supports meshes
มุมมอง: 16 543

วีดีโอ

Working with VSR in Rhino #4: How to create a closed topology on a mesh
มุมมอง 3.1K11 ปีที่แล้ว
4th episode of a series of videos working with VSR tools in Rhino. It shows how to create surfaces for a closed topology on a mesh, also using Surface Matching and Control Point Modeling at the same time in the end.
Working with VSR in Rhino #3: How to fill holes with the Multi Blend function
มุมมอง 7K11 ปีที่แล้ว
Third episode of a series of videos working with VSR tools in Rhino. It shows how to fill a 5 sided hole in a surface cluster with the VSR Multi Blend function, and also explains how to model around trouble spots.
Working with VSR in Rhino #2: Reverse Engineering / Global Projection Base
มุมมอง 6K11 ปีที่แล้ว
Second episode of a series of videos working with VSR tools in Rhino. It covers the first steps of using VSR Shape Modeling for Reverse Engineering in Rhino.
Class A Part 2/2 - what is needed, and how to get there
มุมมอง 17K11 ปีที่แล้ว
Second part, explaining what kind of functions are needed resp. which criteria have to be fullfilled for Class A, and how to achieve it in Rhino with VSR tools: - Curvature continuity (in general) - Nice control point distribution, resulting in nice light lines - Single Span surfaces - Only needed number of control points - Good surface Layout
Class A Part 1/2- where does it come from and what does it mean
มุมมอง 14K11 ปีที่แล้ว
First part, explaining where the term Class A comes from, and explaining how surface transitions affect reflections.
Working with VSR in Rhino #1: Why Rhino Trim function can lead to problems
มุมมอง 3.1K11 ปีที่แล้ว
First episode of a series of videos working with VSR tools in Rhino. It explains why the use of the Rhino trim function can lead to problems, how to work around that, and what to do if that is not possible.
Surface Chain Selection in VSR Shape Modeling 2.0
มุมมอง 1.9K11 ปีที่แล้ว
A short view demonstrating the use of the Surface Chain Selection inside the Rhino plug-in VSR Shape Modeling 2.0.
VSR Shape Modeling 2.0 Release
มุมมอง 21K12 ปีที่แล้ว
This video shows some of the new functions and features of VSR Shape Modeling 2.0. A three week trial version can be downloaded on our homepage. Here is a complete list of new functions and features: Shape Modeling Toolbar New function "Align to Symmetry Plane": Match geometry to a any cplane, up to G3, including the optional display of the mirrored surface. New function "Create Symmetry": Make...
VSR iView
มุมมอง 3.8K12 ปีที่แล้ว
A short video demonstrating the use of the iOS App VSR iView. You can use WebGL models you have received via email or directly loaded from Rhino, and place them in existing photos, or directly use the camera of your device to take a combined photo (augmented reality).
VSR Realtime Renderer 3.1
มุมมอง 7K12 ปีที่แล้ว
This videos shows some of the new features of the Realtime Renderer 3.1 update release. Beside an updated version of the WebGL Export toolbar, this release contains: - Enhanced workflow through improved material menu (better preview, easier to find missing textures) - New material attribute "Texture intensity" - Snapshot function now allows to render the background on a separate picture (easier...
VSR Shape Modeling 1.1
มุมมอง 8K12 ปีที่แล้ว
This video shows some of the new features of the Shape Modeling 1.1 update release. The new features include: - New function Curve Blend - Nudge Key support and new option "Tangent" in Control Point Modeling - Multiple references possible in Surface Matching - U and V order can be set individually in Surface Approximation - New function Draft Angle Analysis - Rhino CPlane support for Sections a...
VSR WebGL Export 1.0
มุมมอง 6K13 ปีที่แล้ว
A picture tells a thousand words a 3D model even more "VSR WebGL Export" by Virtual Shape Research (VSR) as a plug-in for Rhinoceros® 3D allows you to export any design you have created to a format which can be viewed on any other hardware. All you need is a state-of-the-art Web browser on your target device. Supported features: • Rhinoceros® 3D dots and notes are supported • All other Rhinocer...
Shape Modeling 1.0 tips and tricks for general workflow
มุมมอง 4K13 ปีที่แล้ว
This video shows some general things about possibilities of the Rhino plug-in VSR Shape Modeling 1.0, like using several functions at once to immediately create geometry with the right shape.
VSR Shape Analysis 2.0
มุมมอง 3K13 ปีที่แล้ว
VSR Shape Analysis 2.0 is the fully embedded shape analysis solution for Rhinoceros®. It adds powerful functionality to analyze your design for deviation and continuity. Control over surface matching is essential for superior design quality. Sections and dynamic sections provide valuable assistence during your modeling tasks. VSR Shape Analysis can be used any time during the modeling process t...
VSR Shape Modeling 1.0
มุมมอง 8K13 ปีที่แล้ว
VSR Shape Modeling 1.0
VSR Realtime Renderer 3.0: Demonstration of new functions
มุมมอง 6K13 ปีที่แล้ว
VSR Realtime Renderer 3.0: Demonstration of new functions
VSR Shape Modeling 1.0 Alpha - Demonstration of some functions
มุมมอง 1.4K13 ปีที่แล้ว
VSR Shape Modeling 1.0 Alpha - Demonstration of some functions
VSR Shape Analysis 1.0 for Rhino: Why it is useful to have
มุมมอง 4.2K13 ปีที่แล้ว
VSR Shape Analysis 1.0 for Rhino: Why it is useful to have
Simple and fast Rendering in Rhino with VSR Realtime Renderer 2.0
มุมมอง 10K14 ปีที่แล้ว
Simple and fast Rendering in Rhino with VSR Realtime Renderer 2.0
VSR Shape Analysis 1.0 Demonstration of modeling with deviation diagnosis
มุมมอง 1.1K14 ปีที่แล้ว
VSR Shape Analysis 1.0 Demonstration of modeling with deviation diagnosis
VSR and JOBOB DESIGN at the IZB 2010
มุมมอง 1.4K14 ปีที่แล้ว
VSR and JOBOB DESIGN at the IZB 2010
VSR Shape Analysis 1.0 Demonstration of Analysis Management
มุมมอง 38314 ปีที่แล้ว
VSR Shape Analysis 1.0 Demonstration of Analysis Management
VSR Shape Analysis 1.0 Demonstration of Shaded Curvature Analysis
มุมมอง 56214 ปีที่แล้ว
VSR Shape Analysis 1.0 Demonstration of Shaded Curvature Analysis
VSR Shape Analysis 1.0 Demonstration of Light Lines
มุมมอง 58314 ปีที่แล้ว
VSR Shape Analysis 1.0 Demonstration of Light Lines
VSR Shape Analysis 1.0 Demonstration of Dynamic Section Analysis
มุมมอง 41614 ปีที่แล้ว
VSR Shape Analysis 1.0 Demonstration of Dynamic Section Analysis
VSR Shape Analysis 1.0 Demonstration of Deviation Analysis with Scale View
มุมมอง 38514 ปีที่แล้ว
VSR Shape Analysis 1.0 Demonstration of Deviation Analysis with Scale View
VSR Shape Analysis 1.0 Demonstration of Curve Matching Analysis
มุมมอง 52414 ปีที่แล้ว
VSR Shape Analysis 1.0 Demonstration of Curve Matching Analysis
VSR Shape Analysis 1.0 Release
มุมมอง 1.6K14 ปีที่แล้ว
VSR Shape Analysis 1.0 Release
Whats your taste ?
มุมมอง 31914 ปีที่แล้ว
Whats your taste ?

ความคิดเห็น

  • @archierri
    @archierri 6 หลายเดือนก่อน

    Please update your plug-in!

  • @stefanwuuu
    @stefanwuuu 2 ปีที่แล้ว

    I miss this tool in Rhino 7 !

    • @Cenario3dbrasil
      @Cenario3dbrasil 2 ปีที่แล้ว

      Autodesk bought it. Otherwise We would be able to model in Rhino what can be done in 20X more expensive Alias....

  • @wonkaytry
    @wonkaytry 3 ปีที่แล้ว

    This! 2021!

  • @xiongxiong2021
    @xiongxiong2021 3 ปีที่แล้ว

    why you leave rhino?

  • @johngalin1550
    @johngalin1550 4 ปีที่แล้ว

    does anyone know if there are any similar plugins to this that are currently available?

  • @johngalin1550
    @johngalin1550 4 ปีที่แล้ว

    Does anyone know if there are any similar plugins to this that are still available?

  • @howtofixyourosx1978
    @howtofixyourosx1978 4 ปีที่แล้ว

    PLEASE bring it back for Rhino 6!

  • @namanhdesign1404
    @namanhdesign1404 5 ปีที่แล้ว

    help link Autodesk Shape Modeling

  • @rasoolyavari8515
    @rasoolyavari8515 5 ปีที่แล้ว

    very helpful,thanks a lot.I,m very eager to see your video about "how to make a good layout and where to begin".thanks.

  • @vitalibazilevschi3595
    @vitalibazilevschi3595 5 ปีที่แล้ว

    where can i find demo or trial version for Rhino 5 or 6?

  • @AutomotiveCNC
    @AutomotiveCNC 6 ปีที่แล้ว

    In Rhino 5, you can turn on zebra analysis on the Blend surface command by simply applying the zebra to the nearby surfaces prior to the Blend surface command. Also, you can smooth the opposite control points of the blend surface at any time during its building by clicking on the "Same height" option twice. That will return the default even distribution of the control points.

  • @ikbo
    @ikbo 7 ปีที่แล้ว

    Shame this plugin is no longer developed for Rhino...

    • @Cenario3dbrasil
      @Cenario3dbrasil 2 ปีที่แล้ว

      Autodesk has bought it....

    • @ikbo
      @ikbo 2 ปีที่แล้ว

      @@Cenario3dbrasil yup. Tech is incorporated into fusion, inventor and alias. Fusion patch command is too good compared to rhino

  • @diegogutierrez317
    @diegogutierrez317 7 ปีที่แล้ว

    Hello, I've trying to download from rhinos page but the link doesn't work, where can I download it?

  • @wilfriedguillemenet4219
    @wilfriedguillemenet4219 8 ปีที่แล้ว

    Où peut-on télécharger votre logiciel VSR WebGL Export 1.0 ?

  • @truonggiacongs9277
    @truonggiacongs9277 8 ปีที่แล้ว

    good

  • @robertostman2075
    @robertostman2075 8 ปีที่แล้ว

    hey, a lot of time has pased since these videos... I wonder if the program has been improved/upgraded since then, as it does seem to be able to deal with some stuff... yet it also seems to lack a lot of stuff used in surface matching, found in other programs

  • @robertostman2075
    @robertostman2075 9 ปีที่แล้ว

    more tutorials are needed of this tutorial... the 3 videos out there aren't enough pls make more

  • @MegaInformazione
    @MegaInformazione 9 ปีที่แล้ว

    360p resolution. I can't see anything about parameters

  • @maxv65
    @maxv65 9 ปีที่แล้ว

    on second thought...try increasing your recording volume.. thanks..

  • @maxv65
    @maxv65 9 ปีที่แล้ว

    ahem... audio? try audio. Yes it helps. thanks.

  • @freekuenzy
    @freekuenzy 10 ปีที่แล้ว

    Hi - i am searching for a trial version could you help me?

    • @VirtualShapeResearch
      @VirtualShapeResearch 9 ปีที่แล้ว

      Sorry for the late response! Please check www.autodesk.com/store/shape-modeling-plug-in-for-rhino/product-trial

  • @combojerman28
    @combojerman28 10 ปีที่แล้ว

    Nice modelling and where suppose to be the Class A surface? I didnt notice nothing!

    • @VirtualShapeResearch
      @VirtualShapeResearch 10 ปีที่แล้ว

      The blend surface created with the VSR tools is Class A, while the one being created by Rhino is not. Class A = G2 (when wanted), only the really needed amount of control points, smooth running light lines.

    • @combojerman28
      @combojerman28 10 ปีที่แล้ว

      VirtualShapeResearch Whatever Tool you use what I can see in your video that is not a Class-A surface. Thank you for the Class-A explanation. But A really Class-A is MUSH more than that ;)

    • @MIchaelSybi
      @MIchaelSybi 8 ปีที่แล้ว

      +Combo Jerman then why don't you explain it, at least in a nutshell?

    • @-IYN-
      @-IYN- 6 ปีที่แล้ว

      Class-A surface usually means a blend, or patch or multiple blends and patches which consist of Single Span surfaces (no knots are allowed). Thus and usually most of the blend surfaces are of a degree 5 in both directions (U and V) but sometimes degree 6 and 7 are required for more detail and seamless flow between the patches. In all cases they have to be single spans = minimum CV (control vertices, control points). Signle spans usually translate and export later to mesh or other 3D formats without problems. Nowadays computers are very fast and powerful and single spans do not have such an impact but lead to more work and patching and CV tweaking to match perfectly. On the other hand surfaces and curves with more knots mean more CVs and more hard work tweaking them (if necessary for the perfect blend). All depends on the degree of the curves that will form the surface blend or patch. Sometimes to describe a specific curve the designer might need degree 7+ curve (8 CVs in a single span). Usually degree 4 is perfectly enough (for self smooth G2 continuity on the knots) with the cost of having 2 knots. Degree 3 is also fine but the blends might result in G1 continuity only (depends on the specific case). T-splines usually have degree 3 but their knots in a T-conection or Y-conection or Star-conection will have only G1 (just in the knot connection). Outside they will have G2 by default. Single span surfaces are easy to match but they have to be chosen cleverly otherwise could lead into dealing with patches into patches into patches. Usually when converting T-splines to NURBS you can see the multitude of patches needed. Thus without T-splines cleverly positioned single spans are preferred. None will make fun of you if you use 2 or 3 knot blend surface if you'd like to save time, as long as G2 is achieved at the edges and no undesired deformations have occurred in other areas of the aforementioned multi-span surface. Sometimes multi-spine surfaces may get converted into denser meshes because of the denser CVs. Just choose a degree 3 or at the very extreme degree 4 curves (to create blends) when multi-spans are unavoidable.

  • @bobyoung2013
    @bobyoung2013 10 ปีที่แล้ว

    Thank you for VSR ~~~

  • @silakkas
    @silakkas 11 ปีที่แล้ว

    I have made also a surface modeling tutorial for Rhino: /watch?v=KfMp4z2oYR0

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Hi, yes, the update will still be coming out end of this year.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    sorry for the late reply, somehow missed this comment. Our next version will have a smooth function, yes.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    All, now iView 2.0 is released and it supports shadows, native Rhino-Data and may new features. Best Michael

  • @AutomotiveCNC
    @AutomotiveCNC 11 ปีที่แล้ว

    Have you ever heard of the phrase "Adopt a new technique"? The word "adopt" has several different meanings depending of the case you use it and corresponding words in the same sentence. Having that said, this word is properly used in the program.

  • @mommybeeebs
    @mommybeeebs 11 ปีที่แล้ว

    hey my little sister got iview mini ipad :O i gave it to herr

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Like mentioned in your other post, create a local Surf Matching Analysis for each surface transition you are interested in, and you are fine? :-)

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Yes, you can of course create local Matching Analysis for every surface transition, those one update in realtime. And in addition to that, you also have this kind of analysis directly integrated in our Surface Matching function. The Global Matching Analysis doesn't update in realtime, as it can take some time to check all transitions again after a change of the model.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    You can, and it indicates when the model has changed, but it is not updating in real time, you have to hit apply again.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Well, inflections can be spotted via light lines or curvature analysis resp. sections with curvature, so you can fix them by modeling the surface. Concerning a function to remove them automatically: how should it look like? Haven't seen something like that so far? Our next major release will contain a smooth function, but I guess this is not what you are referring to?

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Two funtions here: One is named VSR Surface Split, 7th icon from the right on the blue Shape Modeling toolbar. It takes an untrimmmed surface, a limitation geometry, and creates a new untrimmed surface. Second one is Patch from Curves, which can be used with projection base, arbitrary input edges (up to four). It is not a direct convert tool, but can be used this way. I can remember we've been asked for a direct convert tool, maybe we should really offer a function directly doing that.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Abouth the shape: we are working on an algorithm which automatically creates a nice curvature flow (e.g. in curve Blend), let's see if that may be sufficient. Thanks as always for your input!

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Although the CV transformation is not exactly the one in Alias, it is easy to achieve the same in Rhino. In native Rhino, control point modification is always in the local cplane, so restricted to X and Y. By pressing Shift, you only modify in one of both directions. By pressing ctrl, you only modify in Z direction. In VSR Shape Modeling, you can restrict movements by pressing the according letter on the keyboard.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Hm, interesting thought, not sure if it is practical, though? I know that there have been attempts to model the highlights of a surface instead of the surface itself, but that wasn't really successful. I will carry on your question to our developers, let's see what they say.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Well, thanks for sharing it with the Rhino Jungle. :-)

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Thanks for the share and the compliment! :-)

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    I wasn't using the most simple approach here, to be able to show some possible ways to model around problem spots. :-) Thanks for the compliment!

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Yes, it requires manual work, but it rewards you with nice, clean surfaces. :) I think your wish is possible in general, but at the moment we need to add other functionality first, before we can take of such kind of high end features.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Likely to come. ;-)

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    What exactly do you mean by "won't work"? Works fine here? It only doesn't work when you are using extrusions (_UseExtrusions) as input. Those you can't select. This special Rhino object type is not supported so far. When converting it to a normal object (_ConvertExtrusion) it should be fine. If not, please send your data example to support at virtualshape . com, and I will check what the problem is. Thanks...

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    I actually don't know ICEM Surf 4.11, they released 4.9 when I left the company. :-) so which feature are you talking about? And just let us know if there is a cool feature you want to see to be implemented.

  • @rhyzx
    @rhyzx 11 ปีที่แล้ว

    im trying out the demo and cant get multi blend to work properly. if you want to replicate the problem create a closed curve, extrude it to get a surface then apply multi blend to any edge .it wont work like it works on the video 2:0.7 . it works with cylinders but not with an extrude circle.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Thanks. :-)

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Thanks, we're doing our best!

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Yes, you are absolutely right, and this is why we are planning an own trim/split function in our next major release.

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Thank you for the compliment. :)

  • @VirtualShapeResearch
    @VirtualShapeResearch 11 ปีที่แล้ว

    Actually Multi Blend *does* work on trim edges and partial edges, at least in general? If you should have an example where it is not the case, it is a bug. Can you please send the data to support at virtualshape . com? In case of a ball corner with four edges, please use the option "single surface" to get one surface instead of four. And if you think, the quality is not sufficient, please also send this example, we are always working on improving our tools! :-)