Downtime Activities
Downtime Activities
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Bogtroddle's Menagerie - Skygate Episode 40 - DnD 5E
It's time to explore the city of Sloughton! As Xaraxis makes arrangements to track down the ancient tome he needs, the party heads into Bogtroddle's Peculiar Menagerie to play some games, win some prizes, and lose some memories to an Unseelie Court Fey that probably won't do anything weird with them.
มุมมอง: 6

วีดีโอ

Celestial Light - Skygate Episode 39 - DnD 5E
มุมมอง 7วันที่ผ่านมา
The party sets off for the Drow city of Vordra, along a deep and winding path through the Underdark! On their way to Sloughton, their resupply point, they swing past a familiar location to try and recover a powerful shadow-magic artifact they dropped into a chasm some time ago. What's that holy glow in the distance?
Brickest - Skygate Episode 38 - DnD 5E
มุมมอง 7หลายเดือนก่อน
Having avenged Jenny (and, I guess, Vickelroy), the party prepares for their longest and most dangerous expedition yet: the Drow city of Vordra, passing through Sloughton along the way! Whatever schemes await them in the farthest reaches of the Underdark, it's probably not going to be pretty...
Zone of Truth - Skygate Episode 37 - DnD 5E
มุมมอง 10หลายเดือนก่อน
In an attempt to avenge Vickelroy's murder, the party decides to try and use themselves as bait to draw out the assassins. It's time for a funeral, a trap, and if they survive, a bit of celebratory carousing! They are a DnD party, after all.
2 Types of Villainous NPCs
มุมมอง 113 หลายเดือนก่อน
One of BG3's many crowning achievements is in its side characters, who are a varied and well-written lot. We sit down over the interwebs to discuss two of these NPCs in particular: two villains, who despite being equally untrustworthy and villainous, come across with widely varied degrees of likability.
Ebonshards - Skygate Episode 36 - DnD 5E
มุมมอง 113 หลายเดือนก่อน
Having barely survived their battle against the fungal root beneath the ruin fields, the party returns to Skygate to get Gritch to safety and begin planning their longer expedition to the Drow city of Vordra. Unfortunately, not everything has been well in their absence, and the company must cope with a profound change...
Formative Nerd Moments
มุมมอง 93 หลายเดือนก่อน
Inspired by an old conversation, we sit down to talk about moments from growing up that helped to shape us into the nerds we are today. From first watching Lord of the Rings to being randomly given stacks of fantasy and sci-fi books, from being treated as equals to board game nights, let's take a little nostalgic trip down the road that led us here.
2 Player Baldur's Gate 3 - Let's Play Episode 33: The Downfall Of Dart Dirtwood
มุมมอง 434 หลายเดือนก่อน
The party explores the city and save an old "friend" from a posse with terrible names.
The Root of all Evil - Skygate Episode 35 - DnD 5E
มุมมอง 204 หลายเดือนก่อน
Pursuing Candle's old mentor, and Vickelroy's old expedition, into the depths of the Underdark, the party descends down into the spore-laden tunnels beneath the ruins. Something grand and sinister waits down here, waiting to snatch up the unwary...
2 Player Baldur's Gate 3 - Let's Play Episode 32: Raiding The Sorcerous Vault
มุมมอง 364 หลายเดือนก่อน
The party steals everything that isn't nailed down in a wizard's vault.
Temple of the Forge God - Skygate Episode 34 - DnD 5E
มุมมอง 114 หลายเดือนก่อน
The party sets off into the Underdark once more, this time on the heels of Vickelroy's lost expedition. These ruin fields hold many lost treasures, but someone with a very familiar set of skills might keep them from walking out alive... Sorry for the bad audio in these two episodes, it should be a lot better in Ep. 35!
The Evilest Choirboy - Skygate Episode 33 - DnD 5E
มุมมอง 74 หลายเดือนก่อน
While they try and decide on where to go for their next expedition, Vickelroy's employees gather their equipment and finish up their business in the city. Everyone's favorite mushroom-hating cleric returns to the opera house, and has an encounter with an off-putting young dwarf...
2 Player Baldur's Gate 3 - Let's Play Episode 31: The Most Hateable NPC in BG3
มุมมอง 34 หลายเดือนก่อน
The party continues to explore the city of Baldur's Gate. They trade with a sketchy merchant, and throw down with a profoundly unlikable wizard.
The Eye of Fear - Skygate Episode 32 - DnD 5E
มุมมอง 166 หลายเดือนก่อน
Freshly back from another Underdark expedition, the party hits the town once more to celebrate. It's time for another round at the opera, followed by a round of carousing that makes the last carousing session look tame by comparison. Meanwhile, the party's resident nobleman "makes" a new "friend"...
Brick Stardust - Skygate Episode 31 - DnD 5E
มุมมอง 67 หลายเดือนก่อน
They've (barely) survived the Illithid laboratory, so now it's time to return and get their answers. What even is a Thri-Keen? Is there a secret path into the Drow city? What happened to the elves who betrayed the Raven Queen? Who the heck is this possibly interdimensional mechanical gnomish cowboy?
2 Player Baldur's Gate 3 - Let's Play Episode 30: Through The Gates Of Baldur's Gate
มุมมอง 1217 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 30: Through The Gates Of Baldur's Gate
2 Player Baldur's Gate 3 - Let's Play Episode 29: Master Detectives
มุมมอง 77 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 29: Master Detectives
GTFO Part 3 - Skygate Episode 30 - DnD 5E
มุมมอง 57 หลายเดือนก่อน
GTFO Part 3 - Skygate Episode 30 - DnD 5E
GTFO Part 2 - Skygate Episode 29 - DnD 5E
มุมมอง 97 หลายเดือนก่อน
GTFO Part 2 - Skygate Episode 29 - DnD 5E
2 Player Baldur's Gate 3 - Let's Play Episode 28: A Fun Day At The Circus
มุมมอง 78 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 28: A Fun Day At The Circus
2 Player Baldur's Gate 3 - Let's Play Episode 27: The Emperor (Video Lag Issues, Sorry)
มุมมอง 178 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 27: The Emperor (Video Lag Issues, Sorry)
GTFO Part 1 - Skygate Episode 28 - DnD 5E
มุมมอง 159 หลายเดือนก่อน
GTFO Part 1 - Skygate Episode 28 - DnD 5E
Home of the Illithid - Skygate Episode 27 - DnD 5E
มุมมอง 149 หลายเดือนก่อน
Home of the Illithid - Skygate Episode 27 - DnD 5E
2 Player Baldur's Gate 3 - Let's Play Episode 26: The Absolute And It's Masters
มุมมอง 69 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 26: The Absolute And It's Masters
2 Player Baldur's Gate 3 - Let's Play Episode 25: The Colony
มุมมอง 199 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 25: The Colony
To the Opera! - Skygate Episode 26 - DnD 5E
มุมมอง 89 หลายเดือนก่อน
To the Opera! - Skygate Episode 26 - DnD 5E
2 Player Baldur's Gate 3 - Let's Play Episode 24: Assault On Moonrise
มุมมอง 610 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 24: Assault On Moonrise
A Triumphant Return - Skygate Episode 25 - DnD 5E
มุมมอง 2210 หลายเดือนก่อน
A Triumphant Return - Skygate Episode 25 - DnD 5E
2 Player Baldur's Gate 3 - Let's Play Episode 23: Shar's Trials And Finding The Nightsong
มุมมอง 310 หลายเดือนก่อน
2 Player Baldur's Gate 3 - Let's Play Episode 23: Shar's Trials And Finding The Nightsong
How do you Allow Time for Side Quests in a Campaign with a High Stakes Main Story?
มุมมอง 2710 หลายเดือนก่อน
How do you Allow Time for Side Quests in a Campaign with a High Stakes Main Story?

ความคิดเห็น

  • @SLlNKl
    @SLlNKl วันที่ผ่านมา

    Does hobgoblins spite help action give an ally advantage and impose disadvantage on their target’s attack?

  • @corvinus5182
    @corvinus5182 9 วันที่ผ่านมา

    Monk. Barbarian and monk speed stack. Claws count as natural melee weapons which counts as monk weapons. No armor needed. Monk benefits are better than barbarian after 6 barbarian. You can ba grapple, jump 30ft up with target, release, they take fall damage and are prone, you slow fall on them, claw 2x. Also turn 2 you get 5 attacks (3 claw slash + 2 flurry of blows bludgeoning with adv)

  • @Blakobness
    @Blakobness 11 วันที่ผ่านมา

    You could sidestep the issue of limiting a Drow player character for when you add stronger abilities to NPC Drow like thermal vision, by making it a feature of some of their house-issued magic gear. Drow belonging to a house may often have medallions, broaches, or other such trinkets that serve to identify them as a member of a house; and those trinkets can often be enchanted to enable certain abilities. In R.A. Salvatore's works, they very often bestowed the ability to levitate, which can be very powerful in an Underdark biome when there is a lot of room to set up ambushes with verticality. You could lock players out of just wholesale benefitting from these items by making them keyed to each Drow individually, or enabled through some other means unavailable to the party. Or, you could allow the party to take advantage of them, but make their effects diminish over time, or fade completely when taken to the surface as in a lot of the lore Drow enchanted items rely on the special radiation that is only present in the Underdark to remain powered.

  • @heroiclifestrategies
    @heroiclifestrategies 12 วันที่ผ่านมา

    Good list.

  • @lujio5361
    @lujio5361 13 วันที่ผ่านมา

    Gracias por el video

  • @Heselbine
    @Heselbine 13 วันที่ผ่านมา

    Excellent summary, but that background music is SO annoying

  • @ericpeterson8732
    @ericpeterson8732 17 วันที่ผ่านมา

    Nice build.

  • @GenuineMattyC
    @GenuineMattyC หลายเดือนก่อน

    SO the results of the dice rolls could generally be interpreted as "yes, and...", "yes, but...", "no, and...", and "no, but..." ?

    • @downtimeactivities945
      @downtimeactivities945 19 วันที่ผ่านมา

      There is often a bit more nuance basded on the situation, but that is a pretty effective way of wording it. Success and failure with boons or setbacks attached.

  • @jinxtheunluckypony
    @jinxtheunluckypony หลายเดือนก่อน

    I love when systems let you fully flesh out your character’s flaws as well as their strengths. Picking out powers is fun but deciding that your veteran adventurer lost an eye as well as most of their hearing in their travels brings them to life in a big way.

    • @downtimeactivities945
      @downtimeactivities945 19 วันที่ผ่านมา

      I completely agree Jinx! We here at Downtime Activities find that it is the flaws that give the most life to our characters.

  • @markcole5108
    @markcole5108 2 หลายเดือนก่อน

    I have created alternative versions of spells such as changing good berry to use certain mushrooms instead of berries. Different mushrooms have different effects and some are very bad. This changes players from completely ignoring the mushrooms to very closely checking mushrooms and foraging them for food

    • @downtimeactivities945
      @downtimeactivities945 2 หลายเดือนก่อน

      That is a super neat idea! The variety of effects sounds like it would make for a fun experience in play.

  • @xMrMayhemx
    @xMrMayhemx 3 หลายเดือนก่อน

    good stuff. very much underrated.

  • @toxicrox5956
    @toxicrox5956 3 หลายเดือนก่อน

    Currently writing a dread game myself and my word is it hard

    • @downtimeactivities945
      @downtimeactivities945 3 หลายเดือนก่อน

      It is definitely a tricky thing to do. If you are interested in how I go about it, we made a video going over a step by step process. I think it makes it a less intimidating undertaking. I'll link it here if you think that sounds helpful. th-cam.com/video/_BJQT8Tq584/w-d-xo.htmlsi=ZuWTk_C8u3C0ArDj

  • @Sal0mon
    @Sal0mon 3 หลายเดือนก่อน

    Trop une vidéo de beau gosse merci mec!

  • @baronbozeli
    @baronbozeli 4 หลายเดือนก่อน

    kral napıyon ya

  • @squirrellordsgaming2772
    @squirrellordsgaming2772 4 หลายเดือนก่อน

    The under dark is on the edge of known reality. It borders, the far realm, and the shadow fel. You can throw in things that are pure nightmare fuel or stuff that makes your skin crawl. Things that are truly alien. Reference HR Giger artwork for inspiration.

  • @jacksonhessler5038
    @jacksonhessler5038 5 หลายเดือนก่อน

    Awesome deck! I’m currently building the same partner pairing but using infect creatures and furnace of rath type effects to get super poison rocks.

  • @vampiregoat69
    @vampiregoat69 5 หลายเดือนก่อน

    Not a single DM will ever run a vampire because they have no idea how to and think all vamps have to be evil

    • @downtimeactivities945
      @downtimeactivities945 5 หลายเดือนก่อน

      It sounds like you have had some negative experiences with previous DMs. I'm sorry if that is the case. I assure you there are DMs out there that are open to having a player be a non evil vampire, and if that is what you want to do for a character I hope you find them. Happy gaming!

  • @chilljammer_
    @chilljammer_ 6 หลายเดือนก่อน

    smosh introduced me to this game! as a novice dnd player who’s currently in a less narrative heavy campaign atm, i really wanna run a little dread session to satiate that want!! thank you so much for this video

    • @downtimeactivities945
      @downtimeactivities945 6 หลายเดือนก่อน

      You are so welcome! I'm glad it helped. Welcome to the tabletop RPG community. Good luck running your first session of dread, and I hope you and your friends have a fun time.

    • @morgannichole3197
      @morgannichole3197 4 หลายเดือนก่อน

      ha, same! i am also here from Smosh and looking forward to trying to run a Dread session.

    • @G_Dude
      @G_Dude 4 หลายเดือนก่อน

      Bahahaa same. Smosh got me interested in Dread so now im planning one for friends.

    • @mx.silly_person892
      @mx.silly_person892 4 หลายเดือนก่อน

      Heyyyy, same! Looking to run it with some friends of mine!

    • @chilljammer_
      @chilljammer_ 4 หลายเดือนก่อน

      @@downtimeactivities945 thank you and glad to say it went well!! i used the camp blackmoon scenario and my friends came up with great characters. we used a fake jenga called jumbling tower (the rule was if you called it jenga you pulled lol-no one did tho) unfortunately the characters didn’t have as much dialogue with each other as I would’ve liked especially because they were all really interesting and some secrets about each were never revealed (to be expected ofc) 😞 it just got a little rocky for me at the end because they went in an entirely different direction of handling the BBG by throwing a MOLOTOV COCKTAIL at the haunted cabin instead of trying to placate the ghost and I had been trying for a little to get them to LOL along with this there was one moment where one of them toppled the tower on a pull, but i caved and let her live with sustained injuries which I know I probably shouldn’t have let slide… either way, we all greatly enjoyed the game and they all said they’d love to play again with more people!!!

  • @austinpate6831
    @austinpate6831 6 หลายเดือนก่อน

    I've ran this pairing and companion for quite some time and have tons of fun playing this deck. It's definitely a jank build, but my goal is to deal lethal commander damage in one turn by having damage amplifiers and cards that give me additional combat phases in hopes to kill the whole board in one turn. I run a proliferate subtheme which is also unique in Rakdos.

  • @well_its_lil6013
    @well_its_lil6013 6 หลายเดือนก่อน

    Thank you for this video you explained it so well :D I'm a DM and like most of my group completely new to dnd One of my players really wants to play a vampire and I didn't even know about the Dhampir race so really thank you, this gives me the chance to a have a more familiar race as a basis :] What race do you believe would be the best (and most realistic) to use for the ancestral legacy?

    • @downtimeactivities945
      @downtimeactivities945 6 หลายเดือนก่อน

      You are very welcome! Thank you for the kind words! Pretty much any race can work for the ancestral legacy. It really depends on the backstory the player wants for the character, and the setting your campaign takes place in. In most cases it is best to just use the default 2 skills that you can get from not keeping other racial bonuses unless you choose a race with a unique movement (fly/climb/swim speed). You can still describe the look and feel of the character to be like their race prior to transforming without choosing to keep that races ancestral legacy bonuses. I would ask the player what they want the life of their character to have been like prior to transforming and make a race decision based on the part of the world/type of culture they want to come from. I hope this is helpful. If you need any clarification or have any other questions feel free to ask!

  • @bellomori9944
    @bellomori9944 6 หลายเดือนก่อน

    What if you just did like a werewolf barbarian could you do a build like that?

    • @downtimeactivities945
      @downtimeactivities945 6 หลายเดือนก่อน

      That is sort of what this build is. Do you mean just doing the beast barbarian without being a shifter? If that is what you mean than you could totally do that, but you would not have any very werewolfy abilities until lvl 3.

    • @bellomori9944
      @bellomori9944 5 หลายเดือนก่อน

      @@downtimeactivities945 yea without being a shifter and ah thx for the answer ❤️

    • @downtimeactivities945
      @downtimeactivities945 5 หลายเดือนก่อน

      @@bellomori9944 You got it! As for just doing the beast barbarian without being a shifter, that works great starting at 3rd level. If your campaign starts at 3rd level or higher than you can just roll with that. If it starts at level 1 or 2 I would work with your DM to either make you becoming a werewolf in play happen around the same time as your level up to 3, or I would show signs that something about your character is off from the start and have the reveal they have been a werewolf all along come after 3rd level. Both can work well, it just depends on the story you want for your character. Thank you for the comment!

  • @yced101
    @yced101 6 หลายเดือนก่อน

    Nice one. I'm still looking for tips on how my players navigate through the underdark. A map/room like dungeon layout, giving them options for travel directions/moving to their quest goal without navigation, just random encounters

    • @downtimeactivities945
      @downtimeactivities945 6 หลายเดือนก่อน

      The Out of the Abyss 5E module has a pretty solid roll table with random encounters/ interesting terrain in underdark travel that you could use as a resource. Doing a full on dungeon map layout of the underdark would be a super daunting task unless you are focused on one particular area. I would recommend mapping the areas with specific encounters and "main story" elements you want and then filling the space in between with the random encounters like the ones in Out of the Abyss. Some advice though; I would not recommend using those roll tables for every day of travel if you plan on having the party travel for long amounts of time (weeks between major underdark locations). The tables are cool, but the constant rolling for long travel times can get a bit redundant and tedious. I have been running a campaign based in the underdark for our channel called Skygate (shameless self plug), and I used an altered version of that table for every day and night of travel at first. I then switched to using it only occasionally when travelling to avoid random encounter burnout. I hope this long winded response was helpful. Thank you for watching!

    • @yced101
      @yced101 6 หลายเดือนก่อน

      @@downtimeactivities945 Thanks. I'll take that into consideration. I am actually just roughly mapping out a small part of the underdark. Just a rough draft of what Biomes and enemies can be found in which area, in order to give the travelling some orientation, regional feel and flavor.

    • @downtimeactivities945
      @downtimeactivities945 6 หลายเดือนก่อน

      @@yced101 I like that idea a lot! Having biomes to give a feel for different parts of the underdark is cool way to set things up. Good luck and have fun in your upcoming adventure!

  • @billyg.personaltraining
    @billyg.personaltraining 6 หลายเดือนก่อน

    Bro how the fuck have I not seen this? You're the man. This helps so much.

    • @downtimeactivities945
      @downtimeactivities945 6 หลายเดือนก่อน

      I'm glad this was helpful for you. If you are planning an epic 6 campaign (which I assume is the case) then good luck, and I hope you have a great time in the game you come up with!

  • @billyg.personaltraining
    @billyg.personaltraining 6 หลายเดือนก่อน

    Great video. You should be up there with bigger tubers like DungeonCraft.

    • @downtimeactivities945
      @downtimeactivities945 6 หลายเดือนก่อน

      Thank you for the kind words Billy! We are glad you enjoyed it.

  • @ErrorNine
    @ErrorNine 6 หลายเดือนก่อน

    Thank you for this!

  • @Tomfoolery1980
    @Tomfoolery1980 7 หลายเดือนก่อน

    I imagine a hinderance character being a nuance. A hindrance character of a hinderance character would be pure anarchy.

    • @downtimeactivities945
      @downtimeactivities945 7 หลายเดือนก่อน

      A dependent hindrance character with the dependent hindrance... dependent hindranception! In all seriousness that is kind of the point of this video. The dependent hindrance can be very annoying/awkward for the flow of the game, but in the right circumstances with the right story it can be awesome. It is a good hindrance to know about so that it can be deployed in the right game, but it should often times be avoided.

    • @Tomfoolery1980
      @Tomfoolery1980 7 หลายเดือนก่อน

      I can see how this could happen with the rules as vague as they are.. There's allies in the game, and they can be assigned stats, hinderances, edges, level ups, etc. as normal (it seems like they are not wild cards, but it's not confirmed.) the players control them, though. They could be basic grunts, but the rules are vague enough they are potentially as game breaking if given the chance. The key difference is that they are for all the players, not one. All this is a long winded way of saying I agree with the basic premise that adding complexity to a character or campaign should be compared against a player (or groups) experience.

  • @snartgaming4922
    @snartgaming4922 7 หลายเดือนก่อน

    love this vid keep it uuup!

  • @gravelock6667
    @gravelock6667 7 หลายเดือนก่อน

    The bite for dhampir is a simple weapon not natural. This matters because it means you can smite with them

    • @downtimeactivities945
      @downtimeactivities945 7 หลายเดือนก่อน

      I think the exact wording is that it's a natural weapon, which counts as a simple melee weapon. That being said I believe RAW you could totally smite with dhampir fangs!

  • @manta894
    @manta894 8 หลายเดือนก่อน

    This guy eigther has never played dnd or plays EXTREMELY RAW

  • @marcusblacknell-andrews1783
    @marcusblacknell-andrews1783 8 หลายเดือนก่อน

    As an “Order of Scribes” Wizard, making spell scrolls is much easier, plus you can use “Cantrip Formulas”.

  • @Hdtjdjbszh
    @Hdtjdjbszh 9 หลายเดือนก่อน

    Just play DCC and port them over to DnD if you still wanna play DnD after playing DCC :)

  • @garrettdaly9893
    @garrettdaly9893 9 หลายเดือนก่อน

    cabal paladin, heartless summoning jousting dummy, haakon is infinite damage so that's what I'd add How do you close with this deck as is? I like what i see but i dont see the closer

    • @downtimeactivities945
      @downtimeactivities945 9 หลายเดือนก่อน

      That is a neat combo. This deck was a bit of a pet project and has a lot of suboptimal cards that I included because I liked them or had nostalgia for them. If you wanted to make it more competitive and/or have a more efficient closer apart from slowly grinding value I would remove some of those cards to include either infinite combos (like the one you suggested), or some of the big black X spells (exsanguinate, torment of hellfire, etc.) to dump your copious black mana into as a closer. I find both of those options a little uninspiring in terms of gameplay for me personally, but they are proven and effective methods to win the game. I enjoy the non infinite recursive loops that grind value and leverage that into a victory, but it is not the most effective or efficient method.

  • @trequor
    @trequor 9 หลายเดือนก่อน

    It's funny how these are always player advice videos. Im a dm madly searching for advice after a 10th level PC got turned last session

    • @downtimeactivities945
      @downtimeactivities945 9 หลายเดือนก่อน

      I think a lot of this advice can still be used by the dm. Choose the relative power spike you feel is appropriate for the character at this point and apply the abilities accordingly. Determine whether you are going to allow them to go full vampire or use one of the lesser versions discussed. Then have a conversation with your player and help them adjust their stats. Hope this helps a little. It is hard for me to give more precise advice then that without a lot of context about your campaign.

    • @trequor
      @trequor 9 หลายเดือนก่อน

      @@downtimeactivities945 Oh it's alright. I just found it funny because this was the 5th or 6th video with essentially the same advice for players about how to pitch being a vampire PC for different campaigns etc The powers and stats are cake. It's roleplay, setting and party integration that is tricky. I have ideas but they are all untested so i was looking for anyone who has done this before... which is apparently NO ONE haha

  • @justsomeguy9555
    @justsomeguy9555 9 หลายเดือนก่อน

    Though the Mastermind can still Help out of combat as a Bonus Action, thus Holding their Action to respond to a situation or do another thing, at least RAW

  • @immortified
    @immortified 9 หลายเดือนก่อน

    bag of flour - super cheap. can be used as a weight, can be thrown as a missile and potentially cause temporary obscurement, can be spread on a floor to show up footprints, can be cooked with water to make basic bread, can be mixed with water to make basic glue, can be thrown into the air and ignited for makeshift fireball.. I'm sure there are other uses.

    • @downtimeactivities945
      @downtimeactivities945 9 หลายเดือนก่อน

      Flour is a great tool in the adventuring arsenal. Never underestimate the flammability of flour!

  • @TheYashakami
    @TheYashakami 9 หลายเดือนก่อน

    As a non-magical substance chalk should not outline an invisible creature, it could however dust the floor and you would be able to see the invisible creatures footsteps.

    • @downtimeactivities945
      @downtimeactivities945 9 หลายเดือนก่อน

      However you want to rule that is totally up to you, but either way it is useful for helping to locate invisible creatures.

  • @Kevin-gg2bl
    @Kevin-gg2bl 10 หลายเดือนก่อน

    For #3, I don't think the ball bearing is as big as you think it is. Sounds like you're thinking those small marble size. When it would be more like the ball of a ball point pen size. So I doubt a DM would say it set off a trap or disturbs the thing in the water. You're talking something smaller (though heavier) than a fly. One you missed are whistles. Very cheap, everyone in the party should have one.

    • @downtimeactivities945
      @downtimeactivities945 10 หลายเดือนก่อน

      That is a fair point. Ball bearings are not all that big, but I still think they have many great uses. Whistles are a super useful piece of mundane kit, especially when combined with Hirelings!

  • @TheHussmanStuff
    @TheHussmanStuff 10 หลายเดือนก่อน

    My biggest change I make to the rules is with Dramatic Tasks. Basically I don't have the task fail if the Trait Check fails. They just fail to get the success token and the task continues into the next round. Also on Crit Fails in DTs, I will usually remove a success token. I've found that running the task through to completion (success or failure) builds a stronger and more memorable story and encounter.

    • @downtimeactivities945
      @downtimeactivities945 10 หลายเดือนก่อน

      To be honest I am not super familiar with the dramatic tasks rules, and we don't really use them in our game. They seem to me to be the Savage Worlds system's version of group checks/multi-roll checks. The way you describe running it is the way I would probably want to run it as well. Having the building tension and the back and fourth with accruing successes makes for a more engaging narrative.

    • @TheHussmanStuff
      @TheHussmanStuff 10 หลายเดือนก่อน

      @@downtimeactivities945 They really are fun, even RAW, but yeah, they can create some really good and fun encounters when everyone is invested. the key I have found in that is creating a situation where multiple Traits can (and should) be used to solve the problem, rather than just the same one, over and over (which as a rule, I enforce that they cannot do, or if they do, it's at -2 on the second attempt).

  • @j.d.4697
    @j.d.4697 11 หลายเดือนก่อน

    Dhampirs are dumb. They are basically the Disney version of vampires.

    • @trequor
      @trequor 9 หลายเดือนก่อน

      Dhampir almost work better are NPC minions of the vampire. Like a lower form of spawn that is has only a few abilities and can operate in the dalight

  • @HawknSparrow
    @HawknSparrow 11 หลายเดือนก่อน

    I've played this quite a bit and have the entire collection. I'll do one shots from time to time.

    • @downtimeactivities945
      @downtimeactivities945 11 หลายเดือนก่อน

      That's great. It is in our rotation of systems we play pretty regularly.

  • @jamiebuzick4911
    @jamiebuzick4911 ปีที่แล้ว

    OMG just play World of Darkness.

    • @downtimeactivities945
      @downtimeactivities945 11 หลายเดือนก่อน

      Funnily enough, World of Darkness is actually on my list of systems to try. Any recommendation on which version is best? I like the neo-gothic style, at least in limited doses.

  • @morganpetros9635
    @morganpetros9635 ปีที่แล้ว

    You guys are just saying all this because you don't want some grand guignol horde of John Wick impersonators invading the Savage Worlds ... 🤣

    • @downtimeactivities945
      @downtimeactivities945 11 หลายเดือนก่อน

      I think you just wrote yourself a campaign concept, right there.

  • @joshjones853
    @joshjones853 ปีที่แล้ว

    This video really inspired me. I've been our groups DM for a few years now and I've gotten to the point where I thought I hated 5e. Turns out I just hate tier 3 & 4 play! I was trying to persuade my group to try other systems and was getting a lot of pushback (they don't want to have to learn a new system which I get) but this sounds perfect! I always thought it was weird how I would get player backstories and have to think "ok who's story can I do first at the lower levels and who should have a 'higher challenge' that I can put off" and felt it was kind of weird/annoying when you have characters achieve their goals and surpass them by orders of magnitude following someone else's goals which was always the case with not capping the levels.

    • @downtimeactivities945
      @downtimeactivities945 ปีที่แล้ว

      Glad you liked this! High level play has never really been my personal preference (it's fun in short bursts, but I like the problem solving required at lower levels, and the sort of daily grind of always being on your last gold coin), and I've felt like Epic 6 style games have fostered a good blend of making characters feel like they're getting stronger, and becoming powerful forces in the world, without ever turning into Superman. As for the last half of your comment, I think that's a super valid concern. It's hard to figure out when to introduce players' backstories, since you want each of them to have time to shine on their own, but it inevitably means that some characters will have their backstories presented at higher levels, where the stakes, and the enemies involved, have to be much higher just because of how the system is balanced. Matt and I had a short discussion once we saw your comment, and we're gonna try and figure out a video to talk about this. You've raised a very important point here that we want to give some thought to. Sorry about the group not wanting to learn a new system, but I also don't blame them. I call skills by their wrong names all the time since all the systems we play get jumbled up in my head. Hope you get some good use out of an Epic 6 style game. They're a little tough to run at times, but I love how they sort of self-balance themselves a lot.

  • @cleverkuo-toa644
    @cleverkuo-toa644 ปีที่แล้ว

    I love your Dread videos!

  • @richarddixon2707
    @richarddixon2707 ปีที่แล้ว

    Not long bought into this and looking forward too getting started, we even have a good amount of props for use.

    • @downtimeactivities945
      @downtimeactivities945 ปีที่แล้ว

      Have fun getting started with the system! We here at Downtime Activities love a good physical prop, so I'm sure that will be a nice touch for your game.

  • @sammcfadden5870
    @sammcfadden5870 ปีที่แล้ว

    Check Chat? DC Discussion? Failure Facilitation? Not sure this is what you're looking for but hey some ideas!

    • @downtimeactivities945
      @downtimeactivities945 ปีที่แล้ว

      Not bad ideas Sam. Thank you for the suggestions. I like the alliteration particularly.

  • @christyschauer5039
    @christyschauer5039 ปีที่แล้ว

    This one and the cannibal carnival ones you've done for dread are my favorites.

    • @downtimeactivities945
      @downtimeactivities945 ปีที่แล้ว

      Thank you Christy! We are so glad you like our Dread content. I love coming up with new Dread games, especially around Halloween time.

  • @jessbirken4916
    @jessbirken4916 ปีที่แล้ว

    Please drop the background music, great video, intolerable soundtrack

  • @MatthewAvey
    @MatthewAvey ปีที่แล้ว

    I like your homebrew rules. The extra, non exploding damage dice for all the raises during the attack roll is awesome. But bennies can't be used on "snake eyes" anyways. That rule is NOT optional. Page 88 of the SWADE core book. I like your Common Skills rule. That's a cool idea. Cheers!

    • @downtimeactivities945
      @downtimeactivities945 ปีที่แล้ว

      Thanks Matthew! We are glad you liked our rules. Good catch on the "snake eyes" rule. That is something we missed when making this video.

  • @CDblade
    @CDblade ปีที่แล้ว

    what you could do is have the players make 2 to 4 characters and see who survives, if multiple characters survive the adventure have them choose one of them to use. This is inspired by Dungeon Crawl Classics mechanics.

    • @downtimeactivities945
      @downtimeactivities945 ปีที่แล้ว

      That is definitely a way you could approach it. Those early sessions might be a little clunky with that many pcs roving around, but if you are planning a pretty dangerous level 0 start this would allow to whittle down the large group into the adventuring party. It would be tricky to do right, but if you did it could be a fun way to start a campaign.