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CG Know-How
Australia
เข้าร่วมเมื่อ 18 พ.ค. 2022
Channel dedicated to the CG and VFX learning and projects.
How to Convert Curves to Polygons in Autodesk Maya
A tutorial that how to convert your curves to polygons, convert curves to polygons or convert spines to polygons using 4 different methods in Autodesk Maya. #maya2024 #autodeskmaya #modeling #cg #vfx #animation
มุมมอง: 16 559
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Maya is industry level software ❤
I want to watch these shorts but they’re always paired with terrible music choices
But why sculpt in maya?
Ngl, i dont care If u use Maya or blender, both are really good programs, but bruh, Maya's interface is ugly as hell
Great sculpt but without textures and shaders there is no arcane effect
What brush do you use as a move/ grab brush. Whenever I use it in maya it’s quite harsh and pulls just single vertices.
I've been working with Maya for 3 years and I couldn't remember how to make cables, and you know what? I found the best video tutorial I have seen in that time, very easy to learn and understand, even if you don't know English. Thank you mate!!
Any tutorials on this?
Why in 2020 it so difficult
Which is good maya or blander and whats easy
This music is lowkey pissing me off 😤
Thank you!
Thanks
Sick! Now UV map it
Cool tips, thankyou ❤🎉
🤣👍 this is for diagnostics in another word it is for finding problems in a mesh
can you replace the hexagonal shape of the wire by something else for the first method?
lets go!. (pssst you forgot the MASH method ;)
How to do it when using the manipulator like translation, rotate and rotation manipulator controler?
that's what I want to do with Maya in total.
Thanks sir
Yasss Autodesk giving us more tools to crash their unstable software :D <3
Immediate subscription. Thanks :]
ban for AI For india kha jayega ye job
Wicked cool! More please!
HAHAHA I never thought that I would laugh with a crashing 😂
Sculpting in Maya. Madlad to even have thought about it.
Holy crap! These are huge time savers.
Not only does it not compare to zbrush, it can’t even beat blender’s sculpting
Very informative in a short time…loved it…subscribed👍
Oh I didn't know 2 of these. Solid video, short and sweet as it should be. Cheers!
OOOOH THANK YOU
this kind of tutorial is crazy! short but solid! u did great dude. keep doing good
Good man sharing great wisdom. Wish you all the best!
same feeling switch to Blender :)
how can u afford this
Thank you so so much for this little tutorial
Genius!
Short and to the point! So helpful. Thanks!
🤣✌nice solution, blender is not bad at all, I have plans too
Ohh that's beaten the corridor-crew❤ (in my eyes)😊
How do you get rid of the creases? Like in the elbow area you made them smoother but idk how to do it, I made the arms seperate from the torso and the crease line isn't going away
brilliant video!
Wow😮❤
You full build in maya not zbrush ??
Correct, this is done with just Maya sculpting and modelling tools.
Also, if you go settings preferences and then animation, and change the caching to DG can help alot of crashes, parallel is known to be kinda broken. However turn it on if you really need it cause sometimes DG has different timing than you see in the timeline. If you don't wanna change back to parallel make sure to make some playblasts to see if the timing is what you looking for.
Wow
great
Can we animate this aboject after sculpting this?
The final result is a mesh with topology ready for rigging and animation.
We want more content for Autodesk Maya
Thanks, I hope to make more soon.