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Lucas M. Molina
Brazil
เข้าร่วมเมื่อ 28 ส.ค. 2008
Concept Artist at Pluto TV / Paramount
Concept Art/ Matte Painting / Illustration Films and Games
Concept Art/ Matte Painting / Illustration Films and Games
Arriving - CG Animation Study in Blender and After Effects
Study in a CG animation personal project, learning new things and slowly getting more into the CG, VFX path.
For more process check my Artstation.
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#blender #3d #space #animation #cg #starwars
For more process check my Artstation.
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#blender #3d #space #animation #cg #starwars
มุมมอง: 551
วีดีโอ
Star Wars Episode II: Art Department Clip
มุมมอง 1422 ปีที่แล้ว
The Pre-Visualization Of Episode II Clip from Attack of the Clones Extras DVD
Star Wars Episode III: Art Department Webisode
มุมมอง 3.7K3 ปีที่แล้ว
Webisode from Star Wars Episode III: Revenge of the Sith Behind the scenes from the DVD extras
Thanos Portal Effect Study
มุมมอง 15K5 ปีที่แล้ว
My first CG project to study simulation and particles. Softwares used: 3dsMax, V-Ray, PhoenixFD and Tyflow Inspired by Thanos Portal from Marvel's Avengers: Infinity War (2018).
the craft could have been 3d, it throws the whole animation off
@@chrisfox9492 its all 3d, any feedback to improve? It was a study but will create another project soon
@@luke_molina I can tell the objects itself are not 3D, they are flat images in a 3d space, am I right? The distances between the elements change, but there is no perspective change in the objects itself, nor does the light change on the craft when turning. That gives off the effect as being flat and fake. I would suggest to model a 3d craft because it is the object very close to the camera and speeding away. Alternatively you could build the craft from multiple planes. Like a single plane for the fin, the engines and so on. and slightly changing their position on the main body so it mimiks perspective. But no worries the scene is cool, just needs tweeking, keep it up! Edit: I just saw your artstation, you indeed have 3d models, but why did you render them out as planes? Edit2: After a close look at every frame the craft does a shift in perspective. So I guess your focal length is too high so all your objects look extremely flat. Very interesting to analyse this, my first guess was wrong, I guess. What is your focal lenght exactly?
@@chrisfox9492aint readin allat‼️
@@chrisfox9492I aint readin allat‼️
@@RipeToast 🤷♀
Awesome! Magnifique ! Congrats
Venusian floating cities...
Is your pc ok🗿 ???
AWESOME, MAN!!! 🔥🔥🔥🔥🔥
Hello, is it possible to purchase the original project from you?
Yo! I wanted to ask if you still do such stuff and if you could maybe place kind of like this portal in one of my shots from a private movie.
I'm not free at the moment man, working more with concept art now but i plan to go back with CG, but thanks for reaching out!
Thanks for the interesting video 👍
They have done great work ⭐️ I like the harmony between the artists and George Lucas, they draw the environment then he picks more than one and combines the ideas, and the artists feel proud when their designs get picked by George.
I also made this - th-cam.com/video/Lb2Dr7qdEm0/w-d-xo.html
Awesome👌
hi do u have any tutorial for maya? like your effect man!
Thanks, there is a tutorial by RedefineFX, very cool