Phạm Quốc Anh
Phạm Quốc Anh
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MetaHuman Creator UE5 - Portrait myself
Check out MetaHuman Creator character creation tool in action with model myself created using UE5 Mesh to Metahuman
#ue5 #unrealengine #metahumancreator #metahumans #UE5mesh #facial #facialanimation
มุมมอง: 336

วีดีโอ

Tutorial 02- Making lace shoes
มุมมอง 6795 ปีที่แล้ว
In this tutorial, we go over how to Making Lace Shoes Facebook : quocanh.info Artstation : www.artstation.com/quocanh
Tutorial 01- Making Rope in 3DsMax
มุมมอง 50K5 ปีที่แล้ว
In this tutorial, we go over how to Making Rope in 3DsMax Facebook : quocanh.info Artstation : www.artstation.com/quocanh
Quick Sculpting : Chikorita
มุมมอง 4847 ปีที่แล้ว
Chikorita - Fanart Pokemon Zbrush 4R8 Realtime : 1h30min Lift of brush using on this video : Clay - ClayBuild - Damstandard - Move - Sneakhook - Infat - Polish If you want to see more stuff I did , feel free to check my site www.artstation.com/quocanh Hope you like it !
Mini Car
มุมมอง 3477 ปีที่แล้ว
I love cartoon style and when I saw this concept by Anton Sh : www.artstation.com/artwork/V023g. I try model 3d from this concept. Thank Antek Side so much.
Zilean
มุมมอง 1.8K9 ปีที่แล้ว
Turntable Zilean
Test_scene Kunkka
มุมมอง 4510 ปีที่แล้ว
WIP
Test Camera _ Scene Kunkka
มุมมอง 10010 ปีที่แล้ว
WIP
Test shader skin
มุมมอง 9410 ปีที่แล้ว
-Download file Ztl : cggallery.com/ -Tutorial shader skin realistic : th-cam.com/video/MKWWA4tv6yY/w-d-xo.html
Test run 4_leg
มุมมอง 9110 ปีที่แล้ว
VTCA
Idle. test rig
มุมมอง 3410 ปีที่แล้ว
Just for fun
Attack test rig
มุมมอง 14210 ปีที่แล้ว
Just for fun
My name is Ba Khia
มุมมอง 4510 ปีที่แล้ว
clip for fun link : www.this-is-my-story.com/
Test frecord History. Blind Monk
มุมมอง 6810 ปีที่แล้ว
Test frecord History. Blind Monk
Polypaint WIP..!! Blind Monk
มุมมอง 1210 ปีที่แล้ว
Polypaint WIP..!! Blind Monk
Blind Monk
มุมมอง 1310 ปีที่แล้ว
Blind Monk
WIP. Blind Monk
มุมมอง 6810 ปีที่แล้ว
WIP. Blind Monk
WIP. Monk. Turntable. Test
มุมมอง 1610 ปีที่แล้ว
WIP. Monk. Turntable. Test
Set Weight . Rigging.! Traning.!! Test wip
มุมมอง 10510 ปีที่แล้ว
Set Weight . Rigging.! Traning.!! Test wip
Project Survive
มุมมอง 25611 ปีที่แล้ว
Project Survive
Test Map . BaKhia
มุมมอง 3411 ปีที่แล้ว
Test Map . BaKhia
Demo Map (WIP)
มุมมอง 3611 ปีที่แล้ว
Demo Map (WIP)
Test Map (Project)
มุมมอง 2511 ปีที่แล้ว
Test Map (Project)
WIP Test map (Project BaKhia)
มุมมอง 711 ปีที่แล้ว
WIP Test map (Project BaKhia)
Test_map_tunnel_3Khia (1-7 in project)
มุมมอง 2311 ปีที่แล้ว
Test_map_tunnel_3Khia (1-7 in project)
Mnu car movie
มุมมอง 23011 ปีที่แล้ว
Mnu car movie
Mnu car movie
มุมมอง 6111 ปีที่แล้ว
Mnu car movie
Vinking
มุมมอง 1111 ปีที่แล้ว
Vinking
Tristana
มุมมอง 2011 ปีที่แล้ว
Tristana
Mizura
มุมมอง 3311 ปีที่แล้ว
Mizura

ความคิดเห็น

  • @flashman721
    @flashman721 ปีที่แล้ว

    infinite Thank you, you have saved my life.

  • @juanfernandolarriva3246
    @juanfernandolarriva3246 ปีที่แล้ว

    Me salio! Buen tutorial

  • @amiflo5491
    @amiflo5491 ปีที่แล้ว

    Thank you 🙂

  • @quynhlam8765
    @quynhlam8765 2 ปีที่แล้ว

    Cảm ơn anh chia sẻ, video thật hay. Em có một thắc mắc mong anh phản hồi ạ, các lệnh khác khi mình tạo hiệu ứng(vd như lệnh vẽ phao chỉ, lệnh loft hay lệnh in nổi hoa văn ) khi kết thúc thường chuyển về poly. Nhưng phần vẽ dây cho lệnh này thì ko thể chuyển qua poly để kết thúc ạ. Em cảm ơn anh, chúc anh nhiều sức khỏe.

  • @basm_art
    @basm_art 2 ปีที่แล้ว

    lmao ikr! I thought I was missing sotNice tutorialng and lost focus for the rest of the video smh

  • @rajneeshsingh2323
    @rajneeshsingh2323 2 ปีที่แล้ว

    much but still havent found any solution to tNice tutorials....guys pls help out! ...it’s like the soft roll is blank

  • @rajneeshsingh2323
    @rajneeshsingh2323 2 ปีที่แล้ว

    I've been trying to get to understand soft Production and a DAW with a guide that's not made more complicated and tNice tutorials Nice tutorialts the right

  • @iamitgandhi
    @iamitgandhi 2 ปีที่แล้ว

    THANKS FOR THIS IV BEEN SEARCHING FO SOOO LONG

  • @jonathan__g
    @jonathan__g 2 ปีที่แล้ว

    Great technique shown here. It will help me with my model. Thanks a bunch.

  • @saintlaurentdon_
    @saintlaurentdon_ 2 ปีที่แล้ว

    Nice method👍🏽

  • @dar780
    @dar780 2 ปีที่แล้ว

    From one 3d designer to next. Tune!!

  • @TVmedia68
    @TVmedia68 2 ปีที่แล้ว

    có tutorials nào hướng dẫn share mình với được không bro?

    • @Maik15421
      @Maik15421 2 ปีที่แล้ว

      www.unrealengine.com/en-US/blog/new-release-brings-mesh-to-metahuman-to-unreal-engine-and-much-more Đây nha bạn. trong topic có các đầu mục highlight link sang các topic khác. Bạn cứ chịu khó tham khảo ở đây nhé. và search từ khoá trên youtube thêm . Mình cũng thế

    • @TVmedia68
      @TVmedia68 2 ปีที่แล้ว

      @@Maik15421 cám ơn bạn nhé.

  • @alexnevagno9861
    @alexnevagno9861 3 ปีที่แล้ว

    Is BAAADDD!!! You LOOSE !

  • @shinchin384
    @shinchin384 3 ปีที่แล้ว

    There's no need to do this in max, if you only want a knot-looking model... The torus knot is useful for the spline work...

  • @ShamoilKapadia
    @ShamoilKapadia 3 ปีที่แล้ว

    hey why did you stop uploading videos? these are great tutorials

  • @Den_Nimaev
    @Den_Nimaev 3 ปีที่แล้ว

    Thanx)) Music please)

    • @Theodahadus
      @Theodahadus 2 ปีที่แล้ว

      Young - Vallis Alps

    • @Den_Nimaev
      @Den_Nimaev 2 ปีที่แล้ว

      @@Theodahadus thank you, bro)

    • @DefinitelyNotRin
      @DefinitelyNotRin หลายเดือนก่อน

      First song is getting over you - vanilla . Instrumental only it seems

  • @upsshalalala
    @upsshalalala 3 ปีที่แล้ว

    Lovely! Thanks a lot

  • @uzairali552
    @uzairali552 3 ปีที่แล้ว

    can you give tha model ? if not at least give a reference file

  • @rohanthorat1409
    @rohanthorat1409 4 ปีที่แล้ว

    Helped me out. Thanks!

  • @lebigboss200
    @lebigboss200 8 ปีที่แล้ว

    Hi, I would know if they were a link to the 3D model, or if I could ask to have it, please =) ?

    • @Maik15421
      @Maik15421 8 ปีที่แล้ว

      Hi, what do you want for me ? Why you want this model ? studying or business ?

    • @lebigboss200
      @lebigboss200 8 ปีที่แล้ว

      I'm playing to league of Legends, and I only play this champion, so I would create a custom skin, but your model is so far better than what I can ever do... I would honor this master piece in the battle field ;) I want to create a custom skin based on this model (who look so awesome), with custom spells, and I will give him an in-game voice if I can. I want to do that because there is no great custom skin for him... And playing him dressed like that would be so cool =) (I will not sharing this if you don't want)

    • @Maik15421
      @Maik15421 8 ปีที่แล้ว

      Kronosun please contact me : skype : quocanh194

    • @BrendoRemix
      @BrendoRemix 2 ปีที่แล้ว

      @@lebigboss200 Did you manage to create this custom skin? I'm a Zilean player too and would love to have it.

    • @lebigboss200
      @lebigboss200 2 ปีที่แล้ว

      Hi @@BrendoRemix. I discussed with the creator six years ago, it was very nice, but I gave up really fast about 3D modeling, too difficult. If you are brave enough and motivated, you can train yourself on Maya 3D to make custom skins (plenty tutorials on youtube to take any 3D model and rig it to create custom skins). Good luck.

  • @anqushh
    @anqushh 10 ปีที่แล้ว

    how make :)

  • @danewheeler
    @danewheeler 11 ปีที่แล้ว

    One more thing I was noticing, the initial hallway is a bit long. This can be done right if you can provide cover for encounters, maybe areas to hide along the sides, any alternative rooms that might split off to give the player some alternative, or some puzzles. Otherwise it would get boring running down such a long hallway. Above all a game must be fun. If there are lots of hallways without alternative routes for exploration and choice then the game will quickly get old. I know this is most likely a personal piece and not becoming a full blown game but it is always good to get into good habits.

    • @Maik15421
      @Maik15421 11 ปีที่แล้ว

      thanks u feedback. i will try.!! nice to meet you

    • @Maik15421
      @Maik15421 11 ปีที่แล้ว

      Project Survive Final project.!!

    • @danewheeler
      @danewheeler 11 ปีที่แล้ว

      phạm quốc anh Nice to meet you as well. I certainly enjoyed looking at your work. Sorry, I was still on critique mode as I was just critiquing the other students in my class when I responded to you. I am also in school for game design. I know the project I am working on is a different style than yours but I noticed a lot of similar things going on with lighting and texture quality and Level design concepts. Your Level reminded me of what I am doing so I guess I just wanted to share my thoughts.

  • @danewheeler
    @danewheeler 11 ปีที่แล้ว

    Great work so far. Love the modeling, texturing, lighting, and overall design of the map. I don't need to tell you but some of the models (Like Lights) are painfully obvious that they are UDK assets. They stick out like a sore thumb against your work. I have the same issue in my current project. Speaking of lights, your lighting is in need of a little TLC. You can make out the textures and basic shapes for the most part. Some areas are a bit to dark though. Again, my current scene has a couple areas that are also to dark. I almost have my lighting correct but when lighting a dark scene it takes a lot more lights than a bright scene. Finally, I was not really digging the light shafts. They just look out of place in this environment. A bit of bloom is OK but it was way to overpowering and really threw off the whole scene. Overall great work, just a few minor considerations to help you make it better.

    • @Maik15421
      @Maik15421 11 ปีที่แล้ว

      yep/ this is project in school so i used models Lights of UDK.!!! Thanks . Lights. i think i need UV light map will better

    • @Maik15421
      @Maik15421 11 ปีที่แล้ว

      This is just the first time. My project should not be done well. I hope next time will be better

  • @huynhduc3101
    @huynhduc3101 11 ปีที่แล้ว

    Vãi thật :D

  • @MinhBobby
    @MinhBobby 11 ปีที่แล้ว

    hóng game

  • @hieutran1897
    @hieutran1897 11 ปีที่แล้ว

    nghe thấy nãn

  • @hoalactien
    @hoalactien 12 ปีที่แล้ว

    great!

  • @Maik15421
    @Maik15421 13 ปีที่แล้ว

    good