RedDead Smeg
RedDead Smeg
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Tiberium Essence 1.6 Tiberian Sun Style Mission Select
Got inspired by Dawn of the Tiberium Age's optional setting for missions, did a thing...
มุมมอง: 241

วีดีโอ

Kane's Wrath Challenge Teaser 9
มุมมอง 4388 หลายเดือนก่อน
Link to my Kane's Wrath Challenges: www.moddb.com/games/cc-kanes-wrath/addons/kanes-challenge-vs-gdi
Kane's Wrath Challenge Teaser 8
มุมมอง 4178 หลายเดือนก่อน
Link to my Kane's Wrath Challenges: www.moddb.com/games/cc-kanes-wrath/addons/kanes-challenge-vs-gdi
Kane's Wrath Challenge Teasers 5-7
มุมมอง 7409 หลายเดือนก่อน
Link to my Kane's Wrath Challenges: www.moddb.com/games/cc-kanes-wrath/addons/kanes-challenge-vs-gdi
Kane's Wrath Challenge Teasers 1-4
มุมมอง 75611 หลายเดือนก่อน
Link to my Kane's Wrath Challenges: www.moddb.com/members/reddeadsmeg/addons
Eagle Warriors vs Stealth Tank
มุมมอง 297ปีที่แล้ว
i r stealthy
C&C3 Worldbuilder Tutorial 05: Skirmish AI and AI Teams
มุมมอง 1Kปีที่แล้ว
Link to my Patreon account: www.patreon.com/RedDeadSmeg?fan_landing=true Feel free to donate if you wish (no pressure to do so). Link to my missions/campaigns: www.moddb.com/members/reddeadsmeg/addons
C&C3 Worldbuilder Tutorial 04: Using Worldbuilder for Mods
มุมมอง 594ปีที่แล้ว
Link to my Patreon account: www.patreon.com/RedDeadSmeg?fan_landing=true Feel free to donate if you wish (no pressure to do so). Link to my missions/campaigns: www.moddb.com/members/reddeadsmeg/addons
C&C3 Worldbuilder Tutorial 03: Objective Types and Basic Scripting
มุมมอง 939ปีที่แล้ว
Link to my Patreon account: www.patreon.com/RedDeadSmeg?fan_landing=true Feel free to donate if you wish (no pressure to do so). Link to my missions/campaigns: www.moddb.com/members/reddeadsmeg/addon
C&C3 Worldbuilder Tutorial 02: Motivation and Inspiration
มุมมอง 855ปีที่แล้ว
Link to my Patreon account: www.patreon.com/RedDeadSmeg?fan_landing=true Feel free to donate if you wish (no pressure to do so). Link to my missions/campaigns: www.moddb.com/members/reddeadsmeg/addon Psychedelic Space Rock Playlists: th-cam.com/video/ors0wpcVDcc/w-d-xo.html th-cam.com/video/iuWa5wh8lG0/w-d-xo.html Ghost- Darkness At the Heart of my Love: th-cam.com/video/tzXFZuB1wSQ/w-d-xo.html...
C&C3 Worldbuilder Tutorial 01: The Basics
มุมมอง 2.1Kปีที่แล้ว
Link to my Patreon account: www.patreon.com/RedDeadSmeg?fan_landing=true Feel free to donate if you wish (no pressure to do so). Link to my missions/campaigns: www.moddb.com/members/reddeadsmeg/addons
2022 Final Update: From Campaigns to Tutorials
มุมมอง 132ปีที่แล้ว
Ch-ch-changes. Link to the Death and the Ghost campaign (strange if you download it AFTER spoiling yourself, but I won't judge): www.moddb.com/mods/tiberium-essence/addons/te-prequel-forgotten-death-and-the-ghost-campaign Link to my other missions/campaigns: www.moddb.com/members/reddeadsmeg/addons I have started a Patreon account! Feel free to donate if you wish (no pressure to do so). www.pat...
Tiberium Essence: Death and the Ghost Ending (SPOILERS)
มุมมอง 180ปีที่แล้ว
Link to the Death and the Ghost campaign (strange if you download it AFTER spoiling yourself, but I won't judge): www.moddb.com/mods/tiberium-essence/addons/te-prequel-forgotten-death-and-the-ghost-campaign Link to my other missions/campaigns: www.moddb.com/members/reddeadsmeg/addons Red Sky by Frank Klepacki I have started a Patreon account! Feel free to donate if you wish (no pressure to do s...
Tiberium Essence Death and the Ghost Campaign - Mutants
มุมมอง 421ปีที่แล้ว
Link to the Death and the Ghost campaign: www.moddb.com/mods/tiberium-essence/addons/te-prequel-forgotten-death-and-the-ghost-campaign Link to my other missions/campaigns: www.moddb.com/members/reddeadsmeg/addons Mutants by Frank Klepacki & Jarrid Mendelson Thanks to DeltaV and FireHawk for compiling certain maps Thanks to Egozi44 for allowing me to use a certain special unit from his mod: Unof...
Genesis Pit Challenge Trailer
มุมมอง 320ปีที่แล้ว
With Halloween around the corner, there's no better time to get a little spooky. Link to the Genesis Pit Challenge: www.moddb.com/mods/tiberium-essence/addons/genesis-pit-challenge-for-te-16 Link to my Patreon: www.patreon.com/RedDeadSmeg
Ghost Stalker Hates Tunnels
มุมมอง 1432 ปีที่แล้ว
Ghost Stalker Hates Tunnels
Death and the Ghost Update and New Challenge Being Developed!
มุมมอง 1482 ปีที่แล้ว
Death and the Ghost Update and New Challenge Being Developed!
Death and the Ghost Mid-Development Update
มุมมอง 1402 ปีที่แล้ว
Death and the Ghost Mid-Development Update
'Death and the Ghost' Update and Patreon
มุมมอง 1502 ปีที่แล้ว
'Death and the Ghost' Update and Patreon
Tiberium Essence CABAL Year Zero Campaign - Slave To The System
มุมมอง 1.6K2 ปีที่แล้ว
Tiberium Essence CABAL Year Zero Campaign - Slave To The System
Part 7 [Finale] Teaser
มุมมอง 2832 ปีที่แล้ว
Part 7 [Finale] Teaser
Command and Conquer: Shockwave - Faction Challenge GLA Teaser
มุมมอง 2382 ปีที่แล้ว
Command and Conquer: Shockwave - Faction Challenge GLA Teaser
Command and Conquer: Shockwave - Faction Challenge China Teaser
มุมมอง 2392 ปีที่แล้ว
Command and Conquer: Shockwave - Faction Challenge China Teaser
Tiberium Essence Ambience - Found Troops
มุมมอง 4242 ปีที่แล้ว
Tiberium Essence Ambience - Found Troops
CABAL Year Zero Part 6 (vs GDI & vs Nod) Teaser
มุมมอง 9882 ปีที่แล้ว
CABAL Year Zero Part 6 (vs GDI & vs Nod) Teaser
Final Update Video of 2021
มุมมอง 5322 ปีที่แล้ว
Final Update Video of 2021
CABAL Year Zero Part 5 Teaser
มุมมอง 4.9K2 ปีที่แล้ว
CABAL Year Zero Part 5 Teaser
Part 4 Teaser
มุมมอง 12K2 ปีที่แล้ว
Part 4 Teaser
Happy Halloween
มุมมอง 3822 ปีที่แล้ว
Happy Halloween
Mission Background Black Hand 5 Run Silent
มุมมอง 5882 ปีที่แล้ว
Mission Background Black Hand 5 Run Silent

ความคิดเห็น

  • @RivoPlayguu
    @RivoPlayguu 20 วันที่ผ่านมา

    Thanks, I am thinking about making mini custom campaign, it helps a lot, cause CnC tool are everything but intuitive.

    • @reddeadsmeg4379
      @reddeadsmeg4379 20 วันที่ผ่านมา

      No worries, good luck with the mini custom campaign

    • @RivoPlayguu
      @RivoPlayguu 20 วันที่ผ่านมา

      @@reddeadsmeg4379 Heya, do you have tutorial on how to do mission objectives like in the original campaign? You know, with camera zoom ins ect

    • @Emiltecknar
      @Emiltecknar 8 วันที่ผ่านมา

      @@RivoPlayguuYeah i would also love to see how

  • @SpiiiiiceeMAN
    @SpiiiiiceeMAN 2 หลายเดือนก่อน

    i need help, everytime i try to use the brush tool for terrain height it keeps crashing

    • @reddeadsmeg4379
      @reddeadsmeg4379 2 หลายเดือนก่อน

      @@SpiiiiiceeMAN try setting lod to low, it's right at bottom of the view tab

  • @Rooftopmarketing15
    @Rooftopmarketing15 2 หลายเดือนก่อน

    Hey I'm looking for a mod for faster harvesters. I want to create a "Giants" For CnC 3 Kane's wrath. ORRR you can :)

  • @andrewn3537
    @andrewn3537 3 หลายเดือนก่อน

    Good job, commander! 👍

  • @okiefromappalachia3548
    @okiefromappalachia3548 4 หลายเดือนก่อน

    The infidel Hassan won't appreciate this!

  • @joeyoung9596
    @joeyoung9596 4 หลายเดือนก่อน

    Is this design similar to how the Forgotten Mod uses? I wonder how that mod was able to put their custom missions in the main campaign menu.

    • @reddeadsmeg4379
      @reddeadsmeg4379 4 หลายเดือนก่อน

      The Forgotten Mod uses TW's mission select screen (specifically the Scrin campaign one I believe). This one has you choosing the mission inside the map itself.

  • @kella_4290
    @kella_4290 4 หลายเดือนก่อน

    Waiiit you cant do that! That has to be illegal or something!

  • @EnzoLay_TheUmbraPonyGuardian
    @EnzoLay_TheUmbraPonyGuardian 4 หลายเดือนก่อน

    Welcome back, Commander RedDead Smeg i played this just like 4 hours ago and was damn impressed^^

  • @DEO8976
    @DEO8976 4 หลายเดือนก่อน

    Damn, you are a scripting miracle worker for CNC3!

  • @commanderwookiecopc806
    @commanderwookiecopc806 4 หลายเดือนก่อน

    Every time you say you are done….you comeback!

  • @MrChaserDnB
    @MrChaserDnB 4 หลายเดือนก่อน

    Wow, awesome!

  • @Sunnysideanyway
    @Sunnysideanyway 4 หลายเดือนก่อน

    This is what you've been cooking up huh? Awesome.

  • @nikkity5491
    @nikkity5491 4 หลายเดือนก่อน

    oh thats really cool

  • @CybranGamer
    @CybranGamer 5 หลายเดือนก่อน

    That was funny. I've been wondering is there a way to get your entire Tib Essence campaign in one folder instead of having to download each pack separately? Am asking for the sake of only needing to download one file instead of several for ease. If not able too I understand aswell. Also am looking very forward to these challenges you've made up for Kanes

  • @underlordd
    @underlordd 5 หลายเดือนก่อน

    Hello i have 1 questions... first and foremost thank you for making these videos so many years down the line. When i enter the world builder i dont have the box that shows me the boundaries of the playable area. and how do i play the maps ive made in the game?

    • @reddeadsmeg4379
      @reddeadsmeg4379 5 หลายเดือนก่อน

      Hi, if you can't see your playable border, go to View>Show Map Boundaries If you've made a skirmish map, they will be in the Skirmish option, if you made a single player/mission map, it will be in custom maps

  • @vinnytrixter3981
    @vinnytrixter3981 6 หลายเดือนก่อน

    I like when trailers got nice soundtrack to them like this one or that th-cam.com/video/4_2B9hmYGKY/w-d-xo.htmlsi=b7VDcEdL9bfl_cpq

  • @ИванИванов-ь7х7б
    @ИванИванов-ь7х7б 6 หลายเดือนก่อน

    Did ZOCOM want to genocide the mutants? And why?

  • @andrewn3537
    @andrewn3537 6 หลายเดือนก่อน

    Old good tiberium sun/firestorm times!

  • @NAGATO2044
    @NAGATO2044 6 หลายเดือนก่อน

    😖😂

  • @Gingee_9
    @Gingee_9 7 หลายเดือนก่อน

    It just crashes on startup

  • @stream8944
    @stream8944 8 หลายเดือนก่อน

    "This is the end of your mind, I will seal your fate with my own hand" -YURI-

  • @MrChaserDnB
    @MrChaserDnB 8 หลายเดือนก่อน

    😂

  • @stream8944
    @stream8944 8 หลายเดือนก่อน

    Challenge Nr.10 vs. C.A.B.A.L. ^^

    • @DESolatorTrooperKW
      @DESolatorTrooperKW 8 หลายเดือนก่อน

      CABAL died in cnc2, adding him to challenges is complete nonsense and playing with shit

    • @reddeadsmeg4379
      @reddeadsmeg4379 8 หลายเดือนก่อน

      Challenges aren't canonical so it doesn't matter if someone wants to do a CABAL challenge in KW.

    • @DESolatorTrooperKW
      @DESolatorTrooperKW 8 หลายเดือนก่อน

      how are you going to implement CABAL in KW? Infantry alone is not enough@@reddeadsmeg4379

    • @reddeadsmeg4379
      @reddeadsmeg4379 8 หลายเดือนก่อน

      @@DESolatorTrooperKW I'm not implementing CABAL. I'm saying if anyone wants to make a CABAL challenge themselves then canon shouldn't stop them.

  • @joeyoung9596
    @joeyoung9596 8 หลายเดือนก่อน

    I wonder, is the video transmission fixed to a stretch resolution or something? 🤔

    • @reddeadsmeg4379
      @reddeadsmeg4379 8 หลายเดือนก่อน

      Because that particular video is meant to be seen in full screen, the video is squashed in the radar transmission window. I tried to script it to go full screen but it wouldn't play sound for some reason

  • @orben-amos6172
    @orben-amos6172 8 หลายเดือนก่อน

    For kane and legion

  • @TypicalGlitch26
    @TypicalGlitch26 8 หลายเดือนก่อน

    I have a question How did you create files from Act II Steel Talons 1 mission map like map.bin, map.manifest, map.imp, map.relo, map.str? Can you make a video tutorial and talk about adding a unit to LogicSet? I already had no idea how you added a special unit called "Colossus" at WarFactory from Act II Steel Talons 1 Mission? I recently downloaded TE Act II Steel Talons: Dying Sun (Complete), added the map to my Maps folder, then I decided to go through the Act_II_Steel_Talons_1 folder and deleted all unnecessary files such as map.bin, map.manifest, map.imp, map.relo, map.str. (I thought that these files were unnecessary, but they are needed for the mission) Then I went into the game to play the mission Act_II_Steel_Talons_1 built the WarFactory building and the military transports were simply changed to regular ones, it seemed strange to me that I deleted the files as map .bin, map.manifest, map.imp, map.relo, map.str This already makes it difficult for me to make this map.bin, map.manifest, map.imp, map.relo, map.str Please make a video and tell me how you did it, I really want to make a full map about the mission Is it really difficult to tell us?

    • @reddeadsmeg4379
      @reddeadsmeg4379 8 หลายเดือนก่อน

      Hi, map.bin, map.manifest, map.imp and map.relo are all automatically created when a Worldbuilder map is saved and are required for the associated map to work. Apart from that, there's nothing special about those files as far as I know. map.str is required if you're planning to display text during the mission and remove the 'MISSING:' aspect of the text. As for Logicset changes, it needs a dedicated logicset.xml file and only works if the map is compiled through Mod SDK. Unfortunately, I am unable to use Mod SDK for some reason on my relatively new PC, so I won't be able to show how it works in a video, nor do I have the time to as I'm working on other projects.

    • @TypicalGlitch26
      @TypicalGlitch26 8 หลายเดือนก่อน

      @@reddeadsmeg4379 Thank you very much for your answers. I'll try to decide for myself

  • @ezicieboeboe
    @ezicieboeboe 8 หลายเดือนก่อน

    i don't find worldbuilder where is that?

  • @joeyoung9596
    @joeyoung9596 9 หลายเดือนก่อน

    Are these based on Xbox 360's Challenge mode? Or they're mostly original Challenge maps made by the community?

    • @reddeadsmeg4379
      @reddeadsmeg4379 9 หลายเดือนก่อน

      They're challenge maps made by me, inspired mostly by how Zero Hour's Generals Challenge works

    • @joeyoung9596
      @joeyoung9596 9 หลายเดือนก่อน

      @@reddeadsmeg4379 that's very nice, gonna try it out after this :D

  • @MrChaserDnB
    @MrChaserDnB 9 หลายเดือนก่อน

    Great!

  • @SyncMaster-f3j
    @SyncMaster-f3j 9 หลายเดือนก่อน

    Вот черт... вроде слушаешь один-два раза, получаешь приятные воспоминания, ностальгию.... слушаешь раза три-четыре... черт, слезы на глаза наворачиваются... какая же охрененная игра была... целая эпоха ушла...

  • @kkmanman4
    @kkmanman4 9 หลายเดือนก่อน

    I have completed 6 out of 9 challenges. Each level design is unique and fun in my opinion. 😊😎 The difficulty of each challenge is also optimal. It's not too easy and not hard, but it's objectively challenging indeed.

  • @gabbazz9490
    @gabbazz9490 10 หลายเดือนก่อน

    Just stumbled upon this and gave them all a try. Managed to beat all of them, some being A LOT harder than others, bordering on impossible. Now I'm not the best C&C player, but I completed these all on Hard, and primarily used GDI, apart from the GDI mission, where I used Scrin, and the Steel Talons mission, where I used the Black Hand. Before my opinion, one thing I want to say as a general point. I'm not a fan of the AI being able to rebuild their buildings and defences. This kind of takes away from any sort of progress you manage to get in these missions. For example, the GDI mission, I had to cheese veterency on my Eradicator Hexipod to even attempt to try and siege the main base. But after every attack, they kept on rebuilding their defences, and sieging became almost impossible. Here's my review of it I guess: GDI - This one was good, a bit too much going on in my opinion, but well rounded. 7/10 Steel Talons - This one is by far my favourite! Great map design and great base. Wasn't too challenging but not too easy either! My only critique is some or the pathing issues with units, but almost perfect! 9/10 NOD - In my opinion the worst. The stealth towers ruin it for me from the get go. Doing anything is almost impossible with how many there are. I think you should cut the amount of them they're are by at least half. 2/10 Black Hand - Not horrible. However my main takeaway from this was one, the space to build your initial base is way too small, and two, the amount of Specters and the ability to not properly target them made for such a painful experience in terms of trying to clear them out. You should redo this. 5/10 Scrin - This map isn't very good. The map is way too large, and the radar being disabled makes navigating it pretty much impossible. You should rethink some of the mechanics on here. The objective isn't the problem, it's how you go about beating it that is. 2/10 Reaper17 - This is the second best map in my opinion. Great map design and not too bad of a base. A few too many antiaircraft guns in my opinion but apart from that great. I LOVED the mechanic you put in, restricting your income to capturing those structures, made the game unique! 8/10 Anyway just thought I'd leave this here for you to use to help better the next few maps and maybe improve the other ones. Again, I loved all the work you put into all of these regardless! It's fantastic to see people still creating custom mission based maps. It's something I'm trying to learn as well currently. Anyway, goodluck for the rest of them!

    • @reddeadsmeg4379
      @reddeadsmeg4379 10 หลายเดือนก่อน

      Hi, thank you for your feedback. To go over a few things: "I'm not a fan of the AI being able to rebuild their buildings and defences. This kind of takes away from any sort of progress you manage to get in these missions." I disagree with this assessment. The problem with having the AI not being able to rebuild anything is that it would make the challenges extremely easy to beat as all you would have to do is take out their production structures with airstrikes, support powers and superweapons for the AI to be completely useless and therefore boring. The AI usually only rebuilds around their outposts and superweapons, so you still make progress by destroying their structures not close to any of those structures. "NOD - In my opinion the worst. The stealth towers ruin it for me from the get go. Doing anything is almost impossible with how many there are. I think you should cut the amount of them they're are by at least half. 2/10" There's a large Nod structure called 'Civilian Structure' (helpful, I know) south of your starting position which, once destroyed, will disable all Disruption Towers on the map. The structure itself is not stealthed and just above the southern-most Voice of Kane statue. "Black Hand - Not horrible. However my main takeaway from this was one, the space to build your initial base is way too small, and two, the amount of Specters and the ability to not properly target them made for such a painful experience in terms of trying to clear them out. You should redo this. 5/10" I disagree with the lack of building space (thought I do understand where you're coming from). There's plenty of space if you expand to control your side of all 3 bridges on your starting island. The enemy Spectres can be easily targeted with aircraft and artillery of your own, especially if you use the 'force fire' command. It will not be redone. "Scrin - This map isn't very good. The map is way too large, and the radar being disabled makes navigating it pretty much impossible. You should rethink some of the mechanics on here. The objective isn't the problem, it's how you go about beating it that is. 2/10" The map size is the exact same as the others i.e.500x500 (not including the faction choice area). The radar is only down for ten seconds once you destroy a Life Form Plant or down if you attack the Mothership too early. The latter is a punishment and the former does not make navigating impossible. Again, thank you for your detailed feedback, it's the exact kind of feedback I like. I'm currently working on the ZOCOM challenge but I don't know when that will be out.

  • @SoldierOfFate
    @SoldierOfFate 10 หลายเดือนก่อน

    "Genocide is not our cause" and then the beat dropping at the 2:00 mark really generates the feeling of fighting for a rapidly dying future.

  • @DESolatorTrooperKW
    @DESolatorTrooperKW 11 หลายเดือนก่อน

    it looks interesting, but the appearance of these maps... the scrin map looks especially terrible...

    • @reddeadsmeg4379
      @reddeadsmeg4379 11 หลายเดือนก่อน

      In what way?

    • @DESolatorTrooperKW
      @DESolatorTrooperKW 11 หลายเดือนก่อน

      the appearance of the textures is simply terrible. One texture for the entire map (I’m exaggerating a little, but I think the idea is clear)@@reddeadsmeg4379

    • @reddeadsmeg4379
      @reddeadsmeg4379 11 หลายเดือนก่อน

      @@DESolatorTrooperKWI disagree. The only one I can see your point with is the Nod challenge, which is done by design because it is a large, mostly open desert. Besides, the teasers only show a small portion of each map, so you don't get to see the various textures unless you play the challenges, especially the Nod Challenge.

    • @DESolatorTrooperKW
      @DESolatorTrooperKW 11 หลายเดือนก่อน

      I saw the challenge scin and ST and immediately noticed the monotonous texture on a huge area of ​​the terrain@@reddeadsmeg4379

    • @reddeadsmeg4379
      @reddeadsmeg4379 11 หลายเดือนก่อน

      @@DESolatorTrooperKW There's at least 3 different textures blending in any given area on any map the camera is on, big or small. Hardly monotonous. Any more, particularly distinctively colourful textures, wouldn't have blended well and looked overdone and jarring. Clearly you and I have our own tastes, but I'm happy with how these maps have turned out.

  • @jeusmarcomascarina4102
    @jeusmarcomascarina4102 11 หลายเดือนก่อน

    There is more to come well comeback creator!

  • @jeusmarcomascarina4102
    @jeusmarcomascarina4102 11 หลายเดือนก่อน

    That is banger!

  • @МичилАндреев-е6б
    @МичилАндреев-е6б ปีที่แล้ว

    Как открыть и менять миссии из кампании? Tiberium, red alert, generals

  • @brick343X
    @brick343X ปีที่แล้ว

    Any chance you could make an install video? Like how to set it up on a modern version of windows and such?

  • @Кто-тоНескажу-л4ю
    @Кто-тоНескажу-л4ю ปีที่แล้ว

    Please learn how to use waypoints!!!

  • @shanonsnyder9450
    @shanonsnyder9450 ปีที่แล้ว

    Really made GDI look like genocidal assholes here. I love it.

  • @joeyoung9596
    @joeyoung9596 ปีที่แล้ว

    Most of the World Builder versions like RA3 and Generals are pretty much identical right?

    • @reddeadsmeg4379
      @reddeadsmeg4379 ปีที่แล้ว

      I can't speak about RA3's version as I've never used it, but the differences between Generals and C&C3 version are more apparent the more you work with them

    • @joeyoung9596
      @joeyoung9596 ปีที่แล้ว

      @@reddeadsmeg4379 Sure thing, I'm still new to this. i used to make maps for Warcraft 3 & StarCraft and I've always wanted to try C&C's WB since i was a teenager in 2010. Plus as a car graphic designer myself, i've always loved seeing the details in video games and how people design maps. :)

  • @KylePhantomK94
    @KylePhantomK94 ปีที่แล้ว

    I would love to learn how to make missions for Zero Hour or for it's mods like ShockWave or Rise of the Reds. I'm a casual player who likes singleplayer missions and it would be helpful for me. My biggest weakness is learning to how make good terrain.

  • @TheOnlyGHOST1015
    @TheOnlyGHOST1015 ปีที่แล้ว

    Thanks for this it's been So Long since I made a map

  • @dubuyajay9964
    @dubuyajay9964 ปีที่แล้ว

    WOOD PLZ. 🪵🪓🌳🌲🌴

  • @faceless6277
    @faceless6277 ปีที่แล้ว

    next video, I would like to know how to build the Reinforcement team that come from outline the map

  • @morallygray3405
    @morallygray3405 ปีที่แล้ว

    I wish I had this vid 6 years ago.

  • @MrChaserDnB
    @MrChaserDnB ปีที่แล้ว

    Never thought it was so easy, thx!

  • @kella_4290
    @kella_4290 ปีที่แล้ว

    Nice tutorial as always! Also RDS speaking Scrin at the end of the video got me ^^

  • @tombotommy
    @tombotommy ปีที่แล้ว

    how to enable mod in world buider?