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Finlay
เข้าร่วมเมื่อ 21 พ.ย. 2021
Drone Fuel Type Comparison - Satisfactory 1.0
MechYarg's video: th-cam.com/video/QH2jF52eRwM/w-d-xo.html
Please check it out and leave a like :)
Save game: drive.proton.me/urls/VWG12AQN1W#IJoR0tij5Dan
Time stamps:
0:00 The Setup + Explanation
3:21 Liftoff
5:53 Transfer Speed Comparison
7:40 Round Trip Time Comparison
FAQ:
Q: Why are the drone ports set up in a straight line rather than perpendicular?
A: To avoid what was explained at the beginning in the video, with drones following the landscape. Setting them up like this makes sure they all take the exact same route.
The ports are ordered 1234 ⬌ 1234 to keep the distance the exact same as well.
Q: Why didn't you test ficsonium/biofuel/coal?
A: The 7 fuel types shown in the video are what drones currently accept. Ficsonium fuel rods, liquid biofuel and coal can't be used.
You can check the supported fuel types for drones (and other things like jetpack and fuel generators) by clicking the fuel icon next to the input slot in the UI.
Q: Why would I ever use the radioactive fuel rods?
A: While yes, the fuel rods are radioactive, their consumption rate is miniscule compared to the other fuel types, so they can be much more efficient in terms of fuel used per trip.
Please check it out and leave a like :)
Save game: drive.proton.me/urls/VWG12AQN1W#IJoR0tij5Dan
Time stamps:
0:00 The Setup + Explanation
3:21 Liftoff
5:53 Transfer Speed Comparison
7:40 Round Trip Time Comparison
FAQ:
Q: Why are the drone ports set up in a straight line rather than perpendicular?
A: To avoid what was explained at the beginning in the video, with drones following the landscape. Setting them up like this makes sure they all take the exact same route.
The ports are ordered 1234 ⬌ 1234 to keep the distance the exact same as well.
Q: Why didn't you test ficsonium/biofuel/coal?
A: The 7 fuel types shown in the video are what drones currently accept. Ficsonium fuel rods, liquid biofuel and coal can't be used.
You can check the supported fuel types for drones (and other things like jetpack and fuel generators) by clicking the fuel icon next to the input slot in the UI.
Q: Why would I ever use the radioactive fuel rods?
A: While yes, the fuel rods are radioactive, their consumption rate is miniscule compared to the other fuel types, so they can be much more efficient in terms of fuel used per trip.
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Hey thanks for doing this comparison @Finlay! Are you able to tell me the exact port to port distance for this test? I'm doing some calculations around this and that would be useful to know. Also, would you consider doing a follow-up video which shows the stats after a number of runs? The figures seem to settle after a while and they can differ as compared to just a single run.
@@10Sambo01 Hi! Thanks for the comment! I still have the save, so I can definitely go and measure the distance. Perhaps I can even upload the save game and share it here. What specific distance are you interested in? Front edge to front edge of ports with the same fuel? Sadly, I don't have the time nowadays to let it run for a while, but perhaps the save file will let you allow to do that.
@DragonFinlay yeah, just the port to port distance basically. Geting hold of the save would be awesome!
@@10Sambo01 So! The distance is exactly 733 foundations, or 5864 meters. I added a download link for the save file to the description :)
Thank you@@DragonFinlay
@@10Sambo01 Feel free to share your findings here. Or will you make a video?
If I understand correctly, If I am already making Rocket Fuel its a little cheaper aluminum-wise to just package some of that rather than build a whole battery production chain. It might be better Sulfur wise to make batteries if I'm getting power elsewhere but right now I am already building huge Rocket Fuel productions for power so I might as well bottle some of that up to start using Drones
Without checking the numbers, yeah, I would say so!
Great vid, I was really happy when I heard that drones can use more than just batteries. Opens up a lot of doors and I love me some turbo fuel in my jetpack so I'll probably settle for that for now. Would've been funny to see packaged Biofuel in this experiment, it probably would make regular fuel look not too bad by comparison lol.
@@dmgdmgdmg2122 I think it makes sense since you unlock liquid biofuel very early in the game, but drones only in tier 8. By that point, pretty much everyone has some kind of fuel generator setup, so you can jump right into drones.
Thanks for this video. I am actually building a plastic factory and my first done port of this play through from the spire beach area that you are testing from. I plan to use Turbo Fuel for the first setup, and this was helpful.
@@princemarkied8071 Sounds good! Hope you'll have fun setting it all up! They recently fixed an annoying bug with duplicate drone port names, so now everything should work as intended.
I was today years old when I found out drones can use nuclear fuel.
so its a race ya want ...then that is what you get ...my head made a hole anime of a drone race now lol
I haven't used drones before but I'd like to give them a go in my current playthrough. What's the go with the maximum transfer rate? How does the fuel type affect this? I figured it would be determined by the belts in and out of the drone port like a truck station?
@@Danbotics Drones have comparatively low throughput, meaning they don't have a lot of storage (9 stacks of items). To make up for that, they are by far the fastest transport vehicles, so they are more efficient the further they travel. The maximum transfer rate helps you predict how many stacks this drone is transporting with the given fuel type and distance. The fuel only has to be supplied in the given amount - usually you would just produce enough of the fuel to supply several drone ports (e.g. 300 rocket fuel per min) and distribute that accross the other drone ports. You can see that the rocket fuel drone only needs close to 2 fuel/min, so I could supply 150 drones flying across the map, which should be plenty enough. Of course you still need to produce enough items/min to make full use of the drone (in case of the example with rocket fuel here 2.04 stacks/min), but with larger factories, it's usually not a problem. Let me know if you'd like more info!
Flying with the drones looked really fun, also, very useful. I'm glad we have option of using expensive fuel for fast drone, and and just have option of using ordinary fuel. -sincerely Uel
i know what ill be doing with plutonium rods this play through ! thanks
turns out batteries are the ideal option overall, both fairly simple to manufacture and keeps the drones at good speed plutonium is quite a waste to be used as any vehicle fuel, I get it that it's one way to get rid of nuclear waste but you'd be better off either sinking it or making more power with it ionized should only be used for jetpacks honestly and fuel is simply the cheapest option available if speed doesn't matter at all
@@FreakinMagic I personally stick with rocket fuel, there are a few placed on the map to easily get all the resources, and you can use the byproducts for lots of other things like plastic, rubber, fabric, black/smokeless powder
can drones run on packaged crude oil or biofuel?
@@pirwzy Nope
I also noticed the usage of rocket fuel is less than bateries. And they have the same speed. And I think rocket fuel is generally easier to produce in large quantities than baterries
How about the acceleration ? Try lower distances like ascend ing and travelling through a factory.
Yeah, the distance definitely plays a huge factor for their efficiency (due to landing/liftoff taking so long), but in the end, the ranking would be the same.
It’s kind of breaking my brain that different fuels not only burn at different rates, but also cause vehicles to move at different speeds. Feels like too many variables.
Here are the times of travel and the number of each item it takes per trip (with the amount of time it takes for one item to be consumed (so the longer it takes the better)) - Ionized Fuel : 4:08 for 6.02 units (that’s ~41 sec/unit) - Plutonium Fuel Rod : 4:08 for 0.04 unit (that’s ~103 min/unit) - Uranium Fuel Rod : 4:22 for 0.08 unit (that’s ~54.5 min/unit) - Batteries : 4:49 for 9.71 units (that’s ~30 sec/unit) - Rocket Fuel : 4:50 for 8.29 units (that’s ~35 sec/unit) - Turbo Fuel : 5:33 for 30 units (that’s ~11 sec/unit) - Fuel : 6:14 for 79 units (that’s ~4.7 sec/unit)
Hey man, great video but you missed biofuel
@@yoorboo You can't fuel drones with biofuel :)
@@DragonFinlay sorry, didn't know, thx xD
This is a great video with a well thought out and run experiment. Thank you for taking the time to make this. One consideration in my mind is that the nuclear powered drones don't create any waste, so could be used to burn plutonium fuel rods to close the nuclear loop (depending on how many drones you have) without needing to create ficsonium.
@@robbgosset674 That is a very good point, I did not think far enough for that. Very interesting!
Thank you. Looks like i'm going to skip nuclear for my gameplay. Or at least would try it on endgame.
for some reason the "Hi, I'm Finlay" introduction reminded me of direwolf20's intro
Good video. Would have been cool to see fuel consumed per trip by each drone instead of just fuel though! Would help for a calculation/cost of 1 uranium drine vs 2 fuel drones for example.
@@nangz Check the last third of the video, in the drone port UI you can see the fuel consumption per trip, as well as per minute. I assume that's what you meant?
with the fuels that use less than 1 whole per trip, do they just never take more fuel after the first unit?
@@HairyStuntWaffle My assumption is that the game keeps track of the percentage that one fuel unit has been used up, and reduces it by one when that percentage reaches zero.
Pretty nice comparison, simple and I liked that you reversed the drone ports at the end.
The Geiger counter went nuts... 😂
@@ecogent It diiid! Is it worrying that I like it? :D
Very good setup. I like the data. =)
Why not tested BioFuel?
Drones can't use biofuel, the video shows all 7 fuel types drones accept. Check the video description :)
Real good. Thanks
Videos like this makes me lament that there isn't really a downside to just making really long belts everywhere. The fun demands using all the alternatives, but to optimization addict in me demands belts, haha. Great comparison, by the way! Very clean and informative.
@@AurallWow I faced the same dilemma, but I already loathe having to route one belt through half of the map, so I quickly decided I'll go with the fun alternatives :D
yeah for most people there isn't a downside. but for the players with lower end machines or those who build mega factories, you can start to run into physical game engine limitations that make long belts detrimental to use. i think Bitz and Xclipse both had series they had to put on the backburner because they ran into unity object limit in their worlds. while there have been optimizations since then, the unity limit still exists. Edit: erm, i mean the object limit of the unreal engine, not unity.
I encountered this during my first play through. I WANTED to use a truck to transport coal around from a vein that felt a little too far for a conveyor, a little too close for a train. But it ended up just being annoying, due to the fact it took fuel mostly. But also due to the awkward space requirements. I ended up just replacing it with a long conveyor.
@@cranberrysauce61 Did you mean Unreal? Since that's what Satisfactory runs on.
@@DragonFinlay ... yeah. i been playing a quite a bit of Unity games the past week. so that got stuck in my mind lol.
another thing to compare, due to the drone fueled by regular packaged fuel requiring so long to take off what is the difference at 1/4 this test distance?
I would assume it's just less of a difference, the fuel drone only took like a second longer than the others.
Very scientific approach, sound experiment. Thanks for this!
That was very helpful!
does ficsonium not work on drones?
@@darkloaf1033 Currently it doesn't, maybe in the future!
@@DragonFinlay damn that sucks :(
Time stamps: 0:00 The Setup + Explanation 3:21 Liftoff 5:53 Transfer Speed Comparison 7:40 Round Trip Time Comparison FAQ: Q: Why are the drone ports set up in a straight line rather than perpendicular? A: To avoid what was explained at the beginning in the video, with drones following the landscape. Setting them up like this makes sure they all take the exact same route. The ports are ordered 1234 <--> 1234 to keep the distance the exact same as well. Q: Can drones run on other fuel types? A: These 7 fuel types are all drones can run on currently. Liquid biofuel, any coal, and Ficsonium fuel rods are not supported. You can check the supported fuel types for drones (and other things) by clicking the fuel icon next to the input slot in the UI. Q: Why would I ever use the radioactive fuel rods? A: While yes, the fuel rods are radioactive, their consumption rate is miniscule compared to the other fuel types, so they can be much more efficient in terms of fuel used per trip. (I can't pin this comment because TH-cam considers it an "advanced feature" that needs ID or facial verification - no thanks?)
Thank you, excellent video. This was a really great change for 1.0 and gives you so many more choices in factory designs and focus.
So what I got out of this is that Ionized fuel is awesome, but Plutonium Fuel Rods can fuel things forever so long as they're being made and not causing radiation. I'd use those for like Nuclear and whatever since moving Uranium around isn't as easy by train.
I honestly had no idea you could use anything different from batteries, I always just produced a ton of batteries and had drones deliver batteries everywhere to all my drones, I just always just assumed they were electric drones, I wish I knew about using burnable fuel ages ago
@@fhdang8978 Don't worry, you are not wrong! Pre-1.0 drones only supported batteries, so you weren't dreaming :) Only 1.0 brought support for other fuel types, and that's why this video was made.
@@DragonFinlay AH okay thanks, good comparison on the drone fuel types, definitely thinking about changing setups around now knowing I can use the other types in drones 👍
can't ficsonium fuel rods be used as a fuel ?
@@nexyr_ Nope! Maybe in the future, who knows!
soo theres a lot of extra talking that has nothing to do with the actual video taking up the time so you can hit the 10 minute mark... get to the point stop wasting my time...
@@Chumbucket187 I get it, not everyone's interested in the details, but I wanted to avoid misunderstandings or questions about why I did this or that. Even though I explained most of the stuff, there's still lots of people having questions, so there's that :)
@@Chumbucket187 Also, I couldn't care less about how long the video is and whether I hit 10min or not. I'm not trying to attract viewers, I'm not trying to grow a channel, I'm literally just putting my insights out there and explaining the experiment and why I did things the way I did them.
@@DragonFinlay with that attitude i wont be viewing any more of your videos. better get a real job...
This video was recommended to me at the exact right time, because I just finished my Ionized Fuel Plant for all my Drone needs. Good to see the estimated fuel consumption, since I couldn't find ANY info about it. Also makes me realize that my 520 packaged ionized fuel per minute are basically all I could ever need (hopefully) :D
Why is TH-cam suddenly suggesting another dragon to me
@@KouenTenshi Oh? I assume you're interested in Satisfactory as well though, it's not just the dragon? That would be crazy :D
Great setup and video, thank you! It's also good to see my gut decision for rocket-fuel-fueled-drones validated. Consumption numbers were also very interesting to see. Thanks again!
Very cool test, this is a very significant difference! Nuclear fuel is a bit nasty i think. So, if you don't want to go for batteries, rocket fuel probably ist the fuel of choice. easy to produce and fast.
Interesting. Thank you.
Thanks for the complete absence of nonsense in this video
@@Nallenbot It's the magic of not trying to grow bigger, I literally just wanted to get this video out :)
very nice. getting close to drones in my playthrough, and i've been wondering about the speed differences myself. personally, i feel like even if the radioactive fuels are much faster, it's probably not worth dealing with the radiation, but that's just my take. for a "more perfect" scientific test, having all of them placed side-by-side would be ideal, though with matched rows at either end, i don't think it would actually make any difference.
@@tzxazrael I might've not explained it well enough in the video, but the reason why I lined them up like this is to avoid differences in landscape. If you place them side by side, the leftmost drone e.g. might fly through a valley or over a mountain that the rightmost drone can avoid, which saves time. In order to make it equal, the ports are placed in the opposite order on the other side, so the first drone has to fly to the last port etc. So I think this should be "more perfect" :)
@@DragonFinlay the line vs side-by-side i get your reasoning. i wonder if there's really enough variation in the terrain being crossed that it would make a difference, but whatever. when you say "opposite order" that makes me think 1234 <--> 4321 ... which would give drone 4 an advantage over drone 1 because drone 4 doesn't have to fly over the other ports on each pass. i'm assuming you meant 1234 <--> 1234 ...? and are just having trouble explaining it
@@tzxazrael Yeah, if you watch the original video by MechYarg (linked in the description), the terrain caused a big issue, though for them it affected the liftoff and landing of the drones. I just wanted to avoid that as much as possible, even though it probably doesn't make a huge difference. And yes, the setup is 1234 <-> 1234
Fascinating. I didn't know fuel affected speed, I thought it was just the burn rate. Thanks for doing this, and love your avatar!
@@serverdingo Thank you, likewise! <3
The developers mentioned it did affect speed, I was waiting for a video to come out or something so then I wasn't struggling.
Speed and consumption is already listed on the wiki since release.
@@Gazer75 True, but not the specific round trip times, stacks/min etc. since they depend on the distance. I wanted to get a feel for this by doing this test, and to have a visual comparison :)
great video, just started using drones so this is very nice to know!
great comparison! thank you
thank you for making this video
I recently discovered that all my drones should be using plutonium fuel, and it doesn't really cause radiation. Never using any other type of drone fuel again.