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naシ!
Singapore
เข้าร่วมเมื่อ 23 ก.ค. 2016
some dumbass
extremely mediocre FG player and stinky grappler main
(pirated) Premiere Pro and After Effects to edit
extremely mediocre FG player and stinky grappler main
(pirated) Premiere Pro and After Effects to edit
Quick Slayer Dash Kara guide
quick guide on Slayer's dash kara cancels
#GGST_SL
#GGST
#Slayer
#fgc
#GGST_SL
#GGST
#Slayer
#fgc
มุมมอง: 6 418
วีดีโอ
GUILTY GEAR -STRIVE- Season Pass 3 Playable Character #5 [Golira] Trailer
มุมมอง 10K4 หลายเดือนก่อน
■Official website: www.guiltygear.com/ggst/en/ GUILTY GEAR : the next entry to the series ■GUILTY GEAR Official X GUILTYGEAR_PR ■The fate of the universe will be determined... The story of Guilty Gear, spanning over 25 years, will finally come to a conclusion in “GUILTY GEAR -STRIVE-." The trials and tribulations of the series’ heroes and villains will finally be resolved. Discover ...
Linear only anim test
มุมมอง 12111 หลายเดือนก่อน
The arm raising part was copied from: th-cam.com/video/NTozMAiqm38/w-d-xo.html the arm lowering part was made by myself #moonanimator
Sin Kiske's Tyrant Barrel/Rave but in roblox
มุมมอง 12511 หลายเดือนก่อน
first time trying to animate something ever, im pretty pleased with the result (dont mind the cursor i forgot to uncheck capture cursor in OBS) #moonanimator #roblox #animation
Dragon Punches vs Flash Kicks
มุมมอง 336ปีที่แล้ว
short video going over the terms Dragon Punch and Flash Kick #ggst #guiltygear #guiltygearstrive #fgc #fightinggames #potemkin
small hiatus notice (exams argggg)
มุมมอง 69ปีที่แล้ว
my N and O Levels have started and don't stop until November, so nothing from me until then.
Potemkin.mp4
มุมมอง 2.1Kปีที่แล้ว
started in early august, finshed 8 september! First serious(ish) editing project, was working on this even before the 2 videos on Wild Assault I put out. Not the best but I'm pretty proud of it :) Music: 0:00 Karakuri Spirits [MEIKAI ARRANGE] - Mamoru-kun wa Norowarete Shimatta! Meikai Katsugeki Arrange Tracks 5:47 Hangar - Daemon X Machina OST #ggst #guiltygear #guiltygearstrive #potemkin #fgc
On-hit Wild Assault (Revisited) & Combos with WA
มุมมอง 814ปีที่แล้ว
Short follow-up video to my last one, since I didn't really go in depth about on-hit Wild Assault Previous Video: th-cam.com/video/tV2dCCXCzQs/w-d-xo.htmlsi=BaItXbIi0z30g2ii Music: Kinugawa Princess - Mamoru-kun wa Norowarete Shimatta! Arrange Tracks #guiltygear #ggst #guiltygearstrive #potemkin #fgc
(OUTDATED!!!!!!!!!!!)(Charged) Wild Assault and Potemkin
มุมมอง 10Kปีที่แล้ว
(OUTDATED!!!! wwa was nerfed to -3 on block, no more funny strike throw after neutral skip) Short video going over Pot's Wild Assault and the things it can do! Follow up video: th-cam.com/video/AND1KIXohHk/w-d-xo.html Music: Lost Wind [MEIKAI ARRANGE VERSION] first time ever editing a video like this :D very much inspired by Frankentank, check them out they make much better videos: @Frankentank...
Linne DP transition test
มุมมอง 58ปีที่แล้ว
i think i like it epileptics be warned #undernightinbirth #unist #uniclr
Minos Prime Feedbacker Only [no sliding except those 2 small ones at the beginning]
มุมมอง 18ปีที่แล้ว
he becomes quite trivial when you learn his attacks
THIS IS OUTDATED! wwa nerfed to -3 on block
Didn't even mention that you can kara into Last Horizon as well. Hilariously, I've found some actual use for it - when you're at ranges where you are going to want to do K mappa, your opponent might often try to throw out pre-emptive pokes to stuff the mappa, and these longer pokes can tend to be slower to recover, so you can legit use it as a whiff punish tool (of course, it's an extremely costly one to miss - but it'll make people INCREDIBLY salty when they get hit by it.)
Just wanted to comment for anyone struggling with the input, big emphasis at 0:33 for "return to neutral". If you dash before you return to neutral you'll register a super jump and airdash forward instead
do you play on hitbox?
Yeah
After doing Bloodsucking Universe you can use DjK-214p (2145~md~8p) to go to the back of the player. It's very useful because you're at a safe distance where the opponent can't throw you! I discovered this recently but this was only possible because of the creator of this video and nothing more fair than sharing this with everyone who sees this video. Thank you, naツ!
it's FORWARD DASH CANCEL GRAHHH
back kara super can let you hit the sweetspot that deals 2x damage more often, happy slaying
Is there a way to reliably use bloodsucking universe Kara on pad cause I keep trying to do it and my inputs don't register?
I don't play on pad but i reckon doing 632146~md~9H would be easier
Yeah this is working for me, doing it on pad is definitely hard but doable with practice@@NashiEXC
Sucking universe
The algorithm recommends this to me as I search for how to do this...THANK YOU!
I'm gonna have to study on this....😅
"But why" because it makes me feel even more Dandy
Based as fuck
Yep, still don't get it (I'll thug it out trust)
Dandy...
this is actually just what i see when i watch strive gameplay
Me want.
I thought he's gonna speen parry
Interestingly I found out this was actually a Street Fighter character after watching Ed's SF6 ending
0:28 the command grab hit was hype
Oh my god the leaks were true, this is a real charge input moment ong
high speedo ultimeto gorira
golira is going to the joint for ten years
It would the funniest shit ever if his moveset was only made of charge inputs
Is that the family guy vhs song as their theme? Iconic, cant believe they could afford it
Am I tripping or hasn’t this character been in the game since launch
Even the gorilla has a command grab
"Going GORRILA on someone" -Rad Chad's Axl Low to Sol Badguy.
pulling out a monke mode on someone...
This mf still can't do charge input
They should really take the charge inputs off this character so he’s easier to play
Can't wait for this
Sol Monkey King
No time to waste,I have Golira Combos to grind
Sol again? why?
I hope for gorila's sake this character doesn't have any charge imputs
0:28 Thank God they kept his signature "Kill Wife" special move
I fucking hate that they are bringing him back HE WAS SO FUCKING BROKEN IN XRD!!!!
Now I can finally have the true 5P>5P>RRC>5P>5P>5P>RRC>5P>5P>5P experience!
Can't wait for when his BANGER of a theme drops! 💯💯💯🗣🗣🗣
Didn't realize they were adding rooflemonger to the game
Couldn't even Roman Cancel to this! I bursted immediately! LOL! Clean up on aisle Lars Canyon!
Guys please don't give him ideas
this video sucks dont watch it lol
My favourite part is when he said "it's goliring time" and he goliraed all over the place
Been on a super long hiatus as a Pot main, and I have no idea what WA does, but this video helped a lot! Can’t wait to try this out alongside Heat Tackle!
The smile on my face when i realised the background music choice 5 seconds in
MAMORUKUN CURSE OST 🔛🔝❗❗❗
I always fk up the PB input / or am too slow.. cant do the hammerfall immediately after a PB either to quickly follow up.. is kara cancelling that crucial for Pot?
Kara Cancelling is basically essential for pot at higher levels of play. -His highest damage combos require Kara BMF -Kara PB allows you to hit PB where you normally couldn't. for example after you block Ram's mortobato, if you do a normal PB it will not hit, but a Kara PB will hit. -Kara Hammerfall makes it faster, basically it's recommended to use Kara HF over normal HF. it also allows for a true meaty c.S after PB though it's nearly frame perfect. -Kara Garuda lets you continue Garuda pressure. as for Hammerfalling after PB and stuff, my advice is to just keep holding back, during the entire animation of PB or HK just hold backwards, this allows you to instantly get a Hammerfall out the moment you are actionable. also remember to Always Be Charging so you can get Hammerfall out at a moment's notice (Eg. instead of 2H you input 1H) for not fucking up the PB input, there's really no way other than plain ol' practice
@@NashiEXC im pretty new to the game so i need to know/get down kara cancelling then Tyvm for that long answer
@@PirannaconIf you're playing on pad i suggest you bind the K button to a shoulder button. I have mine on RB/R1, makes kara cancelling much easier. also i forgot to mention but Hammerfall Break cancels are also important. basically it allows you to cancel Hammerfall straight into an overdrive. This is a type of kara cancel as well but the inputs are much more forgiving than the 6K kara cancels (video reference: th-cam.com/video/axNKE9Ayo7E/w-d-xo.htmlsi=xpobeHGhPBN2yWPn) for this i suggest you bind your attack buttons so that H and S are in close proximity to P. Here's my binds for reference X: P A: HS Y: S B: D RB: K
@@NashiEXC yeah im on pad/console, thanks alot!
@@NashiEXC i discovered something i didnt see anyone doing or even trying yet. When Baiken Puts her chain on Pot, she basically traps herself. Why? Let Baiken chain you, sit down and spam square / light slaps, she will be pretty much stun/anilocked and before chain ends (like after 12hits) u can mix it up with a knockup + HPB or HK at the end. Go ahead and try for yourself ^^ Im tempted to make a video of it myself, but i dont gain much from it anyway.
*You have no idea what that Hangar theme at the end did to me, man.*
pluuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh
Stay bustin.
So i got a 2 week break before my next paper, I may or may not put out a few more short videos but don't expect much as I'm still devoting most of my time to studying video was supposed to be a short but yt was bein a bitch