Nick Raptis
Nick Raptis
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  • 7 564
jiggle study 10 - counter force tweaking
The final version we are using:
var counterStepLength = moveAmount * 0.4 * counterForcePercent
let speedHi = 3218.0 + (5640.0 - 3218.0) * measurePercentLinear
let speedLo = (144.0 * 3.0) + ((276.0 * 3.0) - (144.0 * 3.0)) * measurePercentLinear
let speed = speedLo + (speedHi - speedLo) * grabDragSpeedPercent
let fractionPerStep = deltaTime / STEP_COUNTF
let moveAmount = speed * fractionPerStep
measurePercentLinear is calculated based on the size, which is an owned formula.
มุมมอง: 2

วีดีโอ

jiggle study 8 - damping factors at different speeds and durations
มุมมอง 114 ชั่วโมงที่ผ่านมา
this confirmed the findings of study 7 The final damping factor is computed as such let deltaTime_Count = (deltaTime / STEP_COUNTF) (32 times, we compute the following) let fractionalStiffnessMultiplier = powf(0.48 - 0.44 * cursorElasticPercent, deltaTime_Count)
jiggle study 7 - damping factors
มุมมอง 114 ชั่วโมงที่ผ่านมา
this one was shocking. what we found was that, for our animation, having ANY reasonable damping factor worked roughly the same.
jiggle study 6 - linear vs sine
มุมมอง 614 ชั่วโมงที่ผ่านมา
the percent uses this formula on the right p = sin(p * (pi / 2)) in the final one, we're doing a blending of cubic an linear. 60% linear, 40% cubic.
jiggle study 5 - simpler way to compute counter-force
มุมมอง 114 ชั่วโมงที่ผ่านมา
distance is only computed once. this was found to be a slightly inferior animation studies 1-5 have varying frame rates, 6-9 are comparing different parameters
jiggle study 4 - linear opposed to mixed quadratic for some weights
มุมมอง 214 ชั่วโมงที่ผ่านมา
jiggle study 4 - linear opposed to mixed quadratic for some weights
jiggle study 3 - more counter-force stuff
มุมมอง 714 ชั่วโมงที่ผ่านมา
jiggle study 3 - more counter-force stuff
jiggle study 2 - counter-forces
มุมมอง 2014 ชั่วโมงที่ผ่านมา
jiggle study 2 - counter-forces
jiggle study 1 - frame rate study a
มุมมอง 114 ชั่วโมงที่ผ่านมา
jiggle study 1 - frame rate study a
AI (Adobe Illustrator) Perspective & Shading Tactics - A Cool Abstract Shape [Increase Power]
มุมมอง 1432 หลายเดือนก่อน
I build an abstract shape in Adobe Illustrator and highlight some of the techniques that I've learned in 15 years of casually using Adobe Illustrator.I am a computer programmer, so I do very much "programmer art" - if you think analytically, but still have an artistic side, I would recommend to do something in Adobe Illustrator. The idea here is that we create a cartoon, which is shaded to POP,...
iOS18 Zoom Gallery Tutorial, Ex-Apple Engineer Shares BEST Practices. POOR TO MILLIONAIRE (1 YEAR)
มุมมอง 1.4K3 หลายเดือนก่อน
I've done all the research for you. This is as near to perfect of a zoom gallery as you can make with SwiftUI. I've tried everything for over 1 month. I've boiled all the best practices down to a short, easy, and informative tutorial. More money means more power; unlock the *POWER* by mastering SwiftUI, Swift 6, and iOS coding. Everything here works on the MAC as well!!! I promise you, this one...
Build Your First iPhone App in 20 Minutes!!! iOS17+ (Expert Coder, Industry Standard Techniques)
มุมมอง 1334 หลายเดือนก่อน
Don't waste your time with long boring tutorials that explain boring theory and don't get a fast money result. Go for the fast easy green. Those who can do; those who can't teach. Learn fast money oriented coding from seasoned industry expert. Nearly 2 million people have downloaded my apps. I've made more than $2,000,000 doing mobile development. I've worked at Apple in Silicon Valley. Now, I ...
Level Lock+
มุมมอง 125 หลายเดือนก่อน
The Level Lock takes a standard dead bolt and enhances it with modern smart home technology. Ingeniously engineered, it's a mechanical wonder with a lot of potential to circumvent issues related to home security.
Citi® Mobile Experience (2018)
มุมมอง 85 หลายเดือนก่อน
Citi® Mobile Experience (2018)
Citi® Platinum Select Card
มุมมอง 115 หลายเดือนก่อน
Citi® Platinum Select Card
Bank of America - Erica
มุมมอง 1675 หลายเดือนก่อน
Bank of America - Erica
OptimizeRX Fast Fire Mobile Capabilities Demo
มุมมอง 256 หลายเดือนก่อน
OptimizeRX Fast Fire Mobile Capabilities Demo
2014 Maserati Ghibli App Video Sample
มุมมอง 246 หลายเดือนก่อน
2014 Maserati Ghibli App Video Sample
2013 SRT App Intro
มุมมอง 136 หลายเดือนก่อน
2013 SRT App Intro
iPad Demo (Union AdWorks) 2010-2012 Era
มุมมอง 236 หลายเดือนก่อน
iPad Demo (Union AdWorks) 2010-2012 Era
Earth Project Demo (Stereoscopic 3D Custom Metal Pipeline) (60+ States) iOS, Metal, Shaders, simd
มุมมอง 166 หลายเดือนก่อน
Earth Project Demo (Stereoscopic 3D Custom Metal Pipeline) (60 States) iOS, Metal, Shaders, simd
My 3rd Day of Kotlin Coding!!!
มุมมอง 356 หลายเดือนก่อน
My 3rd Day of Kotlin Coding!!!
My 1st Day of Kotlin Coding!!!
มุมมอง 6586 หลายเดือนก่อน
My 1st Day of Kotlin Coding!!!
Jiggle 3 - More Stuff - 2024, iOS Development (Metal, + Custom Shader, + Combine Framework)
มุมมอง 587 หลายเดือนก่อน
Jiggle 3 - More Stuff - 2024, iOS Development (Metal, Custom Shader, Combine Framework)
Jiggle 3 - Beta Sneak Peek - Long Way From Home
มุมมอง 887 หลายเดือนก่อน
Jiggle 3 - Beta Sneak Peek - Long Way From Home
SwiftUI Search Bar Tutorial. iOS, CoreData, SearchBar, NSPredicate, Markdown, AttributedString, JSON
มุมมอง 2642 ปีที่แล้ว
SwiftUI Search Bar Tutorial. iOS, CoreData, SearchBar, NSPredicate, Markdown, AttributedString, JSON
iOS SwiftUI Networking With Async/Await, TaskGroup, Restful Client. JSON Decoding
มุมมอง 3082 ปีที่แล้ว
iOS SwiftUI Networking With Async/Await, TaskGroup, Restful Client. JSON Decoding
Tutorial ~~ SwiftUI + MVVM + Navigation ~~ Data-Driven With Proper Cleanup
มุมมอง 8572 ปีที่แล้ว
Tutorial SwiftUI MVVM Navigation Data-Driven With Proper Cleanup
(4 of 4) iOS SwiftUI Thumb Grid (Lightning Speed, Prefetch, Prioritized Download, Pull-Refresh)
มุมมอง 482 ปีที่แล้ว
(4 of 4) iOS SwiftUI Thumb Grid (Lightning Speed, Prefetch, Prioritized Download, Pull-Refresh)
(2 of 4) iOS SwiftUI Thumb Grid (Lightning Speed, Prefetch, Prioritized Download, Pull-Refresh)
มุมมอง 402 ปีที่แล้ว
(2 of 4) iOS SwiftUI Thumb Grid (Lightning Speed, Prefetch, Prioritized Download, Pull-Refresh)

ความคิดเห็น

  • @r3jon851
    @r3jon851 5 วันที่ผ่านมา

    what the f is this

    • @nickraptis3375
      @nickraptis3375 4 วันที่ผ่านมา

      It’s a study of jiggling motions. This isolates one parameter, which is “sine factor” and compares 3 otherwise equal jiggles. The idea is compare several so we can see and verify best of the compared. In this case, sine factor was found not to play a meaningful role in sculpting the motion. I may compile all the learnings of this 2 month study into a 15 minute tutorial “building a customizable jiggle/wiggle effect” With only one center of mass, there is one clear procedure that inarguably produces the very best jiggle. I have leaned on AI, other scientists, as well as secondary science to determine the exact correct formula. It’s only useful for coders, code bosses, devs, and dev bosses. Indy people love to get their hands on this technology for use in laboratory or personal pet projects.

  • @ja1zen
    @ja1zen 2 หลายเดือนก่อน

    We need a basic coding guide for beginners

  • @elliot5124
    @elliot5124 3 หลายเดือนก่อน

    Hi, nice video, can i reach you somehow? maybe instagram, what's up or something i have a question, thanks - Jakub :))

    • @nickraptis3375
      @nickraptis3375 3 หลายเดือนก่อน

      Nope, take it as it is. You can send an e-mail to nraptis@gmail.com, but I have no time to discuss this. I've already researched it all, there's nothing else to discuss.

  • @nooo.j8642
    @nooo.j8642 5 หลายเดือนก่อน

    When is going to release?

  • @zeleneokno6691
    @zeleneokno6691 6 หลายเดือนก่อน

    12 hour video? year 2012 is back?

  • @1CT1
    @1CT1 6 หลายเดือนก่อน

    Hey I recently found your app jiggle. Do you happen to have an approximate release date for jiggle 3? Also will this only be avaliable on IOS, or will it also be available on PC? Keep up the great work, can't wait to see more in the future.

    • @nickraptis3375
      @nickraptis3375 6 หลายเดือนก่อน

      It's going to be more than 1 year... I am not sure the exact timeline. The first release will only be for iOS, which includes Mac (Apple App Store) as well. Sorry this is so far away and I appreciate your interest in the app.

  • @arpit693
    @arpit693 6 หลายเดือนก่อน

    heyy I'm from India and i also wanna learn kotlin for Android development

    • @nickraptis3375
      @nickraptis3375 6 หลายเดือนก่อน

      Amazing bro! What do you think of it? What's your least favorite bit?

  • @prachishukla8723
    @prachishukla8723 6 หลายเดือนก่อน

    I need my help money

  • @prachishukla8723
    @prachishukla8723 6 หลายเดือนก่อน

    Hlo

  • @trile2799
    @trile2799 7 หลายเดือนก่อน

    Nick. I am supper happy to see you online. Love your new video!

  • @pariveshsharma
    @pariveshsharma ปีที่แล้ว

    Hi @Nick I am new to MVVM navigation flow. Your example is very complicated. I wonder why it is so difficult on your video like why we have to manually dismiss and deallocate by making nil to the child view when coming out of it. Also, I have a question. I see flow is A to B, B to C. For that each child has property that holds the parent's view model and parent's model. What if D can also go to B and C?

  • @parsazf6409
    @parsazf6409 2 ปีที่แล้ว

    Very useful 👌

  • @zionshokoya9953
    @zionshokoya9953 4 ปีที่แล้ว

    Marquee tool won't let me fill in the bubbles

    • @nickraptis3375
      @nickraptis3375 4 ปีที่แล้ว

      Shift + F5 or (FILL). You can search fill in help if you can't find it.

  • @finessegodgaming4349
    @finessegodgaming4349 4 ปีที่แล้ว

    The marquese tool won't let me make multiple circles

    • @hasnihasni2995
      @hasnihasni2995 4 ปีที่แล้ว

      I have the problem , do you have the solution?

    • @nickraptis3375
      @nickraptis3375 4 ปีที่แล้ว

      Hold shift while you add them