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𝐁𝐞𝐫𝐬𝐞𝐫𝐤 𝐃𝐨𝐨𝐦𝐞𝐫
Mexico
เข้าร่วมเมื่อ 8 ม.ค. 2008
Knee Deep in Doom Modding, Classic FPS and sometimes other Games.
I make Graphical Enhancements to Classic Games such as Doom and its derivated mods and Mapsets in the Fancy SourcePorts: GZDOOM (and Zandronum to an extent).
My projects are Mostly Neural Upscaling for Sprites and Textures, and some brightmaps for custom mapsets, as well minor modifications to existing projects, plus the usage of Customized Shaders.
My Gameplays are about mods MANY Mods and without commentary, and the files I use to play are in the Description of the videos.
Take a Seat and Enjoy the Rip and Tear in my gameplays.
Support on me on Kofi if you dont like using TH-cam methods.
ko-fi.com/berserkdoomer
I make Graphical Enhancements to Classic Games such as Doom and its derivated mods and Mapsets in the Fancy SourcePorts: GZDOOM (and Zandronum to an extent).
My projects are Mostly Neural Upscaling for Sprites and Textures, and some brightmaps for custom mapsets, as well minor modifications to existing projects, plus the usage of Customized Shaders.
My Gameplays are about mods MANY Mods and without commentary, and the files I use to play are in the Description of the videos.
Take a Seat and Enjoy the Rip and Tear in my gameplays.
Support on me on Kofi if you dont like using TH-cam methods.
ko-fi.com/berserkdoomer
Operation Apollyon - Upscaled Weapons
Finally done.
This mod is compatible with Zandronum (only weapons)
the rest of the Addons are for GZDOOM.
-------------------------------------------------------------------------------------------------------------
Operation Apollyon:
www.doomworld.com/forum/topic/146356-operation-apollyon/
Upscale:
mega.nz/folder/JtQB3TiC#94jZ6QYC8rOFIymNh3GtJw
Project Malice:
github.com/TheBlueSavior/Project-Malice
Hitmarkers
forum.zdoom.org/viewtopic.php?t=60356
Aubrey Hodges Jukebox:
www.doomworld.com/forum/topic/144117-aubrey-hodges-jukebox/
Join this channel to get access to perks:
th-cam.com/channels/n56iCD9BFGnDuEtbDRuBbQ.htmljoin
Benefits Include Upscale Projects and Custom Gameplays.
I am in need to upgrade my computer, if you can help me, I can improve
the quality of my videos even further.
If you think you can help me you can do it here:
ko-fi.com/berserkdoomer
This mod is compatible with Zandronum (only weapons)
the rest of the Addons are for GZDOOM.
-------------------------------------------------------------------------------------------------------------
Operation Apollyon:
www.doomworld.com/forum/topic/146356-operation-apollyon/
Upscale:
mega.nz/folder/JtQB3TiC#94jZ6QYC8rOFIymNh3GtJw
Project Malice:
github.com/TheBlueSavior/Project-Malice
Hitmarkers
forum.zdoom.org/viewtopic.php?t=60356
Aubrey Hodges Jukebox:
www.doomworld.com/forum/topic/144117-aubrey-hodges-jukebox/
Join this channel to get access to perks:
th-cam.com/channels/n56iCD9BFGnDuEtbDRuBbQ.htmljoin
Benefits Include Upscale Projects and Custom Gameplays.
I am in need to upgrade my computer, if you can help me, I can improve
the quality of my videos even further.
If you think you can help me you can do it here:
ko-fi.com/berserkdoomer
มุมมอง: 1 265
วีดีโอ
Doom: Early Mass MAP05: Guncaster
มุมมอง 6074 ชั่วโมงที่ผ่านมา
Final Map of this set. No longer a Challenge since Cygnis gets to OP at this point. Early Mass www.doomworld.com/forum/topic/136813-early-mass-5-spooky-and-challenging-boom-maps/ Guncaster forum.zdoom.org/viewtopic.php?t=37066 Guncaster Upscale mega.nz/file/YsJHSSQY#881mEkZEx_FNj15Yl1x1tLJ-iQaqR-x6IJsxvl9wADQ ACES Tonemap (Enhanced Vanilla Project Shader by MutanT) cdn.discordapp.com/attachment...
MacroChasm - Doom 64 Unseen Evil
มุมมอง 95616 ชั่วโมงที่ผ่านมา
A short map by Morgan J. Sheridan quite straightforward, used Doom 64 UE and it got transformed into the D64 Assets. Map here: www.doomworld.com/forum/topic/149151-macrochasm/ Doom 64: Unseen Evil www.doomworld.com/forum/topic/134891-v10-10102024-doom-64-unseen-evil-prepare-yourself-for-evils-unseen/ Of course I did a Basic Upscale for It you can get it here: mega.nz/folder/9gQE3T6R#JV_JHzsKGaQ...
DOOM: Tunnel of Terror - Project Brutality
มุมมอง 1.3K19 ชั่วโมงที่ผ่านมา
Tunnel of Terror: www.doomworld.com/forum/topic/149094-limit-removing-single-black-tunnel-of-terror/ Project Brutality Staging New Build: github.com/pa1nki113r/Project_Brutality/tree/PB_Staging My custom extra Blood Build Staging Version(Standalone): mega.nz/file/k8hSQTRS#8CZ4fQ4MJCkG2llvy8i5E8E0xTSbOpKTPOnRlBQ7c1g You can pick either of the 2 links above. Random Music Pack mega.nz/file/t8wEECr...
Doom: Spooky Map, Berserk BlackOut
มุมมอง 935วันที่ผ่านมา
As the name implies, you must get through the dark facility with your fists as initial weapon. Its all Dark with lots of Dynamic lights, pretty good looking with PBR Materials. www.doomworld.com/forum/topic/149099-spooky-map/ Extra Addons: PBR Materials (use the 2 files in that same order) mega.nz/folder/ZhQkzQiB#4rMbQteUxKnZXTwl0eeaNA ACES Tonemap mega.nz/file/o14WFQIK#oLViriy-a74XVTAGShmqwx71...
Lost in Darkness Neural Pack Update
มุมมอง 2.2Kวันที่ผ่านมา
Made it before Halloween, enjoy! This mod can be quite difficult, so be sure to learn everything about it if this style is of your preference. Lost in Darkness www.doomworld.com/forum/topic/131698-lost-in-darkness-219/ Neural Pack: mega.nz/folder/NgBnzJ4B#bOxU1mz6XX2AGwEqWBmvSQ Join this channel to get access to perks: th-cam.com/channels/n56iCD9BFGnDuEtbDRuBbQ.htmljoin Benefits Include Upscale...
Halloween Map: Mauve Nightfall (Final Doomer)
มุมมอง 912วันที่ผ่านมา
A Loosely Halloween themed map by UmiLobJoc the Monsters placement gives a nice challenge that might get you on the first time you play it but its very VERY Dark, so be sure to not use ACES Tonemap in this map unless you want extra challenge for not seeing well. www.doomworld.com/forum/topic/148966-mauve-nightfall-single-map-wad/ Final Doomer forum.zdoom.org/viewtopic.php?t=55061 Upscale mega.n...
Doom: Early Mass (Spooky Maps) - Guncaster 3.888 (Slaughter Maps)
มุมมอง 1.9K14 วันที่ผ่านมา
A set of 5 maps (for some reason I typed 10 in the video) with a Spooky Theme, and quite hard! www.doomworld.com/forum/topic/136813-early-mass-5-spooky-and-challenging-boom-maps/ 5th map is mystery to me yet, but I am guessing it will be heavy too. Guncaster forum.zdoom.org/viewtopic.php?t=37066 Guncaster Upscale mega.nz/file/YsJHSSQY#881mEkZEx_FNj15Yl1x1tLJ-iQaqR-x6IJsxvl9wADQ ACES Tonemap (En...
Doom: Traffic Jam - Brutal Doom v22
มุมมอง 1.4K21 วันที่ผ่านมา
Traffic Jam: www.doomworld.com/forum/topic/148339-traffic-jam-single-map/ ♫Dream, Dream Eternal♫ from D64D2 Cover by @DAR-Davester2296 th-cam.com/video/vEl5rbsTxp0/w-d-xo.html Brutal Doom v22 www.moddb.com/mods/brutal-doom/downloads/brutal-doom-v22-beta-test-3 Brutal Doom v22 Test Upscale (weapons) Load after Brutal Doom v22 Test 4 mega.nz/file/9owVCIwb#VIJ-8hSsMwcXVIOxQ32r4HNIFSQgo6rgMSHHZdNse...
Doom Delta Upscale (Weapons Only)
มุมมอง 2.1K21 วันที่ผ่านมา
And its done! Also by Dr.Pyspy (Doom 64: Unseen Evil Author) This mod tries to bring the mechanics and content from the earlier versions of Doom before the Commercial Release. Enjoy! Doom Delta www.moddb.com/mods/doom-delta Upscale mega.nz/folder/d8ZB1CLQ#6dxXk21WtJhPWHeCnU5mhw Join this channel to get access to perks: th-cam.com/channels/n56iCD9BFGnDuEtbDRuBbQ.htmljoin Benefits Include Upscale...
Doom 64: Unseen Evil (Part 3) Finale
มุมมอง 5K21 วันที่ผ่านมา
Finally! Managed to beat this awesome mod, the final map was an unexpected kind of fight against the Icon of Sin, pretty cool nonetheless. Note: I hate the Chasm, its exasperating, I stopped searching for Secrets since I wanted to see the final battle already, sorry if you were expecting a 100% Secrets run, my recollection of all them is a bit off. CyberDemon vs SpiderMasterMind 46:39 Icon of S...
Doom 64 Unseen Evil Walkthrough (Doom II Campaign) Part 2
มุมมอง 3.2K28 วันที่ผ่านมา
how could I stop? Nope, this mod has a lot to offer and the Secret maps have a rather intriguing crossover, as there are no Wolfenstein related enemies. Doom 64: Unseen Evil www.doomworld.com/forum/topic/134891-v10-10102024-doom-64-unseen-evil-prepare-yourself-for-evils-unseen/ Updated Upscale, with enemies too you can get it here: mega.nz/folder/9gQE3T6R#JV_JHzsKGaQ0W5R4fgz5gQ Join this channe...
Doom 64 Unseen Evil (Doom II Campaign D64 style)
มุมมอง 29K28 วันที่ผ่านมา
Brand new mod by DrPyspy that Aims to convert all the Levels of the Classic Doom Games (Doom and Doom II) with the Atmosphere of Doom 64, but what exactly does the mod do? Well, in short you get all the Weapons from the original game with some classic touch ups to some animations, and even unused content gets used here theres a lot to be seen in this mod, I recommend it if youre a fan of Doom 6...
Doom: Hell Gate Revamped - Project Brutality
มุมมอง 2.3Kหลายเดือนก่อน
Sign of Evil Cover th-cam.com/video/D2xPA-nZF80/w-d-xo.htmlsi=pslK53md6qIdVC23 Project Brutality Staging New Build: github.com/pa1nki113r/Project_Brutality/tree/PB_Staging My custom extra Blood Build Staging Version(Standalone): mega.nz/file/k8hSQTRS#8CZ4fQ4MJCkG2llvy8i5E8E0xTSbOpKTPOnRlBQ7c1g You can pick either of the 2 links above. Random Music Pack mega.nz/file/t8wEECrK#2O9aTSNGf_pY_zKRCZSr...
Elsewhere - Brutal Doom v22 test 4 + Neural Package
มุมมอง 1.2Kหลายเดือนก่อน
Elsewhere - Brutal Doom v22 test 4 Neural Package
Doom: Decomission - Project Brutality
มุมมอง 3.8K2 หลายเดือนก่อน
Doom: Decomission - Project Brutality
Doom Mod: Project MSX - Kurogane ( Revisited)
มุมมอง 3.9K2 หลายเดือนก่อน
Doom Mod: Project MSX - Kurogane ( Revisited)
Doom: Karnage Legacy Edition Neural Upscale
มุมมอง 4.4K2 หลายเดือนก่อน
Doom: Karnage Legacy Edition Neural Upscale
Doom: Rea’s Lab - (UDMF) Sector Colored Map - Final Doomer/HellBound Class
มุมมอง 2K2 หลายเดือนก่อน
Doom: Rea’s Lab - (UDMF) Sector Colored Map - Final Doomer/HellBound Class
Hellraiser (2 map Demo) - Brutal Doom v22
มุมมอง 2.9K2 หลายเดือนก่อน
Hellraiser (2 map Demo) - Brutal Doom v22
Overheat (2014) Short Map by Memfis - HellRider Vengeful + Project Malice
มุมมอง 9452 หลายเดือนก่อน
Overheat (2014) Short Map by Memfis - HellRider Vengeful Project Malice
Zone of Death - Live Through Doom (Last 0.595c Gameplay)
มุมมอง 2K2 หลายเดือนก่อน
Zone of Death - Live Through Doom (Last 0.595c Gameplay)
Doom: Insanity Tower - PROJECT BRUTALITY
มุมมอง 2.7K2 หลายเดือนก่อน
Doom: Insanity Tower - PROJECT BRUTALITY
Tom’s Hallway - A map from Doom Alpha - CVP
มุมมอง 7342 หลายเดือนก่อน
Tom’s Hallway - A map from Doom Alpha - CVP
My opinion that Upscale does NOT fit the Classic Doom Atmosphere
A masterpiece. Thank you very much for the incredible work.
what wad/mappack is this?
Randomly generated with obsidian maps
Another great upscale! I don’t play weapons mods anymore unless there’s a Berserk Doomer upscale for it ;)
MP7 has a fire rate of 950 rounds/min, so yeah, thats really fast.
YO bro, I'm the first 🎉rip and tear
Just what I've said in your channel several months ago, that the GunCaster Mod is meant to be matched with the slaughtered mapsets those contained 5,000+ even 30,000+ monsters, But the hardware level of the PC is the only one BIG & CRITICAL issue that you worried about, Doomer ……… 😅
Indeed. If I had a better PC I would had played something even crazier, like Okuplok and what not. But consistency on frame rate is my goal, at least 30fps on minimum to avoid having a Slideshow lol
Espermaclenomastoideo
Hey i recomment Doom rogue like arsenal monster pack combine with guncaster is good than vanilla mobs
Yep Indeed, I will take that into account, my only gripe is that it gets a bit laggier with huge number of enemies.
14:17 protip: the Nuclear Bomb Curse can even kill the player in God mode cheat or invinciblity, also the Chosen One
I would love to see a guncaster standalone game and not just a mod
Now im using Disaster Jerter mod
En el proximo podrias hacer un walkthrough de Brutal cyberdoom?plz
Omg Replaying Doom 1 and 2 with the Doom 64 Engine is a dream come true. If only it was playable on console.
I generally enjoy this style of Doom more than others, PS1 being my favorite way to play the original games, albeit through emulation. I should give this a try. Wonder if it'd be good wit DTWID?
It should work, the mod converts all the Doom and Doom II assets into D64 equivalents.
@@BerserkDoomer Unfortunately it only works with laggy ass GZdoom
try running it on OPENGLES renderer it should have a bit better framerate.
@@BerserkDoomer Thanks, I'll see about that sometime
I know that fire breathing dragon sound effect anywhere! Skyrim!!! YOL TOOR SHUL!!
DAMN! THIS IS SO FUCKING SATISFYING!!! Sorry, it's getting me all excited. Lol
DRAGON POWER!!!
This one looks frickin fun. I'l loving them fast guns and gore.
So fucking cool!
🖤
You have no idea how happy this makes me feel. This masterpiece is beautiful.
The soundtrack completes this badass playthrough
Me gusta el mapa y la música es adecuada para el ambiente de la base con poca luz.
Asi es, por eso no agregue nada de musica aqui, es perfecta.
Me encanta la canción de fondo, ¿Cómo se llama?
@@herometalzixt8339 plunge Saw th-cam.com/video/3SJUgGBjptE/w-d-xo.htmlsi=sc8JaQciM9kuL_0k
I wanted to say thank you for playing! The Doom64 mod really makes things really lively, especially since I love D64's artstyle. A link to the map in the description would be nice, but ofc not needed :3
Huh? I thought I put it there I always do, seems this time I forgot lol No worries I'll put it in there.
@@BerserkDoomer Thank you very much :3
My bf made this!!!!! :O
Great content, thanks! Also, which PB settings do you use for weapon tier spawns and enemy tier spawns?
@@dkgaming8622 I use Randomized or Deathwish presets. Not sure if they affect the monster pack spawns, but I have fun while playing.
EraserheadBaby lol. That movie is traumatizing and will test your sanity. Especially the baby.
I play tested this map for Morgan, im glad to see people are playing it. It was a fun little map to play :)
this is, in my opinion, the best doom/doom 2 mod out there... adds the PERFECT mood.
Today, i play this map with Brutal Doom Platinum
excellent work! I'm really enjoying the upscale. Really well done! Thank you.
It always baffled me Doom 64 didn't have proper reloading animations for the shotgun and super shotgun but yet they were able to keep them in the n64 port of Quake 2. I thought maybe because of Catridge limitations.
Indeed, extra frames that big would had taken more space, no wonder why some monsters were cut as well.
All 100% perfect 😎
NICE
It’s cool I guess but the original looks so much better
How come the upscale doesn't work for me?
Load the mod first, then the upscale.
@@BerserkDoomer Either way, I get a really small hand/pistol and then a mix between tiny and large sprites.
Hmmm I will check it, it might that they updated the sprites once again.
I'm looking forward to seeing the Archvile. I imagine him looking black like seared flesh, having four arms, and dark red eyes.
"cortito pero intenso" - matias fps
I can't wait for Craneo to release the full doom64 asset pack of Obsidian, it tried the beta version and it pairs extremely well with Unseen Evil.
¿Ya no juegas la version brutal?
Raramente, ya que no tiene la capacidad de transformar los niveles ni las texturas de otros mapas.
Que bueno se siente de tener ah algunos enemigos aquí
Name of the soundtrack?
Plunge Saw th-cam.com/video/3SJUgGBjptE/w-d-xo.htmlsi=_WmQAxncfPWHOi_K
@@BerserkDoomer Tenkiu