AaronStumpDesigns
AaronStumpDesigns
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Learn How To Open Doors in Unreal Engine 5
In this tutorial, you'll learn how to open doors in Unreal Engine 5. Master the techniques to create interactive doors in your game design projects!
Follow for bad memes AaronWStump
มุมมอง: 72

วีดีโอ

Level Design BatMan Asylum Proxy Prototype
มุมมอง 157หลายเดือนก่อน
Watch as we design a prototype of an Asylum for Batman in this level design video.
Beginner Unreal Engine Tutorial: How to Update Score UI
มุมมอง 1962 หลายเดือนก่อน
In this beginner Unreal Engine tutorial, learn how to update your score UI in Unreal Engine 5. Improve your game development skills with this step-by-step guide! Follow for bad memes AaronWStump I am a level designer working in Triple-A making cool things
How to Create a Coin Collecting System Like Astro Bot in Unreal Engine
มุมมอง 1202 หลายเดือนก่อน
Follow for bad memes AaronWStump I am a level designer working in Triple-A making cool things
How to Create Plant Growth System Unreal Engine 5 [2024]
มุมมอง 2552 หลายเดือนก่อน
Learn how to create a plant growth system in Unreal Engine 5 using blueprints. This tutorial will guide you through the process step by step! Follow for bad memes AaronWStump I am a level designer working in Triple-A making cool things
Unreal Engine 5 Game Score System Tutorial (Easy to Follow)
มุมมอง 1.1K4 หลายเดือนก่อน
Unreal Engine 5 Game Score System Tutorial (Easy to Follow)
Level Design: Designing A Level For Tomb Raider
มุมมอง 4977 หลายเดือนก่อน
Level Design: Designing A Level For Tomb Raider
Batman Arkham In Unreal Engine 5
มุมมอง 9848 หลายเดือนก่อน
Batman Arkham In Unreal Engine 5
UE5 Collectables with UI The Right Way
มุมมอง 38010 หลายเดือนก่อน
UE5 Collectables with UI The Right Way
Unreal Engine 5: Retro FPS Item Pickup Effect
มุมมอง 73010 หลายเดือนก่อน
Unreal Engine 5: Retro FPS Item Pickup Effect
How to make an adaptive crosshair in Unreal Engine 5
มุมมอง 72011 หลายเดือนก่อน
How to make an adaptive crosshair in Unreal Engine 5
I made a Horror Spider game in 24 Hours!
มุมมอง 3.4Kปีที่แล้ว
I made a Horror Spider game in 24 Hours!
Unreal Engine 5: How to Turn On & Off Multiple Lights For a Horror Game
มุมมอง 649ปีที่แล้ว
Unreal Engine 5: How to Turn On & Off Multiple Lights For a Horror Game
UE5 Its This Easy! Collectibles
มุมมอง 610ปีที่แล้ว
UE5 Its This Easy! Collectibles
How to Make Dash Like Atomic Heart in Unreal Engine 5
มุมมอง 682ปีที่แล้ว
How to Make Dash Like Atomic Heart in Unreal Engine 5
Unreal Engine 5: You Need this in your Game! Health
มุมมอง 430ปีที่แล้ว
Unreal Engine 5: You Need this in your Game! Health
Unreal Engine 5 Beginners: The Mouse Sensitivity Hack You Need to Know!
มุมมอง 7Kปีที่แล้ว
Unreal Engine 5 Beginners: The Mouse Sensitivity Hack You Need to Know!
How To Make The Greatest JumpPad In UE5 - an easy tutorial!
มุมมอง 394ปีที่แล้ว
How To Make The Greatest JumpPad In UE5 - an easy tutorial!
The Greatest Thing Unreal Engine 5 Ever Created
มุมมอง 238ปีที่แล้ว
The Greatest Thing Unreal Engine 5 Ever Created
How to Make Shotgun in Unreal Engine 5 - The Easiest Way Ever!
มุมมอง 1.9Kปีที่แล้ว
How to Make Shotgun in Unreal Engine 5 - The Easiest Way Ever!
Collectibles in UE5: How Video Games Make Them
มุมมอง 3562 ปีที่แล้ว
Collectibles in UE5: How Video Games Make Them
NEW UE5 First Person Crouch System - Finally You Can Crouch Like A Boss
มุมมอง 1.9K2 ปีที่แล้ว
NEW UE5 First Person Crouch System - Finally You Can Crouch Like A Boss
UE5: How to Make Your Horror Games Terrifying
มุมมอง 1.4K2 ปีที่แล้ว
UE5: How to Make Your Horror Games Terrifying
Respawn after falling out of Map: UE5 Blueprints
มุมมอง 4.1K2 ปีที่แล้ว
Respawn after falling out of Map: UE5 Blueprints
UE5 Health Pickup
มุมมอง 7652 ปีที่แล้ว
UE5 Health Pickup
UE4: How to make Automatic weapon using Blueprints
มุมมอง 2492 ปีที่แล้ว
UE4: How to make Automatic weapon using Blueprints
UE4 Blueprint Tutorial: How to Open a Door with Key Cards
มุมมอง 4.8K2 ปีที่แล้ว
UE4 Blueprint Tutorial: How to Open a Door with Key Cards
Level Design Mentorship From AAA Dev
มุมมอง 4442 ปีที่แล้ว
Level Design Mentorship From AAA Dev
UE5 I got 30 minuted of bordem to make this
มุมมอง 1492 ปีที่แล้ว
UE5 I got 30 minuted of bordem to make this
UE5 Countdown Timer Blueprints
มุมมอง 1.4K2 ปีที่แล้ว
UE5 Countdown Timer Blueprints

ความคิดเห็น

  • @magegames6202
    @magegames6202 11 วันที่ผ่านมา

    skimmed through quick seems like what i need i have a game im making thats zelda like i wanna have the player get hurt and warp back to land if cant swim yet entering water deff have to tweak it but good starting point for this thank you

  • @EXWildWolf
    @EXWildWolf 29 วันที่ผ่านมา

    Truly a man of the people

  • @EXWildWolf
    @EXWildWolf 29 วันที่ผ่านมา

    Holy shit man, the fact you don't have more views on your channels is criminal. Gonna sub to a real one.

  • @maxwellparis7990
    @maxwellparis7990 หลายเดือนก่อน

    DUDE YOU DIDNT EVEN SAY HOW TO MAKE THE HYOLE IN THE WALL YOU JUST DID IT!? FKN USELESS VIDEO

  • @drdecipherd
    @drdecipherd หลายเดือนก่อน

    Great tutorial. Was very informative and gave me a good jumping off point to develop into my own system. Thank you for the direction. It was just what I needed.

  • @AaronStumpDesings
    @AaronStumpDesings หลายเดือนก่อน

    Just a quick potential bug fix. Instead of plugging in the door world location when doing the dot product use the door frame @ 7:27 The reason why is because when you open the door the right vector will go into the negative when fully open causing the door to open not properly.

  • @GoApe-u7w
    @GoApe-u7w หลายเดือนก่อน

    You should do a store / level up system, so that the player can purchase either items or level ups with these 'scores'. Since this essentially works both as a currency system and an XP system. It can tie into the 'takeaway' side of the component. "Get item, take away score"

  • @GoApe-u7w
    @GoApe-u7w หลายเดือนก่อน

    Did a tutorial like this by Gorka games and he had the score saved in the BP Third Person, problem with that is the score disappears and breaks the widget when you implement a respawn system. When you destory actor for the third person BP on player death, it destroyed the score info as well. So when you popped back up you could collect them still, but the score would remain at zero. THIS on the other hand, stores it in the actor component, so the score remains. So much better than his way. I've been trying to make this work for a couple days now, thanks!

  • @techuser1619
    @techuser1619 หลายเดือนก่อน

    This is great, thanks a lot! Would you be interested in going over more mechanics from Astro Bot? Like their abilities for instance?

  • @nathanp.3909
    @nathanp.3909 2 หลายเดือนก่อน

    When I test on my computer for mobile standalone, everything works great. When I package and put it on android phone, score doesn’t update any idea why it doesn’t work on the device? It works on the testing in unreal engine.

    • @AaronStumpDesings
      @AaronStumpDesings 2 หลายเดือนก่อน

      Im not familiar with mobile development so I couldn't say. I would check and make sure you have the correct anchor point and UI scale for mobile.

  • @nawabgamer9064
    @nawabgamer9064 2 หลายเดือนก่อน

    Please can you make a playlist to make a storyline game like shadow of tomb raider and uncharted specially the level design parts

  • @arimarshmelloow
    @arimarshmelloow 2 หลายเดือนก่อน

    Thanks for this! Will try this out in my game :) Would love to watch a continuation!

  • @e.k.p3516
    @e.k.p3516 2 หลายเดือนก่อน

    Hello, just a quick little suggestion for the thumbnail, that you may be better off using a plain white version of the Unreal logo, instead of black with white glow behind it. It would look a lot cleaner and nicer. Nice video either way!

    • @AaronStumpDesings
      @AaronStumpDesings 2 หลายเดือนก่อน

      Appreciate the feedback. Ill look into it!

  • @fray989
    @fray989 2 หลายเดือนก่อน

    Some good tips here! Just FYI, there's lots of spelling errors in the title. Would probably reach more people if you double checked that.

    • @AaronStumpDesings
      @AaronStumpDesings 2 หลายเดือนก่อน

      Thanks for the call out. I fixed the two I saw with beginner and tutorial.

  • @ryancridge9910
    @ryancridge9910 2 หลายเดือนก่อน

    Cool video, i just subed im trying to get good at unreal and your tutorials help alot

    • @AaronStumpDesings
      @AaronStumpDesings 2 หลายเดือนก่อน

      Thanks! Glad my videos help out.

  • @AaronStumpDesings
    @AaronStumpDesings 2 หลายเดือนก่อน

    If youd like me to continue this just let me know!

  • @AaronStumpDesings
    @AaronStumpDesings 2 หลายเดือนก่อน

    I can expand on this if enough people are interested.

  • @CutThroatNeko
    @CutThroatNeko 2 หลายเดือนก่อน

    Hello, How would you deal with more complex environments ? Like having a landscape shaped like a cliff and some rock mesh put against it ? With that system, the trace got the slope part of the landscape and the rock meshes, and the respawn can occurs below them or in the slope.

  • @khaotixy
    @khaotixy 2 หลายเดือนก่อน

    So I managed to do it! just an issue, the crosshair blinks instead of staying white.... how can I fix it?

  • @khaotixy
    @khaotixy 2 หลายเดือนก่อน

    Update: I'm now following this video and after 6:05 the preview doesn't show the crosshair at all, any idea why?

    • @khaotixy
      @khaotixy 2 หลายเดือนก่อน

      it could be because the event begin play already exists in a default blueprint that comes with the first person controller, could you help me out with this? I'm kinda lost :(

    • @AaronStumpDesings
      @AaronStumpDesings 2 หลายเดือนก่อน

      Try going to your project settings and make sure you have the proper hud class and character setup.

    • @khaotixy
      @khaotixy 2 หลายเดือนก่อน

      @@AaronStumpDesings I'll check that for sure... everything else is kind of a mess though because I had already made an interaction system before so idk which parts of the tutorial to use or not to, can I contact you through discord maybe? I really need some help in this :')

  • @123chicken88
    @123chicken88 2 หลายเดือนก่อน

    Thanks

  • @khaotixy
    @khaotixy 2 หลายเดือนก่อน

    Best video about this yet, thank you so much!

    • @AaronStumpDesings
      @AaronStumpDesings 2 หลายเดือนก่อน

      No problem! Glad it helped

    • @khaotixy
      @khaotixy 2 หลายเดือนก่อน

      @@AaronStumpDesings can you make a tutorial on how to switch the cross hair icon when pointing at an interactable? Like switching from a dot to a hand icon for example when the player points at a door or something!

    • @AaronStumpDesings
      @AaronStumpDesings 2 หลายเดือนก่อน

      Sure, I can do that

    • @khaotixy
      @khaotixy 2 หลายเดือนก่อน

      @@AaronStumpDesings thank you!

  • @Kkurox
    @Kkurox 2 หลายเดือนก่อน

    this is great explained, thank you very much for the great work.

  • @AaronStumpDesings
    @AaronStumpDesings 2 หลายเดือนก่อน

    There is a slight buzz I tried to edit out in post, but isn't too distracting hopefully. Next video it will be fixed. My mic has a short at the connection. 👍

  • @LeateqOfficial
    @LeateqOfficial 3 หลายเดือนก่อน

    amazing ! thanks one of the most detailed and understandable tutorials on this topic i really hope you will release more in the future cause out of everything i've watching this one is the best so far

  • @dustylongo
    @dustylongo 3 หลายเดือนก่อน

    that's dope, did you code enemy behavior from nothing ? or did you use some code ?

    • @AaronStumpDesings
      @AaronStumpDesings 3 หลายเดือนก่อน

      I coded them from scratch, its pretty simple. The animations and model I got from the marketplace.

    • @dustylongo
      @dustylongo 3 หลายเดือนก่อน

      ​@@AaronStumpDesings Would you be up to join a team ? we are currently making something that really could use some help with left 4 dead like game ai inside ue5, if that does sound intresting let me know where to add you

  • @hosseinpourziyaie
    @hosseinpourziyaie 4 หลายเดือนก่อน

    Thanks god you are not designing for the original game with this amount of head glitches you placed

    • @AaronStumpDesings
      @AaronStumpDesings 4 หลายเดือนก่อน

      These are the correct metrics for waist and crouch cover. I also worked at Treyarch on Cold War, Warzone, and now at Respawn. But thanks!

  • @emylievyrling534
    @emylievyrling534 4 หลายเดือนก่อน

    this is awesome

  • @xenozi3616
    @xenozi3616 4 หลายเดือนก่อน

    Super

  • @synastershred2269
    @synastershred2269 5 หลายเดือนก่อน

    Great tutorial… could you make a tutorial for prone?

  • @AaronStumpDesings
    @AaronStumpDesings 5 หลายเดือนก่อน

    Ayyy First ;)

  • @Maddsyz27
    @Maddsyz27 6 หลายเดือนก่อน

    @ 23:19 Print string doesnt display any text in the top corner for me.

    • @Maddsyz27
      @Maddsyz27 6 หลายเดือนก่อน

      Enabling vehcle as a allowed collison worked for me as my vehicle pawn was not working as a pawn

  • @Iobsterpeterson
    @Iobsterpeterson 7 หลายเดือนก่อน

    You thought about ripping anims from the games and using those?

    • @AaronStumpDesings
      @AaronStumpDesings 6 หลายเดือนก่อน

      Nah, I dont like downloading 3rd party software to rip stuff from games.

  • @OreoRobDog
    @OreoRobDog 7 หลายเดือนก่อน

    nah I'm finding another video you talk to much

  • @joel6376
    @joel6376 7 หลายเดือนก่อน

    The interface isn't doing anything except checking it is implemented. Also you have the player reference from the overlap event, the one you used to check if the interface is implemented - if you wanted to use the interface you don't need the cast, simply pull off the >other actor> pin and find Pickup(Message) then implement the Pickup event on the playercharacter.

  • @MiguelFontoura
    @MiguelFontoura 7 หลายเดือนก่อน

    This is great, I really like seeing your process. I am curious about how you go about designing the layout. Do you draw it on paper first or do you jump directly to Affinity? Are you already thinking about metrics here in some way or is it just a general idea?

    • @AaronStumpDesings
      @AaronStumpDesings 7 หลายเดือนก่อน

      It depends. I typically don't set myself on one path to come up with a layout because, for me, the more formulated it is - the other designs have some similarities with one another. Some days drawing works and some days just jumping strait in editor works. But, generally, I have high level goals with the style of gameplay I want. For example, CQC, tactical combat, etc. And then I will work to achieve that goal. I usually start with a theme as well, as that plays a big part in layout and how you can use the assets and architecture in a unique interesting way.

  • @shaoxuanliusgamedesign6869
    @shaoxuanliusgamedesign6869 7 หลายเดือนก่อน

    Very solid layout & flow design! Love it

  • @nathanp.3909
    @nathanp.3909 8 หลายเดือนก่อน

    What is the better way to do this? Since binding is not the best way to do this?

  • @90sasf16
    @90sasf16 8 หลายเดือนก่อน

    Cod 4 gsc code? How does this exist lol?

  • @bot_matrix
    @bot_matrix 8 หลายเดือนก่อน

    Very impressed with the amount of work in only a couple of days. Keep it up Aaron!!

  • @DMHSutter
    @DMHSutter 8 หลายเดือนก่อน

    Great tutorial! Still pretty new to blueprints, do you know how I would go about disabling jump while crouched? I still clip through geo when jumping while crouched.

    • @revkahdel5612
      @revkahdel5612 2 หลายเดือนก่อน

      Put a branch from the the jump input. Plug your "isCrouching" variable into it. Off the true line do nothing, off the false line do your jump functionality.

  • @gooficat
    @gooficat 8 หลายเดือนก่อน

    planning and condensing the video out would probably get people to watch it more

    • @AaronStumpDesings
      @AaronStumpDesings 8 หลายเดือนก่อน

      For sure. Future videos on this will be better structured. This was just a quick update as I hadn't uploaded in some time plust not having much time to edit and make a script for a video. Thanks for the input.

  • @gameisolation
    @gameisolation 8 หลายเดือนก่อน

    Hope this video blows up

  • @gameisolation
    @gameisolation 8 หลายเดือนก่อน

    Keep it up Man

  • @sortout1
    @sortout1 8 หลายเดือนก่อน

    Damn the rename threw me off but it looks good, exciting as always 🔥🫡

    • @AaronStumpDesings
      @AaronStumpDesings 8 หลายเดือนก่อน

      Might be changing name once more... haha

  • @HarvestHillGames
    @HarvestHillGames 8 หลายเดือนก่อน

    when i push the button my character drops down into floor? Any ideas why that would be happening? The capsule works but the character drops through floor about upto the knees and walks can you show how to add an animation onto this?

  • @HarvestHillGames
    @HarvestHillGames 8 หลายเดือนก่อน

    i prefer that learning too, hate just copy and paste

  • @aakburns
    @aakburns 9 หลายเดือนก่อน

    I love you.