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BODKIN
เข้าร่วมเมื่อ 22 มิ.ย. 2019
ARC THROWER BUFF now STUNS CHARGERS & HULKS! - HELLDIVERS 2 Guide & Showcase (Difficulty 10)
BUILDS:
Bugs:
Primary - Anything close-range focused to cover facehugging bug
Secondary - Grenade Pistol
Grenades - Thermites
Strats - Arcthrower, Jumppack, Eagle Strafe, 500kg/OPS/110mm
Bots:
Primary - Purifier or Scorcher to cover for gunships
Secondary - Your choice
Grenades - Thermites (tanks and Factory Strider)
Strats - Arcthrower, Jumppack/Shieldpack (you choose), Eagle 110s (tanks), Flex (your choice)
After the buffs to Arc Thrower, it is now a very viable choice for both bots and bugs, even in max difficulty super helldive 10, and I'm going to show you why in this video
The 60-day plan has done a lot for Helldivers 2 and most changes have been very healthy for the game. This is just 1 of them. BUFFDIVERS 2 FTW
Jump Pack buff goes crazy too by the way
Bugs:
Primary - Anything close-range focused to cover facehugging bug
Secondary - Grenade Pistol
Grenades - Thermites
Strats - Arcthrower, Jumppack, Eagle Strafe, 500kg/OPS/110mm
Bots:
Primary - Purifier or Scorcher to cover for gunships
Secondary - Your choice
Grenades - Thermites (tanks and Factory Strider)
Strats - Arcthrower, Jumppack/Shieldpack (you choose), Eagle 110s (tanks), Flex (your choice)
After the buffs to Arc Thrower, it is now a very viable choice for both bots and bugs, even in max difficulty super helldive 10, and I'm going to show you why in this video
The 60-day plan has done a lot for Helldivers 2 and most changes have been very healthy for the game. This is just 1 of them. BUFFDIVERS 2 FTW
Jump Pack buff goes crazy too by the way
มุมมอง: 4 068
วีดีโอ
BUFFED SCYTHE is now INSANE for Bugs! - BUFFDIVERS 2 (MAX DIFFICULTY)
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The recent helldivers 2 patch buffed one of the weapons not many people would use, the Scythe. It was always a decent pick for bots, but the latest buff made it a lot better for bugs overall Better Cooldown makes it where you are shooting more often and reloading less Better fire dmg proc allows you to quickly light up many enemies from afar while also being able to kill them quickly with good aim
Grenade Launcher BUFF goes HARD (Bigger boom, more booms available) - BUFFDIVERS 2
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The latest helldivers 2 patch buffed all kinds of things. The patch notes made the change to the GL seem pretty minor, but it is MASSIVE in practice
The BLACK OPS 6 SVD Dragunov is...... (No commentary, Beta Gameplay)
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Best version of the Dragunov to date. BO6 can't be catching those L's. Great sniper rifle.
The RAAL got a MASSIVE BUFF in Season 2!!! - MWIII RAAL Showcase [ BEST LMG BUILD ]
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Build is: Muzzle - XRK Kraken Underbarrel - Demo Narrow Grip Magazine - 50rd Belt Laser - DX Flash 90 Optic - Minitac Riser 1x
This MP5 LMG is BROKEN in MWIII! - MnK BEST LMG High Level Gameplay (RAPP-H)
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Class Setup @ 7:14 end of video (Best Loadout) palworld (Pokémon with guns) is pretty fun as well guys
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This weapon is pretty underrated in my opinion, after giving it a go.
This Marksman Rifle has a SECRET 1-SHOT TO BODY (MTZ Interceptor) - MWIII
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The MTZ Interceptor gets no love but it's actually pretty solid. Seems to get 1 shot kills to high chest, despite the stats saying it doesn't. Interesting weapon. 1 shots head at ALL ranges.
THE GOLEM'S HALBERD - The LONGEST (infusable) Colossal Weapon -- Elden Ring Patch 1.10 PVP
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Colossal Weapons got BUFFED in 1.10, so I was using the Golem's Halberd with a ton of different AOWs
LIGHTNING-FAST M16 Mobility Build....Faster sprintout time and TTK than SMGs
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Viable and fun mobility M16 build Muzzle - Corvus Slash or RF Crown tune for ADS and recoil. Corvus doesn't slow ADS as much, RF Crown slightly better recoil Laser - Dx Flash 90 or Canted Vibro tune for ADS and Sprintout Stock - Torrent Span 9 (recoil and mobility) tune for ADS and strafe speed Rear Grip - Sakin recoil grip tune for recoil and sprintout Magazine - 15rd mags Take off the rear gr...
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Golden Epitaph makes a good offhand for the BIG DOOT with a great dmg buff and similar scaling (QUAL/FTH)
The WARPICK - An underappreciated hammer in Elden Ring PvP
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Not meta by any means but it's pretty far from absolute crap. With the counter-hits on its pierce damage, it outdamages the mighty stone club while being a fraction of the weight, This low weight actually reduces the stamina cost of attacking, making this weapon pair well with a shield, as you will have better stamina management while using it. Also the guard counters can get pretty insane if y...
Making the M16 Actually Good in MWII - ft. Joe Cecot [ONE BURST BUILD]
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Hello guys, 1) M16 has a bad rep but can be good with a good build and skill. BUILD EXPLAINED AT THE END 2) Move more in this damn game. Y'all be falling asleep in your corners out here. 3) Be mean to Timmy. It builds character and helps him grow up.
Aggressive Sniping in MWII.... WITH A SHOTGUN?!?! - Slug Shotgun Quickscope Build ( Bryson 800 )
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A fun build if you want a wacky alternative to SPR and such, slugs ain't too bad. Song is "Like I Love You" - Slug (Atmosphere)
LORD KLOBB 2 - Chainlink Flail PvP Duels
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LORD KLOBB 2 - Chainlink Flail PvP Duels
Making the M16 ONE BURST in the MWII Beta...mostly...
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Making the M16 ONE BURST in the MWII Beta...mostly...
This UNDERRATED Sniper NEEDS TO RETURN in Modern Warfare 2 and here's why - The Dragunov
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LORD KLOBB - Stone Club PvP Duels (Pure Strength)
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PEAK MALE FORM.exe - Obsidian Dragunov Plays - Modern Warfare
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"Burn Baby Burn" - Cranial Vessel Candlestand - PvP Duels Elden Ring (Strength/Faith Build)
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STR/FTH Whip & Shield Build Duels (Giant's Red Braid / Ant's Skull Plate) - Elden Ring
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BODtage 6: The Cardinal of Carcinogens - MORDHAU - High-Level Archery/Melee Gameplay
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BODtage 4: The Bishop of Tumors - MORDHAU (High-Level Archery/Melee Gameplay)
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BODtage 4: The Bishop of Tumors - MORDHAU (High-Level Archery/Melee Gameplay)
its so good that this guy can use heavy armor on bugs without any risk
I love that weapon on both fronts too. When things get hairy, I can be sloppy with my aim and still melt everything. It is a little frustrating sometimes with the misfires into the weeds and dead bodies but that's the price I think for how powerful it is. The other thing too is if you hit one enemy at the very edge of its range at 55 m it will chain even FURTHER and keep going and also kill enemies around the corners that are not in line of sight. Jump pack pairs nicely as well with DCS for sniper/shock trooper loadout. Get up high and rain down terror with lead and lightning. Now that we have the PLAS 15 Loyalist, I take that for gunships which was pretty frustrating before (I'd bring an autocannon sentry for anti air).
I love the Arc Blitzer and with the Guard Dog Rover, I personally believe it is the best clutch loadout to have in level 10 bugs. last time I used the arc thrower, I hated it. After seeing this, I might have to try it again.
You've heard of Emperor's flashlight, but are you ready for... Liberty's laser pointer?
What are are you wearing ?
....Khakis....
Finally pro-arc propaganda
The Ac Dc pick along with Thunderstruck is top notch music selection
I often using las guard dog for extra cooking - it's like being one-man army, almost literally
Arc is so da..mn good,its just simple fun...Looks somrtimes,like a Spaceghostbuster. Dont cross the beams Soldiers😂
The weakness is visibility - poor visibility makes this weapon not viable on fog maps without radar
It actually targets enemies through fog. Even smoke grenades, and bots won't shoot back well through this
It's always a great day to see more joining the Arc diver core. Welcome brothers !!! I like running peak physique armor ( Heavy ) and jet pack with my Arc. melee the small bugs that get to close a focus the arc on the big ones
Im really trying to bring a zap build. Just need them to release an armor that lets me glow in ultraviolet and aggro all the bugs. What's the best stratagem for titan control? Railcannon seems like the cooldown is too slow for diff 10 titan spawn
I usually use autocannon sentry for super heavies. Orbital precision strike is also nice
Eagle 110s and Strafe are surprisingly good here, or just throwing 2 thermite 500kg is the best for pure titan killing. Precision strike is good as well
With the Constitution now available, I like running it alongside the arc thrower. Cause frankly you don't need any other weapon, it's goated.
The arc thrower is amazing. I already loved the weapon. Even before Buffdivers. With the limited 35 M range. I still think it needs TWO more changes to make it as FUN as it can be: 1)The FIRST ARC you shoot SHOULD BE ACCURATE and not random. So you can aim down the weak points of the big/medium targets. It would add alot of skill expression to an already super fun weapon. Especially vs hulks! It is frustrating that it only randomly goes for the eye >.> 2)It should Jam the systems of the BIG boys AKA the Tanks,Chargers,Factory,Biles. After a number of shots depending on how big the unit is. It would shut them down entirely. The numbers can be tweaked imagine 1 shot to stop a charger's charge. 3 shots to stun it then 6 to kill it. (AS IT IS NOW) 2 shots to stop a behemoth's charge. 5 to stun it. 8 to kill it. 4 shots to stop a Titan for spewing. 8 shots to slow it. 12 to stun it. (Not very good but it would be Op otherwise it just offers more fun options and team work!) Play with those numbers for all units. That way it is not Insanely op and fills better the support role of stunning the big boys for your team mates to execute. Ps: One of my fav load outs even before the buffdivers for bugs was: ARC/MG3 Jetpack Eat IT 500 KG
Being able to aim it would help a lot, maybe as a alt fire toggle so you still have current method as a choice
Is the current buffed range longer than the original range from around the first few months of release before it got nerfed?
Yes, by 5m😊
But how good is the primary arc shotgun compared to this?
It has about the same damage, bur is only medium pen with 25m less range Arcthrower is heavy pen, does more damage to each individual target since it's not split damage, and pierces ALL armor. Stunning heavies is thus unique to arcthrower. Blitzer cannot do it
@@bodkin7841 thanks
Anytime @@wewillalldie666
It's so good on the bug front that I've been avoiding taking it unless I really need to so I don't over-rely on it like a crutch
It's definitely really solid but I think it's limitations keep it out of crutch tier But tbh there's nothing else I'd rather have vs a lot of enemies
@@bodkin7841after trying it out for the first time I do agree it’s on the crutch tier, but I wouldnt say it’s OP Basically I think it’s a crutch in the sense that it’s really easy to use, like, the skill ceiling is very low I guess is one way to put it, but I also don’t think is OP or anything, I think is perfectly fine balance wise, and it also has a kinda high mastery ceiling so I think is fine at it is
Been using arc since day one.... im the Bug Bot Zapper
A good ark user is much less impactful then a bad ark user
if we ignore casually soloing Diff10 bug breaches while my team does the objective, sure but yeah a bad arc user is a p bad detriment ngl but it doesnt take much practice imo
it’s also really good for controlling(team killing) the crowd(your teammates) into killing(kicking)you
The chain lightning only goes forward, so as long as theyre not behind anything you are shooting you are good. Takes a bit of getting used to and hard to explain, but I rarely tk after using it for a while. Definitely an S-tier pvp weapon though lmao
Learn trigger discipline and to know when to swap weapons
Nah its worse than the blitzer
Blitzer is only medium pen, so ap3 Arcthrower is AP7, and got a shitload of buffs. I think you should try it again. Its ok to just not like the weapon, but its certainly not bad or worse than the blitzer.
@@bodkin7841when it got buffed?
@@DailyQuestPDC 2 patches ago, like 2 weeks before this video. It got 55m range, more chain lightning, more damage, and stuns targets including heavies (outside of bile titans or factory striders). Anything hulk/charger tier and below gets hard stunned.
@@bodkin7841 ouh, that one. Oke thank you
Yep I got over 500 kills on the bot front in a ICBM match. Stun locks multiple hulks until my OPS lands on them or strafing run is good too, thermites are great while they’re stunned as well. Pairs well with jump pack as stated, but I also like the guard dog with it too. Any of the shotguns, lib-pen, eruptor, crossbow etc works well for your primary. Senator to finish off hulks while they’re stunned is the cherry on top
imo you dont even need the senator. It 2 taps their eyeball if you know where to aim it and 6-7 their body if you don't. Which isn't that bad tbh since it chains off the hulk and keeps killing the patrol
The arc thrower pairs well with the Blitzer. Bring a statement to deal with bile Titans and you walk through the bugs. I actually had to switch load outs because it got so trivial (on difficulty 7-8)
didn't know it stuns big targets again, that's all i needed to hear cause killing chargers prepatch was cheeks, thermite should one shot hulks too to speed up the cc train for them and chargers
I'm not 100% reliable at it yet but aiming at a right spot above the hulk leads to a 2 shot through their eye same as autocannon, but yeah bringing thermite is a good choice
It's fantastic now, but you gotta keep in mind and adjust for it's weirdness. Bad tracking through foliage or near some kinds of cover or through too many corpses can get you in trouble. It's a good trade-off for being able to solo a double-Hulk patrol and hold ground against a bug breach...WITH the jumppack buffs? We're backer more than we've ever been.
Whats the song on 4:46 ???
th-cam.com/video/VL4UsdWz1Pc/w-d-xo.html
@@bodkin7841 thank you!!! ^^
I don't know if I missed it in the video or if you didn't know, but the small terminids car now be completely destroyed with enough damage, which means less bodies on the battlefield which is an indirect buff to the Arc Thrower as the arc as less bodies to be stuck on.
100% true! Forgot to put that in
Used this build last night on Martale, its a ton of fun! Only problem with bots is not being able to kill Gunships or Striders. Bringing a Rocket Sentry and 500k fixes that.
@buddyrem9917 yeah Scorcher or Purifier as your primary works well too, purely for gunships or tank heat sinks Their ammo economy isn't the best, bur you're using a infinite ammo support weapon for 90% of the fighting anyway, so not much issue here in the end
It didn't struggle in close combat, tip is just dont shoot only from hip. If enemy is getting too close - you use melee when your arc is fully charged. ( shot will spead sloser to surface) Btw after last changes the Arc thrower simply bullying automatons. Arc Gang everybody! Arc thrower supremacy!!! ⚡️
@@mintytrash7240 by close combat I mean like, literally facehug enemy For these you either melee or pull out primary 100% Outside of that though it's a great weapon. Everything has downsides
This was awesome! Thanks for making it! I found you from TuneGround. Subscribed to Bodkin!
AC/DC is super strict about their music use, it’s a great choice of music but I bet you will get a strike in a few days :/
Should be covered under fair use. My channel is not monetized yet. Look at that little sub number lmao
@@bodkin7841 Thats fair, however i have had friends with as little as 30 subs get warnings for playing acdc, hopefully you are right.
Welcome to the Arc gang :-) The arc thrower is my favorite weapon in helldivers - always was. Now it is in its best shape ever. I have never used the jump pack, though - may need to try it. I think it pairs very well with a utility primary weapon (especially eruptor).
She's got a mind of her own sometimes but when she connects!!! ⚡⚡ The best is when the chaining arcs go around corners. Also if you are at the 55 m limit it will hit the first enemy then chain BEYOND that with the additional arcs! Glorious!!! With the jump pack you can charge while airborne then hit the ground blazing. "Ghostbusters" build with shield generator to give you time to respond if they get too close, diligence counter sniper to hit the out of reach targets.
Spread the word!
I shit my pants while watching this bro
Damn ngl this is cool af
I wish the Blitzer got a similar buff on its range (and extra 5m-10m would have been perfect). It pairs with the Arc Thrower seamlessly, & just pack a Dagger or Guard Dog Rover if anything gets too close.
On bots I like bringing Scythe, for distance and headshots. Very confident with that weapon. On bugs I'll unironically use libpen because its p good right now imo, or punisher. Blitzer is a good choice too however
@@bodkin7841 Only issue I had with the Scythe was the AP2 & nothing to handle Hulks if you die & reinforce somewhere far from your support weapon. The Senator is now a good solution to that problem.
@@TheNightOwl11683 Scorcher or Purifier are good choices too, since they quickly kill gunships
@@bodkin7841 Yeah, they just have that slight problem with ammo - it's limited. I hate running out of ammo.
@TheNightOwl11683 yeah 100% but at least if you're running arcthrower you use it for 99% of the fighting anyway so it's less of a issue
Aaaaaaaaand we're back!
Shocking, I know!
Is this good against the automatons?
Yeah man it's a really solid choice there since it melts devastator heads very quickly and easily w/o recoil
Have you tried a similar setup with a bloody thorn whip to proc bleed? I've been running it in PVE, and it's been working very well! 👍🏻
Elevating !
all praise the holy laslight
people are sleeping on energy weapons, i am married to my sickle
Let's see what a nade launcher gonna do when 4 chargers and a bile show up
GL 3 taps chargers You could kill 3 of those chargers w/o reloading 1 belt kills a bile titan I think but you'd be better off using OPS/500kg here and you get a well rounded loadout 5 shots impalers too
Best weapon in the game another crucial thing this game needs is for there to be four more supply packs eight ammo pack in total with fire grenades, and 6 slots for more strategies instead of 4
Very stronk, however I find that gun ships on the bots side is its kryptonite, it literally is unable to deal with them at all
Yeah but rocket sentry and a few primaries make up for this imo. Purifier for example, not a popular weapon but it 5 shots gunships, so good to pair with things like GL or arcthrower I love the GL on Bots since it clears bot drops just simply better than anything else. I just think only 1 guy should bring it in a squad. The other 3 can bring things like autocannon/recoilless/lasercannon to deal with Hulks/gunships better than you can
@@bodkin7841 purifier can blow up gunships fast? Now that is news to me But I do agree, the best team combination I have found is GL+autocannon+2x AT guys for diff 10 At least one should bring a 380mm and napalm barrage
Yeah mathematically Purifier takes 4 shots to kill a gunship to its engines, but 5 in practice due to range dropoff For a primary weapon though this is solid, and pairs well with support weapons that are really good on Bots EXCEPT for the gunship matchup, like GL or arcthrower @howardxu8050
That's all I used since launch. I got to 150 probably in less than a week from the upscale of lvl lol no life
I'm using the dagger as a backup for exactly this
@@lgolem09l great sidearm honestly
what filter are u using? that one looks cool
I want to know too
It is good for automaton. The only weakness is unable to shoot gunship
I’ll have to try the grenade launcher again but I just get so tempted to use the flamethrower every time I fight the bugs lol