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gravityrad
เข้าร่วมเมื่อ 13 มี.ค. 2024
Just a dude who records mario maker uncleared levels on their phone
【MMT企画】製作陣vsプレー陣 ~高速移動は男の夢~ [Team 0%]
Date of level upload: May 17, 2020
Date of level cleared: Dec 28, 2023
Level ID: 1067-0000-0413-B923
Clear rate: 1/2202 (0.04%)
Description: This level originally only had a clear from a hacker by user SRA.DOOM. This was the 5th uncleared level I cleared for wiiu802. Despite the other levels showcasing some obscure tech, this one was actually fun.
The only problem I had was the noteblock clip right before the key door. Everything else I was consistent with, even the midair. The issue with the noteblock clip jump was that it was not an automatic setup. You had to have the correct alignment manually from the spring bounce, which is why I paused a few times to make sure that the subpixels were correct. On top of that, the jump itself is a one frame input, meaning 1/60th of a second window to execute. Really proud that I finally got the clear.
Music: "Mega Mushroom" from New Super Mario Bros. DS
Date of level cleared: Dec 28, 2023
Level ID: 1067-0000-0413-B923
Clear rate: 1/2202 (0.04%)
Description: This level originally only had a clear from a hacker by user SRA.DOOM. This was the 5th uncleared level I cleared for wiiu802. Despite the other levels showcasing some obscure tech, this one was actually fun.
The only problem I had was the noteblock clip right before the key door. Everything else I was consistent with, even the midair. The issue with the noteblock clip jump was that it was not an automatic setup. You had to have the correct alignment manually from the spring bounce, which is why I paused a few times to make sure that the subpixels were correct. On top of that, the jump itself is a one frame input, meaning 1/60th of a second window to execute. Really proud that I finally got the clear.
Music: "Mega Mushroom" from New Super Mario Bros. DS
มุมมอง: 3
วีดีโอ
おじいへの挑戦状 ~Short And Simple~ [Team 0%]
มุมมอง 652 ชั่วโมงที่ผ่านมา
Date of level upload: Oct 12, 2016 Date of level cleared: Dec 21, 2023 Level ID: 411B-0000-02AA-A28C Clear rate: 1/375 (0.26%) Description: This level was shared by Bartek in the uncleared levels section of the discord. Everything about this level was straightforward...except the part with the yoshi. I ended up finding a way to bounce off the spring midair with yoshi which helped me to get acro...
ただのタイミングゲー [Team 0%]
มุมมอง 2464 ชั่วโมงที่ผ่านมา
Date of level upload: Oct 26, 2020 Date of level cleared: Dec 26, 2023 Level ID: 9BBF-0000-041E-67C0 Clear rate: 1/1393 (0.07%) Description: This level was originally only cleared by Geistbeck, a hacker. Additionally, this is the 4th level from creator wiiu802 that I cleared. The thing that worked best for me was to stand sort of in the middle below the first spring here. Then I held left and u...
セルさんの1秒マリオの5秒 [Team 0%]
มุมมอง 659 ชั่วโมงที่ผ่านมา
Date of level upload: March 12, 2019 Date of level cleared: Dec 26, 2023 Level ID: 7976-0000-03DC-DAFB Clear rate: 1/1043 (0.09%) Description: This level was only cleared by a hacker named Geistbeck, so it needed a first legitimate clear. Additionally it was a level created by wii802, a featured player who helped Team 0% in SMM1. This was some sort of consistency level? The reason I'm not sure ...
40秒スピードラン超鬼畜頑張って [Team 0%]
มุมมอง 16414 ชั่วโมงที่ผ่านมา
Date of level upload: Nov 29, 2017 Date of level cleared: Dec 24, 2023 Level ID: 3D93-0000-0374-A59E Clear rate: 1/407 (0.24%) Description: This is the 2nd and final uncleared level from creator miuumi. I had cleared this with a time of 40.006 seconds on a 40 second speedrun. Music: "Mario Circuit (Final Lap)" from Super Mario Kart (SNES)
Pit of kawa: Small mario castle! [Team 0%]
มุมมอง 9816 ชั่วโมงที่ผ่านมา
Date of level upload: Sep 11, 2016 Date of level cleared: Dec 29, 2023 Level ID: 6742-0000-0298-6E17 Clear rate: 1/658 (0.15%) Description: This is the 2nd and final level from creator gouli150 that was uncleared. A basic kaizo stage that took me a little longer than it should have. I died mostly to the bumper jump right before the subworld. You can cheese the double spring jump by bringing the...
へ浮きます [Team 0%]
มุมมอง 4919 ชั่วโมงที่ผ่านมา
Date of level upload: Sep 18, 2016 Date of level cleared: Dec 28, 2023 Level ID: 9CD7-0000-029C-093F Clear rate: 1/779 (0.12%) Description: This level was shared by Schwoz in the uncleared levels section of the discord. Can you spot the cheese? Music: "Look! Gentleman" from Pokémon Ruby & Sapphire
Pic pic pic pick-up. [Team 0%]
มุมมอง 16821 ชั่วโมงที่ผ่านมา
Date of level upload: Dec 21, 2016 Date of level cleared: Dec 29, 2023 Level ID: 96B0-0000-02D3-E758 Clear rate: 1/1600 (0.06%) Description: This was originally only cleared by a hacker by the name of Geistbeck. A cool rhythm level that I was surprised to clear in just a couple minutes. I had turned the game audio off because I set a metronome to 388 bpm in my headphones and was trying to focus...
少しのミスは許されるスピラン [Team 0%]
มุมมอง 58วันที่ผ่านมา
Date of level upload: Dec 15, 2016 Date of level cleared: Dec 29, 2023 Level ID: CA88-0000-02CF-5A0A Clear rate: 1/1017 (0.09%) Description: This level was examined in the possibly-impossible section of the discord due to there being a globally patched phantom triple jump. There are a couple of ways to get around it. One was by bringing a spring from the second section. The second method was by...
Extreme Deadly Jumping [Team 0%]
มุมมอง 74วันที่ผ่านมา
Date of level upload: Aug 18, 2016 Date of level cleared: Dec 23, 2023 Level ID: 753A-0000-0288-0D09 Clear rate: 1/1710 (0.05%) Description: This level was shared by mnstrman06 in the uncleared levels section of the discord. The concept was to jump on falling objects. It's way harder than it looks due to the way entities are spawned in rely on your flow and movement throughout the level. Took m...
新しい(?)耐久 [Team 0%]
มุมมอง 9614 วันที่ผ่านมา
Date of level upload: Jan 02, 2018 Date of level cleared: Dec 26, 2023 Level ID: A4E8-0000-0380-0493 Clear rate: 1/876 (0.11%) Description: This level was shared by Krypta in the consistency levels section of the discord. It was another gpc shell stalling survival, only with a frame jump at the beginning and low hops instead of full jumps, so it took a little practice to get the rhythm down. Th...
メッ卜でボ厶兵を守れ!【ハードモード】 [Team 0%]
มุมมอง 1314 วันที่ผ่านมา
Date of level upload: March 17, 2019 Date of level cleared: Nov 26, 2023 Level ID: FF0F-0000-03DD-BC16 Clear rate: 1/184 (0.54%) Description: This originally was only cleared by a hacker known as Geistbeck. At first I was going to loathe this because it seemed like RNG, but after playing for a couple of minutes it wasn't that bad. Now given there are some fireball patterns that would make this ...
50s SPEEDRUN [Team 0%]
มุมมอง 11814 วันที่ผ่านมา
Date of level upload: Oct 31, 2020 Date of level cleared: Dec 21, 2023 Level ID: E42B-0000-041E-9162 Clear rate: 1/2546 (0.03%) Description: The 85th last 2020 uncleared level from SMM1 and also the final level uncleared from October 31st, 2020. (Happy Halloween :D) From first glance it seems basic. I think the main reason it was uncleared was because of the gp cancels. Somehow I'm naturally go...
pit of mk634:Coffee-Break [Team 0%]
มุมมอง 8814 วันที่ผ่านมา
Date of level upload: April 14, 2016 Date of level cleared: Dec 26, 2023 Level ID: 894F-0000-0221-CCE4 Clear rate: 1/865 (0.11%) Description: This was the 2nd oldest uncleared at the time and was the final uncleared level uploaded on April 14, 2016. It wasn't too bad minus the jank in the first section. The bomb ladder in the overworld was annoying to pull off while grabbing the bomb on the way...
甲羅後楽園甲羅耐久甲羅使い選手権甲羅マリオの甲羅後楽園宿泊縁日費 [Team 0%]
มุมมอง 2614 วันที่ผ่านมา
Date of level upload: May 19, 2019 Date of level cleared: Dec 24, 2023 Level ID: 4D8F-0000-03E8-0728 Clear rate: 1/275 (0.36%) Description: This was a cool that I found when searching for more consistency levels to add in the focus group. Turns out Budoko also found more just like this from yarisanda (AKA old man).
hay viene mario, ho ya se murio [Team 0%]
มุมมอง 2928 วันที่ผ่านมา
hay viene mario, ho ya se murio [Team 0%]
♥TheDeathLevels:EscapeTheForest♥ [Team 0%]
มุมมอง 40หลายเดือนก่อน
♥TheDeathLevels:EscapeTheForest♥ [Team 0%]
みなさんの知恵集結♪mario athletics♪[さんぱち] [Team 0%]
มุมมอง 50หลายเดือนก่อน
みなさんの知恵集結♪mario athletics♪[さんぱち] [Team 0%]
Likely LethalSurvival Sprinnt1.7 [Team 0%]
มุมมอง 70หลายเดือนก่อน
Likely LethalSurvival Sprinnt1.7 [Team 0%]
空島からの脱出![さんぱち]SKY ISLAND ESCAPE! [Team 0%]
มุมมอง 71หลายเดือนก่อน
空島からの脱出![さんぱち]SKY ISLAND ESCAPE! [Team 0%]
Wow gg
wow.....( °o°)
I have one question. How? Just how?
@@petrjemyval I asked that question myself too
that "LETS GO" at the end woke up my whole family in the middle of the night i'm cooked
HAHAHA sometimes I have too much energy
damn
Those juicy Mario Maker 1 phyics allowing you to spin jump on sinking enemies
Yes. Another reason why MM1 mechanics are awesome
Is this TAS?
@@len2786 Nope.
?
I may have asked you this before but how many of your Team 0% clears from 2023-2024 have you recorded?
@@bartek3618 Not sure. Maybe around 700-800?
Real complex puzzle and real great job :D
Sooo the egg was entirely pointless?
No you needed it to get the cape feather at the end.
@@incineakechi5197 It’s a bit complicated to explain, but just like the person above said. Basically only two yoshis can spawn on screen at a time. So bringing the egg to the end introduces three yoshi entities (1. The one Mario rides on, 2. The egg in yoshis mouth, and 3. The egg that spawns the cape feather.) We’re tricking the game into deliberately spawning a cape instead of a yoshi
@@gravityrad145 Ahhh thanks I see that now
Temi Super Mario
Temu Super Mario
i love how yoshi is just used for a few seconds before being thrown off in these type of levels
LOL
Mario Maker is an amazing game
Awesome 👍
How did that not get deleted by Nintendo…
The Japanese culture use this symbol as a means of peace. It is not related to the intent of the swastika.
Well done! PSA: I subbed.
Bro the way you said "No way" 😂😂😂 lmao
No wayyyyyyyyyyyy
@@gravityrad145 lol
SP(プレイスキル)すごい!うまかったからチャンネル登録しとくね
nicely done
🌺 'PromoSM'
Epic!
Wow bro wtf
😃
I love the distant *"YES!"*
Turned the volume at that part lol
Congo
I like how this was recorded with a phone tk the tv screen
Unique
Wow, you didn't tell me you recleared it for the wr, even if you said you were planning to do that. GG though and thanks for playing!
I told you I did lol. It was so fun I wanted to do it twice. Great level!
Truly insane. GG!
Gameplay: 😤🫣 Music: 🎺🥁🎺🥁
Is he ok?
He's still at the head doctor and won't be discharged for another 3 days.
Impressive! I'm surprised not many people have seen this, perhaps it's the quality.
Thanks. Yea I don’t have a capture card so i did all of these using my phone
owie
Fun
That hurt
Dang, I can feel your pain
What pain?
@@gravityrad145 of trying to beat the level
Really like your music choices per usual!
🔥
It's Nintendo Network's final LAST DAY!
Yes 🥹 this will be a bittersweet moment in history
@@gravityrad145 Nintendo Network is dead today!
I was only around for the final few months of SMM1 0%, but the amount and difficulty of levels that I saw you clear was insane, especially the mashing levels.
Thanks. I suppose I found my niche in mashing but became pretty well-rounded as a player in general. Thanks for sticking around :)
@@gravityrad145 Most of the more technical levels are so far out of my skill level that I can't judge their difficulty very well, but for mashing, it's much more directly comparable, and helped me appreciate the levels difficulty
Are you playing it on the Wii U?
Yes. This is SMM1
Love that music! Where is it from?
Trainers' Eyes Meet (Poké Fan). It’s at the bottom of the description
This was such a fun watch wish you the best in the future! Thanks for your mashing ;)
Your dedication will not be forgotten. Thank you!!
<3
Very nice to watch, great job on the editing! GG 🫡
GGs! Thanks for all your contributions!
I just watched it all. Amazing video! It was so fun to watch
Thanks for everything. You and your contributions will not be forgotten!
I'm in a gravity video! Yay!
peak level design