![Fish](/img/default-banner.jpg)
- 37
- 860 276
Fish
เข้าร่วมเมื่อ 7 พ.ย. 2006
วีดีโอ
New World Launch Day - EU First hours
มุมมอง 382 ปีที่แล้ว
These are the first hours on the Runeberg server
When you start to understand Doomfist behaviour
มุมมอง 183 ปีที่แล้ว
When you start to understand Doomfist behaviour
When you start to understand Tracer behaviour
มุมมอง 833 ปีที่แล้ว
When you start to understand Tracer behaviour
Star Citizen Carrack Video
มุมมอง 1K4 ปีที่แล้ว
Hi, a carrack video. Track: Bella Goldwin - In The Stars
When you start to understand Genji behaviour
มุมมอง 705 ปีที่แล้ว
When you start to understand Genji behaviour
Ana overwatch average gameplay video
มุมมอง 1075 ปีที่แล้ว
DE STAAT - FIRESTARTER (THE PRODIGY COVER)
Airbus A330-200 at Malta International Airport
มุมมอง 919 ปีที่แล้ว
Airbus A330-200 at Malta International Airport
Agusta-Westland AW-189 at Malta International Airport
มุมมอง 7K9 ปีที่แล้ว
Agusta-Westland AW-189 at Malta International Airport
Reviving Freelancer to play with the HD version, and caught a reference to this video. There's a lot of games mentioned; Predator and Alien, but no mention of the first 50 seconds of audio being Heidi Ernest aka Heidi Eaves, the voice of Karan S'jet in Homeworld. This first 50 seconds is straight from the game opening.
What a huge insult to the 45th “Tigers” i’m sure surviving veterans would have seen the events here in ‘Freelancer’ with absolute disgust.
Halfe of the musice tracks sound like they were from Aliens...
I pinned a comment here from one of the devs from freelancer/digital anvil that explains the music situation.
5 aw189 helicopter making machine I need every monthly send me farm veng district let go
nice sleeps!
A prequel for "Colony Wars" maybe?
Gracia Final - Top!
godlike
How do you get the camera to pan so slowly? Is the clip just slowed down?
if you are referring to the beginning, i was just floating around in space... all the other shots are with lower DPI and a steady hand. though, slowing down the clips in some instances would work too.... you have a nice Carrack video too!,, i wish i had more time to be creative :)
Cool cool
A little carried away with the black bars but other than that cool video
wow - good video and great track!!
(Spotted your post on reddit) Got a nice retro/blade runner feel to it, especially at 2:07, so I reckon you done a pretty noice job here (Though personally I feel the black bars are overkill. Larger black bars than cinemascope, and for users with a 21:9 monitor like myself, it results in black bars all around the video, in-fact, there's more black bar than video) If you're looking to make black bars at the top and bottom of your video, you can instead fit your video and render to 21:9 - and everyone watching with the more common 16:9 ratio screens will automatically get black bars at the top and bottom- while those with 21:9 screens will be able to watch without black bars- and still get the same cinema experience. About 8 years ago, TH-cam required some weird tag system to let the video player know what ratio to play at, so most folk just made their own black bars and rendered at 16:9, but now even though this is automatic, people still haven't changed the habit.
Thanks for the feedback! i was actually fighting with the resolution allot..,,, Problem is that i am recording at an 32:9 ratio which is 5120*1440! so i'm actually kinda stuck with the blackbars. I might scale down the resolution for the next video :).
@@Fishincan Oh maybe I should clarify: The resolution doesn't need to be lowered- Just the aspect ratio should be changed so that we don't have needless black bars, judging by the video and the resolution you run at, I'm assuming you are recording at 5120x1440, but you're rendering the video out at a 16:9 ratio. If you instead render out the video at a 32:9 ratio, you'll get the proper full-screen experience on your 32:9 monitor, those with 21:9 will get some black bar at the top and bottom, and 16:9 users will get roughly the same as they can see from the video now.
@@DormantGames But I like the black bars
@@underakillingmoon Quick question- What's the resolution of your monitor underakillingmoon o.O?
@@DormantGames Right, sadly i can't render at that resolution now because im on the free version of Davinci Resolve.. thanks for the clarification!
Heckles ya
You alright?
NAME BOSS?
And sadly, the rest aren't canon after the 5 _Sleeper Ships_ left. Still cool thou.
Only if Microsoft hadn't fucked up. Chris Roberts' original plan was at least 8 missions in each sector, other than the houses, independent worlds, omega, sigma, omicron and some nomad areas
Я хочу - крутой классный фильм с улетной компьютерной графикой. Да, и где нормальные моды и патчи а не то говно где 120 стволов со скоростью минигана...???
I like the parts with me in it :-D
Maike Schneidereit thought so :D
Nice video bro
At first I thought it was ripping Total Annihilation, then I thought it was ripping Star Wars, now I'm convinced someone's damn twelve year old got a hold of the script.
Like from me, best ana all time
Love how they go to warp.
Send Your Facebook
why the Alien music
Dat Star Trek music doe
Is Alec Baldwin the narrator?
I liked Wing Commander Privateer to Freelancer. It had better and more sophisticated controls and true freedom to travel anywhere in the galaxy whereas Freelancer had system codes to enter star systems after completing certain plot related activity. Freelancer was too arcade-style for me.
+Ankh Morpok I take it you never played Multiplayer/open mode Freelancer. That was where the sandbox game began. Complating the single player storyline let you begin with the Order's Very Heavy Fighter, which helped keep you alive until you could afford a proper pirate VHF, but you didn't need to. Also the mods and TCs were what really made Freelancer stand out. Privateer was too early to benefit from the internet/mod community.
This intro gives me the impression that Atticus Rockford had something to do with the formation of The Order. That is assuming that he managed to make it to the Sirius systems or send out a communication to warn them.
Gah, so many games trying to live up to the greatness of this one and all falling short...whelp, time to go replay Freelancer again.
This is me ;-)
The game in both games is stellar... until those fucking goofy space-crystal-dildo aliens arrived :/ meh. The story was great, political conflicts between struggling republics/colonies, criminals, government operations and what not, dirty dealings, researchers, trade, corps... And then boom... save the world from evil alines... cause they want to kill shit, how fucking original... It was kinda like game of thrones :P until zombies and their shtick. Then it just becomes standard Bethesda game plot. Sigh. Anyway, both Starlancer and Freelancer were so awesome despite that.
It's possible that it was the Nomads that had started the war between the Coalition and the Alliance so long ago and it was too coincidental that they had appeared openly just when all of mankind had been subjugated. Something tells me that they were pulling the strings in the dark corners. Now in Freelance; history repeats itself since it was forgotten and the Nomads haven't changed and using the same methods in Sirius.
Sasuke81a Did Starlancer ever mention anything related to the Nomads? It'd be interesting if it did because the Nomads had no effect on the Sirius systems until they were released from Stasis by Rheinland researchers.
Damn PREDATOR soundtrack. If a Nomad bleeds....we can kill it!
At the beginning it's Alien and then mostly Aliens soundtrack. LOL
Played this game many times in its day and I've only just noticed from 7:00 onwards you can hear the Predator theme :D
Fucking Microsoft, why you always kill good games like this one! Damn you!
They didn't kill the game, it was released in 2003.
And you think not giving the game a sequel, is not killing it?
Krnt13 The company, Anvil Studios feel apart- they moved on to different things. Microsoft shut them down because, well what else can you do. Anyway if you're looking for a sequel a game called Star Citizen is coming out soon, 2016 with some of the same people on the team.
Discovery Freelancer considers this canon.
No, it's not. Think of Matrix. It was killed by its sequels.
For all those who wish to play Freelancer find Freelancer Discovery 4.87 mod download it play it... all you need to know is on Discovery Gaming Comunity forum discoverygc.com/forums/index.php ask what ever you wish to know server always need new players...
Wait, what the shit?? I played Freelancer to DEATH, had Class 10 secret weapons on my top end pirate faction ship, found the Monkey Planet, well over 100 hours into it, and I NEVER saw this intro revealing the Nomads before! Where does this come from?
+++ WTF???
Syava Tank
This was the original intro while Chris Roberts was boss of the company. After he was thrown out and Microsoft took over, the game was found to be too ambitious to finish profitably and the Nomads got cut down a bit from the game design. The intro, which had already been created+rendered at great expense, showcased the Nomads more than they were going to be used in the actual game. So a new cut was created which reduced their role a lot more. This here file is the CR original... with more Nomad. There was never a final soundtrack for it. Only for the final "cut down" intro. The soundtrack in this one is temporary, created by me.
I don't like the extended intro because I always fanwanked that Wing Commander was back in our sector while Freelancer was elsewhere in the galaxy or whatever.
True, but this extended intro was supposed to bridge the gap between Starlancer and Freelancer, and in Starlancer the Earth solar system was quite ravaged by war.
Шик
wow, it starts with "Alien" music
There is also Khans Wrath sountrack, Predator and propably many more. This was most likely concept version. Later they cut the Nomad spoiler, and composed their own music.
In the official one, you can hear the Matrix theme begin to play.
@@lihkan I see what you're thinking, but it's not the Wrath Of Khan, It's Aliens. James Horner ripped himself off. th-cam.com/video/HeEoYkq_J0U/w-d-xo.htmlsi=MVkvELsCwnyo-efO
Freelancer Discovery 4.87
Tako je!
Slažem se :)
Try Freelancer Descovery, this mod was created to put all thing that was not inside Freelancer into it (like driving a Battleship). And there is also bigger Story, New Ships and System. Well I think it comes really near to Freelancer II, which will never come (thank's you Microsoft Game Studios, You created wounderfull games, but you musst be closed. Freelancer, AoE, AoM, and more. Your games are/was my favorite ones.)
I can confirm, Discovery is amazing. The voices they put in for the NPCs are nice.
Check out Star Citizen which is being created by Chris Roberts who also made freelancer, starlancer, privateer and all the wing commander games.
Hi from 10 month's into the future, Star Citizen has now just passed the 18 million dollars player funded level and is well on it's way to becoming the first ever fully player funded AAA Space Sim PC game. The Hangar pre alpha module has been released and they just released a sneak peak of a planetside pre alpha work in progress video. The game, players and team at CIG / Star Citizen is growing super fast and is looking to be more awesome than ever. :)
Is it finished yet? 🤔 🤣