![Kitty Cat](/img/default-banner.jpg)
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Kitty Cat
เข้าร่วมเมื่อ 7 มิ.ย. 2021
Added barbarians into my game
Added barbarians into my game,
they can attack towers when they get close. Also added ability for towers to retaliate when in range. Not very intuitive at the moment, need to see through the logs. :)
Code: github.com/Lioncat2002/starlight
they can attack towers when they get close. Also added ability for towers to retaliate when in range. Not very intuitive at the moment, need to see through the logs. :)
Code: github.com/Lioncat2002/starlight
มุมมอง: 121
วีดีโอ
Sprite Stacking in Unity
มุมมอง 1528 หลายเดือนก่อน
Script: gist.github.com/Lioncat2002/d8e0966c59e4636bf35ec3523aac246a
Added rocks trees to my Voxel Engine!
มุมมอง 3588 หลายเดือนก่อน
Code quality and my sanity steadily going down but we got Rocks 🪨 and Trees 🌲! 💪
Silk.NET Game Engine Update: Implemented collisions and Level Loading
มุมมอง 734ปีที่แล้ว
My first OpenGL based game engine Repository: github.com/Lioncat2002/starlight
ue4 is soo cool!
มุมมอง 79ปีที่แล้ว
Have been trying out unreal engine recently got the assetville pack from ue4 marketplace monthly free collection Made this player controller without writing a single line of code!
Bubble Sort Visualizer with Rust and raylib
มุมมอง 187ปีที่แล้ว
Bubble Sort Visualizer with Rust and raylib
Scene Management with monogame extended
มุมมอง 5252 ปีที่แล้ว
Scene Management with monogame extended
Simple flutter App
มุมมอง 612 ปีที่แล้ว
I am learning flutter and this is my 1st app :) video followed: th-cam.com/video/HlGhqG3l1fQ/w-d-xo.html #gdsc
Messing around with 2D sprites in 3D world
มุมมอง 4.6K2 ปีที่แล้ว
Messing around with 2D sprites in 3D world
Wow, it's honestly cool
thanks!
nice vid ❤
thanks!
A person who does not make games does not understand what an awesome moment it is when you have your first game up and running. Good work. Keep it up.
can you show me the code?
Nice 👍, also wanna join my discord server to share game dev progress or/and to talk about it?
poggers
Ignore the lag. My computer taking it's last breath
nice!
nice
need help doing this same thing! where do i start?
Great job on your first app! :D
Nice! I love the color pallete and the sky box in particular. Big fan of sprite billboarding, keep up the good work 🥳
what is your theme for vs code? and icons
this looks awesome! Any tutorials or tools you can share on how you did this? Im trying to create the exact kind of scene
th-cam.com/video/Fg2TyTG2pQA/w-d-xo.html here you go check his channel youll be able to do it in 30 mins or so
Well ig I can make one xD It's pretty easy tbf I just used sprytiled adding for blender for making the level And wrote a billboard script for the trees
@@kittycata2002yes pls make a tutorial for it ♥️♥️♥️
I clicked the bell 🔔
DONT PUT CODE IN HEADER FILES! THATS A BIG NO NO
agreed
wait y? What's wrong with putting code in header files?
@@kittycata2002 it is just for standard rules and maybe do a good way of linking files. Well, the standard it is for example, in Foo.h, define Foo(); , then there is this Foo.c, in Foo.c include Foo.h and then implement Foo(){ 1 + 1;}
i love to see people make games without a game engine! congrats dude, your game looks epic :)
Same :)
Yep! Though raylib is a very complete framework/library that makes things so much quicker and easier with regards to graphics and sound and other such stuff, it’s great to have the freedom to choose everything else to do with game dev - the IDE and creative tools you use, what sort of game you make, how you structure your project and your code, and even the programming language you use! I’d really hate to try to learn to programme absolutely everything from scratch, especially after watching devlogs of people struggling to create their own game engines and graphics frameworks! I will still use Godot and Unity for my main projects, but I’m currently experimenting with Raylib while learning C, and find it really satisfying and fun.
Ironically Unity and Godot and Unreal try to simplify things to the point where it's overwhelming. I much prefer a blank page to start with that will end up only including the things that I want included.
Nice
I love it
Nice, I like the graphics! you make em yourself?
nah they are from Kenny :)
Cool stuff
What are you using for UI?
Wow! Cool!