Zethraxxur
Zethraxxur
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วีดีโอ

Loreen - RIX FM Festival 2023
มุมมอง 10K11 หลายเดือนก่อน
Loreen - RIX FM Festival 2023
Elite: Dangerous Odyssey - Drake-Class Fleet Carrier Hyperspace Jump (Interior)
มุมมอง 11K2 ปีที่แล้ว
- Odyssey Update 11 - Well, that was pretty dope, but the stuttering and transitioning at the start and end was kind of sad IMHO - Odyssey Update 11.1 - I can finally use the original Drake-class layout again - Hardware - GeForce RTX 3080ti Ryzen 9 5900x 32GB 3600MHz CL11 RAID0 dual WD M.2 SSD - Timestamps - 00:00 - 10 Minute Countdown to Launch 07:00 - Securing Carrier for Departure 09:00 - Po...
Elite: Dangerous Odyssey - Victory-Class Fleet Carrier Hyperspace Jump (Interior)
มุมมอง 156K2 ปีที่แล้ว
- Odyssey Update 11 - Well, that was pretty dope, but the stuttering and transitioning at the start and end was kind of sad IMHO - Hardware - GeForce RTX 3080ti Ryzen 9 5900x 32GB 3600MHz CL11 RAID0 dual WD M.2 SSD - Timestamps - 00:00 - 10 Minute Countdown to Launch 07:00 - Securing Carrier for Departure 09:00 - Powering Frame Shift Drive 09:50 - Counting Down to Jump 10:00 - Traversing Hypers...
Elite: Dangerous Odyssey - Nautilus-Class Fleet Carrier Hyperspace Jump (Interior)
มุมมอง 26K2 ปีที่แล้ว
- Odyssey Update 11 - Well, that was pretty dope, but the stuttering and transitioning at the start and end was kind of sad IMHO - Hardware - GeForce RTX 3080ti Ryzen 9 5900x 32GB 3600MHz CL11 RAID0 dual WD M.2 SSD - Timestamps - 00:00 - 10 Minute Countdown to Launch 07:00 - Securing Carrier for Departure 09:00 - Powering Frame Shift Drive 09:50 - Counting Down to Jump 10:00 - Traversing Hypers...
Elite: Dangerous Odyssey - Nautilus-Class Fleet Carrier Hyperspace Jump
มุมมอง 7282 ปีที่แล้ว
The jump sequence in Odyssey has some improved features. Most notably are the dimming lights inside the hangar bay compared to Horizons where they just abruptly turn off. (The ship looks dope but the horn is ridiculous)
Elite: Dangerous Odyssey - Victory-Class Fleet Carrier Hyperspace Jump
มุมมอง 7772 ปีที่แล้ว
The jump sequence in Odyssey has some improved features. Most notably are the dimming lights inside the hangar bay compared to Horizons where they just abruptly turn off.
Plz let it END
มุมมอง 492 ปีที่แล้ว
Just reinstalled after not having played for... 4-5 years? I started recording like 2/3 in...
Elite: Dangerous Odyssey - Drake-Class Fleet Carrier Hyperspace Jump
มุมมอง 2.5K2 ปีที่แล้ว
The jump sequence in Odyssey has some improved features. Most notably are the dimming lights inside the hangar bay compared to Horizons where they just abruptly turn off.
Let me out! Let me OUUUUUUUUUUUT!!
มุมมอง 762 ปีที่แล้ว
My team lost btw
Absolutely smashed that WZ
มุมมอง 83 ปีที่แล้ว
Absolutely smashed that WZ
Bugout 76
มุมมอง 484 ปีที่แล้ว
Bugout 76
Fallout 76 - Death from Above
มุมมอง 554 ปีที่แล้ว
Fallout 76 - Death from Above
Fallout 76 Nuclear Winter Cheater - He's not even trying to hide it
มุมมอง 414 ปีที่แล้ว
Fallout 76 Nuclear Winter Cheater - He's not even trying to hide it
Snake Shot Revolver Domination
มุมมอง 104 ปีที่แล้ว
Snake Shot Revolver Domination
Kill Package
มุมมอง 54 ปีที่แล้ว
Kill Package
Clutched.
มุมมอง 34 ปีที่แล้ว
Clutched.
Total destruction in 2v2
มุมมอง 74 ปีที่แล้ว
Total destruction in 2v2
Nice.
มุมมอง 74 ปีที่แล้ว
Nice.
Call of Duty: Black Ops 4 screen freeze
มุมมอง 895 ปีที่แล้ว
Call of Duty: Black Ops 4 screen freeze
World of Warcraft: Legion - Overpowered Artifact Relic
มุมมอง 1056 ปีที่แล้ว
World of Warcraft: Legion - Overpowered Artifact Relic
Call of Duty: WWII - Frame drop issues 2
มุมมอง 456 ปีที่แล้ว
Call of Duty: WWII - Frame drop issues 2
Call of Duty: WWII - Frame drop issues and hacker caught
มุมมอง 76 ปีที่แล้ว
Call of Duty: WWII - Frame drop issues and hacker caught
CoD BO3 - Amazing TDM score
มุมมอง 377 ปีที่แล้ว
CoD BO3 - Amazing TDM score

ความคิดเห็น

  • @danfox1458
    @danfox1458 5 วันที่ผ่านมา

    Just love the power draw so much when the fsd engages

  • @LethinGabbins
    @LethinGabbins 20 วันที่ผ่านมา

    [Bing bong] the Leto deck will now be serving it's lunch buffet.

  • @lazynoob7977
    @lazynoob7977 20 วันที่ผ่านมา

    I know 2years after upload lol, but must ask, which one is the victory class? i have the vanila one. didn't logged in awhile

  • @LucasAlmeida-dz5xh
    @LucasAlmeida-dz5xh 29 วันที่ผ่านมา

    It’s almost perfect but that transition from jumping to real space…. The landing pads just suddenly appearing again…. Cmon man.

  • @seanmcdonald5859
    @seanmcdonald5859 หลายเดือนก่อน

    Oh, super awesome: TWO ads to REALLY ruin the immersion. 😢

  • @MrMantis1990
    @MrMantis1990 หลายเดือนก่อน

    One question : Is it possible to land a smaller ship on an huge carrier which one is about to jump? That's interesting... One ride 4 free 😅

  • @superfnliminal
    @superfnliminal หลายเดือนก่อน

    I still think Carrier's should have been one time purchases and not what we have currently. I get it for the realism, but having to do constant upkeep that can be very expensive in a game where everything is expensive and making money is very difficult (sometimes, a lot of the time...) is a little ridiculous. A one time expensive purchase where services are also expensive purchases would be ideal. Especially considering you also have to pay to fuel the thing with resources that are hard to come across and when someone finds huge deposit of them it's basically scavenged clean in a mere few days

  • @JURlLepp
    @JURlLepp หลายเดือนก่อน

    ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤

  • @KalenTomlinson
    @KalenTomlinson หลายเดือนก่อน

    See? Was it so hard to add a window lol

  • @Tonatsi
    @Tonatsi 3 หลายเดือนก่อน

    As cool as the hyperspace Jump itself is, they could have done a lot to make it something much cooler. We know from the lore that the Capital Class FSDs are older, more human tech than the smaller stuff we have for our personal ships, which have more stuff reverse-engineered from Thargoid tech. Because of this, it would have been awesome, and made sense, if there had been multiple visible phases of travel while inside Witchspace. Take for example: Phase 1: Normal Entry Phase 2: Acceleration: Have the ship groan and creek further, add some of the classic, or better yet, new, FSD noises while you have the Hyperspace Corridor visibly accelerate in how it passes you. Phase 3: Coasting: your standard traversal. It doesn't have to last long, but what you could do is have the ship and/or the FSD make increasingly more stressed noises, to show the technology of our ships being pushed to their operational limits. Phase 4: Breach: So, you know how normal ships just "BWAMP" into position at the end of a hyperjump? I imagine a world where the FSD has to pierce its way back into Realspace properly. Perhaps model this alongside a rapid deceleration inside of Witchspace, but what I envision is a sort of ethereal or astral cloth that's getting pushed and stretched by the Carrier as it starts exiting, the sort of effect you'd get from the carrier trying to quite literally pierce through the veil between the two dimensions, back into Realspace. Phase 5: Standard Exit

  • @stormthemilitaryhedgewolf4760
    @stormthemilitaryhedgewolf4760 3 หลายเดือนก่อน

    Whilst I have no problem with the fact that you can now view outside whilst jumping in a carrier I was very disappointed that Frontier abandoned half of their player base for a rough down version of a jump from Ato B and planetary space walk (which was ultimately a failure in my eyes).

  • @eurobeat_enjoyer
    @eurobeat_enjoyer 4 หลายเดือนก่อน

    That poor bastard was just lying there unable to do anything 😂

  • @seanmcdonald5859
    @seanmcdonald5859 4 หลายเดือนก่อน

    Oh super cool, an AD right in the middle of an 'ambience' video.

  • @nurventilatoren
    @nurventilatoren 5 หลายเดือนก่อน

    That Friendship Drive ain't so friendly now.

  • @ezakiil
    @ezakiil 5 หลายเดือนก่อน

    oh god, does it have to be 10 fucking minutes before jumping????

  • @kharjo8099
    @kharjo8099 5 หลายเดือนก่อน

    Im kinda curious, before they enter the wormhole do they give the ship a quick burst on thrusters?? Or does the ship get pulled in??

    • @sylarpierce2292
      @sylarpierce2292 หลายเดือนก่อน

      I think it gives a burst of thrusters when it moves then it get sucked into the wormhole

  • @Turbocharge1000
    @Turbocharge1000 5 หลายเดือนก่อน

    i also noticed the crew at the boards changed to stock still at the end of hyperspace...as if no jump was even started

  • @deanalexander9367
    @deanalexander9367 6 หลายเดือนก่อน

    This is so damn cool, I wish they'd work more on the VR experience, I NEED TO BE THERE

  • @TheM9lta
    @TheM9lta 6 หลายเดือนก่อน

    Crappiest gameplay design, but sound design crew of ED earn applause

  • @BlueSkyCountry
    @BlueSkyCountry 6 หลายเดือนก่อน

    Interstellar Greyhound buses.

  • @callingdrwoodrue2339
    @callingdrwoodrue2339 6 หลายเดือนก่อน

    Hyperspace vortex gave me Dr who vibes. Just imagine the TARDIS flying though that

  • @AMaidenlessRunt
    @AMaidenlessRunt 7 หลายเดือนก่อน

    This is what the capitol ship commander see

  • @mrocean1293
    @mrocean1293 7 หลายเดือนก่อน

    This is so epic!

  • @GeriatricMillenial
    @GeriatricMillenial 7 หลายเดือนก่อน

    I remember when this first came out. And watching it after not playing for a year... jeez. I still love it. Might be time to get the rig outta storage.

  • @_Mikekkk
    @_Mikekkk 7 หลายเดือนก่อน

    Looks stupid. Storm clouds, lightnings, sort of storm on the sea... Visual effects could be better.

    • @TheVicar
      @TheVicar 7 หลายเดือนก่อน

      Wait until you witness it in person Its exactly the same as this game depicts it

  • @AndrezF17
    @AndrezF17 7 หลายเดือนก่อน

    А что, сложно было головой покрутить, показать что вокруг происходит, ведь в верхних окнах интересное показывают

  • @fozzibab
    @fozzibab 7 หลายเดือนก่อน

    Just curious, but how many hours would one need to put into this game to be able to purchase one of these things? Is a single player *ever* actually capable of that?

    • @halfdedd
      @halfdedd 6 หลายเดือนก่อน

      I've been on elite for a good 7 years now, had a seat in every ship, used to use the mass mining trick back before they introduced the supply & demand aspect, nowadays making money is alot more tricky, however that being said, if you have the time and the "lil" deposit to make an AX ship, doing a couple days of thargoid hunting in the systems they're lurking in, you can easily rack upwards of 300-500 million, I've been doing it for a few weeks now and am up to 2.6 billion. Just join in on all the combat zones and non human signals you can find. (PSA, not sure if it's a bug or not, but the combat bonds you get from destroying the goids don't reset if you get blown up yourself)

    • @fozzibab
      @fozzibab 6 หลายเดือนก่อน

      ​@@halfdedd A couple DAYS? That's it?

  • @RaddSpencer
    @RaddSpencer 7 หลายเดือนก่อน

    "That man is playing Galaga!"

    • @TheVicar
      @TheVicar 7 หลายเดือนก่อน

      He was shopping all the way through the video He should be fired

  • @FranciumBoron
    @FranciumBoron 7 หลายเดือนก่อน

    Never played this game, but it looks cool.

  • @maximilianyuen
    @maximilianyuen 7 หลายเดือนก่อน

    so much could have been done but well. i hope there are any capable dev out there will buy it from the rubbish Fdev. was so excited to the original fleet concept with my mate to operate it as a squadron .... instead it is a glorified personal moving storage box that burn your money for nothing. crew eating your stuff unable to send out even for the most basic resource gathering or dispatch mission and the like.

  • @ImBrockatron
    @ImBrockatron 7 หลายเดือนก่อน

    the bass during hyperspace is nice

  • @Crimsomreaf5555
    @Crimsomreaf5555 8 หลายเดือนก่อน

    that horn just sounds so menacing

  • @GabbieTheFox
    @GabbieTheFox 8 หลายเดือนก่อน

    One thing that I find to be an minor but annoying oversight is how the landing pads are retracted and secured prior to a jump... But once the FC emerges on the other side, the landing pads are immediately in their active state again and there is no animation for the hangars reopening.

  • @BradM73
    @BradM73 8 หลายเดือนก่อน

    I have to say, that is super corny. Stationary clouds and lightning? Ummmmm. Okay. I'm so glad Star Citizen exists.

    • @TheBlackSpastic
      @TheBlackSpastic 21 วันที่ผ่านมา

      I dunno looks pretty sick to me. Especially if you're just chilling nearby when one comes into your system.

  • @Necris94
    @Necris94 8 หลายเดือนก่อน

    Not bad, but could have been much cooler if they properly made exiting from the hyperspace. Also entering itself seemed kind of strange and not really exciting. Actually a lot of things would use some small improvements, but definitely exiting was the worst.

  • @germanmemewarveteran4702
    @germanmemewarveteran4702 8 หลายเดือนก่อน

    can you own this in elite?

  • @chrismulders2344
    @chrismulders2344 8 หลายเดือนก่อน

    10 min to jump... Thats a loooong time when you have to leave like a bat out of hell.

  • @mrmangosir
    @mrmangosir 8 หลายเดือนก่อน

    The people behind the sounds in ED are really good. They still have aomething special with this game, hope they don't completely mess up it's future.

  • @AlexMadhi
    @AlexMadhi 8 หลายเดือนก่อน

    what is this shit?

  • @Cheeseybeaver45
    @Cheeseybeaver45 8 หลายเดือนก่อน

    What kind of jump would this take in battle if needed. All they need to do is make it to where shudders come down and your going thru the warp lol

  • @aranayailyaris73
    @aranayailyaris73 8 หลายเดือนก่อน

    I must've seen a dozen jumps and only just noticed that the landing pads instantly appear open after exiting the jump, instead of having an animation.

  • @xdeckard6
    @xdeckard6 8 หลายเดือนก่อน

    they do it so much better than sc

  • @gregameele1444
    @gregameele1444 8 หลายเดือนก่อน

    Yes because lightning is space 👍

  • @vladtairov2721
    @vladtairov2721 8 หลายเดือนก่อน

    Oh eternal God-Emperor, preserve us from the dangers of the void.

    • @dopiestthyme3365
      @dopiestthyme3365 2 หลายเดือนก่อน

      We gonna get lost in the warp fr fr

  • @randysteven88
    @randysteven88 8 หลายเดือนก่อน

    if only frontier management was as good as the sound designers this game would have been epic!

  • @OrniasDMF
    @OrniasDMF 8 หลายเดือนก่อน

    This is the most immersive jpg ive ever heard

  • @Wunderwuffel3207
    @Wunderwuffel3207 8 หลายเดือนก่อน

    Why'd they change the name to Hyperspace? It used to be called Witch Space, I thought that was cooler.

  • @firstlast6437
    @firstlast6437 8 หลายเดือนก่อน

    Man the 9 minutes of absolutely nothing happening was so exciting...

  • @MerchantIvoryfilms
    @MerchantIvoryfilms 8 หลายเดือนก่อน

    So boring...sit there and do nothing outside of jumping lol

  • @TheInfamousMrFox
    @TheInfamousMrFox 8 หลายเดือนก่อน

    Whoa, people are still playing this zombie game? It effectively died when they tried to charge triple A prices for every expansion.