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IceChaos Dragoon
เข้าร่วมเมื่อ 15 เม.ย. 2010
Ring Racers v2.1 cheating rivals
This has now been patched in v2.2, they still have rubberbanding but it has been nerfed, Grand Prix are way more manageable now.
Rivals used to be absolutely busted, looking like bad driving kids using speed hacks and ruining your races as much as they could.
Rivals used to be absolutely busted, looking like bad driving kids using speed hacks and ruining your races as much as they could.
มุมมอง: 641
วีดีโอ
Les Spartans Pro - L'épopée Halo Légendaire - Halo CE pt1
มุมมอง 104 ปีที่แล้ว
Les Spartans Pro - L'épopée Halo Légendaire - Halo CE pt1
Les Spartans Pro - L'épopée Halo Légendaire - Halo Reach pt3
มุมมอง 54 ปีที่แล้ว
Les Spartans Pro - L'épopée Halo Légendaire - Halo Reach pt3
Les Spartans Pro - L'épopée Halo Légendaire - Halo Reach pt2
มุมมอง 84 ปีที่แล้ว
Les Spartans Pro - L'épopée Halo Légendaire - Halo Reach pt2
Doom 3 KFC (Kobold Fire Cartriges) Edition - pt4
มุมมอง 64 ปีที่แล้ว
Doom 3 KFC (Kobold Fire Cartriges) Edition - pt4
Les Spartans Pro - L'épopée Halo Légendaire - Halo Reach pt1
มุมมอง 64 ปีที่แล้ว
Les Spartans Pro - L'épopée Halo Légendaire - Halo Reach pt1
Doom 3 KFC (Kobold Fire Cartriges) Edition - pt2
มุมมอง 24 ปีที่แล้ว
Doom 3 KFC (Kobold Fire Cartriges) Edition - pt2
Doom 3 KFC (Kobold Fire Cartriges) Edition - pt3
มุมมอง 34 ปีที่แล้ว
Doom 3 KFC (Kobold Fire Cartriges) Edition - pt3
Doom 3 KFC (Kobold Fire Cartriges) edition - pt5
มุมมอง 94 ปีที่แล้ว
Doom 3 KFC (Kobold Fire Cartriges) edition - pt5
Doom 3 KFC (Kobold Fire Cartriges) Edition
มุมมอง 34 ปีที่แล้ว
Doom 3 KFC (Kobold Fire Cartriges) Edition
Classic Chapter 1
ET BIN TES GRAVE CHAUD GG
the rival does NOT want you to have fun before the 2.2 patch
Awesome, but there is one problem. If you hit a zero gravity jet car, you should get damage.
That's legit my only issue with this game. The AI cheats even on Normal. Can't even complete challenges because of them entirely. Only excuse for them to be like this is at least Expert difficulty.
I've always loved the music in the The Binding Of Isaac games, especially the theme songs of the bosses. Nice video Dragoon.
How to call the elevator? Just shoot at the button.
(C) Crystal Dinnacs 1995 1996 Licensed BY SEGA of América inc.
Playstation needs to make a sequel
Merci d'avoir joué a mon niveau(WIP map 289), malgré la difficulté. Alors deja premierement, le lance roquettes est obtenu dès le debut de la map, en même temps que le Super Shotgun, donc tu l'avais pendant tout le debut sans que tu le remarques😂. Malgré tout, tu t'es en est bien sorti pour quelqu'un qui n'a pas l'habitude de jouer a des niveaux difficiles (en plus je suis conscient que mes niveaux ne sont clairement pas pour tout le monde) D'ailleurs, le niveau s'appelle WIP car je l'ai envoyé le dernier jour dans l'urgence avec l'intention de le retravailler plus tard, mais quand je me suis rendu compte que j'allais pas pouvoir et que j'ai demandé a DavidN de le supprimer, il l'a gardé car il etait finissable🤷 j'espère être pardonné pour la souffrance 😛
i _knew_ it looked like a trackmania replay
No collision?
It's Trackmania United, game doesn't have any collision between vehicles
Thank you for playing my map! That was a great play through.
And thank you for making this formidable map! It must have taken a lot of time to design such a big level!
@@IceChaosDragoon Thanks for the kind words! I started it last year but took a long break. All told, I probably spent a solid month on it.
Sorry for all the emotional damage.
It's ok, the difficulty was just too painfull for me (not a fan of being short on ammo, or just me not managing well), but I can't deny how fantastic your map looks :) Also, I don't know if I need to change some settings to the renderer, I got a lot of troubles with maps with really dark areas, where I can barely see what's hapening
Glad to see you survive the nightmare that is Crimjet Keep. XD Little context on why the map is so tough: I'm well known for making maps that are easy and simple to play through. I was curious to know if I could make a more sadistic map. Turns out, yes! XD Also the plasma rifle at the end is for anyone who doesn't want to rocket a cyberdemon to death. (I love the plasma rifle <3).
It was a big pain in the butt indeed xD, mostly the first part of the map is extremely punishing. Cyberdemon/archvile room was more scary than deadly once I realised I could just take cover behind the wall. If your goal was to make a hardcore map, then mission completed successfully xD
Hi! Thank you for playing 30C (is hot)! Hope you enjoyed that little endeavor. Wish my French was better, but some of it I could understand (mostly the swearing :D). Sorry ot sorry to make you struggle a little bit but you seemed to manage and it was fun to watch. Also some of the dark areas were *very* dark on your render settings, actually sorry about that lol.
Another map I do enjoyed! 👍 Great design with a bunch of interresting ideas (I really likes the last room with the falling bodies and the cyberdemons in the background, it's also one of the maps that made me realise that stacked rooms are possible in GZdoom). Difficulty was challenging without being unfair (I'm playing in hurt me plenty difficulty). Sorry for the swearings btw, I get easily frustrated by anything (the sneaky lost soul that blocked my way when I was facing the mancubus got me good here xD)
No worries, a little bad language to get you through the rough times is allowed, as long as you're having fun :D Not sure if I had difficulty settings implemented for this map, thought I had but it didn't seem like it judging from your video. Good to see it's well balanced though!
I think I understand "ohmyfuckingod" I made map7
thanks for playing my map. it was the first map i ever made lol.
Not too bad for a first map honestly. The basics are acquired, now you can start to aim to more complex stuff. Keep it up! :)
Hey! I noticed you played my map Medieval Machina. Hope you enjoyed it as much as I enjoyed putting it together :3
One of the better maps I played so far. Very good design, I never felt underpowered/overwhelmed by monsters and I really liked the smart use of line portals. Really had a good time playing it, you did a great job 👍
This is awesome!!!! 11 Years ago?
I prefer the PC version to the Arcade version cause no music and it gives the actual horror vive the scary zombie sounds, people getting killed , the machine noises. The music kills the horror vive, those who like the music are the type of kids that weren't allowed on concerts and need music on horror video games!
You know, I could've just chalked this up to a personal preference until that last sentence. Now you just come off as a bitter cynic. One who also doesn't have a good grasp on the English language. HOTD is not meant to be a fully horror experience due to its nature as an arcade game which needs to keep the line moving. Take out the music entirely, and you'd just have a fast-paced and gory light gun game that just come off as strange. You're better off sticking to RE if you want a straight horror game.
@@OniLordMiki It doesn't come up strange at all, the zombie sounds are way creepier the whole vive is creepier the sound effects more prominent,
@@OniLordMiki Hangedman's die! screams more sinister go watch rock concerts instead of playing horror games
@@OniLordMiki I played HOTD 1 in 2001 in pc and loved the horror vibe but HODT 2 pc version sadly kept the arcade music and felt like a joke rather than a masterpiece like HOTD1
@wfanking1187 Did you really need 3 comments to say all this? The edit button is right there. Well that's your opinion. Most people don't play this specific game to be scared. Much like Doom, the point is less about a straight horror experience and more about feeling the adrenaline as you blow through the zombie hoards. And the fast-paced music enhances the experience. You can turn it off if it really bothers you. But your opinion is very much in the minority here. And for the record, I'm sure the bad voice acting was the real reason these games felt like a joke to you. Music or not.
Reusing past bosses as minibosses is a trope I love.
looks goods but its lacking the unique sense of speed f-zero gx has and i dont think unreal standard blur help that...
It's just Trackmania 2 with the cars from F-Zero GX. I know the track layout looked familiar lol.
mantrere06.9
When painting the car in TSU, you have option on left side of the screen to get camera perfectly aligned to the car at 90 degrees. That will help you when painting lines. Btw, we're usually making gathering on Sundays 21:00CET. You can also monitor online activity easier by joining the game's Discord server.
Que consola es ?
Saturn/arcade
Playstation 6. Es un nuevo juego, los graficos lo delatan xdxd.
3:00
I missed this game🥺💝
There’s a remake of this game!
"Et bang ça va faire mal ! " Oh purée, les souvenirs de ce jeu !! 😲
Salut, je suis à la recherche d'une version française ISO de ce jeu, quelqu'un aurait-il un lien à me diriger vers le jeu ? Merci.
Medieval deserves more love and less random crits.
Yo de chiquito: ostia que gráficos o que gráficos
Everyone targets Magician's quadricep and occasionally hit his tendon when he tries to slash them. They never try to shoot his bicep or forearm. Yes, they're smaller and harder to hit, but they're still weak points. If the muscles have different point values in the remake, that'd be awesome!
Convergent thinking. My brother and I were around 6 to 8 when we figured this out by ourselves. I guess when you play enough, you tend to observe and develop the best action of course even if you are that young.
The remake ruined the magician
Il est aussi en remake medievil sur ps4 le retour de Sir Daniel Fortesque 💀💀🎃
undderated game for sure
undderated game for sure
I asked Justin about this over a decade ago and he never responded. I found the secret in 1996 but haven't seen it mentioned anywhere online
2:45 "omg thank you so much for destroying my hiding spot!!"
💀💀💀💀
Life up!
tbf you did clear all the active zombies, the background zombies barely give a shit about people
@@lambda-m1676 i mean there are dozens of rooms you skip past lol who knows how many zombies you avoid
@@nanaki5308 i mean they don't exist if you don't look into them
In this video the arcade version has really bad graphics, why? and by the way nice video>
Low graphics that is why
Still miles better than home ports for sure!
@@diablow1411 right
1996...
Re reload
I wanted ganondorf fox bowser pit and luigi for the next time
1:10 여기서 뚱땡이 먼저 조지고 난 후애 망치든 놈 먼저 조져야 피해를 줄일수 있음 0:46 얘네들은 접근 하기 전에 먼저 머리를 노려야 함 0:57 전기톱 든 놈은 오른팔 보단 왼팔을 노리고 머리를 쏘면 됨 1:38 얘는 왼팔 노리고 머리를 쏘면 됨 1:10 This is where the fat guy goes first, and then the bad guy goes first to reduce the damage. 0:46 These guys need to aim at their heads before they approach. 0:57 A man with a chainsaw needs to shoot his left arm in the head rather than his right arm. 1:38 This one's for the left arm. Shoot him in the head.
Những lần dính chưởng đúng không? Mà sao không nói tiếng anh đi
@@angkhoanguyen6114 Is it done?
@5:02 CURIEN!
thanks pal
@@23mhegslvr: No problem
Freddy kruegers
Who puts molten lava in the basement of their mansion?? Pardon my notice!
Someone who thought raising an army of the dead was a good idea; that's who.
@@Blizzard-kf3qm Technically they're not zombies, because the devs refer to them as 'creatures' to differentiate the game from other zombie-shooting horror games. But whether the creatures were created from living or dead people/animals is debatable, IMO. Just a fun fact! 😄
Everytime I played, I always had to take the waterway entrance. And that's where I'd get game over.
à l’ancienne, l’époque de rush hour etc...
1P Vs COM🎮
09:23 putain trop fort mec !!!!! j'ai joué quelques fois à ce jeu étant plus jeune, j'ai jamais réussi à faire ça WAOUW !!!! terrible !!!!!! bien joué !
Je suis tombé sur ta vidéo en recherchant des let's play pour me rappeler ce jeu et je te trouve vraiment sympa ! Écoute continue ce que tu fais ça m'a fait plaisir de revivre un peu ce jeu hehe et bonne année à toi !