asears16
asears16
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Mind Escape Blind Playthrough: Episode 6: Boss Fight (FINALE)
Blind playthrough.
Mind Escape definitely had potential to be a great mod, but the final version was definitely unpolished. The test chambers in the early part of the game were nothing too special, and the escape sequence went on for too long and was confusing to navigate. The story was hard to follow (and there were probably secrets that I missed), plus the character of Felix felt very underdeveloped. All of this makes me wish for what could have been, instead of what we got.
Mind Escape is a mod that reveals the escape of one person from the laboratory. But is it that simple? Was it his desire? Who chooses this path? Himself? Perhaps if the protagonist knew what he was involved in, he would have agreed to pass the tests in the hope of getting a cake.
มุมมอง: 30

วีดีโอ

The Talos Principle Workshop Maps: Episode 133: Ruins
มุมมอง 25วันที่ผ่านมา
Blind playthrough of "Ruins" by Гнаар. Download this map here: steamcommunity.com/sharedfiles/filedetails/?id=3321818271 A very recent release in the Talos workshop, and a short and sweet map with a small handful of easy puzzles. A nice palate cleanser after lots of tough custom campaigns. I highly recommend playing The Talos Principle...you can purchase the main game here: store.steampowered.c...
Mind Escape Blind Playthrough: Episode 5: A Pair of Holograms
มุมมอง 47วันที่ผ่านมา
Blind playthrough. We are briefly reunited with Felix before having to leave him behind again as our escape attempt from Aperture continues onward. Will we ever make it out? Mind Escape is a mod that reveals the escape of one person from the laboratory. But is it that simple? Was it his desire? Who chooses this path? Himself? Perhaps if the protagonist knew what he was involved in, he would hav...
The Talos Principle Workshop Maps: Episode 132: The Game (Part 4 of 4)
มุมมอง 2114 วันที่ผ่านมา
Blind playthrough of "The Game" by Beid Bellebie. Download this map here: steamcommunity.com/sharedfiles/filedetails/?id=3145881518 This was a fun little campaign! A couple of the puzzle areas in the beginning area felt a little tedious, but other than those I enjoyed solving each puzzle and finding the secrets. I highly recommend playing The Talos Principle...you can purchase the main game her...
Mind Escape Blind Playthrough: Episode 4: Slow Navigation
มุมมอง 2914 วันที่ผ่านมา
Blind playthrough. One nitpick I have about this mod is how difficult navigating the behind-the-scenes can be. Much of the aimless wandering has been edited out of this episode, but in many areas it is not obvious where the player is suppsoed to go or what they're supposed to do next. Mind Escape is a mod that reveals the escape of one person from the laboratory. But is it that simple? Was it h...
The Talos Principle Workshop Maps: Episode 131: The Game (Part 3 of 4)
มุมมอง 1414 วันที่ผ่านมา
Blind playthrough of "The Game" by Beid Bellebie. Download this map here: steamcommunity.com/sharedfiles/filedetails/?id=3145881518 So as it turns out, the Master is evil. Can we help defeat him and free all his prisoners without getting caught and imprisoned ourselves? I highly recommend playing The Talos Principle...you can purchase the main game here: store.steampowered.com/app/257510/ and t...
Mind Escape Blind Playthrough: Episode 3: Meeting Felix
มุมมอง 2914 วันที่ผ่านมา
Blind playthrough. An explosion rocks the facility before we can get much farther with testing...therefore we must make our escape with the help of a new friend. Mind Escape is a mod that reveals the escape of one person from the laboratory. But is it that simple? Was it his desire? Who chooses this path? Himself? Perhaps if the protagonist knew what he was involved in, he would have agreed to ...
The Talos Principle Workshop Maps: Episode 130: The Game (Part 2 of 4)
มุมมอง 1721 วันที่ผ่านมา
Blind playthrough of "The Game" by Beid Bellebie. Download this map here: steamcommunity.com/sharedfiles/filedetails/?id=3145881518 In this episode we complete the final puzzle and collect the remaining two stars from the first area. I highly recommend playing The Talos Principle...you can purchase the main game here: store.steampowered.com/app/257510/ and the Road to Gehenna DLC here: store.st...
Mind Escape Blind Playthrough: Episode 2: Flashbacks
มุมมอง 1921 วันที่ผ่านมา
Blind playthrough. We acquire the dual portal device and continue testing - but between the creepy behind the scenes areas and strange visions we're getting, it's clear something odd is going on... Mind Escape is a mod that reveals the escape of one person from the laboratory. But is it that simple? Was it his desire? Who chooses this path? Himself? Perhaps if the protagonist knew what he was i...
The Talos Principle Workshop Maps: Episode 129: The Game (Part 1 of 4)
มุมมอง 3721 วันที่ผ่านมา
Blind playthrough of "The Game" by Beid Bellebie. Download this map here: steamcommunity.com/sharedfiles/filedetails/?id=3145881518 Even after the release of the sequel this past fall, new community content continues to be created for the original Talos Principle. The Game is a short campaign that was released in January. As the description for this map says: "An unknown person called The Maste...
Mind Escape Blind Playthrough: Episode 1: Russian GLaDOS
มุมมอง 4128 วันที่ผ่านมา
Blind playthrough. Today we start diving into yet another Portal mod called Mind Escape - according to its ModDB page it rose from the ashes of two other dead mods called Afterword and Conversion. This version that I downloaded has voice acting in Russian, but with English subtitles. The puzzles are pretty generic so far, but they do look quite good. Mind Escape is a mod that reveals the escape...
A Minuted Millions (Portal 2 Mod): Blind Playthrough
มุมมอง 32หลายเดือนก่อน
A Minuted Millions is a mod for Portal 2...and I'm not sure what to say about this one. It barely felt like Portal at all, and seemed like I was playing through some kind of fever dream. Maybe I'm missing something profound here, but I really don't get the point of this. Oh well - hopefully the video is still enjoyable to watch! Download A Minuted Millions at the following link: www.moddb.com/m...
The Talos Principle 2: Road to Elysium - Episode 16 - Into the Abyss (Part 6) [FINALE]
มุมมอง 25หลายเดือนก่อน
With this episode, Into the Abyss, and the entire Road to Elysium DLC, comes to a close. It was a blast to enter the world of Talos 2 again, reunite with the characters that I grew to love, and solve even more great puzzles. Isle of the Blessed was my favorite of the three chapters, but I enjoyed what all three of them brought to the table. I was especially happy to have much more challenging p...
The Talos Principle 2: Road to Elysium - Episode 15 - Into the Abyss (Part 5)
มุมมอง 9หลายเดือนก่อน
It seems that every Into the Abyss video contains at least one puzzle that is more memorable than the others - possibly because of their sheer size and their unique designs that stand out from the smaller puzzles. Case in point, the puzzle Trinal in this video - absolutely massive, but also a blast to solve! Road to Elysium is a three-part coda that allows you to dive deeper into the world of T...
The Talos Principle 2: Road to Elysium - Episode 14 - Into the Abyss (Part 4)
มุมมอง 9หลายเดือนก่อน
This episode contains one of my favorite puzzles of the whole DLC, Tidal Lock - the whole concept and design of the puzzle blew me away. It also contains my least favorite, Fragile Balance - it was way too easy to get soft-locked when making a mistake, making it overly frustrating. Road to Elysium is a three-part coda that allows you to dive deeper into the world of The Talos Principle 2, reuni...
The Talos Principle 2: Road to Elysium - Episode 13 - Into the Abyss (Part 3)
มุมมอง 9หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 13 - Into the Abyss (Part 3)
The Talos Principle 2: Road to Elysium - Episode 12 - Into the Abyss (Part 2)
มุมมอง 16หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 12 - Into the Abyss (Part 2)
The Talos Principle 2: Road to Elysium - Episode 11 - Into the Abyss (Part 1)
มุมมอง 22หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 11 - Into the Abyss (Part 1)
Two Steps Back: Selected Competition Maps (Part 2)
มุมมอง 74หลายเดือนก่อน
Two Steps Back: Selected Competition Maps (Part 2)
Two Steps Back: Selected Competition Maps (Part 1)
มุมมอง 69หลายเดือนก่อน
Two Steps Back: Selected Competition Maps (Part 1)
Trapped (Portal 2 mod): Blind Playthrough
มุมมอง 302 หลายเดือนก่อน
Trapped (Portal 2 mod): Blind Playthrough
The Talos Principle 2: Road to Elysium - Episode 10 - Isle of the Blessed (Part 7)
มุมมอง 132 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 10 - Isle of the Blessed (Part 7)
The Talos Principle 2: Road to Elysium - Episode 9 - Isle of the Blessed (Part 6)
มุมมอง 62 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 9 - Isle of the Blessed (Part 6)
The Talos Principle 2: Road to Elysium - Episode 8 - Isle of the Blessed (Part 5)
มุมมอง 102 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 8 - Isle of the Blessed (Part 5)
The Talos Principle 2: Road to Elysium - Episode 7 - Isle of the Blessed (Part 4)
มุมมอง 62 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 7 - Isle of the Blessed (Part 4)
The Talos Principle 2: Road to Elysium - Episode 6 - Isle of the Blessed (Part 3)
มุมมอง 112 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 6 - Isle of the Blessed (Part 3)
The Talos Principle 2: Road to Elysium - Episode 5 - Isle of the Blessed (Part 2)
มุมมอง 282 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 5 - Isle of the Blessed (Part 2)
The Talos Principle 2: Road to Elysium - Episode 4 - Isle of the Blessed (Part 1)
มุมมอง 202 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 4 - Isle of the Blessed (Part 1)
Wibi!Data (Portal 2 mod): Blind Playthrough
มุมมอง 1722 หลายเดือนก่อน
Wibi!Data (Portal 2 mod): Blind Playthrough
The Talos Principle 2: Road to Elysium - Episode 3 - Orpheus Ascending (Part 3)
มุมมอง 332 หลายเดือนก่อน
The Talos Principle 2: Road to Elysium - Episode 3 - Orpheus Ascending (Part 3)

ความคิดเห็น

  • @Laitora
    @Laitora วันที่ผ่านมา

    Half of the level 86 map is different in my game. How do I get past it? D:

  • @Laitora
    @Laitora 2 วันที่ผ่านมา

    12:47 My brain was already so fried that I didn't even realize that I could easily get the green key ' - '

  • @chappieelrobot2567
    @chappieelrobot2567 8 วันที่ผ่านมา

    I like Portal

  • @imstillhere5990
    @imstillhere5990 8 วันที่ผ่านมา

    Hee ho

  • @FrenchFryCheese04
    @FrenchFryCheese04 25 วันที่ผ่านมา

    Sometimes you gotta appreciate weird art lmao

  • @solutionchanneliguess2899
    @solutionchanneliguess2899 27 วันที่ผ่านมา

    Hm, definitely a bit of a strange one, though maybe not as crazy as some of the other entries. Interesting how so many P1 assets are used despite some of the engine mechanics (like portal shots being instantaneous) are clearly from P2. If not for that one platform at 17:50 I might have thought this one was tame!

  • @elytron6758
    @elytron6758 29 วันที่ผ่านมา

    Finally beat Abyss myself. #3 and #23 bested me, but I got the rest. Agree that Isle of the blessed was my favorite

  • @LB_
    @LB_ หลายเดือนก่อน

    Thank you for playing this so I don't have to... 0:51 I didn't know Stanley was an alcoholic 6:00 I don't understand why you are doing this... can't you just place a cube under the laser and then leave the room? 13:03 really, player character? _Now_ is the first time since the beginning when you felt something was worth remarking on? Everything else was just an ordinary Tuesday to you? 21:45 there's something uniquely annoying about a human doing obnoxious impressions of animal noises... 29:50 oh so it's also got some old memes thrown in 45:53 how are people expected to figure that out?

  • @Wii2
    @Wii2 หลายเดือนก่อน

    Thanks for playing my map! Funnily, I've seen a number of people go for the tight trick shot to get the funnel. There's actually a much more elegant solution that doesn't involve ninja moves.

  • @hostofwords
    @hostofwords หลายเดือนก่อน

    Thanks for your persistence, 12 was making me crazy, apparently I've been missing a whole feature of that bomb steamball. Now to practice being fast and accurate, too

  • @elytron6758
    @elytron6758 2 หลายเดือนก่อน

    Yeah, this is more of what I wish the whole DLC was like. I appreciate the laser-centric Orpheus part, but from what I hear Abyss is laser-heavy too, which is a shame because there are so many tools besides lasers. At least I get some of that with Isle of the blessed

  • @solutionchanneliguess2899
    @solutionchanneliguess2899 2 หลายเดือนก่อน

    How bizarre - I thought that surely the whole recruitment thing would have been some in-mod narrative novelty, but I looked it up and this really was made by a company for such a purpose. Very interesting to look at from that perspective.

  • @elytron6758
    @elytron6758 2 หลายเดือนก่อน

    Idk how you figured out Heart of Anubis…it makes sense to me now after seeing it but I was not getting it in my play-through. I got the golden puzzles though! step-by-step was cool

  • @elytron6758
    @elytron6758 2 หลายเดือนก่อน

    Somehow I managed to get switchboard through trial and error. But got stumped on other puzzles. Really enjoying the more chill feel of Isle of the Blessed now!

  • @elytron6758
    @elytron6758 2 หลายเดือนก่อน

    Just beat Orpheus over the weekend…definitely some tricky laser stuff. I hope the other parts make more use of the new tools like the driller and activator, etc. but this first part was pretty cool

  • @Semispace
    @Semispace 3 หลายเดือนก่อน

    thanks for playing

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Congrats again!

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Weird how TH-cam notifications keep the original title even if the video title changed after the fact

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    There's no inconsistency, the vanilla game works that way too. If you mean the vanilla mechanic seems inconsistent, I think it makes sense that you only have to follow the rules of something that's actually there, since you can't make a 0x0 shape with the line drawing.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    3:16 I'm surprised you forgot how to do this one - even with the randomizer, the technique is still the same

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Congrats asears, I'm glad you enjoyed the game! I also stopped at some point after doing most of the stuff I found interesting, I didn't find joy in hunting every last little thing like Nock was able to find joy in. It was cool to see everything in Nock's hunt though, just a shame those streams were never archived. At least your videos are archived here, they've been great to watch, thank you :) A lot of people complain about that hour long environmental line btw, and I understand why, it certainly wastes a lot of time for certain speedrun categories. In an isolated play6through though I think it's fine.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Although tedious to set up, the environmental line with the boat is a favorite of mine.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    9:15 I remember not knowing what to do with that one vault pattern and then later realizing, wait! I think I've seen that shape before!

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    5:27 this was a massive mindblow for me, right here in the starting area a camouflaged pillar puzzle!

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    3:50 I remember being quite surprised when I learned that the way you open the door affects which pot is lifted, I never paid much mind to the pots before

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Oh if you haven't already, you should watch the talk from the guy who did that hour long one about the secret of psalm 36, where he talks about his time playing The Witness and trying to find his own recording in it for himself.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Content ID Marathon

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    🎉

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Congratulations! Hope these videos haven't gotten copyright claims though, mine did and I don't know how to deal with it 'cause the song is public domain but individual performances of it are not necessarily public domain and I have no idea what the rights situation is for this performance.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Somehow I did the challenge twice without ever understanding how to get through the maze nor how to find the puzzles in it. Every time I made it that far I just wandered aimlessly. It's only slightly relieving to know there's a way to know where to go, but that's offset by the fact it requires memorization or snapping a picture with your phone :p

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Have you ever seen me with a sandwich?

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Certainly lots of intrigue here, though I can see why some of these puzzles didn't make the cut for mainline puzzles. The invisible elements ones are just an annoying memorization gimmick, for example. (Though we did get invisible symmetry as a recurring mechanic outside... bleh)

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    22:39 I had to look this up, it was the one thing I didn't figure out myself during my initial playthrough. Nice find.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    2:00 while technically possible from this angle, I've seen people do it with much more ease from above in the treehouses, not sure whether this is intended or not.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Forcing us to re-solve these four giant floor puzzles with more specific requirements is a brilliant move, especially given some of the obstacles you have to overcome even when you know the solution. For example, the paint spill, or having to walk in specific gaps to get around the rubble blockage. Stuff like this is why I easily dismiss criticisms that this game could have just been a 2D mobile game.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    I had to keep coming back to the green bridge multiple times in my playthrough, it was quite challenging. It leads to some peaceful places though. 11:18 heh, funny to solve this finally after all this time.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    I couldn't solve this one. I knew how to do it but it was just way too difficult/tedious for me. Bravo.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Apparently a lot of people didn't reload their save after the fakeout ending and instead just proceeded into the other ending in the empty save slot. I can't imagine being so careless with save data that way lol... seems you and I are similar in that regard.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    The idea of panels with wrapping borders is cool. The idea of making them actual 3D cylinders is fun in theory and annoying in practice. Also it ignores the possibility of letting both directions wrap around instead of just one direction, I'm still disappointed that wasn't explored.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    The dual-line puzzle is my favorite puzzle in the whole game, and I'm so sad they never expanded upon this concept at all. The idea of having to juggle multiple lines in the same puzzle grid is ripe with potential.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    I like how initially you think you can just overlay all the panels to form one puzzle, but then you realize some elements are overlapping / occupy the same cell. I wonder why that concept wasn't expanded upon further.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Realizing you could walk through part of the central column took me a while. Nice work.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Nice work. The mountaintop puzzle is intriguing due to its use of 3D perspectives despite being a "2D" puzzle, it makes you wonder how it must have been designed. IIRC it wasn't perfect originally though, at initial release people were finding unintended ways to solve it where you didn't have to draw the line from one side to the opposite side, so they changed it to make the unintended exits disappear while drawing. I don't remember what I did in my playthrough or if I played before or after that patch.

  • @LB_
    @LB_ 3 หลายเดือนก่อน

    Cool to see you doing this after Nock, but ack I really need to go and finish watching your original playthrough lol... I'm such a procrastinator

  • @elytron6758
    @elytron6758 3 หลายเดือนก่อน

    I liked the witness line puzzles, but I never got the hype about the environmental puzzles. There just there. Turning on water fountains isn’t really that interesting of a reason to find them all to me. And someday I will need to try the challenge. But maybe I should replay this soon

  • @elytron6758
    @elytron6758 3 หลายเดือนก่อน

    Cool mod idea

  • @TheCanadianFrog
    @TheCanadianFrog 3 หลายเดือนก่อน

    Amazing video😊

  • @DummyModder
    @DummyModder 4 หลายเดือนก่อน

    Wish this wasn’t abandoned, and portal repercussions with it….. I saw this during the pandemic and watched the whole series…. Returning to see the song….

  • @elytron6758
    @elytron6758 4 หลายเดือนก่อน

    I also think the accumulator was my favorite new addition. So satisfying to charge and discharge (good puzzle potential too)

  • @elytron6758
    @elytron6758 4 หลายเดือนก่อน

    Also, I can’t remember, did you ever play my TUBER series of portal 2 maps?

    • @asears16
      @asears16 4 หลายเดือนก่อน

      I don’t think I have

    • @elytron6758
      @elytron6758 4 หลายเดือนก่อน

      @@asears16 if you have the desire/time, I’d love to hear your feedback (and blind video would be especially awesome). One of your entries to one of Mike’s contests loosely inspired One of the maps!