- 91
- 126 218
TrueH3R0
เข้าร่วมเมื่อ 12 พ.ค. 2014
Langrisser Ragnarok of the Realms 9.0 - Stage 3 (Zion Strat)
Fight Mechanics/Tips
This fight mainly involves in stacking up damage taken increased stacks on each boss and the important part is killing them both on the same turn.
Zion is an exceptional choice to use here as his talent can keep one of the bosses at bay by applying his talent thus stunning the boss and not making the boss revive with 30% HP as it happens if one of the bosses are killed. Even a 3* Zion with semi solid equipment and ok class enchants will be fine here. HOWEVER this stage can still be cleared without him, you just need to time your killing/damaging turns well.
Both bosses here have similar talents so I will post the important details here - Damage taken is reduced by 50%, when either unit is killed (God of Courage & God of Strength) they will gain 30% of their HP back, the boss will not be able to be selected & the boss killed will not be able to take action for 1 turn. If the other boss is defeated while the one killed is in a stunned (God of Courage & God of Strength) state the stunned boss will also die. Due to this specific part on their talents is it important to time your damage well and kill both bosses on the same turn. Killing one of the bosses then killing the other boss on the enemies turn with a counter attack WILL NOT WORK as you will see in this video.
The God of Strength (The boss on the right side) does have a problematic line AOE skill that can make things much more difficult for you and can even ruin your damaging turn called Divine Punishment. The main thing to watch out from this skill is depending on how many units are hit all enemy units on the map (bosses included) will gain one stack of [Shield]. If this skill can only hit one of your units this boss will not use it so be sure to position yourself accordingly to not proc it.
Shield - Immune to one instance of damage, except for fixed damage, This buff cannot be dispelled.
Each of the bosses will have a guardian with them (The Unicorn & Holy Mage), these units will not die but instead get stunned for one turn and revive with full HP. When these guardians are attacked or take an instance of damage they will gain a stack of [Nature Summon]. The enemy guardians can gain a maximum of 12 stacks of [Nature Summon]. At the beginning of the follow round for each stack of [Nature Summon] either of these guardians have they will summon one (Nature Spirit) on the map. When these (Nature Spirits) killed it will apply a stack of [Energy Drain] to both bosses. These spirits will also apply special terrain blocks after attacking or dealing damage, these blocks will apply random buffs to the bosses if they end their turn on them while the enemy (You) will gain a random debuff. It is best to kill these spirits as they appear.
Nature Summon - At the start of each round, summon one "Nature Spirit" around you. This buff can be stacked 12 times and only 12 spirits can each can exist on the map. If you do not have a way to deal with many spawns each turn it is highly recommended that you DO NOT attack these guardians themselves or even deal an instance of passive fixed damage to them.
Energy Drain - Damage taken increased by 5% (Can go up to 100%) this effect can be stacked and cannot be dispelled or immune against.
As you will see clock was used very often for me here, main thing to remember is to time your kills correctly
Best of Luck!!
This fight mainly involves in stacking up damage taken increased stacks on each boss and the important part is killing them both on the same turn.
Zion is an exceptional choice to use here as his talent can keep one of the bosses at bay by applying his talent thus stunning the boss and not making the boss revive with 30% HP as it happens if one of the bosses are killed. Even a 3* Zion with semi solid equipment and ok class enchants will be fine here. HOWEVER this stage can still be cleared without him, you just need to time your killing/damaging turns well.
Both bosses here have similar talents so I will post the important details here - Damage taken is reduced by 50%, when either unit is killed (God of Courage & God of Strength) they will gain 30% of their HP back, the boss will not be able to be selected & the boss killed will not be able to take action for 1 turn. If the other boss is defeated while the one killed is in a stunned (God of Courage & God of Strength) state the stunned boss will also die. Due to this specific part on their talents is it important to time your damage well and kill both bosses on the same turn. Killing one of the bosses then killing the other boss on the enemies turn with a counter attack WILL NOT WORK as you will see in this video.
The God of Strength (The boss on the right side) does have a problematic line AOE skill that can make things much more difficult for you and can even ruin your damaging turn called Divine Punishment. The main thing to watch out from this skill is depending on how many units are hit all enemy units on the map (bosses included) will gain one stack of [Shield]. If this skill can only hit one of your units this boss will not use it so be sure to position yourself accordingly to not proc it.
Shield - Immune to one instance of damage, except for fixed damage, This buff cannot be dispelled.
Each of the bosses will have a guardian with them (The Unicorn & Holy Mage), these units will not die but instead get stunned for one turn and revive with full HP. When these guardians are attacked or take an instance of damage they will gain a stack of [Nature Summon]. The enemy guardians can gain a maximum of 12 stacks of [Nature Summon]. At the beginning of the follow round for each stack of [Nature Summon] either of these guardians have they will summon one (Nature Spirit) on the map. When these (Nature Spirits) killed it will apply a stack of [Energy Drain] to both bosses. These spirits will also apply special terrain blocks after attacking or dealing damage, these blocks will apply random buffs to the bosses if they end their turn on them while the enemy (You) will gain a random debuff. It is best to kill these spirits as they appear.
Nature Summon - At the start of each round, summon one "Nature Spirit" around you. This buff can be stacked 12 times and only 12 spirits can each can exist on the map. If you do not have a way to deal with many spawns each turn it is highly recommended that you DO NOT attack these guardians themselves or even deal an instance of passive fixed damage to them.
Energy Drain - Damage taken increased by 5% (Can go up to 100%) this effect can be stacked and cannot be dispelled or immune against.
As you will see clock was used very often for me here, main thing to remember is to time your kills correctly
Best of Luck!!
มุมมอง: 194
วีดีโอ
Langrisser Ragnarok of the Realms 9.0 - Stage 1
มุมมอง 17719 ชั่วโมงที่ผ่านมา
Fight Mechanics/Tips The main mechanic of this boss fight is debuff management of its fixed damage stacks by using the rose bushes that spawn on the map (You will use these if you do not intend to rush this boss with Strong DPS) Boss Talent (Silence and Secrecy) - Ignores melee damage penalty and cannot counter attack, damage taken is reduced by 50%, after receiving damage the source of damage ...
Langrisser Ragnarok of the Realms 9.0 - Stage 4 (Listell Cheese)
มุมมอง 19819 ชั่วโมงที่ผ่านมา
Fight Mechanics/Tips This strat focuses on using Listell for heal reversal on one specific enemy in order to kill off the main boss to clear this stage thus this explanation will only focus on this particular strat. In this fight you will notice the map filled with 4 bosses and some enemy spawns with them as well, however only the boss at the top of the map will need to be defeated in order to ...
Langrisser Ragnarok of the Realms 9.0 - Stage 2
มุมมอง 18619 ชั่วโมงที่ผ่านมา
Fight Mechanics/Tips Holy Spirit of Nature - This Bosses main mechanic is all about damage reduction and skill CD increases (To you), This boss takes 100% damage reduction when attacked by someone who does NOT have the [Mistletoe] buff. After battle the source of the damage will take fixed damage 5x the attack of the unit who attacked. The boss will summon no more than four tree guards at one t...
Langrisser Ragnarok of the Realms 8.0 - Stage 4 (ST Rush)
มุมมอง 6273 หลายเดือนก่อน
Fight Mechanics/Tips This fight is all about the managements of Dusk & Dawnbreak stacks as well as the control of debuffs via dispelling or immunity. This strat is leaning more towards a ST DPS rush so I will outline the important parts of each bosses talents in order to complete this battle. This is also a timed battle where it is best to bring both bosses down on the same turn. Realm Protecto...
Langrisser Ragnarok of the Realms 8.0 - Stage 3 (Rush)
มุมมอง 4503 หลายเดือนก่อน
Fight Mechanics/Tips This is the 2nd of the two fights in this rag cycle that is simple to rush and not much depth of understanding is needed to rush this. This fight mostly revolves around grouping everyone together and gradually building up Vidar stacks and transferring them to all the enemies within the group til only Fenrir remains. Besides killing two specific enemies at the right time and...
Langrisser Ragnarok of the Realms 8.0 - Stage 2 (Rush)
มุมมอง 4203 หลายเดือนก่อน
Fight Mechanics/Tips This fight is one out of the two simplest to complete. For this strat the mechanics of the individual bosses and spawns is not necessary to go in depth, What is needed to finish this fight quickly is strong ST DPS and the manipulation of the bosses in order to deal big damage. At the beginning of the fight you will notice 4 spawns that need to be killed off, each of these s...
Langrisser Ragnarok of the Realms 8.0 - Stage 1
มุมมอง 3733 หลายเดือนก่อน
Fight Mechanics/Tips To complete this fight you will have to go through and defeat two main bosses, these bosses will not be able to be targeted for damage unless one of two conditions are met. 1) Defeat both spawns that appear along with the bosses(This is the preferred way to summon the main boss as defeating both of these troops will give a permanent debuff called Backlash). Backlash - heali...
Dimensional Expedition 11 CN - SP Ledin Boss Tower
มุมมอง 2014 หลายเดือนก่อน
A short playlist series of clearing baldea city in DE 11 CN. Enjoy!
Dimensional Expedition 11 CN - Illzach Tower
มุมมอง 314 หลายเดือนก่อน
A short playlist series of clearing baldea city in DE 11 CN. Enjoy!
Dimensional Expedition 11 CN - Narm Tower
มุมมอง 384 หลายเดือนก่อน
A short playlist series of clearing baldea city in DE 11 CN. Enjoy!
Dimensional Expedition 11 CN - Mage Bozel Tower
มุมมอง 204 หลายเดือนก่อน
A short playlist series of clearing baldea city in DE 11 CN. Enjoy!
Dimensional Expedition 11 CN - Chris Tower
มุมมอง 324 หลายเดือนก่อน
A short playlist series of clearing baldea city in DE 11 CN. Enjoy!
Dimensional Expedition 11 CN - Digos Tower
มุมมอง 234 หลายเดือนก่อน
A short playlist series of clearing baldea city in DE 11 CN. Enjoy!
Dimensional Expedition 11 CN - Demon Bozel Tower
มุมมอง 424 หลายเดือนก่อน
A short playlist series of clearing baldea city in DE 11 CN. Enjoy!
Dimensional Expedition 11 CN - Ledin Tower
มุมมอง 664 หลายเดือนก่อน
Dimensional Expedition 11 CN - Ledin Tower
Langrisser Ragnarok of the Realms 7.0 - Stage 4
มุมมอง 3687 หลายเดือนก่อน
Langrisser Ragnarok of the Realms 7.0 - Stage 4
Langrisser Ragnarok of the Realms 7.0 - Stage 2
มุมมอง 4127 หลายเดือนก่อน
Langrisser Ragnarok of the Realms 7.0 - Stage 2
Langrisser Ragnarok of the Realms 7.0 - Stage 3
มุมมอง 4497 หลายเดือนก่อน
Langrisser Ragnarok of the Realms 7.0 - Stage 3
Langrisser Ragnarok of the Realms 7.0 - Stage 1 Fixed Damage Cheese
มุมมอง 4967 หลายเดือนก่อน
Langrisser Ragnarok of the Realms 7.0 - Stage 1 Fixed Damage Cheese
Langrisser Casting Farm - Lvl 75 Heavy Helmet Auto Team
มุมมอง 20111 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Heavy Helmet Auto Team
Langrisser Casting Farm - Lvl 75 Staff Auto Team
มุมมอง 12711 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Staff Auto Team
Langrisser Casting Farm - Lvl 75 Sword Auto Team
มุมมอง 14311 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Sword Auto Team
Langrisser Casting Farm - Lvl 75 Spear Auto Team
มุมมอง 15311 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Spear Auto Team
Langrisser Casting Farm - Lvl 75 Dagger Auto Team
มุมมอง 12511 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Dagger Auto Team
Langrisser Casting Farm - Lvl 75 Cloth Helmet Auto Team
มุมมอง 17911 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Cloth Helmet Auto Team
Langrisser Casting Farm - Lvl 75 Heavy Armor Auto Team
มุมมอง 12111 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Heavy Armor Auto Team
Langrisser Casting Farm - Lvl 75 Cloth Armor Auto Team
มุมมอง 16311 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Cloth Armor Auto Team
Langrisser Casting Farm - Lvl 75 Hammer Auto Team
มุมมอง 11211 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Hammer Auto Team
Langrisser Casting Farm - Lvl 75 Bow Auto Team
มุมมอง 14711 หลายเดือนก่อน
Langrisser Casting Farm - Lvl 75 Bow Auto Team
Why did your characters only take 18.5k fixed damage while mine take over 20k? Is it because of Baldr's fixed damage center?
Keep in mind almost all my units in CN are lvl 10 on casting enchanted
Also I do not use Baldrs fixed damage reduction as my middle
3 stars with Listell is enough. You just need a couple extra characters with hooks. I went through a bit of a team change, adding Archon and Bubelda to the team.
Awesome glad it worked out for you
Thanks, but why it is called “cheese” tactic? Using Werner is the ONLY tactic I see to pass the stage. Could not find any video without him.
Thanks. Really nice to see the Ferakia trick one more time.
Thanks, super easy.
Interesting the description is blank, does that mean there are no mechanics?
The description has just been updated! Work has been keeping me very busy hence the late addition to the final stages mechanics.
description is blank. But the idea to put the mechanics in there is awesome!
It was left blank as during the uploading I ran out of time to work on it due to work, just now has been updated so the mechanics of the final stage are there now.
Did you need level 10 casting and blazing sun enchant for this?
I believe stage 10 casting was not available during the time these stages were released so if your doing them now it could really help out if your low on DPS. As for the enchant I believe I was using breeze here. BS should be able to work as well here
Hi Truehero. Are you going to post the new ragnarok missions?
Yes I am, work has picked up for my keeping me very busy now so I haven't had many chances to sit down and record them sooner.
Thanks for your videos, they were really helpful! Do you have videos for the light armor/light helmet by any chance?
I currently do not but will add them in at a future time
Nice Guide
Thanks Again
Really nice. Thank you
Wow you are still playing the CN version of this game😅
yup still at it lol
which heros can replace towa?
If you mean Patysr literally anyone can, only reason I used her or is used for this strat is because of her talent increasing crit chance on the enemy
Would it be possible to odin rush this one if you didn't care about doing stage 4?
I did try but was not successful lol
Itt;s not out on global yet?
No these come out in CN long before global gets them. I just put videos together of these upcoming rag stages for global players while doing my best to translate the mechanics of these levels
Wow. Great. You’re the best
Hi there. Are going to upload a new 6 stage?
Yes I am currently working the newest 6.0 stages. Work has had me very busy at the moment so my uploads will be slow but will have all of them done by the time Rag 6.0 arrives to global.
Can you upload the 1.0 stages?
This project is in my future plans to do but at the moment Rag 6.0 edits are taking my time as well as a very busy work schedule. I will have 1.0 and 2.0 videos uploaded but as of right now I do not have an a rough timeline on when that will be.
I'm still struggling with rag realm stages - I like that you not only show, but also tell the main idea for the strat.
Thank you for the feedback. I also noticed many people who would upload "strat videos" would just show you but never explain the mechanics of the fight itself. That explanation is huge for people who may not have as many units as the uploader and may need to sub different units in.
Gizarof was really clutch this stage
Unreal sht... Zelong are crazy making such extremely boring, disgusting and not valuable stage. For such annoying sht (you can't do it without endless twilights and some heroes) there are must be a normal reward... For example, 60 ssr shard or 50 vouchers
Am I out of luck if I don't have Towa?
There are ways to do it without her but most strats I saw were double the time to do so. Unfortunately I did not have the time to make a towaless strat clear vid
Thanks for the video! I swapped in Mariandel for Ashemar and it worked perfectly! Well, the first attempt my Flo was one-shot by the boss, and after using clock of forgiveness I realized that positioning of heroes determines how much damage they take.
Mods?
Nani?!
WOW so cool!
Dourek!!!!! Come back to our discord we miss you 😥
Seriously, he uses lancer Freya!
I forget that im watching mr.True clip. If u see Adult Ares and Licorice in another matches, tell me now. 🙏🙏🙏
Most likely a low level player lol. Their units weren't very strong
@@trueh3r022 maybe see them soon, I wish u go to lang tier soon.
No 3c?
where did you get the music from? Nice comeback :)
The music I use for most of my videos are tracks from Langrisser I & II OST album. The older Langrisser music I had to go find online since its not sold anywhere
@@trueh3r022 I really like the world map music that you used in the beginning... and just realized that langrisser mobile has yet to use that music in game
@@michaelcj1156 lol yeah I wish mobile would put in all the old and new soundtracks in game
Would've been better if you put boots on Hiei
Booooooooooo Boots hiei is not for poor people
Nice, also awesome to see one of your matches. Freya is awesome. Hiei is always my fav.
she did rarely crit. wouldn't it be better to run faceless soldiers sometimes? they do for sure less dmg overall than sorcs, but kayura herself gets her access to her talentboosted crits more often this way. i even thought about using her in her holy class, since her lv 7 bond gives another 10% crit, but i guess it isn't worth it. i plan using her when she is released global, but still not sure which skillset i should mostly run. from my calculations, she gets a maximum crit chance of 97% in assassin class by: 20% from talent 137 skill = 13-14%? 50 skill class mastery = 5% 10% crit arena mastery 80 skill arena mastery = 8% 15% accessory 15% faceless 10% sneak skill = 96-97% crit i mean crits are not that reliable because of crit chance reducing command effects, gear and arena - crit masteries, even if your character should have 200%, which doesn't count... anyways, i plan running pale staff on her to help her consistant dmg. but now iam unsure if it is more effective to more focus on utillity rather than on crit and also more on range, than on dmg, since she can attack and retreat anyways. so when she just attacks frequently, she will do crits sooner or later regardless, and then surprise oneshot targets, if not even earlier without that extra boost.
Yeah in some instances faceless troops would be better but all depends who you go against Range staff is OP for her due to her having scary range with it but if you want to do good damage you'd use pale staff or another INT boosting weapon along with a higher INT stat acc. I always ran her with both guard bypassing skills but again this all matters on what you go against. You can sometimes take gospel instead or faith to increase hee damage dealt
@@trueh3r022 i see... problem with matchup depending stuff just is, you can't switch eq every round.
Why u make me watch 2 hour vid with no face cam?
I'm not good looking enough for video quality 🙃
perfect now i have an exuse for maxing out my arron before all my other units
So sick
How to counter kayura?
Currently I have a idea just not sure if it'll work. Need to test it out myself when I go against a kayura myself. Two ideas would be either having landius as your tank or luna in your team. Having both in your team I'd say would be an ideal strat to POSSIBLY survive. Again have no idea how well that'll work
High mdef units also have a high chance of surviving as well and revival units. Best option is to just straight up banner her if you have no counter lol
@@trueh3r022 lol xD Thanks for your answer!
@@tuingtuing9620 no problem sorry for the late reply
Show them you still got it Aaron!
Found this video just because of your comment on tao li one, i suggest adding langrisser somewhere to video title. Btw nice plays, i am really looking forward for her in global
Thanks appreciate it! Also thanks for that input I'll definitely do that
Same dude xD
Love your box, you’re a commander after my own heart 😎 Shame my boy Emerick didn’t make it into any matches, but oh well. I subscribed, keep up the good work, mate!
Thanks bud appreciate it! If you're interested in a match I did get to play emerick look at my other CN video in my channel. Think it was around 14:16 timeline
@@trueh3r022 haha yeah actually I found your channel from facebook where you posted about that match
@@ultragunner5697 lol nice
Oh hi
How to kill Yulia with Kayura. What the Amazing Technique!
There is no such thing as balance nowdays lol
Yup she is broken lol
Wow go aaron
Good video I'm not fan of empire however you have my lil boi Krueger in the team so that's fine. Also top 256 in cn? That's quite something you should proud about.
Unfortunately I'm not that good lol. Trying to get there though
Awesome Video, Vincent MVP!
That he was! Thanks man!
Nice I guess ainz was useful after all. I would say crystal princess and Landius were the mvp.
Nice race tho the Silverado looks like a 2007-2013 model. But your lucky hands got a 6.2L that is super rare. I had the 5.3L V8 of that gen. It's alright. But I feel like that gen is when Chevy had its worst quality.
You sound smexy