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Spellslinger
Canada
เข้าร่วมเมื่อ 16 ก.ย. 2020
circle guy
I produce edited gaming videos about Pokémon, Honkai: Star Rail, Zenless Zone Zero, and anything else I find interesting. If you subscribe, I will consider leaving your walls.
I produce edited gaming videos about Pokémon, Honkai: Star Rail, Zenless Zone Zero, and anything else I find interesting. If you subscribe, I will consider leaving your walls.
Honkai Star Rail: GambLingsha
Hop on Pokémon Unite
➤More GHOOOOOSTS:
Twitter: Spellslingering
TikTok: tiktok.com/@spellslinger
Twitch: twitch.tv/spellslingering
Honkai: Star Rail Part 8 Episode 8
Honkai Spook Rail
➤More GHOOOOOSTS:
Twitter: Spellslingering
TikTok: tiktok.com/@spellslinger
Twitch: twitch.tv/spellslingering
Honkai: Star Rail Part 8 Episode 8
Honkai Spook Rail
มุมมอง: 679
วีดีโอ
Ruining Honkai Star Rail With A Soundboard
มุมมอง 1.9K21 วันที่ผ่านมา
A THOUSAND THANKS ➤More Schrödinger's Tingyun: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Honkai: Star Rail Part 7 Episode 7 Ruining Honkai Star Rail's Story With The Discord Soundboard
Persona Zone Zero
มุมมอง 678หลายเดือนก่อน
It's never Jane Doever ➤More Persona 5 (real): Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Zenless Zone Zero Part 3 Episode 3 #zenlesszonezero #zzz #zzzero
Our Minecraft SMP Lasted A Week
มุมมอง 871หลายเดือนก่อน
First Minecraft server to feature the entire circus ➤More Little Men: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering ➤Modpack used: FTB Presents Direwolf20 (www.feed-the-beast.com/modpacks/119-ftb-presents-direwolf20-120) Our Modded Minecraft SMP Lasted A Week
I Hosted a Very Scuffed Jeopardy Game
มุมมอง 428หลายเดือนก่อน
Three contestants compete to see who will be crowned the champion of a very strange and ridiculous round of Jeopardy! Featuring topics such as Donkey Kong, cursed images, NBA basketball, and more! ➤More Johnny: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering ➤Tracklist & Asset Attributions: pastebin.com/95WLtR4w I Hosted the Most SCUFFED D...
Honkai: Star Neck
มุมมอง 802หลายเดือนก่อน
Hatsune Miku would like to watch niche 2000's anime with you ➤More Neck Braces: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Honkai: Star Rail Part 6 Episode 6 Honkai Star Neck
Zenless Zone Zero: Officer Cake
มุมมอง 3072 หลายเดือนก่อน
Time to roll into the bakery ➤More Tower Defense: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Zenless Zone Zero Part 2 Episode 2
I Hosted Honkai Star Rail Jeopardy
มุมมอง 25K2 หลายเดือนก่อน
Four contestants compete to see who will be crowned the champion of Star Rail (and also Genshin) themed Jeopardy! ➤More Older Women: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering I Hosted Honkai Star Rail Jeopardy #honkaistarrail #starrail #jeopardy
Discord Activities Ruined Our Brains
มุมมอง 5003 หลายเดือนก่อน
look at the hecking chonker ➤More Bill Gates: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Discord Activities Were a Mistake #discord #partygames
Trying Out Zenless Zone Zero
มุมมอง 3783 หลายเดือนก่อน
can billy kid even eat or ➤More Cunning Hares: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Zenless Zone Zero Part 1 Episode 1
Honkai: 𝓯𝓻𝓮𝓪𝓴 Rail
มุมมอง 2.2K3 หลายเดือนก่อน
Bad jokes are back on the menu! ➤More Moose: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Honkai: Star Rail Part 5 Episode 5 Honkai Freak Rail
Remember the Worst DS Pokémon Game? | Pokémon Dash
มุมมอง 2.2K3 หลายเดือนก่อน
Run, Pikachu, Run! ➤More Fighting Polygons: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Remember Pokémon Dash? The Nintendo DS racing game developed by Ambrella and published by Nintendo and The Pokémon Company? You probably do, considering you clicked this video lol #Pokemon #pokémon
The End of Pokémon Scarlet
มุมมอง 7164 หลายเดือนก่อน
The finale of Thanos's odyssey. ➤More Glitches: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering The End of Pokémon Scarlet and Violet
The Weirdest Jeopardy Game Ever
มุมมอง 6144 หลายเดือนก่อน
Five contestants with varying degrees of normality compete to see who will be crowned champion of the most bizarre Discord Jeopardy game ever played! ➤More Than 40 Pizzas: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering ➤Music used: pastebin.com/f9FBX8uh ➤Oreo picture used in thumbnail: www.deviantart.com/xx-thanosbeatbox-xx/art/Big-meaty-...
I'm Honkai Star Rail's Luckiest Player
มุมมอง 1K5 หลายเดือนก่อน
Robin is the fifth Smiling Friend. ➤More Infinitely Spawning Chickens: Twitter: Spellslingering TikTok: tiktok.com/@spellslinger Twitch: twitch.tv/spellslingering Honkai: Star Rail Part 4 Episode 4 The Luckiest Honkai Star Rail Player
Content Warning is a silly game with unfathomable horrors
มุมมอง 3356 หลายเดือนก่อน
Content Warning is a silly game with unfathomable horrors
Selling Weird Houses To My Friends: World Tour
มุมมอง 2676 หลายเดือนก่อน
Selling Weird Houses To My Friends: World Tour
Remember Mario & Sonic at the Olympic Winter Games? | A Winter Wonder
มุมมอง 3617 หลายเดือนก่อน
Remember Mario & Sonic at the Olympic Winter Games? | A Winter Wonder
Getting Blasted by Drayton in Pokémon Scarlet
มุมมอง 1599 หลายเดือนก่อน
Getting Blasted by Drayton in Pokémon Scarlet
Four idiots fail badly at Lethal Company
มุมมอง 6479 หลายเดือนก่อน
Four idiots fail badly at Lethal Company
My fellow Tamagotchi anime fans! Will you help me get Bandai Namco to dub the rest of the Tamagotchi anime series so far from episode 27 to episode 271 aka episode 50 of Go-Go Tamagotchi in English? Help a fellow Tamagotchi fan out.
I hope the day you loose a 50/50 you also get the limited unit in the same pull
The most recent upload of people playing the dropper map was one where they all smoked weed after every level to make it harder
ironic that they're playing the dropper when they're actually getting higher
@@Spellslinger Real and true. Highcraft series is peak cinema.
Spell "I can't stop winning" slinger.
I've evolved from schizo-posting to fent-posting now, a truly distinguished gentleman.
Another Spellslinger banger
I was just going through my Switch library and found myself staring at the Go Vacation icon near the bottom of the game list… and that reminded me how I bought that game simply because I wanted a We Ski & Snowboard for my Switch that I played so much on the Wii. While it was fine, I never felt the same love I did for the originals… guess I’m gonna have to bust out my Wii again having gone on a nostalgia trip and stumbled across this video gem. Thanks~! 🥰
*Flippin' Out:* It's good enough to introduce players. It can get pretty chaotic with skilled players. *Order Up:* The cheating AI is my main complaint. The cook's controls aren't that bad once you get used to it. However, I did fix both issues in the Take 2 mod. Though, I don't remember the Normal CPU being THAT bad. Still, I don't want the CPU-only team to dominate regardless of their difficulty level. *The Bouncers:* THANK GOD I fixed the pacing issue in Take 2. I thought it would be impossible without creating even worse problems. (Although, I probably still left in a huge learning curve issue.) *Inflatable Pants:* The second speed should have been the introductory speed. Then the mini-game could go even faster than before. *Weight & Sea:* The worst part about this mini-game is that there are only seven of each colored weight, so if both teams are doing the same loadout barring the last one, one of you is stuck waiting for the opposing lifter to finish. *Surf Resc-Goo:* With skilled players, most of this mini-game is just a waiting game. Regular objects would never hit the 30-point mark. On higher difficulties, some of the beach balls are unreachable. *Goo-ladiators:* I've never had a problem with the popularity point threshold in this mini-game. But it seems plenty of other sessions had players where no one scores that high, especially ones with four human players. *Pedal of Honor:* Well... once you figure out the meta, it's just the same old tricks every 3-5 seconds. *Floor It:* The power slide is so counterproductive that I had to change it in Take 2 where it's just the normal turning without the deceleration. One thing to note is that it's impossible to get 5000 popularity points in Silver and Gold Story Mode. *Rock Bottom:* The problem with the input system in this mini-game is that it has an early press tolerance that isn't communicated well. Normally, the game accepts a button press as early as 0.35 seconds on Easy and 0.16 seconds on Hard. However, the game does not count the press until the cue is on the button graphic. It's poor communication to the player. You'd expect an early press to count immediately. Another big problem with the input system is that if you buffer a press and then press something else before the cue hits the button graphic, the buffered input is overwritten and the game will think you pressed that second button for the next cue. It makes going through Hard mode a pain with all the cues so close to each other. Also, the input system does not have a late press tolerance. If you're even a frame late, it counts as a miss. All of this makes Hard mode a huge hassle to go through. Thankfully, the Take 2 mod fixes the input system to how it works in traditional rhythm games. *Jig on the Brig:* Not much to say about this one except the input window appears to get bigger for the faster circles. I hated playing on Hard mode because the slower circles in Stage 4 are much harder to time. The game could count a correct button press as a miss even if a circle is 70% inside the marker. *Beats Me:* I never had a problem with the input registration in this one. I just listen to the beat of the music and I'm usually perfect for most of the game. The game's dynamic tempo tends to desync from the music a bit, but it isn't THAT bad. If anything, I thought this mini-game was too easy on Hard. One big problem with this mini-game is that even if you played a perfect game, it's impossible to earn 5000 popularity points for all Story modes. *Machine Meltdown:* Meltdown! Team 2, repair your generator immediately! But seriously, this whole mini-game is just going back and forth fixing machines in the same pattern. It's too easy and nothing really changes. The CPU's are really dumb. *Surface Tension:* This one is quite fun. We dodged a bullet by having Nickelodeon censor the third evil bubble, the mine, or this would've been just an A-tier mini-game. Seriously, the stun duration for mine explosions is really long. The worst part would have been that the mine was the 2nd most common evil bubble. *Charge:* This mini-game probably would be more fun if the CPU were more aggressive. When I played this with friends, it usually gets as competitive as Goo-ladiators. The CPU's running speed is bugged. All the CPU's run slower than human players, and Mr. Krabs is the slowest CPU in this mini-game. Also, I never got a freeze in this mini-game. This freeze usually happens if Dual Core is enabled in Dolphin. It isn't specific to a mini-game. *Jellyfish Jamboree:* To answer your question, you pretty much have to fill your net all the way for every single shot; No way should you deposit your jellyfish with a partially full net. The bonus points you get from 5-jelly combos is really high. It's not the best design, but the mini-game is fun nonetheless. *Jellyfish Swish:* Funny, because Take 2 increases the rate of jellyfish a bit. One thing you didn't mention is that on Hard, the net's collision detection is TERRIBLE. The net's collision model is so small on Hard that between frames, the collision model can skip right past a jellyfish without catching it even if the net appears to touch it. In other words, the collision detection is inconsistent. *The Tide Piper:* Well... at least in Take 2, getting hit isn't as annoying. The CPU netters are still pretty bad, but at least it doesn't take two hours for them to find your jellyfish. *Seahorse Stampede:* What's funny is that higher-leveled CPU's do WORSE. They love to try running away from opponents and towards their own goal. When they go for the shot, they change their mind and pass the ball to their teammates, and those combo shots are almost never useful. *Breakin' Out:* One of the few mini-games I wouldn't change much in Take 2 because of how good it already is. This is probably the best mini-game to piss off your friends. The lines for getting caught have haunted me ever since they were used for the police chases in the Simpsons Hit & Run mod called Annoy Squidward, which I also worked on, believe it or not. *Rubble Rabble:* I wouldn't use the difficulty setting as a reason to rank down this mini-game. If you ask me, one extra hit for both types of rocks isn't that much harder. In fact, it's pretty on par with other Med and Hard differences. I criticized Jellyfish Swish's Hard mode because the collision detection is inconsistent. At least in Rubble Rabble, it is still consistently responsive to your actions despite the extra hits required. Anyway, I felt this mini-game is too easy. Another thing, large blue diamond rocks never spawn for Team 2, so Team 1 would almost always win. *Blisterin' Barnacles:* I think there's too much waiting in this one. This is most apparent when both teams are finished clearing their swarms. *Rope Burn:* You should consider that the CPU winchers are really dumb. If you were an even-numbered player, you'll understand. Also, the color-changing moments are kind of a pace-breaker to me. *Flingin' & Swingin':* It's not hard to understand how the CPU partners work. I've gotten used to their behavior on my first playthrough of this. They are designed to repeat the directions you go to even if there is a reachable untouched peg somewhere else. You go top-right, they'll go top-right. I think it's better this way because then you don't have to keep guessing where your partner will go to. Plus, you can control your CPU partner in other ways as mentioned in the pre-game instructions. *Mother of Pearl:* A few problems with this otherwise great mini-game is that pearls can go out of bounds. This screws up the CPU's behavior where they'll get stuck for a long while, and Clamu won't spit out a new pearl to compensate those that should be gone. Another problem is that lower-leveled CPU's are better because their AI is not changed between difficulties, so their longer batons make them stronger. *Hook, Line & Cheddar:* Another exciting mini-game that gets quite competitive. One major problem is a bug that stops the cheese from spawning after a tube field. If the sonar sound stops playing before the tube field is over (usually when a bunch of sounds play at once like when multiple players get hit by the same tube), cheese will not continue spawning. *Tethered & Weathered:* I wouldn't say you completely cannot influence where you throw your clams since they can be aimed by holding left or right. Though, it's not clear how strong you throw them, but it seems to be influenced by how close you are to the ground and the center of the stage. The CPU of both roles have problems. The runner CPU's won't effectively grab clams thrown by their teammates if the opposing runner is too close. If both runners are together at the very edges, the opposing runner always has the faster reflexes and will steal the clams. It is also not clear when the flying CPU's will drop the clams. I've gotten used to the flyer's behavior as of late, but it's still annoying to deal with. *Loot Scootin':* This one is okay. I don't like how when you stack your gold too close to a wall, you'll lose everything when you start moving. The CPU is terrible in this mini-game. *Rock, Paper, Scissors:* What about the fact that this is a reference to Frankendoodle? "Patrick, how come you always do paper?" I probably would shorten this mini-game if I could, and I mean in ways that Take 2 can't do at the moment. *Two Up:* My problem with this tiebreaker is that there's no sense of choice. At least with Rock, Paper, Scissors, you could directly choose something to maybe influence the game. Choice is mostly an illusion in RPS, but in Two Up, there isn't any of that. You just press one single button and you don't get to choose your pattern. I don't get why the CPU takes forever to press at times. Ironically, real-life Two Up has a sense of choice.
3:53 what is that ad
I actually Like the DS Version waaay more
A THOUSAND VIEWS
pepe silvia
bro I dead ass looked to my right when that knocking sound played (the only thing there is a wall)
That knocking sound got me again
Pranked!!!
all praying on your downfall when pulling
They hate to see me beating the system
That door knocking sound gotta be in the top 5 most evil sounds the internet created.
Tingyun would be a Pennsylvania resident 100% (Source: my dad works at Hoyoverse)
Another absolute banger from Spellslinger hell yeah. Tbh, I feel like you should make a discord, it would be really funny
I've considered making a Discord server for a while, but I don't have the time to moderate one rn Maybe in the future
*Walks down the hallway at school* Wow this is just like the hit game Persona 5
SEXALARM
1:03 actually there is a trick to get 2 of the same food quicker
i played unovaRPG all the time to fill the pokemon crater void
the steering wheel bit killed me hit way too close to home
Cool
Nice video
Hii
Hi
@@Spellslinger do you have a discord
Nolan North, oh wow... He also does the voices for N. Gin in the Crash Bandicoot games (during it's era when Radical Entertainment were developing the games) and also does Edward Richtofen for Call of Duty Zombies!
Average Minecraft SMP be like
I now have to live with myself knowing that Coker has fat nuts. Thanks.
I'd say we should try it again, but with the number of new games coming out in the next few months, not looking good.
UUUUUUGGggghhhhhhh puppiesssss
not giving this comment a heart
TH-cam shorts farmers out there censoring the most minimal shit, and these guys have the b-word in full and uncensored 🗿🗿🗿
What's Ifunny doing to the animals I'm concerned.
wait five contestants? Where are the other two? Funny vid tho but huh? Description do be lying
Oh sht not only did I copy that part of the description from the Honkai Jeopardy vid but it was wrong back there too LOL
I have a bomb
Coker showing up in the middle of the vid like Kramer
Ah yes. An Ina meme for the Ina simp.
Figure skating Donkey Kong 100% proved me wrong, that man got MOVEMENT.
Not much to say besides, M OREOS
Oh I remember…I remember…
The Tide Piper is the worst minigame for 2 reasons. 1. You are always the one who has to hypnotize the jellyfish which gets very annoying really fast because you have to handle the blue jellyfish. 2. The Netters CPU's are an ABSOLUTE DUNCE when capturing and putting the jellyfish onto the cage they just spin in circles when they have jellyfish in their net and that gives a chance for the other team to hypnotize the jellyfish the other team is holding.
Put your controller in the 2p port, assuming you are on Xbox. The position you are on in the team depends on which port your controller is in. I managed to do this and got to player as the OTHER roles in the minigames. I don't know if it works on other consoles but it worked for me on XBox. Was able to catch jellyfish instead in Tide Piper instead of being the piper.
@@Envy_the_Darksider hate to break it to you, I am playing on an emulator cuz i cant buy a ps2 or xbox
@JacobS3103 Ah, well, I can't help you on that. The best thing I can think of is to somehow have the emulator emulated two different player controllers and use only the player 2 controller in the game and somehow make all the others AI players and not use the player 1 controller. Not sure if it can work that way but that's the best solution I can think of if it could work. Never really used emulators before so...
Astolfo may not be a character in HSR right now but depending on how the Collab goes he just might
Ah yes. The game my friend struggled to beat. I help him win against Mewtwo and he just seemed stunned. What he didn’t realize was I played 3 different versions of Pokémon rumble
what did u use to make the board?
what program did you use for jeopardy that had buzzers?
we're so back
Those fake covers were funny, good video!