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Binary Drawing
United States
เข้าร่วมเมื่อ 20 ธ.ค. 2014
Hi there
My 50 Day Journey Making This 3D Scene in Blender
This tutorial covers the process of creating an urban city scene in Blender. Additionally, I'll explain various tactics I used throughout.
0:00 Intro
0:31 Modeling
1:14 Comparison: Props
1:21 More modeling
3:35 Comparison: Displacement
3:45 Finishing up modeling
4:17 Lighting Setup
4:47 Comparison: Lighting
4:51 Some last additions
5:22 Outro
0:00 Intro
0:31 Modeling
1:14 Comparison: Props
1:21 More modeling
3:35 Comparison: Displacement
3:45 Finishing up modeling
4:17 Lighting Setup
4:47 Comparison: Lighting
4:51 Some last additions
5:22 Outro
มุมมอง: 596
วีดีโอ
God Rays in Blender, and Why you Shouldn't Use Them
มุมมอง 1.4Kหลายเดือนก่อน
In this Tutorial, I go over how to create God Rays/Sun Beams in Blender using volumetric methods. They increase render time by a lot, but there are some situations where they’re useful. Other Resources: th-cam.com/video/X9YmJ0zGWHw/w-d-xo.html 0:00 Intro 0:12 Setup 0:28 Why you might not want to use it 0:47 Techniques 1:44 More on why you might not want to use it 1:57 Potential obstacles
I made a UE5 Cinematic in 2 hours, but is it a Disaster?
มุมมอง 1222 หลายเดือนก่อน
This was what I was able to do in 2 hours in Unreal Engine. Whether or not it's a disaster is an opinion, but I analyzed it for issues. Hillside Sample: www.unrealengine.com/marketplace/product/hillside-sample-project Tools used: From Mixamo, I used the Exo Gray Character and the following animations: Diagonal Wall Run, Standard Run, Falling Idle, Climbing, Running Jump, Vault Over Box www.mixa...
How to make a Radar in Unreal Engine
มุมมอง 1243 หลายเดือนก่อน
Making a simple radar that shows the location and direction of a character moving around a map. Other resources: th-cam.com/video/MICA7pCPFO4/w-d-xo.html th-cam.com/video/VzFAujhMdEA/w-d-xo.html
Blender - Castle Environment
มุมมอง 946 หลายเดือนก่อน
I used Blender and Substance Painter to make this. Assets available at www.cgtrader.com/3d-models/exterior/historic-exterior/castle-environment-asset-pack
Plane Crash causes Massive Forest Fire...in Blender
มุมมอง 201ปีที่แล้ว
This tutorial will go over how I made an animation of a plane traversing through a forest and crashing down. 0:00 Intro 0:59 Scene setup 7:47 Fire 11:31 Plane collision www.cgtrader.com/free-3d-models/aircraft/other/boing-a320-flight www.cgtrader.com/free-3d-models/aircraft/jet/fx-100-jet polyhaven.com/a/rocks_ground_05 polyhaven.com/a/forrest_ground_01 Website: ssg-dev.com
How to make a Cathedral in Blender in 1 minute
มุมมอง 213ปีที่แล้ว
This is an overview of how to go about creating an Interior of a historical building in Blender 3d. Website: ssg-dev.com
Turn a Boring Render into an Amazing One - Blender Lighting Tutorial
มุมมอง 38ปีที่แล้ว
Lighting in Blender is a complex process algorithmically, but you don’t need to worry about that part as an artist. The goal should be to make a more interesting image, and there are various ways to go about that. 0:00 Intro 0:17 The solution to the problem 1:21 Types of Lights 2:14 Relighting the scene 4:02 Lighting the inside of the building 6:41 Edge lighting 8:01 Compositing Website: ssg-de...
Cinematic Rendering in Blender
มุมมอง 33ปีที่แล้ว
Art isn’t a mechanical process. It takes both technique and decision-making, so in order to make renders more cinematic, there are some things that will guide your final image in that direction. 0:00 Scattering Objects 1:30 Shadows, Midtones, Highlights 3:37 Artificial Lighting 4:14 Creating Emphasis of different areas Website: ssg-dev.com
Your Artwork is Flawed. Here's how to make it Better
มุมมอง 29ปีที่แล้ว
Blender is challenging, but not impossible, to get proficient with. This guide will cover a simple change that you can make to your workflow to help take your artwork to the next level. Website: ssg-dev.com
How to make a restaurant in Blender in 11 minutes
มุมมอง 668ปีที่แล้ว
Modeling and Texturing in Blender, this time with a focus on furniture polyhaven.com/a/piazza_bologni ambientcg.com/view?id=Fabric022 www.cgtrader.com/free-3d-models/interior/kitchen/dining-table-67677404-499d-49d4-85e9-8b1901de4ba4 polyhaven.com/a/fine_grained_wood 0:00 Modeling a couch 1:25 Modeling a table 3:50 Scene setup 6:41 Texturing and Lighting Website: ssg-dev.com
How to make a Sci-fi interior in Blender - Part 1
มุมมอง 46ปีที่แล้ว
This tutorial goes over creating Sci-fi assets. 0:00 Modeling the door 7:34 Texturing 12:29 Modeling the window Website: ssg-dev.com
Medieval House - Unreal Engine
มุมมอง 39ปีที่แล้ว
This took about a week to make and the primary add-on I used is the MAWI Conifer pack www.unrealengine.com/marketplace/en-US/product/conifer-forest-collection Website: ssg-dev.com
How to make Windows Bloom in Blender
มุมมอง 59ปีที่แล้ว
This tutorial will show a process of creating bloom for exteriors of buildings. This is for Cycles but in Eevee there's the Bloom option in the rendering settings. Website: ssg-dev.com
Animating Characters in Unreal Engine
มุมมอง 860ปีที่แล้ว
This tutorial will be on Animation Blueprints. Hopefully this will get you more familiar with how Animation and gameplay are linked. 0:00 Intro 0:10 Summary of the Template Animation Blueprint 1:55 Anim Notifies 4:43 More on the Template 10:02 Creating an Animation Blueprint 11:54 Setting up a Blendspace 16:40 Variables and State Machines 25:40 Anim Montages 30:02 Examples of use Website: ssg-d...
How I quickly make Landscapes in Unreal Engine
มุมมอง 11Kปีที่แล้ว
How I quickly make Landscapes in Unreal Engine
Introduction to Blueprint in Unreal Engine
มุมมอง 1Kปีที่แล้ว
Introduction to Blueprint in Unreal Engine
How to make a Building in Blender - Part 3
มุมมอง 292ปีที่แล้ว
How to make a Building in Blender - Part 3
How to make a Building in Blender - Part 2
มุมมอง 4752 ปีที่แล้ว
How to make a Building in Blender - Part 2
How to make a Building in Blender - Part 1
มุมมอง 3292 ปีที่แล้ว
How to make a Building in Blender - Part 1
Make Modeling Way Easier with these 4 Tips - Blender
มุมมอง 1322 ปีที่แล้ว
Make Modeling Way Easier with these 4 Tips - Blender
Creating a Sci-Fi Laser Animation in 1 Minute | Blender
มุมมอง 652 ปีที่แล้ว
Creating a Sci-Fi Laser Animation in 1 Minute | Blender
The Basics of Procedural Texturing in Blender
มุมมอง 272 ปีที่แล้ว
The Basics of Procedural Texturing in Blender
Realistic Modeling and Texturing in Blender
มุมมอง 1072 ปีที่แล้ว
Realistic Modeling and Texturing in Blender
I remade this $4000 NFT in 15 minutes - Blender
มุมมอง 6112 ปีที่แล้ว
I remade this $4000 NFT in 15 minutes - Blender
How to Create Custom God Rays in Unreal Engine
มุมมอง 2.3K2 ปีที่แล้ว
How to Create Custom God Rays in Unreal Engine
Accurig with Blender - Rig almost any 3d character in a few clicks!
มุมมอง 7K2 ปีที่แล้ว
Accurig with Blender - Rig almost any 3d character in a few clicks!
Making Nextgen Movement in Unreal Engine | Part 1
มุมมอง 602 ปีที่แล้ว
Making Nextgen Movement in Unreal Engine | Part 1
Great video with good explanation, but as a 3D artist, you have a lot to learn
it looks amazing to me!! i'm a beginner though
@@PlasmaSchwimp this is why it looks good to you
It's a really good start for a beginner, and the final result of your ideas ends up creating an awesome scene. However, I would like to share some basics and tips that can improve your workflow and give your designs a more professional touch. You have great potential, and with practice and learning, you'll be creating stunning pieces in no time! Keep up the fantastic work! If you're interested, feel free to share your email, and I’ll gladly send you some tips and resources to help you improve. Let me know if you'd like that!
Animations and rythme are actually not bad! You need to up your camera cinematic shot framing and movement and it will be a huge increase already. A quick color grading would have add a bit too! keep going man :)
Short and informative, Thank You!
From Bangladesh
Hell yea
you could use the height texture to make briks look better
You did a really good job on the grass. I like the layout of the castle.
would have a beer in
Excellent
do you render custom plans? if so, price?
Hola, soy nuevo usando UE5 y vi en varios videos que cuando suben la intensidad del directional light es como que los muros le tapan la luz y se hacen los GODrays, pero cuando yo quiero subirle la intensidad brilla demasiado, al punto de que me pone toda la pantalla blanca no solo pasa la luz por una ventana por ejemplo sino que me pone en blanco todo el proyecto, a alguien mas le pasa, nose si alguien con experiencia me pueda decir porque me pasa esto.
the last scene is very beautiful ! 👍
what grass plugin is that or are these custom made .. because the grass wind node sucks ^^
hey man, great vid, wondering if you were able to help. I have a dog, and its has basic anims ( idle, walk, run) and i have set up code for him to walk around, to random points, and then follow my player if i get too far from him, my question is, do you happen to know how to implement proper turning? i have anims that add left and right turn, but currently, if i add them to the blendspace, the dog just snap turns, he doesnt turn then walk. any ideas? thank you so much for your time mate :)
Why using terrain more than imported staticmeshes?
Thanks man, I'm about to start making a simple shooter game in ue5. This tutorial is very well spoken and incredibly compact considering most are in between half an hour to an hour. You've helped me a lot🙏
wow this is actually really good tutorial for beginners most of stuff i can find is years old and so much has changed since then so hard to follow those tutorials i am trying to learn unreal 5.1 but cant find much recent videos etc
The last 5 years for blender went off wtf. Now we have magic rigging software
gj bro , I congratulate you ❤
Please make more
Super really good tutorial, thnx, insta subscribed. Excited to see what this channel has to offer for 2023
Thanks for this beginner level AI tutorial. Even though I couldn't get my AI guy to move I feel like I understand the basic pieces necessary to make it happen. I used 5.1 like you did but so many things were acting strange. Sometimes the Nav Mesh looked fine when I 'show'ed it in the editor and other times it would not show at all (even after Pinned). Should these steps also work in 5.0? If so I think I'll try it again there.
Yep, in 5.0.3 it's the same process
very good stuff!😀
Your brother sent me here. Do you want to build out my Metaverse world NFT island? Thank you.
8:25 many autorig app use dual bones for arm and leg , which is bad for manually animate ,you can press ctrl + x to "delete and merge" everything in blender without ruin it. SO, press ctrl + x can merge two bones into one .
Calling it right now. This is the new “THING”. You’re gonna want to know how to use this tool
And that was just in 3 mins as well, damn 🤯
It took 20 minutes in total
@@BinaryDrawing regardless, 20 mins is hella impressive for a creation of that caliber
Hello, I really like your guides, they are accessible and understandable even for beginners. I would like to make a game using the ActionRPGStarterSystem that I have from epic, but I can't change my character (metahuman) into a dummy. Can you make a tutorial on how to get it? I would be very grateful
Maybe, my understanding is that metahumans are quite performance intensive so they aren't really meant for games
Hey man, nice stuff, wouldn't mind seeing more from you.
Hello cat
Thank you!
Only thing worse than seeing no effort art sell for 4k is seeing AI art sell for 4k
How much work in hours did it take you to make? I want to make a walking simulator in UE5 with some dialogs, wondering how hard that is.
I am a newbie learning blender from scratch. Had to search how you cutout those windows as I missed it the first time. If anyone is wondering too, it's boolean modifier with solidify. It's @ 5:47 Keep up the good work, thanks.
The purpose of twist bones is to help preserve the volume of areas like the forearms when the character makes a twisting motion.
I like this tutorial, thank you, I'll try to practice it myself
How to be with non humanoid characters?
will I be able to apply morphs after rigging?
I using abelton live
fire video, thanks bro
I've seen someone use Accurig to create the armature and then Autorig to create a control rig for it. Might be worth looking into?
Auto Rig Pro now has a feature of creating a quick control rig, so yes.