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Playstation Polygons
United Kingdom
เข้าร่วมเมื่อ 28 มี.ค. 2006
It's been a while since I uploaded any content to this channel.
A lot has changed in my life since then.
I'm hoping to upload more videos soon, focusing more on the early PlayStation years. Diving deep into the decisions made at Sony HQ, as well as focusing on the design and music of both classic and not-so-classic games from the 90s and early 2000s.
I hope you'll stick around!
A lot has changed in my life since then.
I'm hoping to upload more videos soon, focusing more on the early PlayStation years. Diving deep into the decisions made at Sony HQ, as well as focusing on the design and music of both classic and not-so-classic games from the 90s and early 2000s.
I hope you'll stick around!
A Beginner's Guide to Cyberpunk
In this video, which I appreciate is a little later than usual, we delve deep into the world of Cyberpunk. From the core concepts which began with Philip K Dick, to movies like Blade Runner, right up to the game everyone is very excited about, Cyberpunk 2077.
Enjoy!
Links:
Cyberpunk - en.wikipedia.org/wiki/Cyberpunk
Philip K Dick- en.wikipedia.org/wiki/Philip_K._Dick
Music By: Dan Henig, Chasms, Underbelly & Ty Mayer, Corbyn Kites and White Hex
Produced by: Chris Kernaghan
Support: Jiji the cat
Enjoy!
Links:
Cyberpunk - en.wikipedia.org/wiki/Cyberpunk
Philip K Dick- en.wikipedia.org/wiki/Philip_K._Dick
Music By: Dan Henig, Chasms, Underbelly & Ty Mayer, Corbyn Kites and White Hex
Produced by: Chris Kernaghan
Support: Jiji the cat
มุมมอง: 1 661
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In this video, let's have a look at #retrofuturism through the lens of late 1960s to late 1980s cinema, and how the films 2001 A Space Odyssey, Alien and Akira set the mark for the depiction of Sci-Fi user interfaces. Let's also have a look at how video games have capitalised on a similar aesthetic, specifically, games such as Alien Isolation, We Went Back and the unlikely to see the light of d...
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What Firewatch Taught me about #UXDesign
LahnTRyRexFewChaRuStasslandalyNoddaySladen4layMugreenTXjavaVirtPar0polRotorqwerTSSintelETcurLispar0kilABallEdACowAInteATrayMenUCursorBillDosCrieNutCodePuTSzcheTRollAEtheMow6biDaDooBuLooNSapiMindBrainahgo2moWPhoENeaTRixPLansciNGsingolongPEpingTomAdayTeeFeePopUPchuMSyMSoWSLuNatEQ0styCySykoBabelENabELledHopHotYaawRitZimPsued0empos2arEmpasseyNueroSQLhamStarBogeyENOcupBrandesL0goStyUNrePeet9gate3DrunKernSayVSlorDaiRotAXcre0Sodaz7!
Could Loki be considered some kind of retrofuturism? There's just something about the TVA using things like cassette players and dumb terminals that attract me. I don't know why, but it reminds me to Alien's aesthetic with a more office-like orientarion? IDK I just thought it was worth asking.
this is only a problem if we devolve into neolithic rock bangers, at which point, we're not even human anymore and idfc. If we progress to an unfathomable level of future tech, we could have planetary scanners that could detect anything radioactive in a planet deep underground and it again, wouldn't fn matter. ppl who get tizzied over this are probably scared of liminal spaces bc they got lost hiding in the clothes rack at the local mall for 5 minutes
Your most recent videos are already 4 years old, it's too bad this channel didn't take off, you have some really amazing videos and content, totally thought-provoking
The problem with doing nothing is that future people may want to utilize the area for something. Maybe a large building is erected and disturbs the environment enough to cause a disaster.
Are DVDs apart of this genre or is it more cyberpunk?
You are in the year 7020 and you are exploring uncharted lands on planet Earth. Are you joking? Gimme a break.
Are the controls relatively easy
I feel like we have cave drawings from tens of thousands of years ago that are intelligible - though usually for simpler scenarios compared to nuclear waste radiation
I agree with the leave no trace method, with a slight twist. Dig a deep-a$$ hole, make a stupidly overengineered container, and when the container is sealed, cover it in warnings, whatever those may be. Ensure there is no entrance to the container. Bury it, with absolutely no trace anything of note was ever there. Ideally, by the time a new civilization finds the box, they will have the tech and knowledge to understand what they have found.
The more attention you draw to it the more curious future civilizations will be. Also, WIPP is is New Mexico.
its not about casettes and buttons, trust me 🤣 NO. its about emotions of listing a magazine from 70s. if you understand 😅
and best idea for gaming last 10 years is vr london heist, shark encounter, first 5 mins of horizon. maybe some swords fighting, boxing, and offcourse impressive mantions of hitman vr. and thats it. its much beter than 100500 hours of gameplay noone gives a shit about. just 5 minutes of awesomly made "vr magazine pictures" like an album from 80s you switch page and there is a totally different but awesomely artfully made small story. 5 MINS
once ive read some book of poland futurist from 50-70s about some spaceship had disaster on some planet and they were digging out way from crash with a SHOWELS, connected wires at some door at spaceship to open it, and even this obvious stupidity of useind showels or wires(like its no microelectronics plate you cand coil in future with bare hands etc) felt more futuristic and soulful than those games 🤣 really. its completely have no soul inside.
im not trying to insult or so, really - all this games SUCK comparable to some fkn album of pictures from syd mead or so 😅 its not even futurism, its a complete garbage. it have nothing inside, no meaning, no story, no emotions, no will, no soul no nothing except some cgi outlook someone tryed to represent. 100% garbage
retrofuturism is awesome course they felt the atmosphere of that life real. even analogue 80s tv style dashboards at some "escape from new york" ant toy spaceship in "alien 1" feels more futuristic and realistic than any modern futurism 😂 and they cant find any beter ideas than syd mead or kubrik at odyssey 2001 or even elyseum orbit spacebase. each drawned by hand picture of frazetta hame more story in it than whole modern hollywood alltigether x last ten years 😂 youre done, total degeneration
awwww kids sounds just like my son , great video
My own thoughts are that the simplest solution would be to abandon nuclear power so we don't produce nuclear waste in the first place. Or to launch it into space onto a collision course with the Sun, expensive but effective. But this problem that people 10,000 or 100,000 years in the future may not be so certain. I get the problem, if the ancient Egyptians has a nuclear waste site we wouldn't have known until we found and translated the Rosetta stone. But using the past as a way to predict the future is not 100%. language, writing and symbols have changed or been lost over the millennia but does that really mean it's certain to happen to ours? Yes other civilizations have collapsed and their language lost but none of them were like ours in many ways. So thinking exactly what happened to the Egyptians will happen to our civilization is flawed reasoning.
I was born in 2001 and I love retro futurism. It's probably because I grew up watching old movie and tv shows and read old comics.
Appreciate you man❤
THE CENTER OF DANGER IS HERE
so please to see somebody giving the designers Republic and wipe out the respect they both deserve. I was at art college when Wipeout 2097 was released. it blew all our minds with the maturity sophistication and general grown up nature of the art style that seemed to have been created just for us: the rave generation. great video. great respect. now I'm going to go feel some of the magic from those times by booting up an emulator and playing 2097..... but through somewhat less of an "artistic" haze......😜
"Atomic Priesthood" is the worst idea i have ever heard, why would anyone believe in this? Only a real nerd would suggest this as a serious suggestion.
broken weel...
What if Stonehenge was a nuclear waste site ?😮
This is a great video
Great video man, seriously. Such a great explanation.
“The simplest solution is almost always the best.” Truer words were never spoken.
If you're going to have forboding and aggressive architecture, acting as deterrence for future curious visitors, the designs can't be too complex and they have to endure with minimal maintenance, and be robust to the elements, you can't too many spikes or protrusions, scaffolding and such, It also has to be constructed so that people can't climb up on there and throw ropes and climbing equipment onto it. No place where a person could get a foothold or install cramp ones or whatever, thistructure needs to be smooth sided and easily repelling attempts to climb, It has to be simple and dangerous It has to be simple and dangerous cause this thing needs to last for millennia
Lovely. I've just rediscovered my childhood ❤
Milton was my design hero.
The hype behind this was real, I was early 20s when this first hit the cover of Edge magazine in early 94, as a gamer, these were fast moving times and the whole Wipeout phenomenon was huge, in clubs with bands like the Chemical Brothers, FSOL and Orbital very prominent in club culture at that time, the whole thing fit like a glove, amazing times.
excellent video, amazing intro. I was literally shocked when I saw you were a small channel. I might use a clip of this in my video essay, if i do ill tag you!
Why bother with all this in the first place? Just dump it in the ocean.
I wonder what pollock and dali have to do with the ma concept anyway
Im also working in a startup. I was hired as UI&UX Designer but, making just visual designs like app screens, social media posts, brochure, etc this whole time. I didn't get the chance to take user interviews and usability testing and other UX practices. I just know our competitors and the user flow of our apps. So will my experience in the company count for UI Designer.
Warnings and unnatural architecture? Sounds like the pyramids, and we all know how it ended
We need a way to create photos of dead people that last thousands of years. All humans know a dead human is a dead human.
I would leave warnings, but only after hiding the facility incredibly well
What if you poisoned the land, made sure nothing grew there, make it unnaturally uncomfortable, artificial skeletons thatl last for many thousands of years, create frightening images of demons and people wasting away under radiation poisoning, howling winds, and some sort of optical effects wherever possible. Cater to the superstitions of evil our ancestors clung to because let’s face it these these warnings won’t be for a natural continuation of our advancement it would, they’d likely keep records of it or have some way of detecting it commonly available probsbly as information on radiation starts to become more known in detail Ironically an idea might be to just leave the building open and contaminate the are with radioactive building materials, killing anybody who goes there, the horror of radiation poisoning is enough to scare us even today 😊
So relaxing. Love it.
game called at 0:56
Alien Isolation!
Masterful analysis on retro (cassette) futurism. Thank you!
Perhaps it is because I was born in the 80s, but I find retro-futurism strangely comforting. Our modern era, along with its projection of the future comes across as cold and sterile, but 80s depictions feel cozy.
So well said. I wish there was a time machine. I'd never want to come out of the 80's.
I’d say it has a similar feeling to brutalism, both of them have a sense of overwhelming power surrounding you.
@@sharmashivanand And if you come there you would want come back...
fallout 4 was my introduction to retro-futurism and i love it! there is also a great animated movie called Planet 51!
how do i make art like this
get a program called marmoset hexels, go mad. splice results into a program like photoshop (or gimp if youd rather not spend loads of money), then start to learn. When done learning, unlearn everything! go mad.
Thank you ❤️
Routine got some new info in the last few months. A new trailer reveal during Summer Game Fest 2022. They've switched engine from Unreal 4 to Unreal 5, and the legendary Mick Gordon is the audio director. They also made a statement on their website saying they're a 3 person team that was working on this game part time with a tight budget and they weren't happy with the game. They've also got a publisher helping them now.
Evangelion is an example of cassette futurism right?
build a series of three pyramids just like Egypt, engrave all the oogga boogaa curses on the walls. when they drop dead after 10 minuets of being there , sure they will be curious as hell but, they will die.
This is a lovely way of succinctly saying (part of) what I’ve been trying to explain for 2 years now. Thank you.