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E2KG Network
เข้าร่วมเมื่อ 19 มิ.ย. 2017
The E2KG Network is a collection of gamers, streamers, and podcasters, who have banded together in the hopes that we are stronger together. The network is starting off with three shows: Enough 2 Keep Going, our long-format weekly podcast that features a deep discussion on various topics in gaming, as well as our past week's gaming playlist. Then there's E2KGn30, where we run down the week's biggest (or at least the most personally interesting to us) stories in gaming news, the industry, and the biz, and try to get you in and out in 30 minutes (+ / - ten minutes). Finally there is the Dark Hypotheses, our weekly show discussing the SciFi Network show, Dark Matter. We hope to have more shows soon. So if you stream or post captures of your gameplay, if you want to talk games and get in on either the long show or the news show, or if you're interested in tech or TV/Movies, hit me up on Twitter, because we would love to have you. See how to apply here: bit.ly/2r5OiKk
Enough 2 Keep Going: Episode #344 - New hardware, New software and delisted games!
Enough 2 Keep Going: Episode #344 - New hardware, New software and delisted games!
มุมมอง: 9
วีดีโอ
Enough 2 Keep Going: Episode #301 - MS and Sony News!
มุมมอง 21ปีที่แล้ว
Enough 2 Keep Going: Episode #301 - MS and Sony News!
Enough 2 Keep Going: Episode #300 - Old games and Microsoft news.
มุมมอง 13ปีที่แล้ว
Enough 2 Keep Going: Episode #300 - Old games and Microsoft news.
Enough 2 Keep Going: Episode #286.5 - The HiFi Rush Controversy and The Console War of Information
มุมมอง 25ปีที่แล้ว
Enough 2 Keep Going: Episode #286.5 - The HiFi Rush Controversy and The Console War of Information
Enough 2 Keep Going: Grown-Ups Who Game! Episode #285 - April 3 ,2023
มุมมอง 14ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #285 - April 3 ,2023
Enough 2 Keep Going: Grown-Ups Who Game! Episode #281 - March 12,2023
มุมมอง 9ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #281 - March 12,2023
Enough 2 Keep Going: Grown-Ups Who Game! Episode #280 - March 5,2023
มุมมอง 9ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #280 - March 5,2023
Enough 2 Keep Going: Grown-Ups Who Game! Episode #279 - 26 February 2023
มุมมอง 12ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #279 - 26 February 2023
Enough 2 Keep Going: Grown-Ups Who Game! Episode #228 - 10 February 2022
มุมมอง 122 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #228 - 10 February 2022
Enough 2 Keep Going: Grown-Ups Who Game! Episode #225 - The GX Show for January 2021
มุมมอง 62 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #225 - The GX Show for January 2021
Enough 2 Keep Going: Grown-Ups Who Game! Episode #220 - The GX Show for December 2021, part 1
มุมมอง 23 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #220 - The GX Show for December 2021, part 1
Enough 2 Keep Going: Grown-Ups Who Game! Episode #217 - Deep Dive for November 2021, part 1
มุมมอง 153 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #217 - Deep Dive for November 2021, part 1
Enough 2 Keep Going: Grown-Ups Who Game! Episode #214 - the GX Show for October 2021, part 1
มุมมอง 53 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #214 - the GX Show for October 2021, part 1
Enough 2 Keep Going: Grown-Ups Who Game! Episode #209 - the Deep Dive for September 2021, part 1
มุมมอง 43 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #209 - the Deep Dive for September 2021, part 1
Enough 2 Keep Going: Grown-Ups Who Game! Episode #208 - the GX Show for September 2021, part 1
มุมมอง 73 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #208 - the GX Show for September 2021, part 1
Enough 2 Keep Going: Grown-Ups Who Game! Episode #207 - the Deep Dive for August 2021, part 2
มุมมอง 63 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #207 - the Deep Dive for August 2021, part 2
Enough 2 Keep Going: Grown-Ups Who Game! Episode #206 - the GX Show for August 2021, pt 2
มุมมอง 73 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #206 - the GX Show for August 2021, pt 2
Enough 2 Keep Going: Grown-Ups Who Game! Episode #205 - Gaming Industry News Deep Dive for 8/12/21
มุมมอง 33 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #205 - Gaming Industry News Deep Dive for 8/12/21
Enough 2 Keep Going: Grown-Ups Who Game! Episode #204 - the GX Show for August 2021, pt1
มุมมอง 63 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #204 - the GX Show for August 2021, pt1
Enough 2 Keep Going: Episode #203 - Gaming Industry News Deep Dive for July 29, 2021
มุมมอง 93 ปีที่แล้ว
Enough 2 Keep Going: Episode #203 - Gaming Industry News Deep Dive for July 29, 2021
Enough 2 Keep Going: Grown-Ups Who Game! Episode #202 - the GX Show for July 2021, part 2
มุมมอง 73 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #202 - the GX Show for July 2021, part 2
Enough 2 Keep Going: Episode #201 - Gaming Industry News Deep Dive for July 15th, 2021
มุมมอง 43 ปีที่แล้ว
Enough 2 Keep Going: Episode #201 - Gaming Industry News Deep Dive for July 15th, 2021
Enough 2 Keep Going: Grown-Ups Who Game! Episode #200 - the GX Show for July 2021, part 1
มุมมอง 23 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #200 - the GX Show for July 2021, part 1
Enough 2 Keep Going: Episode #199 - Gaming Industry News Deep Dive for July 1st, 2021
มุมมอง 13 ปีที่แล้ว
Enough 2 Keep Going: Episode #199 - Gaming Industry News Deep Dive for July 1st, 2021
Enough 2 Keep Going: Grown-Ups Who Game! Episode #198 - the GX Show for June 2021, part 2
มุมมอง 13 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #198 - the GX Show for June 2021, part 2
Enough 2 Keep Going: Grown-Ups Who Game! Episode #197 - E3 2021 Coverage Special, Part 3
มุมมอง 23 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #197 - E3 2021 Coverage Special, Part 3
Enough 2 Keep Going: Grown-Ups Who Game! Episode #196 - E3 Special, Part 1
มุมมอง 43 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #196 - E3 Special, Part 1
Enough 2 Keep Going: Grown-Ups Who Game! Episode #195 - Gaming Industry News Deep Dive
มุมมอง 53 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #195 - Gaming Industry News Deep Dive
Enough 2 Keep Going: Grown-Ups Who Game! Episode #194 - the GX Show for June 2021, part 1
มุมมอง 33 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #194 - the GX Show for June 2021, part 1
Enough 2 Keep Going: Grown-Ups Who Game! Episode #193 - the GX Show for May 2021, Part 2
3 ปีที่แล้ว
Enough 2 Keep Going: Grown-Ups Who Game! Episode #193 - the GX Show for May 2021, Part 2
Another great episode, thanks guys 👌 catch ya next time
Thanks so much, always love having you in the chat!
@e2kgnetwork701 always good talking points to discuss!
Glad I got to listen to this episode, all the talk about dragon age and your both playing we at about the same time in. I didn’t know expect to play and I got hooked right in and bought in right then. I’m liking it so far and it’s pretty much my second if not first dragon age game. Thank and always good info from you guys.
Glad we could share the same passion for Dragon Age! Glad you enjoyed the episode. Hope to see you come through many more times!!!
Missed the show last night due to family outing. Will give it a listen later on this afternoon.
Thanks so much, man!
Great show guys!
Great ep guys
Thanks so much @otaconocelot!!!
Great show today! Good to be able to catch one again live 👌🔥
Thanks so much @warawana!!!
As always, great show. Enjoy Gaming, see ya next time!
👊
Grest show, as usual 🎉
Thanks so much @warawana !!!
Great show, as always. See you next week. Enjoy Gaming.
Thanks as always @warawana !
Thanks again for a great show, see yas next week.
Our deepest gratitude, @warawana!
Catch yas next week. Don't mind me in live chat, I don't have any expectation of my questions being addressed the fact that you get to any of them is great 👌
We'll always try and get to them @warawana !! Thanks so much for your support!
Good podcast gentlemen.
Thanks so much @lordmetroid1 !!!
Great show again guys, thank you.
Glad you enjoyed it
Great show guys. Catch yas next week
Thanks so much @warana !!! love having you in the chat!!!
Hey Great show again, I managed to find the video where Microsoft says the xcloud version requires no work to get running. It is a 4 year old CNET Highlights video. Roughly 2:30 into the video she talks about it. The video is titled: FIRST LOOK: Microsoft Reveal Project xCloud Server Blade For The First Time
So one thing is that that discussion and description only applies to the XCloud version, and is not necessarily representative of running your app in the Cloud on another service. Microsoft owns the same infrastructure that XCloud runs on top of, and so the ability of a multi-market, multi-domain trillion dollar company to add infrastructure level automations and enhancements is not necessarily the same thing a Boosteroid or even an nVidia can do, b/c they do not own the entire stack. Also, listen to later in the video when she talks about optimizations for running your game in XCloud via the access of additional APIs, which are XCloud specific and not part of the traditional development production. What she said is that they would bring a game in running on a phone. Not that the game was the equivalent of Steam Deck-verified, but that it ran. In order to provide users a Cloud experience that doesn't rub off on them as being non-complimentary to the brand, you'd want to optimize. Not saying that is a ton of work, just saying that it is not zero. The main thing is, we got hung up, myself included, on making the data-point from the survey about the associated engineering LOE. The survey question was just about what platforms a game is targeting; which means they have designated that target, have some Epics and user-stories associated with that topic, have intention to test a deployed executable in that environment or something that simulates it. It was just asking on a per project level, is the Cloud a deployment target, and the results were that it was not, at least in lesser numbers than years past. Meaning they had no intention for the game to be ready to run in the Cloud. Remember that XCloud, at the time this survey was written, only applied to games in Game Pass, as XCG is only available to GPU subscribers.
Great show as usual guys 🔥👌
Thanks so much @warawana! Always glad to see you come through and watching the show regularly!!
Great show, see you all next week. 👌
Thanks so much @warawana!!!
"the hidden door [...] was locked away" man i really 29:17 i think this touched me
Great episode guys! I agree with you hamp on AI needing to be looked at in many facets of our reality right now not just game dev. Also on the ABK. Exon, telcoms etc did not have anywhere as much power prior to their mergers. Microsoft in general is such a force it always needs eyes on them. And from the gamer side, I don't think Xbox game dev pipeline is good enough to take on all these devs. I think once ink is dried Sony will poach the talent that is gonna be let go left and right from Xbox studios.
Brilliant conversation guys LogiQ please don't get too dispondent with twitter as I think you bring a lot of value to the platform and I always enjoy and respect your opinions and write ups even if I may disagree with a few points here or there (e.g. I do think comparions between Netflix and Gamepass can be made once the differences are acknowledged and accounted for) I think the key to learn on twitter is figuring out who to engage with & who to not engage with. Put out your opinion or write up and then mute the responses to the tweets if the respondents are not interested in genuine honest & thoughful conversation. Keep up the great work.
Thanks so much. I value our exchanges and voicing our differences of opinions and showing others that you can do so and still keep things respectful.
Good podcast
Our most sincere appreciation for your kind words.
Question (in case you care): how much of an impact was there on Halo Infinite's development of around 6 versions of the game? PC, Cloud, XSX, XSS, Xbox One S and Xbox One X. I can only imagine the pressure given the importance of Halo for MS. Don't think pursuing Ray Tracing was feasible as the project went on.
Will def swing back to provide a more thorough answer, but my "getting ready for work time-compressed" answer is "not zero". In the great debate of what is going on at Microsoft versus what is going on at Sony, the SIE games that are the blueprint are incredibly beautiful and well-executed craft, but they are, in SW terms, a lower level of complexity than what MS has been doing with Halo Infinite, with fewer requirements, and a lesser overall yardstick to meet, and inherently drives a less complex code-base and SDLC. One can then argue whether it is better to do a simpler thing with perfection, or to do a thing of wide breadth of complexity so-so, or even, arguably, poorly WRT Halo Infinite.
@@e2kgnetwork701 My comment was directed to the couch co-op issue. Not impossible to implement but feature parity among the versions was something 343 had to give up at some point and co-op had to be removed from the project.
@@PurpleWarlock Absolutely. Implementing a feature across multiple operating environments, each with their own dynamics of software permissions, differences in hardware, abstraction layers, and delivery dynamics (how does couch co-op handle input latency in a Cloud-delivered medium vs on-prem? Do multiple controllers even connect to a single Cloud instance, etc.). The cost of the multiple implementations, cfg management, maintaining parity, addressing the bug-fixes...it all mounts up and at some point you have to decide to fish or cut bait.
Regarding AoE, we got AoE 3 and AoM. Many hated AoE 3, many defended it. AoM iirc was great but it was not Warcraft 3. AoE 4 picked up a lot from the previous games (landmarks from 3) and civs got their own things. Abbasids get a lot of technologies, Chinese can go for synergy benefits with multiple landmarks and Mongols play with a nomadic style. France, England and HRE are the more traditional civs.
Ton of insight here and a lot of things I was not aware of! Thanks so much for the feedback!!
My take on MS' lineup: they are not showing stuff due to the Activision deal. If they show too much then government agencies will question the need for the acquisition and come up with restrictions.
Character In the video It's great, I like it a lot $$
Yay its my man portero
thank you so much for having me on the show!! Had a blast
41:37 Famous last words. :)
Omg the connection on my end was rough
I've never watched SYFY stuff on tv - watch it on the internet. Plus we don't get it on tv. So you have to buy it.
Starts with Joseph Mallozzi at th-cam.com/video/9CzIQWdVMjw/w-d-xo.html
The other stuff is good too, but I wanted to hear about the renewing Dark Matter stuff.
Checking you out
Nice timing on the regret topic--I was going to trade some games in this week, and I had commented to my wife about how I am much more reticent to trade games these days. My biggest regrets are not hardware related, but deal with dumb trades. The primary game in question? Ogre Battle 64: Person of Lordly Caliber. Man, I loved that game. Of course, it doesn't help that the game is somewhat rare and still fetches $50 on eBay, but I don't even remember what new hotness I traded it for. Now, I try to keep my games as much as possible. Unless, of course, the game ticks me off. Can you go scorched-earth on a genre? I will not by open-world racing games due to the piercing betrayal that was Burnout Paradise. I loved, LOVED, Burnout 3: Takedown. When Burnout Paradise came out, I underestimated how much the ridiculous open world, "meet at a streetlight and race" dynamic would absolutely kill my experience. I just want to load a track, select a car, and race. Perhaps some different modes add a little spice to the gameplay. I loved Burnout 3 and I really enjoyed Need for Speed: Hot Pursuit for those reasons. When I saw the NFS: Payback trailer, I was excited that they seemed to channel Criterion's masterpiece of carnage so heavily, but then I saw the words "open world" associated with it. NOPE. Pass.
My first thought on Atari was that the Ataribox could be a new Steam Machine. Maybe Valve is forming a hardware partnership like they did with HTC for the Vive. Atari has some brand recognition, and if they have a single platform configuration (unlike the plethora of current Steam Machine configurations) it would be less confusing for non-enthusiast consumers. Letting Atari take the hardware lead could be the means by which Valve successfully enters the console space. Valve would also solve Atari's problem of content. Just a theory. Probably wrong :)
Sorry it took so long for us to respond. It's been a busy two weeks getting the network off the ground. It's an interesting theory, and would in some ways be akin to the relationship between Nintendo and nVidia with the Switch, although in that relationship, there is no branding participation by nVidia. But I think if there was any primary branding partner deal, the initial teaser would have indicated it? IDK; I'm sticking with the thought that this is a complete dive-in with Atari coming back to the console wars; otherwise it would seem they would not have made a big deal about it and would not have made the announcement in the midst of E3. If it is something less than that? Soooooooooo disappointing.
I'm happy that atari is making a comeback with a new console but some people are against atari making a new console for some reason and some people are not i wish sega did the samething by making a comeback with a new console because i'm a huge die heart sega fan
Thanks for the comment! Yeah, I've been thinking recently on how much negative opinions against trends in gaming seem lack historical context. Like I cannot imagine what people would have against an Atari comeback, given their history. Much like I do not understand how some gamers don't like PC's getting a game labelled as an XBox exclusive at the same time as the XBox launch, when the whole reason (originally) to fall in love with the XBox brand was because it was the console being made by the champions of PC gaming. But I've been trying to remember that a whole new generation of gamers have entered the culture in the last 16 years since the original XBox launched and they may only think of XBox consoles with no connection to the legacy of PC gaming. Point being, I have to realize that I guess there are a lot of gamers who did not directly experience the legacy of Atari unfold in real time, and may see this as a game publisher entering the hardware market, and have a fear that such a move could indicate a publisher trying to force its vision via a hardware platform on the rest of the industry. Seems unlikely, and a bit of FUD, but there it is (or might be). I grew up a Sega loyalist, and still gravitate towards hardware and content that mirrors what I perceived as the Sega approach to gaming. That being said, I'm actually ok if they do not rejoin the console market. That time was here once, and it was wondrous for what it was. But history and the world decided that there should be a change, and I do not want the Sega legacy sullied by a misbegotten attempt to re-enter the hardware space. I'd like their retirement to remain in place and for them to continue being a great publisher.
Whoa, Superman Returns while not good I would have to say is not exactly horrible!!! It was boring as far as missions you had to do but I think the powers and flight were done pretty well.
I will admit that my comment was meant as a characterization of how that game is popularly regarded, not my own direct experience. It's nice and interesting to hear that someone has a different opinion. Guilty pleasure?
Congrats on the relaunch, gentlemen. The last few months I've really appreciated the gamer podcast (especially from the perspectives of family men); seriously, you've been great companions during lunch breaks, mowing the lawn, and folding laundry. I wish E2KG Network much success.
Thanks so much. You've been a big motivator to us to keep going. Please feel free to let us know if you'd like to guest on an episode soon. We'd love to have you!