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TheAbuseFreakHacker
เข้าร่วมเมื่อ 7 พ.ย. 2016
Mario's Drug Trip 3 final stage Kaizo Maestro part 2
music:
Hall Of Mirrors ported by KungFuFurby
Earthbound - Giygas Disintegrates ported by tcwd
Super Metroid Item Room ported by Kevin
Muffle Mosaik ported by Ahrion
9 Hours, 9 Persons, 9 Doors - Nonary Game ported by sincx
Fortress 2 Blue - Welcome To Skull's Hell ported by Wyatt
Bowser Battle (kaosession.mod) ported by Xulon
Drugs are never an answer and mario must now live with this consequence for the rest of his life in eternal trippy madness.
Hall Of Mirrors ported by KungFuFurby
Earthbound - Giygas Disintegrates ported by tcwd
Super Metroid Item Room ported by Kevin
Muffle Mosaik ported by Ahrion
9 Hours, 9 Persons, 9 Doors - Nonary Game ported by sincx
Fortress 2 Blue - Welcome To Skull's Hell ported by Wyatt
Bowser Battle (kaosession.mod) ported by Xulon
Drugs are never an answer and mario must now live with this consequence for the rest of his life in eternal trippy madness.
มุมมอง: 192
วีดีโอ
Click Locked stage 4 Chills
มุมมอง 1184 หลายเดือนก่อน
music:Dubmood - Mario Airlines Ported by Ahrion
Paradoxo stage 5 HighStep
มุมมอง 2985 หลายเดือนก่อน
music: Crash Bash Beach Ball Ported by Pink Gold Peach
Click Locked stage 3 Trepidation
มุมมอง 2615 หลายเดือนก่อน
music:Bee Hunter - Traxonic Ported by AmperSam
Click Locked stage 2 Barrel Madness
มุมมอง 1285 หลายเดือนก่อน
music:Donkey Kong Country 2: Diddy's Kong Quest - Primal Rave Ported by ggamer77
Click Locked stage 1 Clickventure
มุมมอง 1735 หลายเดือนก่อน
music: Mario Paint Data Robot Ported by Teows daniwellP - Nyanyanyanyanyanyanya! (Momo ver.) Ported by Wakana Mario Paint Flyswatter ~ Level 1 Ported by KevinM
Mario's Drug Trip 3 final stage -Kaizo Maestro- part 1
มุมมอง 4679 หลายเดือนก่อน
So I'm going to split the final stage into two because I don't want to upload a long video and I still need some time. And I'm sorry for the few gfx bugs, I was too lazy to fix them music: Overworld: Ristar: The Shooting Star Pre-song - Intension (Round 4-1) Ported by qantuum main area: Unreal Tournament '99 "Forgone Destruction" "Ported by Dippy" second area: Cencho Shoji - Dissolution Ported ...
Paradoxo stage 3 For Blurp's Sake
มุมมอง 183ปีที่แล้ว
A very short level, could almost be a brutal bonus level music: Earthworm Jim - For Pete's Sake ported by Kevin
Mario's Drug Trip 3 stage 8 Train Mayhem
มุมมอง 1.3K2 ปีที่แล้ว
Mario's Drug Trip 3 stage 8 Train Mayhem
Mario´s Drug Trip 3 stage 7 Codex Gigas
มุมมอง 1.1K3 ปีที่แล้ว
Mario´s Drug Trip 3 stage 7 Codex Gigas
The audacity for you to release this after my lunch break when I can’t watch till later
This looks really cool! I assume the player dies if sprites touch the black used blocks?
Correct and thank you
Really nice man, there was some great sequences there.
Make one of the levels the scary maze game
This is really fucking cool! Props man
Yo sorry guys that this level is even shorter, I'll try to make the next level a little longer
So creative it! I loved it!!
The mad genius is at it again
We have Digital Circus at home
You just inspired me to make my final level earlier lol
I'm glad you guys like the first part of the Final Stage, and the second part will come when I'm done. It's going to be very psychedelic. I'll put out a little preview when I've made a little progress. Love u all <3
Looking forward to it!
The very definition of "what do you mean it wasn't made on drugs?" Could not follow what was going on. Probably a mistake to watch it sober.
I think the only notes I have are that the section at 5:40 doesn't need to last as long as it does since you're doing the same act repeatedly for close to a minute. There's also the graphical bugs but you noted that in the description, probably a good idea to fix those at some point. Other than that though... this is incredible! This is without a doubt one of the most AFH coded levels I've ever seen and I think you've done an amazing job with this. Can't wait for part 2!
after how long since you last uploaded a video and we waited for the super mario saga to finish greetings :D
i really like the aesthetics of this level! their sharp change alongside the music change give kind of like "you entered the castle" feeling, wherein the previous segment has an "overworld" background, while the other has a more solid "wall" background, the barrel gimmicks are quite flashy but i find them cool!
I don't think I've ever opened a yt notification this fast. This level looks awesome, it screams afh in so many ways, and you managed to pull off some impressive asm management especially with the cursor rooms. Definitely a worthy final stage so far Also I've always felt like the gfx errors add to the atmosphere a lot, plus they look funny
🙏🙏
Is this another level in Paradoxo?
No, it's a single level its just for fun
I made a few levels for a hack that ended up getting cancelled over internal drama and watching your stuff makes me wanna get back into it, you're definitely the most imaginative/original creator I've ever seen! Big props
Mario's Drug Trip 3 final stage preview?
Or rather, Mario's Drug Trip 3 final Stage preview (insert number here.)
@@AFH666I’ve been seeing you post a lot of clips lately, how close are you to finishing the final stage?
@@sleepdealer10 Hard to say, I would say around 40% maybe. I want the final stage to be long, it would be like that section '1 main area' section 2 'my madness' and then section 3 the infinite darkness and then section 4 mix of levels from previous levels and canceled hacks. Like there will then be 5 rooms that will have names like Abuse and Die 4 or You Will Die. I hope to finish this year if my motivation allows and I don't feel depressed again.
This is wild
What the fuck is happening lmao
Awesome concept with the cursor and 'sprites on platforms' patch! I'm assuming some of the weird palettes are not final? Anyways, I wish you the best luck on your hack!
why does the jump sfx sound like it's going to cry lol
awesome stuff
0:45 Can't you take Yoshi with you?
That music loool
this music feels like something that hooded edge ported with the "hey"
the audio feels muffled? and yeah clutter park is spot on lol
are these LDC overworlds just placeholders? since they all get on another overworld with all the levels compiled vldc style
idk why but the color and music stress me out lol. anyways, nice wieder was zu sehen von dir :D
Why was mario in the asylum?
4:34 You could collect some of the coins and bring Yoshi with you to the next section. Or, you could've placed "invisible" note blocks instead.
is this a TAS or a speedrun
This clickin' gimmick is so fucking cool! i like it!
RTA viable imo
How do you make the game teleport Mario to a different area / level when a certain objective is completed?
I use custom blocks
Are these blocks available on SMW Central, or are they fully custom made?
@@CruelKaizo310 bin.smwcentral.net/u/22629/spriteteleport.asm
Thanks man
why the downwarp at 1:50
Reimu's Theme 🎧😊😊
Impressive! Wow!
Nice!
That was nearly inhuman... amazing run
anyone know contra?
i like how your music choices are always perfect!
That thumbnail is a bit sussy! I love the color and see-through design of this level. Its beautiful. Vvvvvv music would be perfect <3
Thank you very much, actually I originally used vvvvvv music but in a few parts there were strange sound bugs
@@AFH666 feelsbadman. still great level <3
So the last time I took part in kldc was in 2017, it was fun this time
1:21 would you die if you dont scroll left? this level looks doable with savestates. this is something i could beat. but god damn those "screws" from smb3... i hate them so much lol. but i always adored smb3's artstyle and im happy to see more smw hacks in the style of it