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Marlon Cruz
เข้าร่วมเมื่อ 15 มี.ค. 2010
วีดีโอ
2025 - Steelhead Season - Carl's BC Cast
มุมมอง 10014 วันที่ผ่านมา
2025 - Steelhead Season - Carl's BC Cast
DoA AD : Veil Recall 4th Trench
มุมมอง 77614 ปีที่แล้ว
DoA AD : Veil Recall 4th Trench Recall's pulls in Veil inside the trench.
Domain of Anguish AD : City Lord Jadoth
มุมมอง 1.4K14 ปีที่แล้ว
After the main team finishes with the Recall ball, Sliver and Bonder goes ahead, and takes Lord Jadoth group. Sliver balls them up outside of City, being mindful of Demonic Miasma effect, make sure Stoneflesh is always up when moving. As soon as they're balled, shadowstep to Lord Jadoth, and try to sliver him down. Main team spikes, then City is done
Domain of Anguish AD : City Sliver 1st pull
มุมมอง 1.2K14 ปีที่แล้ว
This is the Sliver's first pull in City. As soon as the spike is done, Sliver can move up, and take 4 groups of Margonites. Bonder should keep the Sliver's bonds. While the Sliver is doing this, the main team kills the Margonites by the wall. Ball them up where you can, preferably using a wall. There is no definite tanking spot for this, it all depends on where you aggro the patrols. Timing is ...
Domain of Anguish AD : Gloom Cave part 2
มุมมอง 78314 ปีที่แล้ว
Cave quest, 1st group Sliver takes down to the main to spike, then waits for the group of Sanity Tormentors while holding aggro of the mobs before it. As soon as the group comes, make a rough ball on the Sanities, and call for a spike. As soon as they're down, retreat back to the wall, main team does the same, always hugging the north wall. Clean up and spike until all the mobs are dead.
Domain of Anguish AD : Gloom Cave part 1
มุมมอง 83214 ปีที่แล้ว
Sliver's first pull in Gloom in front of Gloom Cave. Sliver waits until all the mobs line up before aggro-ing them. Casting all enchantments, Sliver then aggroes everything in front of the cave, then lining them up to hide behind a wall to avoid getting interrupted to recast enchantments. As soon as the main team gets there, Sliver then balls up the mob for the spike. Main team enters the cave ...
can you have more cons/pcons/encahants?
Pull them in City you mean? It's more efficient this way imo, but yeah you can do it like that. And yes, Recall usually does this pull, although it depends on the team tactics.
Is that an unbonded tank? Frankly I don't get why Searing flames is so quick when most of the stuff down here is resistant to fire. Can someone explain this to me?
Thanks a lot for the nice video. By the way, how did you manage your UI like that???
whats your music?