Gjrud
Gjrud
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Path of Exile 2 - Too much damage
I'm doing too much damage, I died while waiting the boss to phase.
มุมมอง: 46

วีดีโอ

Path of Exile 2 - That's kinda Cruel
มุมมอง 928 วันที่ผ่านมา
Path of Exile 2 - That's kinda Cruel
Path of Exile 2 - Sorceress Stormweaver - Early Game Showcase
มุมมอง 19หลายเดือนก่อน
Just a recording to showcase my current character
Factorio Space Age - Green circuits with foundries (40 items/s)
มุมมอง 4.2K2 หลายเดือนก่อน
Blueprint: factoriobin.com/post/7zmw15 A basic green circuit setup I made to meet my demand on Vulcanus, should produce 40 items/s
Factorio Space Age - Blasting into space
มุมมอง 1K2 หลายเดือนก่อน
I should probably rethink about going full speed right into a bunch of asteroids
TM2020 - Fall 2023 Map 20 - 45.348
มุมมอง 118ปีที่แล้ว
I like tech a lot but I'm definitely not good at it.
TM2020 - Fall 2023 Map 19 - 50.795
มุมมอง 42ปีที่แล้ว
After hours of suffering I finally got the AT on this map!
Trackmania - Fall 2023 Map 15 AT
มุมมอง 160ปีที่แล้ว
I'm a noob in trackmania and yet I got all AT from the maps 1 to 14 in less than 5 attempts each, map 15 required me to grind for almost 4 hours. While I love sausage tech I can say for sure that is not for me.
Baldur's Gate 3 - Bard seems pretty OP early on
มุมมอง 3.6Kปีที่แล้ว
It's also true that Haste can make everything OP.
Octopath Traveler 2 - Didn't expect to end like that
มุมมอง 333ปีที่แล้ว
Other story bosses gave me plenty of troubles and required me to use various items and a couple of retries, so I didn't expect to kill this one so fast. While I rotate all character to keep them leveled up this is probably my strongest and most complete team combination so far, especially in terms of burst damage and buffs/debuffs.
Hogwarts Legacy - A little bit of trolling
มุมมอง 20ปีที่แล้ว
Hogwarts Legacy - A little bit of trolling
[SPOILER] Stray - I Am Speed Achievement
มุมมอง 32 ปีที่แล้ว
The achievement is pretty easy to get, I made lots of mistakes including forgetting a couple of sequences and one of the codes and I had still plenty of spare time.
Stray - can't cat-ch me
มุมมอง 92 ปีที่แล้ว
Finally got the achievement after a lot of granding, if you want to learn a pretty consistent route I suggest watching th-cam.com/video/-v2vu_YhHt0/w-d-xo.html
The Stanley Parable: Ultra Deluxe - Not going down with the elevator
มุมมอง 562 ปีที่แล้ว
It's possible to send the elevator behind the fireplace down without riding it, I thought it was an interesting tidbit worth sharing even if it doesn't accomplish anything and the game will act as you are still in it and progress normally.
Elden Ring - No Shame Mage
มุมมอง 72 ปีที่แล้ว
Elden Ring - No Shame Mage
Elden Ring - Liar Ahead
มุมมอง 4962 ปีที่แล้ว
Elden Ring - Liar Ahead
Hollow Knight Any% NMG CP - 46:28
มุมมอง 173 ปีที่แล้ว
Hollow Knight Any% NMG CP - 46:28
Hollow Knight Any% NMG CP - 54:41
มุมมอง 63 ปีที่แล้ว
Hollow Knight Any% NMG CP - 54:41
YEEEEEEEEEEEES!
มุมมอง 163 ปีที่แล้ว
YEEEEEEEEEEEES!
Hollow Knight - Speed(?!)run practice
มุมมอง 53 ปีที่แล้ว
Hollow Knight - Speed(?!)run practice
That was a real nightmare
มุมมอง 203 ปีที่แล้ว
That was a real nightmare
I hate myself
มุมมอง 83 ปีที่แล้ว
I hate myself
Shapez.io - Possible bug with belt saturation
มุมมอง 904 ปีที่แล้ว
Shapez.io - Possible bug with belt saturation
Monster Train: finally won with Umbra
มุมมอง 74 ปีที่แล้ว
Monster Train: finally won with Umbra
Besiege - Lift Generation Issue
มุมมอง 714 ปีที่แล้ว
Besiege - Lift Generation Issue
Take responsability
มุมมอง 538 ปีที่แล้ว
Take responsability
Rocket League - My first "air dribble"
มุมมอง 818 ปีที่แล้ว
Rocket League - My first "air dribble"
Dark Souls 3 - Figuring the timing out
มุมมอง 148 ปีที่แล้ว
Dark Souls 3 - Figuring the timing out
Rocket League - Ranked against grand champions
มุมมอง 238 ปีที่แล้ว
Rocket League - Ranked against grand champions
Rocket League - Backlog pt.3
มุมมอง 178 ปีที่แล้ว
Rocket League - Backlog pt.3

ความคิดเห็น

  • @heyhoe168
    @heyhoe168 2 หลายเดือนก่อน

    why t1 assemblers?

    • @Gjrud
      @Gjrud หลายเดือนก่อน

      Sorry for the late reply, I needed this build for producing 40 green circuit per second on one of my base modules on Vulcanus (I'm doing localized production only as a challenge) and the t1 assemblers to copper wire foundry ratio worked quite well aesthetically for me. Obviouslly using t3 or even Electromagnetic plants would lead to better production but it wasn't necessary in my case.

  • @CaveJohnson376
    @CaveJohnson376 2 หลายเดือนก่อน

    that was a blast of a video

  • @StillConfusing
    @StillConfusing 2 หลายเดือนก่อน

    now you just need EM plants

  • @jesusperezmedrano3609
    @jesusperezmedrano3609 2 หลายเดือนก่อน

    Buena configuración

  • @user-gv7fw1ed8d
    @user-gv7fw1ed8d 2 หลายเดือนก่อน

    Then go to fulgora and replace assembling machines with electromagnetic plants. They also add 50% productivity

    • @aletheran8590
      @aletheran8590 2 หลายเดือนก่อน

      The electromagnetic plant can't produce intermediate products such as green circuits though. But the productivity is still great for many other things.

    • @TheScorbut123
      @TheScorbut123 2 หลายเดือนก่อน

      ​@@aletheran8590 it can, and it is the intended purpose in fact

    • @alejandrosand
      @alejandrosand 2 หลายเดือนก่อน

      @@aletheran8590 it can, even can handle fluids for blue circuits

    • @aletheran8590
      @aletheran8590 2 หลายเดือนก่อน

      @@TheScorbut123 Oh wow no idea how I've overlooked this! That's actually pretty great :D

  • @himanu5625
    @himanu5625 2 หลายเดือนก่อน

    Nice little tip, thanks for that. Can you share a Blueprint of this ?

    • @Gjrud
      @Gjrud 2 หลายเดือนก่อน

      Sure, no problem, I just edited the description with the link (was unsure if it was allowed in a comment). just note that it's designed for 40 circuits/s rather than a full blue belt, if you wish to scale to one 60 items/s the ratio should be 15 foundries making cables, 16 foundries making plates and 60, 40, 24 or 10 assemblers/electromagnetic plants depending on what tier you wish to use (assuming no quality and no modules). I personally went with the basic assembler because the ratio made it look cleaner to me and I only needed 40 circuits/s for the base I was planning on Vulcanus.

  • @thespaghetti6957
    @thespaghetti6957 2 หลายเดือนก่อน

    btw you can use walls.

    • @Gjrud
      @Gjrud 2 หลายเดือนก่อน

      Thanks, I now use a different layout and, in addition to walls to the sides, I also added mines to the front and a clock circuit to limit the speed.

  • @Frozen_Hope
    @Frozen_Hope 2 หลายเดือนก่อน

    Ohno and it was such a clean design

    • @Gjrud
      @Gjrud 2 หลายเดือนก่อน

      honestly the base layout was from a blueprint, I had no idea what was needed for a good layout so rather than think about it at 2 am I decided to just import it :D

  • @linkkie3
    @linkkie3 2 หลายเดือนก่อน

    That's about how it went for me

  • @Blubiblub1
    @Blubiblub1 2 หลายเดือนก่อน

    I did the same, now i have 30 gun turrets. Also make sure to stock up on ammo before flying. You will need it.

    • @Gjrud
      @Gjrud 2 หลายเดือนก่อน

      Since then I added a circuit that turns on and off 2 pumps based on a clock to limit the speed of the ship, this way it's more fuel efficient and it doesn't get overwhelmed

    • @ramigo7564
      @ramigo7564 หลายเดือนก่อน

      If you use rare tourrets and enough crafters you dont need to bring amo​@@Gjrud

    • @AlexanderAmine
      @AlexanderAmine หลายเดือนก่อน

      The intensity of the asteroids is regulated through the rocket's flight speed. If you move slowly, a small number of turrets will suffice.

  • @cmfcmf_
    @cmfcmf_ 2 หลายเดือนก่อน

    This made me laugh :D

  • @Purplejesus7
    @Purplejesus7 ปีที่แล้ว

    those bows sure hit hard

  • @drd444
    @drd444 ปีที่แล้ว

    Wait for Otto's Irresistable Dance.

  • @duhfoodz1369
    @duhfoodz1369 ปีที่แล้ว

    Bro you hit like 5 35%'s in a row wtf

  • @ethanmcgurrell2048
    @ethanmcgurrell2048 ปีที่แล้ว

    How do you have so many attacks ??

    • @YaoGuaiGaming
      @YaoGuaiGaming ปีที่แล้ว

      Level up to get the extra attack, then haste doubles your actions; four attacks per turn, then the bonus action with the off hand xbow.

    • @Gjrud
      @Gjrud ปีที่แล้ว

      As a College of Swords bard I get "Slashing Flourish (Ranged)" that allows me to attack 2 enemies at once (or the same twice) at the cost of 1 barding inspiration (which recharge on short rest from bard level 5). Since I'm at least bard level 6 I get extra attack so I can do the Slashing Flourish twice per action, I also casted Haste pre-fight so I get two actions per turn for a total of 4 Slashing Flourishes in a single "burst turn". After all of this I can spend my bonus action to attack with my off-hand crossbow once.

    • @EmilionOW
      @EmilionOW ปีที่แล้ว

      same with paladin if lvl 5 u can use with haste divine smite + radiant damage up to 4 times xD and oneshot a boss in one attack xD

  • @davidvincent380
    @davidvincent380 ปีที่แล้ว

    Bards have always been pretty powerful (and fun to play) in 5e

  • @lolman533
    @lolman533 3 ปีที่แล้ว

    I play on an old minecraft beta server. how do you build the boat elevator? (if you remember :) )

  • @Gjrud
    @Gjrud 3 ปีที่แล้ว

    Apparently the recording software wasn't configured correctly and the bitrate is 1500 kbit/s rather than 8000 kbit/s, I'm sorry for the poor quality.

  • @SozeHeaven
    @SozeHeaven 4 ปีที่แล้ว

    Non carichi più i video, daje sotto co sti video

  • @Ricardoromero4444
    @Ricardoromero4444 4 ปีที่แล้ว

    That's weird AF. Did you ever figure out why?

    • @Gjrud
      @Gjrud 4 ปีที่แล้ว

      The issue was only present when placing the propellers on steering blocks, no idea why, but I was able to compensate between the two by rotating the flipped blades by 0.1° (or 0.01°? I don't remember, either way the smallest step possible) to increase the angle of attack and generate equivalent lift. Normally this shouldn't be an issue, I was trying to come up with a design for a swashplate controlled by sensors.

  • @sirducky3459
    @sirducky3459 5 ปีที่แล้ว

    hi

  • @durkin97
    @durkin97 8 ปีที่แล้ว

    sweet :D

  • @ErisEntropy
    @ErisEntropy 8 ปีที่แล้ว

    Not getting quite as many views as your MC tutorials got, huh? :I your redpower 2 engine one with them 47k views. Well, I liked this video. Quality RL gameplay :D

    • @Gjrud
      @Gjrud 8 ปีที่แล้ว

      yeah, that video got featured in the wiki for the specific mod I was making a tutorial for, making it quite popular. I don't mind loosing viewers, Minecraft has lost his appeal to me quit a while ago, I much prefer sharing what I like at the moment :D. I appreciate you liking my content, thanks

  • @Tom-tl4cq
    @Tom-tl4cq 8 ปีที่แล้ว

    Nice shot!

    • @Gjrud
      @Gjrud 8 ปีที่แล้ว

      thanks, this goal was 100% luck, since then I improved a lot :D

  • @SozeHeaven
    @SozeHeaven 8 ปีที่แล้ว

    too easy

  • @KookoCraft
    @KookoCraft 8 ปีที่แล้ว

    uploaded on my bday

  • @SenpaiFastas
    @SenpaiFastas 9 ปีที่แล้ว

    YOU GOT THIS!

  • @StarryGlobe089
    @StarryGlobe089 9 ปีที่แล้ว

    That is one sick goal!

    • @Gjrud
      @Gjrud 9 ปีที่แล้ว

      +StarryGlobe089 thanks!

  • @xavierstg8753
    @xavierstg8753 9 ปีที่แล้ว

    meh

    • @Gjrud
      @Gjrud 9 ปีที่แล้ว

      +Xavier STG I'm sorry if it wasn't of you taste, I've been practising my wall plays for two weeks only (this was supposed to be a pass but I ended up going higher than the ball).

  • @StarryGlobe089
    @StarryGlobe089 9 ปีที่แล้ว

    dat save tho

    • @Gjrud
      @Gjrud 9 ปีที่แล้ว

      +StarryGlobe089 yeah, the video was more about that save rather than my shot :D

  • @zender10
    @zender10 10 ปีที่แล้ว

    Nice

  • @mush2938
    @mush2938 11 ปีที่แล้ว

    +Gjrud why will the creator comment this

  • @Gameguy602
    @Gameguy602 11 ปีที่แล้ว

    Would you consider doing a step by step tutorial on how to build it? All the blocks are replaced by other ones in tekkit lite, and it crashed when I tried to break them (probably because there were supposed to be microblocks inside of a block that couldn't contain them).

  • @ninjahawk777
    @ninjahawk777 11 ปีที่แล้ว

    Dont work it keeps getting stuck the back and forwards gets stuck when make the up and down and test it then i test the back and forwards and it jams

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    I'm worse at encoding considered how dark the video is!

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    I never had to enter captchas O_o I didn't even know youtube had them xD

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    why is your comment flagged as spam? :D

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    diablo 3 videos? you ain't got no video about it at the moment =P Spoilers!

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    I was just trying to see how bad I could make a video look :D. The video was recorded while playing at 1280x1024, with fraps set to "half resolution" (640x512). In sony Vegas I upscaled the video to fit in a 1920x1080 video (1350x1080), set the video bitrate to 100kbps (I think the minimum I could set) and hit "encode" xD. I screwed up because the audio is at 128kbps, it's even higher than the video! :D

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    that is nothing, some QTE are plain brutal if you fail them (and I do, over and over D:) and later on some scenes are "the binding of Isaac" 's level of sick. BTW, if I set 1280x720 as in game resolution on my 4:3 monitor some games put letterboxes on the bottom and top, while other stretches out, do you know why? If I record the output is fine, but I don't like playing with the image stretched.

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    I tried the mic on morrowind, it works :D but it's very, very low (read: I had my fucking headset at maximum volume and still it was almost almost impossible to hear D:)

  • @Gjrud
    @Gjrud 11 ปีที่แล้ว

    you know what I will play with it? Killing floor! :D

  • @ohaidare
    @ohaidare 11 ปีที่แล้ว

    frame motor keeps locking up

  • @NOVAPLEX240
    @NOVAPLEX240 11 ปีที่แล้ว

    Dude AMAZING

  • @Gjrud
    @Gjrud 12 ปีที่แล้ว

    energy conduits have a 5% energy loss the moment the energy starts flowing trough them (but it's not affected by distance) while gold conductive pipes have a 0.01% energy loss per block, which means that energy conduits become more efficient if the energy line is more than 500 blocks long. liquiducts weren't implemented yet the time this video was recorded, sorry. The opinions I was looking for were about the look (I wanted a steampunk feeling to it), thanks anyway =).

  • @Nippe0000
    @Nippe0000 12 ปีที่แล้ว

    You definently need to use energyconduits insted of shitty BC pipes also use liquiducts

  • @Toughguygames
    @Toughguygames 12 ปีที่แล้ว

    on our server, we are trying to build an airship using this engine. any advice?

  • @TheMacroSlacker
    @TheMacroSlacker 12 ปีที่แล้ว

    I did this but wired all the motors to one batbox for ease of feeding batteries to the system Also wired all the motors redstone control to a central command station deck

  • @terrancechen4207
    @terrancechen4207 12 ปีที่แล้ว

    what materials you used