Klaus
Klaus
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What's new in Gaea 2.0 - Second Look | Klaus
Uncover landscape creation with Gaea 2.0!
Join me in my quest of exploring the deep dark secrets of Gaea 2.
discord - (discord.gg/VsueD5r2RF)
Check channel banner if expired.
Like what I do?
www.patreon.com/crowbiomes
Gaea 2: quadspinner.com/Gaea2
มุมมอง: 2 308

วีดีโอ

Creating Realistic Vegetation in Unreal Engine: Trees, Shrubs, and Flows - Part 5
มุมมอง 7Kปีที่แล้ว
Hello Adventurer! In this UE5 tutorial, we'll be learning how to use the Procedural Foliage Spawner and Static Mesh Foliage to create stunning trees, shrubs, and flows for your game worlds. We'll use the masks that we created in Part 3 to simulate the vegetation without depending on any texture layer, making the vegetation independent of landscape layers. We'll start by going over the basics of...
Creating Realistic Vegetation in Unreal Engine: Part 4 - Grass Maps and Procedural Spawner
มุมมอง 5Kปีที่แล้ว
Hello Adventurer! Welcome to Part 4 of our tutorial series on creating realistic vegetation in Unreal Engine! In this video, we'll be exploring two methods for simulating vegetation in UE5: grass maps and the procedural foliage spawner. We will tackle one of our 4 main vegetation - Grass. In the previous tutorial, We created all the necessary masks required for simulating our vegetation and now...
Create A Better Texture With Landscape Simulation Part #3 - Unreal Engine 5 Tutorial
มุมมอง 15Kปีที่แล้ว
Hello Adventurer! In this UE5 Tutorial, We'll learn How to Create A Superior Texture in Unreal Engine using Vegetation masks and We will crush Auto Material once and for all. We are going to use Arboreal Node from Gaea which simulates our vegetation based on Flows, Dead zones, Height, Slope etc. You may be wondering what's that to do with Texture.. It has a lot to do with our textures, We'll ex...
Create An Open World Snow Landscape Part #1 - Unreal Engine 5 Tutorial
มุมมอง 47Kปีที่แล้ว
Support what I do? www.patreon.com/crowbiomes Welcome brave Adventurer! In this UE5 Tutorial, We will learn how to create an Open world landscape with Snow using Unreal Engine 5 and Gaea using heightmap. We will create our landscape, texture it and bring it to Unreal Engine. This landscape will be used in the next video to create and simulate vegetation and derive textures from it. Using the sa...
How to Simulate Any Vegetation With The New Arboreal Node | Unreal Engine 5 & Gaea
มุมมอง 7Kปีที่แล้ว
If you want to simulate Trees, Shrubs, Grass and any vegetation then the Arboreal node makes it really easy. Apply for Guild Ranks: www.patreon.com/crowbiomes Join Discord for good luck: discord.gg/4VPGf6eb2k Have you been in a situation where you don't know how and where to simulate your Trees or Shrubs? Do you want to simulate vegetation naturally considering the Flows, Altitude, Slope and it...
How To MAKE Things FLOAT in Water | Unreal Engine 5 Tutorial
มุมมอง 48Kปีที่แล้ว
How to Make Things Float in Unreal Engine? In this UE5 tutorial, We are going 2 learn different ways to make things float be it heavier objects like a boat or smaller objects like debris, small flowers and cloths that deform based on the waves. Support what I do?/ Exclusive Content www.patreon.com/crowbiomes Join the Discord: discord.gg/4VPGf6eb2k CHAPTERS: 0:00 Boat Physics 3:00 Pontoons & Soc...
How To BUILD AN ISLAND In 20 mins | Unreal Engine 5 Tutorial
มุมมอง 32K2 ปีที่แล้ว
We are going to learn how to build this island. Previously, We learned about the water bodies in Unreal water system and in this tutorial We will create this island in Gaea, texture it and get it ready in UE5. This video is part of the Unreal Water system tutorial series. We will create the base shape in Gaea and bring it in Unreal and start texturing it. We will use the knowledge from the last...
Unreal Engine 5: Water System in UE5 Tutorial
มุมมอง 91K2 ปีที่แล้ว
Hello there! In this Unreal Engine tutorial series, We'll learn about Unreal's Water system and create a simple island. The goal is to learn the Water system, the limitations, workarounds and create an island which utilizes all the water bodies i.e. Ocean, Lake, River and Island. The island heightmap will be created using Gaea and brought in UE5 for texturing and water. Support what I do?/ Excl...
What's New In Gaea 1.3.1 Bleeding Edge Version?
มุมมอง 5K2 ปีที่แล้ว
Hello there! With the release of Gaea 1.3.1 Bleeding Egde, We'll be going over the new features and improvements Gaea has to offer. We'll discuss the exciting new changes to Tiled Builds, new nodes and much more! Creating with Unreal Engine or Gaea? Join the Discord: discord.gg/4VPGf6eb2k New to Gaea? Learn how to create your first landscape in Gaea with the beginner tutorial series - th-cam.co...
How To Spawn GRASS And SMALL FOLIAGE | Unreal Engine 5 tutorial
มุมมอง 21K2 ปีที่แล้ว
Hello there! In this Unreal Engine 5 tutorial, We will learn how to spawn our grass or foliage from within our material using Grass node/ Grassmap from within our material. We'll start with using simple landscape layers for the grass, then learn to use custom alpha/masks, learn how to use Splatmaps for different grass layers and debug visualize the grass in UE5. Support what I do?/ Exclusive Co...
How to Create Procedural Foliage in Unreal Engine 5 Tutorial
มุมมอง 76K2 ปีที่แล้ว
In this UE5 Tutorial, We'll learn all about Procedural Foliage & Manual Foliage in Unreal Engine 5. We can create foliage procedurally with foliage spawner, manual paint it or tweak the procedural placed foliage manually. With this tutorial, we'll do a in-depth discussion on several foliage settings, properties and learn a few techniques to get the result that we desire. Foliage used in the tut...
How to Create a MASSIVE Open World Landscape (100 km2 map) - Unreal Engine 5 Tutorial
มุมมอง 190K2 ปีที่แล้ว
Hello there! We will be learn how to create a large Open world landscape in this video of size 100km2 using Unreal Engine and Gaea using heightmap. At the end, We will create another Massive world of 10,000 km2 map and push UE5 to it's limit. Using the same, you can create a open world of any size in Unreal be it 16x16 km, 32x32 km or 52x52km. Support what I do?/ Exclusive Content www.patreon.c...
Gaea 1.3 Breakdown Tutorial : How to Create an ALIEN BULBOUS LANDSCAPE
มุมมอง 1.8K2 ปีที่แล้ว
Hello there! In this Gaea tutorial, We are going to do a breakdown for this ALIEN BULBOUS LANDSCAPE in Quadspinner Gaea 1.3. This terrain has quite a lot of flow structures with it's distinctive Alien Bulbous shape thanks to slope biased erosion in Gaea. Learn how to Art Direct your landscape in Gaea and different Texturing techniques using sophisticated SatMaps to create your diffuse map with ...
I CREATED 60 LANDSCAPES for UNREAL ENGINE in GAEA
มุมมอง 12K2 ปีที่แล้ว
60 LANDSCAPES!! That's right, There are going to be 60 landscapes in this video that I've created over the past 2 month in Gaea for Unreal Engine. All terrains are modelled and textured with Gaea 1.3 and I've explained a little bit about all of them in this showcase/tutorial video. Next steps would be moving them over to UE5 to create massive open world landscapes. Check out all the terrain her...
Unreal Engine 5 : How to REMOVE/HIDE Texture REPETITION with Natural Variations in UE5 Tutorial
มุมมอง 94K2 ปีที่แล้ว
Unreal Engine 5 : How to REMOVE/HIDE Texture REPETITION with Natural Variations in UE5 Tutorial
Gaea 1.3 Breakdown Tutorial : How to Create a MOUNTAIN Landscape ft. CARTOGRAPHY
มุมมอง 6K2 ปีที่แล้ว
Gaea 1.3 Breakdown Tutorial : How to Create a MOUNTAIN Landscape ft. CARTOGRAPHY
QuadSpinner Gaea : What Sorcery is this RIVERS NODE?
มุมมอง 3.1K2 ปีที่แล้ว
QuadSpinner Gaea : What Sorcery is this RIVERS NODE?
Understanding SCALE in Gaea for Blender and Unreal Engine
มุมมอง 6K2 ปีที่แล้ว
Understanding SCALE in Gaea for Blender and Unreal Engine
QuadSpinner Gaea : How to BUILD and EXPORT in Gaea
มุมมอง 6K2 ปีที่แล้ว
QuadSpinner Gaea : How to BUILD and EXPORT in Gaea
QuadSpinner Gaea : What are TILED BUILDS?
มุมมอง 9K2 ปีที่แล้ว
QuadSpinner Gaea : What are TILED BUILDS?
QuadSpinner Gaea : What Sorcery is this CRACKS NODE?
มุมมอง 8202 ปีที่แล้ว
QuadSpinner Gaea : What Sorcery is this CRACKS NODE?
QuadSpinner Gaea : What Sorcery is this CONSTANT NODE?
มุมมอง 5832 ปีที่แล้ว
QuadSpinner Gaea : What Sorcery is this CONSTANT NODE?
Gaea 1.3 Breakdown Tutorial : How to create a Snowy Crater valley landscape
มุมมอง 2.9K2 ปีที่แล้ว
Gaea 1.3 Breakdown Tutorial : How to create a Snowy Crater valley landscape
Gaea Beginner Tutorial Series : Part 6 - Importing to Unreal Engine/ Blender
มุมมอง 29K2 ปีที่แล้ว
Gaea Beginner Tutorial Series : Part 6 - Importing to Unreal Engine/ Blender
Gaea Beginner Tutorial Series : Part 5 - Build And Export
มุมมอง 18K2 ปีที่แล้ว
Gaea Beginner Tutorial Series : Part 5 - Build And Export
Gaea Beginner Tutorial Series : Part 4 - Advanced Texturing
มุมมอง 17K2 ปีที่แล้ว
Gaea Beginner Tutorial Series : Part 4 - Advanced Texturing
Gaea Beginner Tutorial Series : Part 3 - Basic Texturing
มุมมอง 23K2 ปีที่แล้ว
Gaea Beginner Tutorial Series : Part 3 - Basic Texturing
Gaea Beginner Tutorial Series : Part 2 - Terrain Creation
มุมมอง 32K2 ปีที่แล้ว
Gaea Beginner Tutorial Series : Part 2 - Terrain Creation
Gaea Beginner Tutorial Series : Part 1 - Interface
มุมมอง 69K2 ปีที่แล้ว
Gaea Beginner Tutorial Series : Part 1 - Interface

ความคิดเห็น

  • @__SKYNET__
    @__SKYNET__ 23 ชั่วโมงที่ผ่านมา

    I hope in 3rd or 4th version they use Generative AI techniques for experimental height-map node generation which is will yield incredible results how midjourney does it for their AI art.

  • @-Belshazzar-
    @-Belshazzar- 5 วันที่ผ่านมา

    all i ever wanted in a new gaea is vector displacement so we coupd have overhangs with cliffs and caves, which is possible in terragen i think for quite some time now. Some of the new nodes are nice, but nothing groundbreaking to justify an upgrade for me. If you had gpu support and vector displacement i would have paid triple, for this? Pass

  • @samgameverse
    @samgameverse 8 วันที่ผ่านมา

    This is the Best Method to Kill My PC 😂😂

  • @CR4FTVR
    @CR4FTVR 8 วันที่ผ่านมา

    awesome

  •  10 วันที่ผ่านมา

    cool tutorial, very good

  • @kenyong7595
    @kenyong7595 18 วันที่ผ่านมา

    very good tutorial. Thanks

  • @kjsvfx
    @kjsvfx 19 วันที่ผ่านมา

    Computer gerstner waves doest work in 5.3, any fix for it?

  • @redloli6016
    @redloli6016 20 วันที่ผ่านมา

    I LOVE THIS, I'm sorry but the sharp edges and the flatness of the tops, are perfect for platforming and game development. See this man Klaus deserves so much more recognition. The amount of pain he's saved me and many others THOUSANDS OF HOURS by giving us the right means to try achieve a shape we desire landscape wise. Truly a great guy, straight to the point fast paced video's with concise information. **You should make a membership option** so people like myself can support you for all the time and work you save us

    • @CrowBiomes
      @CrowBiomes 20 วันที่ผ่านมา

      Thank you for the really kind words. It's a simple landscape template, feel free to add your own details on top, the flat parts can have their own ecosystem. I do have a patreon with some additional resources if you want to support me. You can find the link on the channel banner or click this: www.patreon.com/crowbiomes

    • @redloli6016
      @redloli6016 16 วันที่ผ่านมา

      @@CrowBiomes Cheers! I'll definitely be subbing to your patreon to show my support, thank you very much

  • @fbbk3
    @fbbk3 22 วันที่ผ่านมา

    hi, thanks for the great tutorial. i got the first method using pontoons to work, but the second method (material magic) does not work for me. the blueprint graph looks exactly the same as yours but when I apply the material to my plants and enable physics and gravity, they just immediately sink. the same thing happens when i try the material method on a cube or sphere. i tried playing around with the mass value and set it to something very low like 0.0001 like some comments suggested, but it has no effect, everything just immediately sinks when i try the material method :( please help

  • @saemon3534
    @saemon3534 27 วันที่ผ่านมา

    NICE VIDEO

  • @lolrip818
    @lolrip818 27 วันที่ผ่านมา

    He stops talking at 20:37

  • @eatme8384
    @eatme8384 27 วันที่ผ่านมา

    Cool

  • @EmaSans-tu5eg
    @EmaSans-tu5eg 29 วันที่ผ่านมา

    why when I package the level I got '"error: unknow error". It only happen when I active The landmass/water plugin. help

  • @benellis3909
    @benellis3909 29 วันที่ผ่านมา

    cant find the video where you go over your landscape material creation, could you post link please. would be lost without your videos

  • @jumpy2783
    @jumpy2783 หลายเดือนก่อน

    If anyone in the future sees this and is having trouble getting the colors to combine at the end, when he says change the FX at the end to ColorFX, DO SO. And do it not only to the one he said to do it on, but also to the end of every one of those nodes in the color category

    • @CrowBiomes
      @CrowBiomes หลายเดือนก่อน

      FX for mask/height, colorfx for colors

    • @jumpy2783
      @jumpy2783 หลายเดือนก่อน

      @@CrowBiomes Yeah it took me half an hour to figure out bro so thank God you said it in the video 😭

  • @benellis3909
    @benellis3909 หลายเดือนก่อน

    Great Video, was struggling with this feature, you solved my issue. Thank you

  • @ishaan9597
    @ishaan9597 หลายเดือนก่อน

    WHEN I CONNECT THE RIVER NODE TO THE LAKE NODE THE OUTPUT IS A FLAT SURFACE I CANT GO FORWORD PLESE HELP

    • @CrowBiomes
      @CrowBiomes หลายเดือนก่อน

      you'd want to output the node before lake. Lake node outputs the lake surface which is flat.

  • @ishaan9597
    @ishaan9597 หลายเดือนก่อน

    nice one thansk man

  • @omegakenshin
    @omegakenshin หลายเดือนก่อน

    great video, thank you so much for this!

  • @thuyle1361
    @thuyle1361 หลายเดือนก่อน

    thank you so much, your tutorial were amazing and very detailed.

  • @amerboss99
    @amerboss99 หลายเดือนก่อน

    your videos are fun and useful

  • @JasonAdank
    @JasonAdank หลายเดือนก่อน

    Any chance you could do a tutorial on how to make really large landscape appropriate for high altitude aerial shots? My biggest hang-up with Gaea is that all the nodes at default settings look great for the standard 5k x 5k tlle..... but its not enough terrain to do aerial shots.

  • @the_realm234
    @the_realm234 หลายเดือนก่อน

    Can you make a landscape at 50,000ks

  • @alpha0wildboar515
    @alpha0wildboar515 หลายเดือนก่อน

    This was a great guide, thanks!

  • @Julian-B
    @Julian-B หลายเดือนก่อน

    The building doesn work for me. "Build finished" but the folder is empty, wtf

    • @CrowBiomes
      @CrowBiomes หลายเดือนก่อน

      Did you mark the node as export?

  • @dbibrogaming
    @dbibrogaming หลายเดือนก่อน

    dude when implementing a description please list a code of the assets you used

  • @theforgottenchild1403
    @theforgottenchild1403 หลายเดือนก่อน

    Whenever I import it into unreal engine I get weird cracks in between the landscape proxies, like they aren’t attached. and I can’t sculpt or paint foliage.

  • @mr.darkshark6875
    @mr.darkshark6875 หลายเดือนก่อน

    How did you import layers from gaea???? I lOST CONNECTION here! 15:15

  • @linuxbullet-ux5db
    @linuxbullet-ux5db หลายเดือนก่อน

    Hello sir se are trying to make a big game and for that we want a island landscape please make a tutorial on how to make real city inspired landscapes

  • @mr.darkshark6875
    @mr.darkshark6875 หลายเดือนก่อน

    How did you add materials and connect them? Where do you get texture for that? Many steps are missing! Can you do another turorial but with more focus on details? Thank's!

  • @SageGoatKing
    @SageGoatKing หลายเดือนก่อน

    Great to see you back!

  • @dubjason3689
    @dubjason3689 หลายเดือนก่อน

    OMG you would have to be one of the best devs that has actually explained everything in detail and then some, kudos to you mate.

  • @huanfang-dk9jx
    @huanfang-dk9jx 2 หลายเดือนก่อน

    Tnanks man, it's really helpful.

  • @lennycurses
    @lennycurses 2 หลายเดือนก่อน

    Awesome and very well explained tutorial. Thank you very much, it helped a lot! <3

  • @FPChris
    @FPChris 2 หลายเดือนก่อน

    Gaea has to be the most artist unfriendly program Ive ever seen.

  • @mariekoutnever
    @mariekoutnever 2 หลายเดือนก่อน

    thanks Klaus

  • @FriendlyPCGamers
    @FriendlyPCGamers 2 หลายเดือนก่อน

    4:50 Applying Scale of 1009 on Landscape Coords is applying scaling on the other 2 Param2D values too making the texture unusable. Whine in the video here, its not the case, the Param2D realtime windows remains of same size, but in my case they are zooming at 1009.

    • @CrowBiomes
      @CrowBiomes 2 หลายเดือนก่อน

      Let not petty details trouble thee. That's the whole point of using Landscape Coords, it applies UVs to the textures. The result should be the same regardless.

    • @FriendlyPCGamers
      @FriendlyPCGamers 2 หลายเดือนก่อน

      @@CrowBiomes It got fixed, i reinstalled Unreal, deleted all userdata. I can make it finally. Thanks

  • @FriendlyPCGamers
    @FriendlyPCGamers 2 หลายเดือนก่อน

    Hey, i think you should do the Gaea tutorial once again, in short and long parts, as these ones are little bit here and there sometimes, also i the music is annoying when you stop speaking.... lmao. Thanks.

    • @CrowBiomes
      @CrowBiomes 2 หลายเดือนก่อน

      Haha, Will do a new series with Gaea 2. My editing skills have evolved (hopefully)

  • @corgilife241
    @corgilife241 2 หลายเดือนก่อน

    Great Stuff!!

  • @BRH3D
    @BRH3D 2 หลายเดือนก่อน

    Awesome! Thanks for introducing me to Gaea Klaus! Very excited about this update! Do you know if Gaea 1.3.2 files load well in the new update?

    • @CrowBiomes
      @CrowBiomes 2 หลายเดือนก่อน

      As the new nodes are rewritten, they won't load Gaea 1 projects.

    • @BRH3D
      @BRH3D 2 หลายเดือนก่อน

      @@CrowBiomes Ok thank you. My next question is then, if there is a method for importing old builds into the new version?

    • @CrowBiomes
      @CrowBiomes 2 หลายเดือนก่อน

      Recreating with the new nodes would be your best bet. Although the seeds and properties are changed. You can get close enough.

  • @atlasworldsyt
    @atlasworldsyt 2 หลายเดือนก่อน

    Great video! I would love to see the masking/draw feature

  • @msec7188
    @msec7188 2 หลายเดือนก่อน

    that might have been the greatest commentary i have ever heard!!

  • @dreadtrain2846
    @dreadtrain2846 2 หลายเดือนก่อน

    Welcome back big man!

  • @Yazoon_S
    @Yazoon_S 2 หลายเดือนก่อน

    Broo, I subscribed to ur channel yesterday and after 1 year you posted a video ❤ So glad to see that, please keep up the great vids

  • @Barjazin
    @Barjazin 2 หลายเดือนก่อน

    Welcome back. Great Intro 👍🏻

    • @CrowBiomes
      @CrowBiomes 2 หลายเดือนก่อน

      Thanks!

  • @AD-Dom
    @AD-Dom 2 หลายเดือนก่อน

    Looking forward for my first look…

    • @CrowBiomes
      @CrowBiomes 2 หลายเดือนก่อน

      First..second. Who's even counting?

  • @joelmulder
    @joelmulder 2 หลายเดือนก่อน

    Finally someone who actually explains what shit does instead of just saying “first click this, then this, then that, and now you’re done”.

  • @Apok_Alyptik
    @Apok_Alyptik 2 หลายเดือนก่อน

    this was way more helpful than just making a big map, thank you for your videos

  • @KimSjborgPedersen
    @KimSjborgPedersen 2 หลายเดือนก่อน

    I wasted my time at 3:37 it goes into warp speed and sadly for me, that was the part I was interested in. How to use the layers from Gaea in UE

    • @mr.darkshark6875
      @mr.darkshark6875 หลายเดือนก่อน

      Exactly. Wasting time. It's not a tutorial

  • @harshbarondiya
    @harshbarondiya 2 หลายเดือนก่อน

    the best tutorial