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Sophie Noises
United Kingdom
เข้าร่วมเมื่อ 18 มิ.ย. 2019
My videos are usually my first playthrough of games, I try to play without much knowledge of the games so that I can explore and learn without knowing what I will discover!
I try to release a video every Monday, Wednesday and Friday at 12:00 GMT
Profile picture created by Theooolone
I try to release a video every Monday, Wednesday and Friday at 12:00 GMT
Profile picture created by Theooolone
The Itch | Portal 2 #5 (Ending)
The test subject and GLaDOS attempt to defeat Wheatley.
Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, a much larger set of devious test chambers, and never-before-seen areas of the Aperture Science Labs.
Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, a much larger set of devious test chambers, and never-before-seen areas of the Aperture Science Labs.
มุมมอง: 12
วีดีโอ
The Reunion | Portal 2 #4
มุมมอง 33หลายเดือนก่อน
The test subject and GLaDOS continue to climb through the sealed parts of Aperture Science. Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, a much larger set of devious test chambers, and never-before-seen areas of the Aperture Science Labs.
The Fall | Portal 2 #3
มุมมอง 8หลายเดือนก่อน
The test subject escapes the test chambers with the help of Wheatley and they attempt to defeat GLaDOS. Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, a much larger set of devious test chambers, and never-before-seen areas of the Aperture Science Labs.
The Cold Boot | Portal 2 #2
มุมมอง 38หลายเดือนก่อน
GLaDOS begins repairing the facility and making new puzzles for the test subject to solve. Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, a much larger set of devious test chambers, and never-before-seen areas of the Aperture Science Labs.
The Courtesy Call | Portal 2 #1
มุมมอง 11หลายเดือนก่อน
A test subject is woken up from suspension and, with the help of an AI named Wheatley, tries to escape the Aperture Laboratories before it explodes. Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, a much larger set of devious test chambers, and never-before-seen areas of the Aperture Science Labs.
Aperture Laboratories | Portal (Full Playthrough)
มุมมอง 20หลายเดือนก่อน
A test subject wakes up in the Aperture Science Computer Aided Enrichment Centre where they must solve puzzles using portals.
Good Morning | Omori #26 (Ending)
มุมมอง 35หลายเดือนก่อน
A lightbulb hangs from the ceiling. Do you want to destroy it? Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
The Treehouse | Omori #25
มุมมอง 13หลายเดือนก่อน
Sunny and his friends talk to Aubrey and visit the treehouse. Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Welcome to Black Space | Omori #24
มุมมอง 19หลายเดือนก่อน
Omori enters Black Space. Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Unfinished Business | Omori #23
มุมมอง 11หลายเดือนก่อน
Omori and his friends travel across the world completing quests. Music Used: "DWTK (Acoustic)" by @GoodKidband "That Distant Shore" from Steven Universe Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Whale, Whale, Whale | Omori #22
มุมมอง 92 หลายเดือนก่อน
Omori and his friends fight the Slime Girls and attempt to escape Humphrey. Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Slime Girls | Omori #21
มุมมอง 232 หลายเดือนก่อน
Omori and his friends explore the inside of Humphrey. Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
End of the Highway | Omori #20
มุมมอง 282 หลายเดือนก่อน
Omori and his friends travel to the end of the highway. Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Kite Kid & Kid's Kite | Omori #19
มุมมอง 302 หลายเดือนก่อน
Omori and his friends explore the Orange Oasis and Pinwheel Forest. Explore a strange world full of colourful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Looks to the Moon | Rain World Mods [Drought] #7
มุมมอง 642 หลายเดือนก่อน
The Wanderer explores the inside of Looks to the Moon. Rain World Drought is an old ambitious mod from Drought Team, brought back to life in the most lush way imaginable. Explore the world and its new mysteries as Wanderer - and prepare your eyes for what the future holds. You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, h...
Sweetheart's Quest for Hearts | Omori #10
มุมมอง 352 หลายเดือนก่อน
Sweetheart's Quest for Hearts | Omori #10
yey .Space,,
WHAT MODS DO YOU AHVE
specifically at 0:24
It's the Rain World Interactive Map by Henpemaz henpemaz.github.io/Rain-World-Interactive-Map/
@@Sophie_Noises tysm!
hello Friend
47:04 No, the passage is just bugged, the friend is always supposed to increase when you sleep with a lizard, even if you don't tame it by that. That probably made you think the lizard wasn't tamed... yeah... wait a second, something isn't right. 47:29 That is definitely tamed lizard behavior... they don't use their tongues in territorial fights like that 50:16 That's weird... The lizard would never chase you for that long if it wasn't tamed. 51:13 Huh?? Did you half-tame a lizard somehow??? Hmm... Maybe it's a Friendly-Agressive Lizard. Touching them rapidly deteriorates their Like towards the player, leading to them losing friendliness (that's why it stops following you from this point onward). I think this can only happen at lower reputation values, and the range for Like values for friendly-agressive lizards is larger for lower reputation values. 51:37 ??? lol
❤
thanks for playing my region :) It's definitely a little rough around the edges but yeah, very happy with it as my first region. Hopefully i'll make another some time !!
cool vidio :)
Nice :D
2:24 So, when vultures are high above the screen, the game tries to project a shadow below to warn you of an incoming vulture. It does so by shifting the vulture's geometry down from where it is offscreen, making their sprites invisible and letting them cast a shadow that can be observed. Any spears attached to a creature are positioned relative to that creature's geometry. That means spears attached to vultures will follow the vulture's shadow while it is offscreen, seemingly flying though the sky. Sometimes you can even grab the floating spear.
Pebbles finally got what he wanted so badly. He got to ascend.
It's better to go to Moon first as Spearmaster, so that you can know what Pebbles says, but you probably know that by now. xD You're also not bleeding, he closes the hole after he takes it out of you.
Why are you killing scavs when you aren't Arti? xD
I think the last image was 5 Pebbles receiving the message from Moon.
I'm glad you didn't take his pearl. I've seen some take his pearl intentionally.
D: You attacked a poor Inspector. Also, she has an alternate end if you go to ascend her, and it's different than when you ascend Survivor and Monk.
Great video!
31:50 Actually, talking from a physics point of view, the buoyancy force depends on the gravitational constant, meaning less gravity means less buoyancy force. In fact, since the density of water would decrease on lower gravity, even the mass of displaced fluid would be lower than normal, meaning it would be harder to float on water on low gravity than on normal gravity. Well, that is, if Rain World has the same physics as the real world, and I mean, we don't know how to manipulate gravity yet, so the physics could be different.
OMORI!!!!!!!!!!
22:56 Hmm... The game let you save without enough food, because there was food in the shelter... and then the game crashed... and then you woke up not starving and there's still food in the shelter... 26:01 Genius! I also think of it that way, although it doesn't always mean a pit with no way back up is a bottomless pit in mods (it can be an one way path down, or something you don't know yet could be used to go up). The black gradient on bottomless pits still holds true though.
57:49 Actually, I kinda do wish I recorded my first playthough too, but unfortunately I only started recording my runs on the Hunter campaign. Not to rewatch it though, but to share it...
Cool🔥. It well be cooler if you played undertale with another player. In undertale together mod
ay i recognize you from oliver's his streams
23:30 40:52 Imo i think these pipes are fine, this depends more on your reaction time and i think these give you enough time for most people to react to predators on the other side, there are definitely worser pipe placements elsewhere, for example on The Wall in the structure with yellow lizards one of the pipes doesn't even scroll the screen so you can't even see anything on the other side. 48:50 There are some sound issues in the newest update like sounds cutting off early, the workshop mod "audio fix" can fix them. 51:30 Yes, they're all worth the same to scavengers.
2:32 Maybe I could help... If you are using OBS to record these, try lowering the video quality slightly (say, to 1280x720 if you are using the maximum) and hide the preview while playing (it consumes a bit of cpu). I'm sure it's not the mods you are using that are causing the lag, most mods don't have a significant impact on game perfomace.
Why ytb recomend your vídeo for me?
I don't have the game, so I can't verify this. But I would suspect the shield attack might be a parry ability, which would need to be timed with enemy attacks.
How did they manage to make such incredible pixel art where the patterns seemingly never repeat. Like how long did it take the artists to make all that? Is it procedural? It's just mindboggling.
I'm pretty sure the pixelated part is a filter overlayed over everything in the game. Otherwise each set piece would take days to make it'd be crazy. Either that or it's image reduction and manually edited afterward, which would still take a ton of time. I know for sure it's modular so they repeat a lot of pieces to make levels much faster instead of making every level fully unique. It may seem like it never repeats because of the parallax 3D shenanigans going on in the backgrounds that makes dynamic lighting and fog a thing that affects the way they look. You do make me wonder about the plants though, those do seem suspiciously procedural...
14:20 You can find white and purple overseers in Outer Expanse, but not gray ones. 28:05 Worst aim of the world - You didn't eat the noodleflies that cycle, so i wonder why it still got angry at you. Maybe it remembers that you took the egg (adult noodleflies don't)
1:30 You have alerted the horde 6:05 Slugpups will drop what they're holding if you grab them, and they also try to grab the last item you dropped even when they are already eating so it stopped eating to try to grab the other fruit. 7:32 Green Pearl part 2 electric boogaloo 11:40 I've had that happen before to me too 23:20 Yellow pearl is spamming protect! It's not very effective...
12:16 Not like pearlcat has a double jump or anything like that 21:00 The. Green. Pearl. (Also how did it take you 15 seconds to notice it is dead) 46:00 You may want want Guardian, and probably Merge Fix too, they help fix some mod issues and compatibilities. I had a memory leak issue where the game would crash if i played for too long because it was using too much memory and i think Guardian helped reduce that. 56:00 That also happens with normal artificier double jump
11:20 The Pearlpup got revival sickness from when you revived him in the train, kinda like what happens to hunter when he runs out of cycles but i don't think they are related. (Or are they????) 22:46 You remembered my comment from the hanging gardens video!! (It's 70% chance of instakill)
Good stuff! This comment is, admittedly, a nothing sandwich to boost your statistics in the algorithm.
best of luck to thy
9:10 I think for the 1 damage that Survivor deals with spears, Dropwigs have about 70% chance for quick death, and around 5% if they survive to quickly bleedout, so they have a small chance to stay alive after you stab them (not for long though). 38:08 The Scutigera, as it's called. You don't know its gimmick yet, so i won't spoil (But it's not that).
This region has at least two versions in the timeline that i know of! Also, are you going to play with the new modded slugcats at some point?
I am going to play some of the modded slugcats at some point
Nice showcase, turn up the in game volume/mic volume down You’re voice is about twice as loud and so it drowns out all the in game noises Without any of the games natural ambience or you adding background music the exploration feels stifling and so isn’t all that enjoyable
25:22 That's the entrance of Scorched District (i think), it's one way to here (unless you can fly)
3:50 It needs to be low for the miros birds to go over
the region is SO PRETTY AAAAA
this mod looks so pretty omg
The ending of this game is so good. Probably the best ending I've ever seen in a videogame. It makes you feel a lot of things, it's absolutely beautiful.
Great content, one of the videos of all time
my chieftain was abducted by a vulture
If you tame a lizard and bring it there its literally a free win
Keep it up buddy loved this try and see if you can improve your mic quality a bit tho.
you have a legendary microphone that makes you instantly sound like a good friend in any game also great video keep it up.
hey,good luck on your way chonker :)
Just wait till you find out what happened to the one before you on the timeline (somwhere in shoreline I think, though could be random)
It's based on what you do while playing the one before you in the timeline. SPOILERS below! Don't read further if you don't wanna know. If you perma-die as the hunter, then during the gourmand campaign, you will find hunter's turbo cancer body in the place it died.
@@catpoke9557 oh yeah, I found that out later.
Thanks for playing, and pointing out some of the issues! Hope they weren't too much of an annoyance lol, I plan to fix some stuff after downpour
very nice video, I'm playing this game and it's awesome