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Oleh Bur
เข้าร่วมเมื่อ 2 ต.ค. 2018
Hello 🫡, this is the channel of an ordinary student (from Ukraine) who wants to learn something interesting in all aspects of game development.
The main working environments on this channel are Visual Studio, Unity, Blender, ZBrush LMMS and KRITA - all these things are made for completely different things😳 and I want to try EVERYTHING!!!
Join if you are also interested. We always have crispy cookies and hot coffee☕👌😚🫴🍪
🇺🇦 Glory to Ukraine! Death to enemies!!! 🇺🇦
The main working environments on this channel are Visual Studio, Unity, Blender, ZBrush LMMS and KRITA - all these things are made for completely different things😳 and I want to try EVERYTHING!!!
Join if you are also interested. We always have crispy cookies and hot coffee☕👌😚🫴🍪
🇺🇦 Glory to Ukraine! Death to enemies!!! 🇺🇦
Burning Ship Fractal in 3D + Blur Shader (Raymarching, HLSL, Unity)
Burning Ship Fractal in 3D + Blur Shader (Raymarching, HLSL, Unity)
มุมมอง: 33
วีดีโอ
Julia Set in 3D (Raymarching, HLSL, Unity)
มุมมอง 14914 วันที่ผ่านมา
Julia Set in 3D (Raymarching, HLSL, Unity)
Mandelbrot Set in 3D (Raymarching, HLSL, Unity)
มุมมอง 28321 วันที่ผ่านมา
Mandelbrot Set in 3D (Raymarching, HLSL, Unity)
Quaternions in Raymarching (Unity, HLSL)
มุมมอง 21421 วันที่ผ่านมา
Some strange figures were created)
Raymarching light (Mandelbulb, Unity, HLSL, C#)
มุมมอง 75หลายเดือนก่อน
My simple lighting system using the example of a Mandelbulb/ Композиція Dreams Become Real (виконавець: Kevin MacLeod) надається за ліцензією Creative Commons із зазначенням авторства 4.0. creativecommons.org/licenses/by/4.0/
Raymarching is beautiful (Unity, URP, HLSL)
มุมมอง 823หลายเดือนก่อน
Raymarching is beautiful (Unity, URP, HLSL)
Flag Vertex|Fragment Shader (Unity URP)
มุมมอง 96หลายเดือนก่อน
The shader uses only one texture, and it is the coat of arms of Ukraine.
Subnautica Building Shader (Unity Shader Graph URP)
มุมมอง 3572 หลายเดือนก่อน
A few days of researching the Subnautica game building shader and finding ways to implement it led me to this result. Not perfect, but I'm happy.
Mandelbrot Set in Unity (img shader with limited resolution)
มุมมอง 1.1K4 หลายเดือนก่อน
Mandelbrot Set in Unity (img shader with limited resolution)
Mindustry alpha unit in 3d (Unity)
มุมมอง 3K4 หลายเดือนก่อน
What if the Mindustry was in 3D? This is what an Alpha Unit player from the Fragment Core could look like)
Pixelization Shader (Unity Screen Shader Graph)
มุมมอง 565 หลายเดือนก่อน
Pixelization Shader (Unity Screen Shader Graph)
Mist Beam Shader without textures (Unity Shader Graph)
มุมมอง 335 หลายเดือนก่อน
Mist Beam Shader without textures (Unity Shader Graph)
Anime? Film? Star flights? Circus? Shader? (Unity Sprite Shader Graph)
มุมมอง 225 หลายเดือนก่อน
Anime? Film? Star flights? Circus? Shader? (Unity Sprite Shader Graph)
Cloud movement Sprite Shader (Unity, Shader Graph)
มุมมอง 366 หลายเดือนก่อน
Cloud movement Sprite Shader (Unity, Shader Graph)
Nether Portal (Portal Shader, VFX Particles; Unity, URP Shader Graphs)
มุมมอง 399 หลายเดือนก่อน
Nether Portal (Portal Shader, VFX Particles; Unity, URP Shader Graphs)
Model of Beacon from Subnautica (animation, texture, glow; Blender, Unity, C#)
มุมมอง 5710 หลายเดือนก่อน
Model of Beacon from Subnautica (animation, texture, glow; Blender, Unity, C#)
Simple Water Shader (Unity, Shader Graph)
มุมมอง 16410 หลายเดือนก่อน
Simple Water Shader (Unity, Shader Graph)
Wave from Drop Shader Unity (normal Without Texture and Vertex Change)
มุมมอง 10710 หลายเดือนก่อน
Wave from Drop Shader Unity (normal Without Texture and Vertex Change)
Walk Procedural Animation - Anarophis #2
มุมมอง 20710 หลายเดือนก่อน
Walk Procedural Animation - Anarophis #2
Procedural Animation - (first attempt )Anarophis #1(Unity Modeler, Animation Riqqing)
มุมมอง 2710 หลายเดือนก่อน
Procedural Animation - (first attempt )Anarophis #1(Unity Modeler, Animation Riqqing)
Dog model and animation (Unity Modeler)
มุมมอง 10410 หลายเดือนก่อน
Dog model and animation (Unity Modeler)
Hot Water Waves Effect / Lava Heat, Unity URP Shader
มุมมอง 9810 หลายเดือนก่อน
Hot Water Waves Effect / Lava Heat, Unity URP Shader
they crawl and explodes
you are right
God bless you, friend.
Infinite resolution goop
😁
i am using one of your videos as a live wallpaper rn
😁
Glad to be born on the digital era
now figure out how to cross different fractal algorithms while still maintaining shape coherence
This is what I've been trying to do for over two weeks (still no success)🥲
@Oleh_Bur Blending Algorithms: Use a smooth interpolation function to blend the two fractal surfaces. This can be achieved using mathematical approaches like radial basis functions (RBFs), Bézier patches, or subdivision surfaces to ensure that the transition between fractal types doesn’t introduce polygonal overhangs. (Speaking like I know but I know nothing.)
@AkkarisFox your words make sense because I read an article about it)
What a trip
beautiful indeed
Is there a blog or something I can read about the method of doing this? Lovely video!
iquilezles.org/articles/
neato. sometimes the motion was a little jarring, maybe there is a way to smooth it out? A videographer once told me to pan slower than you think you should, and he was right.
more please
Wow, it's very accurate
It's actually quite imprecise, I think... but I tried to take into account the main elements of the shader from the original)
Vídeos for nova and dagger please
Хвиля1 я русский а ты поляк или украинец
Try nova
great idea, for sure
I just imagined playing Ace Combat, seeing a Corvus down on the ground look up at you and start to charge. That's terrifying
it's kinda funny how easy it is to dodge corvus attack, you can just go sideways and boom, the laser missed you.
i imagine that the alpha's cannon it's something that sre not a turret but something that are a part of the ship (bet the thing in this video is beta since beta is the thing that have a turret instead of a cannon)
How did you find out..
@@Oleh_Bur my guess
it is good, but i need to play new factorio dlc
Good, now show this to creslex
crawler goes boom
:D
MAKE A 3D MINDUSTRY PLZ THE OG IS STARTING TO GET BORING ☹️☹️☹️☹️☹️☹️
I'm afraid it will be illegal😄
Понятно
this channel is so underrated love the vids
That's fun to hear. But it's unlikely that everything I do is so cool, it's just something I like to do and I want to share it with someone.
You should make more unit types
Ок🙂
@@Oleh_Bur Yeah wed really enjoy that series.
awesome, real underrated
The guns tho 😂 Looking nice!
guns should be big enough to make enemies afraid ☺
lol reminds me of predator shoulder cannon. but in this case the cannon is as big as a rocker launcher
I forgot to show the nodes🤕... Well, there are 5-7 of them, so you will guess😁)))
Wow, it's so cool !
😂
😁
Wtf is my TH-cam algorithm doing
It's just a system of particles, without even a script, just settings in the editor😊
you edited the message, now it has a completely different meaning.😅
@@FOLDIK_UA nah i just edited my typo ln algorithm
@@lucasgevrey8086 -_-
I thought they're gonna explode, but this will do.
)
0:40 I would be glad to hear your advice on how to smooth out these edges of overlaying the shader "picture" on the model, because this kind of thing is accompanied by absolutely every model, and I still haven't found out what it's called and how to bypass it..😶🌫
перший, кста
ще трохи доробити, добавити якусь прогресію персонажа, не значний, але сюжет, виставити в стім і мільйони на балансі
😂
can u share the source code pls :>
Of course! Here is the source code github.com/OlehBur/BlackJack, but it should not be considered as a sample, because this was my first work with SDL2 and I only had 4-5 days to read the documentation and 9 days to write the game project itself.
@@Oleh_Bur was this your test task?
@@Sk4Le3 yep
@@Oleh_Bur I'll send you mine version when finished :)
@@Sk4Le3 😩