BottomtoothGaming
BottomtoothGaming
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First Playthrough of Tunic - Part 12
First Playthrough of Tunic - Part 12
มุมมอง: 1

วีดีโอ

First Playthrough of Tunic - Part 11
มุมมอง 1หลายเดือนก่อน
First Playthrough of Tunic - Part 11
First Playthrough of Tunic - Part 10
มุมมอง 1หลายเดือนก่อน
First Playthrough of Tunic - Part 10
First Playthrough of Tunic - Part 9
มุมมอง 3หลายเดือนก่อน
First Playthrough of Tunic - Part 9
First Playthrough of Tunic - Part 8
มุมมอง 1หลายเดือนก่อน
First Playthrough of Tunic - Part 8
First Playthrough of Tunic - Part 7
มุมมอง 3หลายเดือนก่อน
First Playthrough of Tunic - Part 7
First Playthrough of Tunic - Part 6
มุมมอง 1หลายเดือนก่อน
First Playthrough of Tunic - Part 6
First Playthrough of Tunic - Part 5
มุมมอง 2หลายเดือนก่อน
First Playthrough of Tunic - Part 5
First Playthrough of Tunic - Part 4 (commentary at 6:35)
มุมมอง 2หลายเดือนก่อน
First Playthrough of Tunic - Part 4 (commentary at 6:35)
First Playthrough of Tunic - Part 3 (No commentary)
มุมมอง 3หลายเดือนก่อน
First Playthrough of Tunic - Part 3 (No commentary)
First Playthrough of Tunic - Part 2
มุมมอง 2หลายเดือนก่อน
First Playthrough of Tunic - Part 2
First Playthrough of Tunic - Part 1
มุมมอง 62 หลายเดือนก่อน
First Playthrough of Tunic - Part 1
Elden Ring - Shadow of the Erdtree - Messmer Fight
มุมมอง 92 หลายเดือนก่อน
Messmer fight in the Shadow of the Erdtree DLC. Watch me panic roll and have my mimic do all the heavy lifting :)
Thymesia - Part 16 (Final)
มุมมอง 4ปีที่แล้ว
Thymesia - Part 16 (Final)
Thymesia - Part 15
มุมมอง 1ปีที่แล้ว
Thymesia - Part 15
Thymesia - Part 15.1
มุมมอง 3ปีที่แล้ว
Thymesia - Part 15.1
Thymesia - Part 14
มุมมอง 3ปีที่แล้ว
Thymesia - Part 14
Thymesia - Part 13
มุมมอง 2ปีที่แล้ว
Thymesia - Part 13
Thymesia - Part 12
มุมมอง 3ปีที่แล้ว
Thymesia - Part 12
Thymesia - Part 11
มุมมอง 4ปีที่แล้ว
Thymesia - Part 11
Thymesia - Part 10
มุมมอง 2ปีที่แล้ว
Thymesia - Part 10
Thymesia - Part 9
มุมมอง 4ปีที่แล้ว
Thymesia - Part 9
Thymesia - Part 8
มุมมอง 1ปีที่แล้ว
Thymesia - Part 8
Thymesia - Part 7
มุมมอง 1ปีที่แล้ว
Thymesia - Part 7
Thymesia - Part 6
มุมมอง 1ปีที่แล้ว
Thymesia - Part 6
Thymesia - Part 5
มุมมอง 4ปีที่แล้ว
Thymesia - Part 5
Thymesia - Part 4
มุมมอง 2ปีที่แล้ว
Thymesia - Part 4
Thymesia - Part 3
มุมมอง 2ปีที่แล้ว
Thymesia - Part 3
Thymesia - Part 2
มุมมอง 2ปีที่แล้ว
Thymesia - Part 2
Thymesia - Part 1
มุมมอง 10ปีที่แล้ว
Thymesia - Part 1

ความคิดเห็น

  • @PanicRolling
    @PanicRolling หลายเดือนก่อน

    For anyone who is wondering, he forgot to turn his microphone on for this video, so there is no voice for this one.

    • @BottomtoothGaming
      @BottomtoothGaming หลายเดือนก่อน

      @PanicRolling Thanks. Yeah, I'm real smart.

  • @PanicRolling
    @PanicRolling 2 หลายเดือนก่อน

    Awesome vid! This playthrough is going to be good haha

  • @PanicRolling
    @PanicRolling 2 หลายเดือนก่อน

    Trash build. Didn't even solo him naked with no weapons, with no controller, with no electricity in your house. Doesn't count.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Congrats on getting those trophies

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    46:50 Sekiro has much more well designed deflect mechanics than this game. I can tell just from watching these videos. There are deflects you're missing that would've counted in Sekiro. Like...alot of them.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    17:30 I agree, that's bad design. The lvl 1 is worth 100, lvl 2 is worth 500

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    13:50 did you try hiding behind these crystals during the room- wide AoE?

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    12:30 nice work. Spamming is working out pretty well. I'd still work on that timing though. The deflects make a very distinct sound just like Sekiro. Start playing this game like it's a rhythm game. Ting ting ting ting, claw claw, ting ting, claw... You'll learn the timings very easily that way. Also I've read people saying that you can pretty much use deflect as your main attack, and then claw to chunk their health. You might want to look into this. R1 doesn't seem necessary at all until you're ready to execute, just like Sekiro. Your main attack in Sekiro is L1.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Yeh it looks very much like this fight is trying to force you to learn to parry properly, like Genichiro.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    33:50 you almost had him, there.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    12:07 "here's how I like to approach this"

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Seems pretty interesting. It reminds me of Lemmings.

  • @ronaldu7346
    @ronaldu7346 ปีที่แล้ว

    *promo sm* ☺️

  • @beakdog3271
    @beakdog3271 ปีที่แล้ว

    congrats, you should play the dlc next, in my opinion its better than the main game

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Lol well you and I had very different reactions to the end of this game. My ending was a touching reunion. Yours was like...pissed off confusion. This is a game about accepting your fate. There is nothing you can do to stop the end of the universe, but it's ok. Because you go out listening to your friends play music together around a campfire.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    You're mistaken. The probe does not travel through time at all. The order for the probe to fire is what travels back 22 minutes. Sun station blasts the sun->the energy from the supernova sends the order for the probe to fire back 22 minutes, so the probe fires into space looking for the Eye 22 minutes ago->the Eye is found->the Nomai cancel the next blast from Sun station, so the sun was never destroyed, and the project accomplished its goal. That was the plan. But Sun station failed. It caused hilariously little damage to the sun. The whole events of the game only occur because the Sun ACTUALLY went supernova on its own. The Universe is just dying.

    • @PanicRolling
      @PanicRolling ปีที่แล้ว

      Each loop, the cannon is facing a random direction, and fires the probe crazy fast into deep space in a random direction. So they're using time travel to use a single probe to search millions and millions of places in "22 minutes" even though it took millions of cycles. The ONLY reason living beings had their memories saved was so that someone would remember that this process was taking place. If no one remembered, it would be an infinite loop, because no one would remember to stop it.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    21:50 lol this seed is exactly why I told you to make sure you have momentum going into the next one. You also experienced that rule about Dark Bramble I didn't elaborate on here. If you back out of a seed at any point, it puts you all the way out in space. There is no backtracking at all.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    The device that was showing the orbits told you that they had no clue where the orbit of the Eye was. They *think* that it must be orbiting the sun of this system, but they have no clue where it is. You did learn that they built the Orbital Probe Cannon to launch the probe into space to find the Eye. Also the tornadoes. You did good in this one. Hell of a run.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    51:12 you had every icon correct except for the last one. That's the Hourglass Twins.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    For a tip on doing the tiny ship moon landing and sun kamikaze runs...I found it much easier to control if I didn't touch the Right Analog Stick at all. If you ignore that stick completely, it controls just like your ship. If you touch the stick, it does 100 barrel rolls and you crash immediately.

    • @PanicRolling
      @PanicRolling ปีที่แล้ว

      Also I didn't have to land on the moon. I bounced off of it and got the achieve.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    14:10 "if I avoid the lights, I avoid the fish" You sweet naive child. Dark Bramble is so much more sinister than you are thinking.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    *learns that anglerfish are blind* "So go in blind? Turn off your light?" I actually lol'd.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    0:35 Loooool "Noone ever wants Ash Twin"

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    58:05 LOL when you called the scout back...

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    42:00 this was one of the most stressful few seconds of this game I've seen. I was cussing the screen and holding my breath.

    • @BottomtoothGaming
      @BottomtoothGaming ปีที่แล้ว

      What? Me missing the damn beam repeatedly?

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    18:30 yes it is. But I can tell you right now, you're looking at it wrong. Getting into that tower was one of the puzzles I couldn't solve without looking it up because I was, too. If you hadn't almost run out of oxygen, you would've had your answer in literal seconds.

  • @BottomtoothGaming
    @BottomtoothGaming ปีที่แล้ว

    6:57 help help help

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Yeh good job on the Interloper. I dunno how much time the loop had, but you probably got to explore the whole thing unless you died immediately after stopping this video.

    • @BottomtoothGaming
      @BottomtoothGaming ปีที่แล้ว

      I was able to drop in that hole, found the other dead guy and his log, discovered that something was released from the inside. Ghost matter? Ran out of air shortly after.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    27:30 you're being shown inside the Controle Module. You've already been there though. I saw that scrying pool WAAAAYYYY before I ever saw the Module in person.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Also you missed a few things in the workshop. There's a platform higher up that you can reach if you move over there while gravity is not so high.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    16:05 this is important. You were told that each statue will only pair with one person, and each statue transmits memories to one mask.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    47:55 it is something obvious, but this one took me a long ass time to figure out as well. Giant's Deep is very hostile, and has taught you through fear to stay out of the water at all costs.

    • @PanicRolling
      @PanicRolling ปีที่แล้ว

      44:55 pay attention here. You got a pretty good look into the room. How would you get in there in any other game?

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    23:55 I'm genuinely so glad I got to see your first attempt to land on the QM. This is exactly how every single person experiences it lol.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    19:35 think of these like Scrying Pools. You insert a tablet that represents a place, and the little pool shows you that place in real time. You can't interact with anything in the room, because you aren't there.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    6:50 You were nowhere even close to getting through the current of Giant's Deep, no. On the guide, it says you have to be going at least 5000m/s to break through. Also the current =/= the core.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    44:20 watch this part carefully. You didn't have the camera centered very well, but this shows you the cannon firing and what happens to the pieces.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    2 things: no, that is not the museum. The museum is in the observatory. There are glass displays up there with things in them. Second: no, that item is not going to get you the trophy.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    29:50 omg I'm screaming at my phone right now lol. You can use photo mode to do this and it's much simpler.

    • @PanicRolling
      @PanicRolling ปีที่แล้ว

      Literally any observation of the object at all counts. It can be a picture of the thing as a tiny speck in the distance, or it can be a picture that's so close you can't even tell what it is. You do not need to be observing it in relation to its surroundings. If you are observing it at all, it is locked in place.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Also those cut out holes you were talking about was the material the Nomai were mining. The 4-eyed creatures they're talking about are the super ancient ancestors of the Hearthians (you). You have 4 eyes. The Nomai left these messages a long ass time ago.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Yep. This was a solid run. You got most everything you needed on TH. There may be one or two things you haven't seen, but you're absolutely ready to go elsewhere.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    41:10 this is important for reasons you haven't discovered yet. You won't discover the reason on TH.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    While you're flying, hold L1 and use the Right Stick to "roll" your ship. This will allow you to keep the terrain under you alot easier.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    25:00 LOLOOOOLLLLLLL

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    18:20 this sign.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    Dunno if you continued playing or not, but there is still a lot you haven't encountered on Timber Hearth. You learned alot of good stuff in this one, but it still has secrets for you to find.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    57:00 when your scout lands on something, you can use your d-pad to rotate the camera around quite a bit, still. So of it goes past what you want to see and gets stuck, you can turn and see behind it and above it etc.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    52:30 LOL when that thorn stabbed your suit and scared the hell out of you...I had stuff like that happen so many times. So many unexpected/unintentional jump scares.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    You can use that "Match Velocity" feature in your ship also. If you're trying to get close to something and then quit moving. It's very useful.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    38:40 loooolll you've already uncovered so many threads on your own. You just didn't know it.

  • @PanicRolling
    @PanicRolling ปีที่แล้ว

    About flying through space. The arrows you see on the planet you are locked onto show you which direction you need to move to intercept the planet. So if there is a huge ---------> sticking out of the side of the planet, you need to move your ship further to the right. You want the arrows to go away, which means you're on a direct collision course.

    • @PanicRolling
      @PanicRolling ปีที่แล้ว

      Also you are able to lock on without using the map. So I recommend getting into the ship, holding down R2 or whatever your "up" Booster button is, and just getting into space. Then you can move around freely and lock on to whatever planet you want. It's important to get away from Timber Hearth before trying too direct a route to another planet, or you will crash into stuff on the ground of TH.

    • @PanicRolling
      @PanicRolling ปีที่แล้ว

      Also importantly, your scanner is capable of firing a probe that can take pictures. Your ship can also do this. This is very important. There are things you will need to see into that you cannot get your body into under any circumstances.