![agony ZENITH](/img/default-banner.jpg)
- 91
- 94 181
agony ZENITH
Sweden
เข้าร่วมเมื่อ 27 ส.ค. 2010
Alright, so this channel was heavily about Halo Race tracks now it's Doom 64.
I might make a return to Halo.
Expect a mix of English and Swedish content here. Swedish part is plays/moments with my friends and I'd like them to watch and remember all the fun we've had.
If you want subtitles I could probably fix that, just let me know!
So!
Halo is in English
Random games with friends is in Swedish (for now)
I might make a return to Halo.
Expect a mix of English and Swedish content here. Swedish part is plays/moments with my friends and I'd like them to watch and remember all the fun we've had.
If you want subtitles I could probably fix that, just let me know!
So!
Halo is in English
Random games with friends is in Swedish (for now)
Doom 64 Entropic Map 5 Unknown Space (Early preveiw)
Music:
Scott Buckley - The Summoning
This map have been through hell, 2-3 maps scrapped, I've finally found it's identity about 6months ago or something and it's turning out great so far!
Scott Buckley - The Summoning
This map have been through hell, 2-3 maps scrapped, I've finally found it's identity about 6months ago or something and it's turning out great so far!
มุมมอง: 81
วีดีโอ
DOOM 64 Entropic Map 21 Ascendant Finality (Arena short preview)
มุมมอง 70หลายเดือนก่อน
Music: VonDemus - The Final Chapter
DOOM 64 Entropic: Unsolicited Area 1 (SPOILERS)
มุมมอง 142หลายเดือนก่อน
I forgot to install my kpf file, no big deal.
DOOM 64 Entropic: Unsolicited early tessting
มุมมอง 87หลายเดือนก่อน
DOOM 64 Entropic: Unsolicited early tessting
Halo 5 Custom Racetrack: AGZ Islands Above ll (LONG FORGOTTEN VIDEO!)
มุมมอง 7หลายเดือนก่อน
Music: Galasea - Into Life (feat. Gary Vaynerchuk) 0:00 Grand Prix Stream & Talk 1:18 Doing something about'em 1:41 Map Preview starts 3:35 Full Lap Starts 5:36 Epic Ending
Doom 64 Entropic Title 0.5 / Menu /Monsters
มุมมอง 922 หลายเดือนก่อน
Music: Vindsvept - Storm Scott Buckley - Emergent
Doom 64 Entropic teaser trailer
มุมมอง 762 หลายเดือนก่อน
Enjoy this trailer I made, don't get me wrong here! It's still a long, long way to go here!
DOOM 64 ENTROPIC Cursed Caverns (Update again. Also WAD name change)
มุมมอง 1202 หลายเดือนก่อน
The WAD is now called Entropic for less confusion. 1. There's Corruption Cards 2. There's another wad called Corruption that is in the works on Doom 2. So therefore I'm changing the name. Pretty much means the same thing. Music for map: TeknoAXE - Haunted Tribe th-cam.com/video/dS6zADtbBEg/w-d-xo.htmlsi=u2DZ4zwfmC8TWvKH
DOOM 64 Corruption Easy & Medium VS Hard encounters
มุมมอง 343 หลายเดือนก่อน
0:00 Easy/Medium difficulty 0:39 Hard difficulty
Doom 64 Ethereal Breakdown Frostwave V3 Update
มุมมอง 695 หลายเดือนก่อน
Music: Punch Deck - I can't stop
Doom 64 Corruption Chamber fight 2 2.0
มุมมอง 1265 หลายเดือนก่อน
Still making additions on this, may make WMD version a bit harder than this.
Doom 64 Corruption - Crossing Afterlife (Map & name WIP)
มุมมอง 1235 หลายเดือนก่อน
Another map that's not far away of being done. Fights are left to make then better/more detailing. Additions as usual will be made as we're getting closer to its end as the rest of the maps. I'll also be optimizing macro's to make things work better etc. A different approach with music on this one as I'm looking for the right feel for this map, music is as much important as the map itself. VonD...
Doom 64 Etheral Breakdown Zoyahu first Haunted Eye Run
มุมมอง 456 หลายเดือนก่อน
Zoya's first playthrough and reaction of my third map. Enjoy!
Doom 64 Corruption - Flashback (Cybertech) Visual & gameplay Update
มุมมอง 846 หลายเดือนก่อน
Doom 64 Corruption - Flashback (Cybertech) Visual & gameplay Update
Doom 64 Corruption - Cyberdemon V4 Sprite & Sound Test 1
มุมมอง 1587 หลายเดือนก่อน
Doom 64 Corruption - Cyberdemon V4 Sprite & Sound Test 1
Doom 64 Corruption - Arch-Vile Sound Testing (Sounds at 1:56)
มุมมอง 1147 หลายเดือนก่อน
Doom 64 Corruption - Arch-Vile Sound Testing (Sounds at 1:56)
Doom 64 Corruption - Arch-Vile & Projectile sprite update
มุมมอง 1417 หลายเดือนก่อน
Doom 64 Corruption - Arch-Vile & Projectile sprite update
Doom 64 Corruption - More Ascendant Realm teasing.
มุมมอง 1148 หลายเดือนก่อน
Doom 64 Corruption - More Ascendant Realm teasing.
Doom 64 Reloaded Fast Monsters Pistol start Part 5: PANIC!!!
มุมมอง 538 หลายเดือนก่อน
Doom 64 Reloaded Fast Monsters Pistol start Part 5: PANIC!!!
Doom 64 Reloaded Fast Monsters Pistol start Part 4: Crisis
มุมมอง 548 หลายเดือนก่อน
Doom 64 Reloaded Fast Monsters Pistol start Part 4: Crisis
Doom 64 Reloaded Fast Monsters Pistol start Part 3: Holding Area & Outpost Omega
มุมมอง 638 หลายเดือนก่อน
Doom 64 Reloaded Fast Monsters Pistol start Part 3: Holding Area & Outpost Omega
Doom 64 Reloaded Fast Monsters Pistol start Part 2: Terraformer & Main engineering
มุมมอง 798 หลายเดือนก่อน
Doom 64 Reloaded Fast Monsters Pistol start Part 2: Terraformer & Main engineering
Doom 64 Reloaded Fast Monsters Pistol start Part 1: Staging Area & Hectic
มุมมอง 1148 หลายเดือนก่อน
Doom 64 Reloaded Fast Monsters Pistol start Part 1: Staging Area & Hectic
Doom 64 Corruption - THE VAULT Arachno Protocol V.2 Incl sound fixes (SPOILERS)
มุมมอง 949 หลายเดือนก่อน
Doom 64 Corruption - THE VAULT Arachno Protocol V.2 Incl sound fixes (SPOILERS)
Doom 64 Shovelware Speedmap: Be Quiet I Focus
มุมมอง 7810 หลายเดือนก่อน
Doom 64 Shovelware Speedmap: Be Quiet I Focus
Doom 64 Corruption - THE VAULT (Dialogues example)
มุมมอง 13911 หลายเดือนก่อน
Doom 64 Corruption - THE VAULT (Dialogues example)
Doom 64 Corruption - Waste Conduits V1 (Spoilers Full Map!)
มุมมอง 209ปีที่แล้ว
Doom 64 Corruption - Waste Conduits V1 (Spoilers Full Map!)
Doom 64 Corruption - New Techmaster starting area (Now Called Waste Conduits)
มุมมอง 152ปีที่แล้ว
Doom 64 Corruption - New Techmaster starting area (Now Called Waste Conduits)
Love the effect that looks like light coming through holes in the roof, especially. Looks really cool!
@@KenTails Thanks! I'm the remaster effect founder here when it comes to rays & transparent water. You can se this being used on other maps I've uploaded as well. I really love this effect, definitely gives maps more "life".
DAYUUUUUUUUUUUUUUUWN
This looks mysterious and fantastic.
Thanks! Yea It took me 3 years to get it right, I still have the old concepts and have compared and non of them delivers like this one. Finally I'm getting somewhere with this map. lol
@@AGZenith It shows! Looking forward to playing it.
Good times 🙏
@@Inzanecookie aahw hell yeah my bro! The nostalgia! 😎
Superb!
Many thanks Immorpher! :D
I like the skybox in this one a lot 👍
Thanks! Yeah I wanted 2 or 3 dark skyboxes of Ascendant Realm and then 1 or 2 with normal skyboxes. I'm pretty satisfied so far, will probably do some more touches on the current ones.
I would love to solicit this area!
The Ascendant would be proud of you if you did!
the ssg reload have missing sprites?
Nope, just can't add frames on remaster so I did what I could.
Is that a puzzle I see? 👀
Don't worry, it gets harder. Hope your memory is good! Hahah In addition, this is the first Ascendant map, its here the Ascendant Realm will test you before you can enter and it will keep testing you throughout the maps.
@@AGZenith I'm gonna struggle I can already see 😆
@@zoyahu Haha it gets way faster to read already on the second time and more symbols to remember. And there a third, that one has the time 2 speed but more symbols to remember. lol
Oh! And I can fix this one into the new test update.
Absolutely beautiful!
Thanks man! ^^
Miss the halo 5 forge days. Infinite doesn’t even load on my Xbox and poor internet lol.
Dude! Same here! They over implement stuff that is unnecessary. These were the good days.
Forgot you can see my High Five tattoo here. Forgot I uploaded this 4 years ago. lmao! I was still drunk making this.
This all makes me feel strangely nostalgic
Thanks! Same here, also what I'm going for. ^^
cyb suffering from male pattern baldness, feelsbadman XD
Yeah. Haha Now you can laugh at that ass when you get mad! lol
The venator looks particularly awesome in its conversion!
Thanks! I did notice 2 frames to fix on the hunter(Arachno), easy quick fix. Haha And 1 frame on the Venator.
YES!!! LETS DO THIS!!
LET"S FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOO
Here we go!
Very epic!
Thanks Immorpher! 😁
Heell yeaaaaah boooi
Imma touch some grass now ma BWOIIII!! Hahaha
that punch sound effect
Something Zoya wants? Haha
@@AGZenith Naah I think it should stay exclusive to Entropic xD I might try changing the punch sound myself at some point though
@@zoyahu Fair enpough. Haha I added it before Timeless map, even then I was "meh". Now it has grown on me and I kinda like it. xD
Oh that fire effect is cool!
What fire are we talking about? Haha :D
@@AGZenith 7:47 :D
@@Immorpher aaaah those old flames, first ones I added. Sadly I haven't used them outside this map. Haha I plan for Nebulosa/Ascendant Realm tough. :D The mechanic for those are you need to complete the symbols shown, when symbol is completed the flames will swap position.
this is good but i'm not watchin alltat (if something is more then 20 or 30 min+ i can't watch it don't know why just got the insane urge to cleck off sorry)
I will have that 🙌🙌🙌🙌
To be clear, this is for Easy & Medium difficulties. Some of the hardest fights will be gone/"disabled" and won't affect the completion stats, that's a goal too. This is for a greater game balance, I know that pretty much all easy/medium players doesn't want the "insanely" hard stuff. So I'm making this if needed for those kind of maps, but still give quite a challenge for those types of players.
Looks absolutely incredible!
Thanks Steppskie! :D
THIS IS A TRIP
YES! Haha This is a golden moment. lol
haha Kangaroo!
Hahah this is so much fun to re-watch!
Looks amazing! GGs.
Thanks! :D
man this looks gorgeous how did you make this? i very interested what tools do you use for modding doom 64 in this high quality i have been looking for tatoiral for moding doom 64 but no lucky yet keep the good work man
Doom Builder 64 & Slade, then remaster engine handles the rest. I & we've discovered a lot of new things that remaster is capable of doing. There's guides & plenty of help on Immorphers discord, just search Immorpher here on TH-cam and go to his channel, there you can find the Discord link.
@@AGZenith Thanks for the help i did join the discord and found the guide you where talking about i found it to be abit confusing for a newcomer like me and what is the remaster engine ? so are you going to make a guide video in the future and keep the good work and best of luck to you
@@sws2502 It's Doom 64 Remaster found on Steam/Epic games/Gog store. I think I am later, I did ask Immporpher on what to start with if I did. There's 4 ports,Doom 64 Ex/Doom 64 Ex+/Doom64 Remaster. And Styd's Doom 64 Super Ex + port, a bit more advanced but with missing monsters. Did you check the Compendium? There's a step by step guide there. It's pretty straight forward, If you need any help from us ask in the map channel and we'll get you started. Me & others will help you, it's been some new people we've recently helped.
@@AGZenith Thanks for the help yes I did check the Compendium but I am not good at English so it's a bit hard and confusing for me and there are a lot of things I dont know in Doom really like IWAD and WAD if you going to do a guide would really be helpful it is confusing with these ports and best of luck in your project
@@sws2502 IWAD is the official game Wad. A normal WAD is a PWAD, = Your Personal Wad file. IWAD is needed to play these ports since it contains all the original textures, sounds etc. Yea no problem, Compendium is still a work in progress I believe Immorpher will add for other languages later when the compendium is getting closer to being done.
Update! *Added Artifact (No spoilers in this video) I leave it up to you to discover! *Less worrying about ammo *Tougher! *More monster density *Bug fixes & found spawner issue with powerup pickup, (can't do anything about that cause of running macro's sometimes) *3 updated textures & added 1 raylight texture (Also added guiding rays to make the player see where things spawns)
Looking good! Also, I'm stealing the idea of putting a muzzleflash on the Plasma, that's a genius move xD
Thanks! DO'it all wads needs the flash even the IWAD. lol Right! It's less boring, Still need improvements though. Haha I'm thinking about new idle sound too but extremely low Db so even when it's quit you can barely hear it.
The music fits like a glove with the level
Thanks! To me the music is important for every map, it tells something about it and creates the right feel for it just like detailing them. =)
Nice seeing a wild zoya!
Yeah, love the map reaction. It would be fun to see other peoples first reacgions too.
EZ PZ 🦘
Hahah yea! The dark area fights is probably the most interresting one i've made. xD Maybe a few of the new ones in Corruption will be above or at least up there. lol
@@AGZenith Looking forward to it! The fight with the Cyb moving in and out of the pitch black darkness was probably the highlight of the map for me.
@@zoyahu Yeah it turned out really well! I'll see what I cook up till next time. lol
All those cybers are scary!
Hope I'm done with the sprite permanently. lol
All maps will be updated like this map as I continue with the WAD. Both visual & gameplay, more and more textures keeps coming in to each world. This is one of the harder maps I'd also like to combine fun mid challenging maps with hard maps so players can breathe a bit.
That death sound is A+!
Thanks! I personally love it, you'll be hearing that sound a lot. xD
Buckle!
Looks like a new foe. xD
Very cool!
Thanks! ^^
Death anim is next up to fix.
I like it!
Yea me too, but the pain sound I'm not quite sure yet. Think I have a few ideas for that sound fx.
@@AGZenith How and where did you make it?
@@user-kt7cb4ot7b Arch sprite is made by Dr.Psypy, I made alterations to it, new color & fire. Projectile & flame projectile is also made by me. I use Photoshop for everything.
@@AGZenith Really impressive. I really liked the animations and the main sprite. Keep it up, great work!
Those homing rocket sprites look sick! A lot better than the awkward recolours of the base game
Thanks! Yeah those are bad. Even the last ones I added too, well they are good but those just didn't fit Doom 64 so I finally got to making completely new sprite and new projectile trail also had to re-colour the tracers since they share the same trail.
Credits to Dr.Psypy for making Arch Vile sprite. Alterations: agony ZENITH
This is the way
Thanks! But god damnit what good show. Haha
This is wild!
Thanks man!
Also upgraded the teleporter & sound.
Man am I happy you put on the facecam for this one specifically 😂love this map!
Thanks! Haha I figured I'd save the cam for the challenge maps to see me suffer and go through pain, & maybe some funny moments. Haha As I said before, this is waaay too much fun!
Immorpher 3! This is a hard level, im afraid!
Ahw man? To hard for you? Then you should try revamped Chamber of souls. Haha No saves ofc. 😉
But for real, this was scary and really stressful, constantly keep you on your toes. Haha But extremely fun!
@@AGZenith Ya I always have a hard time getting through this level! It keeps you on edge haha