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MrClock's Modding Corner
เข้าร่วมเมื่อ 8 มี.ค. 2018
The channel serves educational and documentation purposes for modding, mainly Arma 3.
A3OB: Validation tool
Introduction to the Validation tool in the Arma 3 Object Builder add-on for Blender.
Useful links:
- community.bistudio.com/wiki/LOD
NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted.
Downloads and documentation:
- GitHub repository: github.com/MrClock8163/Arma3ObjectBuilder
- Extensions platform release: extensions.blender.org/add-ons/arma3objectbuilder/
- Documentation: mrcmodding.gitbook.io/arma-3-object-builder
If you need specific help or want to report a bug, you can contact me here:
- GitHub: github.com/MrClock8163/Arma3ObjectBuilder/discussions
- Discord: @mrclock
Sections:
- 0:00 Introduction
- 0:45 Documentation
- 2:06 GENERIC ruleset (All LODs)
- 6:10 SHADOW ruleset (Shadow Volume type LODs)
- 9:05 POINTCLOUD ruleset (Hit-points, LandContact, Memory LOD)
- 9:38 GEOMETRY ruleset (Geometry LOD)
- 13:13 ROADWAY ruleset (Roadway LOD)
- 15:10 PATHS ruleset (Paths LOD)
Useful links:
- community.bistudio.com/wiki/LOD
NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted.
Downloads and documentation:
- GitHub repository: github.com/MrClock8163/Arma3ObjectBuilder
- Extensions platform release: extensions.blender.org/add-ons/arma3objectbuilder/
- Documentation: mrcmodding.gitbook.io/arma-3-object-builder
If you need specific help or want to report a bug, you can contact me here:
- GitHub: github.com/MrClock8163/Arma3ObjectBuilder/discussions
- Discord: @mrclock
Sections:
- 0:00 Introduction
- 0:45 Documentation
- 2:06 GENERIC ruleset (All LODs)
- 6:10 SHADOW ruleset (Shadow Volume type LODs)
- 9:05 POINTCLOUD ruleset (Hit-points, LandContact, Memory LOD)
- 9:38 GEOMETRY ruleset (Geometry LOD)
- 13:13 ROADWAY ruleset (Roadway LOD)
- 15:10 PATHS ruleset (Paths LOD)
มุมมอง: 105
วีดีโอ
A3OB: Vertex Mass Editing tool
มุมมอง 5214 วันที่ผ่านมา
Introduction to the Vertex Mass Editing tools in the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted. Download...
A3OB: Hit Point Cloud tool
มุมมอง 7214 วันที่ผ่านมา
Introduction to the Hit Point Cloud tool in the Arma 3 Object Builder add-on for Blender. Useful links: - community.bistudio.com/wiki/Arma_3:_Vehicle_Hitpoint_Creation NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-t...
A3OB: P3D setup and export (part 1)
มุมมอง 15214 วันที่ผ่านมา
First video introducing the P3D setup and export workflow in the Arma 3 Object Builder add-on for Blender. Useful links: - community.bistudio.com/wiki/LOD - community.bistudio.com/wiki/Validating_Geometries - community.bistudio.com/wiki/RVMAT_basics NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the a...
A3OB: Introduction
มุมมอง 9121 วันที่ผ่านมา
First installment in a series of introductory videos about the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted...
Just Like The Simulations - Jumppack sounds
มุมมอง 3973 ปีที่แล้ว
Final sound effects of the jumppacks coming to the JLTS-TGW mod. Discord: discord.gg/KQSBDF3
Just Like The Simulations - Jumppack MP test
มุมมอง 4103 ปีที่แล้ว
This is a recording of the fun MP testing I had with CS Charger for the first multiplayer testing of the new jumppack functions coming to the JLTS-TGW mod in the next update.
Is there any way you could make it so when a model has proxies, the models that are the proxies themselves can also be imported automatically? It's literally the only thing missing from this toolset, would be amazing to see tbh.
It could certainly be done, but the import process is already convoluted enough, so I don't think I'll add that to the plugin. It would reduce the already problematic maintainability of the code even more if I did. If you have some experience with Python however, you can write a utility script for yourself that you can run inside Blender to achieve what you want.
Hey! I know that one!
Hello are you the creator of this mod???