phunkbanger
phunkbanger
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dahood azure modded showcase
this is a showcase off azure modded made by phunkbanger
มุมมอง: 12

วีดีโอ

ความคิดเห็น

  • @phunkbanger
    @phunkbanger 6 วันที่ผ่านมา

    loadstring(game:HttpGet("rawscripts.net/raw/Washiez-Car-Wash-Insane-Fling-15453"))()

  • @A380_SUPPORTER
    @A380_SUPPORTER 5 หลายเดือนก่อน

    Noob

  • @phunkbanger
    @phunkbanger ปีที่แล้ว

    --[[ ███████╗██╗░░░░░░█████╗░░██████╗██╗░░██╗░██╗░░░░░░░██╗ ██╔════╝██║░░░░░██╔══██╗██╔════╝██║░░██║░██║░░██╗░░██║ █████╗░░██║░░░░░███████║╚█████╗░███████║░╚██╗████╗██╔╝ ██╔══╝░░██║░░░░░██╔══██║░╚═══██╗██╔══██║░░████╔═████║░ ██║░░░░░███████╗██║░░██║██████╔╝██║░░██║░░╚██╔╝░╚██╔╝░ ╚═╝░░░░░╚══════╝╚═╝░░╚═╝╚═════╝░╚═╝░░╚═╝░░░╚═╝░░░╚═╝░░ ]] getgenv().Key = Enum.KeyCode.Q getgenv().Prediction = 0.1337 getgenv().Partz = "LowerTorso" -- LowerTorso, HumanoidRootPart,Head,UpperTorso local Locking = false local Draw = Drawing.new local Square = Drawing.new("Square") Square.Visible = false Square.Color = Color3.fromRGB(30, 168, 145) Square.Thickness = 20 Square.Size = Vector2.new(20,20) Square.Filled = true game:GetService("UserInputService").InputBegan:Connect(function(keygo,ok) if (not ok) then if (keygo.KeyCode == getgenv().Key) then Locking = not Locking if Locking then Plr = getClosestPlayerToCursor() elseif not Locking then end end end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then local pos = game:GetService"Workspace".CurrentCamera:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new( game.Players.LocalPlayer:GetMouse().X, game.Players.LocalPlayer:GetMouse().Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end local rawmetatable = getrawmetatable(game) local old = rawmetatable.__namecall setreadonly(rawmetatable, false) rawmetatable.__namecall = newcclosure(function(...) local args = {...} if Locking and getnamecallmethod() == "FireServer" and args[2] == "GetMousePos" then args[3] = Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction) return old(unpack(args)) end return old(...) end) game.RunService.Stepped:Connect(function() if Plr ~= nil and Locking then local Vector, OnScreen = workspace.CurrentCamera:worldToViewportPoint(Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction)) if OnScreen then Square.Visible = true Square.Position = Vector2.new(Vector.X,Vector.Y) end elseif not Locking then Square.Visible = false end end)

  • @phunkbanger
    @phunkbanger ปีที่แล้ว

    loadstring(game:HttpGet('raw.githubusercontent.com/lerkermer/lua-projects/master/SwagModeV002'))()