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blooshy
France
เข้าร่วมเมื่อ 17 มิ.ย. 2018
dump of random stuff
discord: blooshy
discord: blooshy
Hazuki Dies (Demo/Ch1) - 2 time saves in Shinecoast City
First impressions:
The EXP route will have to change a bit due to skipping a fight
How to reproduce:
go between the first tree and the orange house to skip the hooligan cutscene, it probably saves a lot of time (i didn't compare tbh). You'll still get the action command tutorial when you get in a fight after that.
To avoid getting hit by the crab place yourself at the middle of her
I found both by complete accident
The EXP route will have to change a bit due to skipping a fight
How to reproduce:
go between the first tree and the orange house to skip the hooligan cutscene, it probably saves a lot of time (i didn't compare tbh). You'll still get the action command tutorial when you get in a fight after that.
To avoid getting hit by the crab place yourself at the middle of her
I found both by complete accident
มุมมอง: 10
วีดีโอ
Hazuki Dies: Beating Quibble without Air Dash
มุมมอง 1014 วันที่ผ่านมา
Actually you don't need timing for blocking you can just mash Beating this way requires a good bit of luck, You'll have to keep guarding until his timer is at 6, where you can bonk then guard. You'll probably get to this by having a timer of 5 then blocking, and then quibble does Quibble Punch then Tremor Trap.
hazuki dies by a hit and run
มุมมอง 1914 วันที่ผ่านมา
(subtitles are available) the safest road in shinecoast city i added cartriggers i also attempted to add multiple tacowarnings obj in hope she would send tacos to all of the areas but it doesnt work that way qwq i changed the minimal distance from 75 to 150 for tananko_chase_agro to activate she also has to throw 50 000 tacos instead of like 6 I was originally trying to figure out how to make c...
Hazuki Dies: She Has No Name - attempt at a custom room
มุมมอง 434 หลายเดือนก่อน
I showcase a custom room I made in like 5 minutes for Hazuki Dies using UndertaleModTool Community Edition. (search it on google, TH-cam kinda hates links) The tool is basically the same as normal UMT (UndertaleModTool) but it allows for room editing directly. I tried importing through Tiled or some other tools but it didn't work for me. I'll add some additional notes here; - The menu I used to...
Hazuki Dies: She Has No Name (Demo), 13:59, Max Death% [22 Deaths]
มุมมอง 246 หลายเดือนก่อน
(Note: Due to misstart at the beginning of the run, the current time would probably be 14:00.) The goal of this category is to die the most amount of times while also being the fastest. Like any max% category the number of deaths has priority over the run's time. The run starts when clicking "New Game" and ends when the credits show. I've set a few rules for this: - Dying from the same fight/ev...
Hazuki Dies: She Has No Name - Debug Rooms Showcase
มุมมอง 447 หลายเดือนก่อน
I've modded the game to access to the debug room. To mod the game I used UndertaleModTool (BleedingEdge version, stable won't work correctly.) There's actually 3 debug rooms in the game's files (rm_debugroomone, rm_dreamtest1, room011) I only showcase rm_debugroomone and room011, as rm_dreamtest1 is actually just rm_debugroomone without the objects, so it isn't very interesting. Note that I've ...
Hazuki Dies: She Has No Name - Infinite Strength
มุมมอง 337 หลายเดือนก่อน
I don't think many people care about this game but it doesn't really matter to me. I was testing stuff for a save editing video, and found something of interest. I thought it would either crash or do 9999 as usual but it did neither :p
Nameless Deity (Terraria Calamity Wrath of the Gods, Classic difficulty)
มุมมอง 267 หลายเดือนก่อน
On Normal/Classic difficulty. I accidentally gave him x2.75 modifier on his HP that's why the fight is super long lmao I used a very defensive setup, combined with classic diff you'll see that I don't take that much damage. Equipement: - (Mythical) Fabstaff accidental use of (Flawless) Scarlet Devil -Omega Healing Potions - Full Demonshade Armor - (Warding) Etheral Talisman - (Warding) Chalice ...
Fluff-Puff Peaks Special: Climb to the Beat using Jet Run (Super Mario Bros. Wonder)
มุมมอง 2.9Kปีที่แล้ว
Real attempt starts at 0:16 too lazy to edit sry tbh i had this footage for a bit but didn't uploaded it because it wasn't very interesting. By request of 2 viewers.
Fluff-Puff Peaks Special: Climb to the Beat using Invisibility Badge (Super Mario Bros. Wonder)
มุมมอง 3.1Kปีที่แล้ว
request from a viewer took 2 tries that was pretty easy
Fluff-Puff Peaks Special: Climb to the Beat using Spring Feet (Super Mario Wonder)
มุมมอง 5Kปีที่แล้ว
I had a conversation with a friend about this so i had to do it walljumps are unchanged so its fine overall except for a few jumps
locked girl ~ the girl's secret room from touhou luna nights except mario (sm64) voices it
มุมมอง 65ปีที่แล้ว
fucking awful
Hazuki Dies: She Has No Name - Demo Any% - 7:52:30
มุมมอง 52ปีที่แล้ว
Commentary available in the subtitles. there are mistakes for sure but overall i'm satisfied with the run. btw if anyones asking i have 6.2 hours of playtime on this demo ok now see you guys when the full game comes out
Hazuki Dies: She Has No Name - Demo Any% - 8:03.35
มุมมอง 70ปีที่แล้ว
Decent run (Outdated video, see newest PB here: th-cam.com/video/StO_IwODt0U/w-d-xo.html)
Hazuki Dies: She Has No Name - Save Theme glitch
มุมมอง 19ปีที่แล้ว
basically go to save menu and quit as soon as possible. It won't stop until you eventually quit the game. Probably will get fixed when full game comes out but whatever.
Hazuki Dies: She Has No Name (Demo) - Speedurn (8:40.42)
มุมมอง 19ปีที่แล้ว
Hazuki Dies: She Has No Name (Demo) - Speedurn (8:40.42)
(sm64ex-coop) Easily build infinite speed with OMM
มุมมอง 5Kปีที่แล้ว
(sm64ex-coop) Easily build infinite speed with OMM
(sm64ex-coop, flood, omm-rebirth) Tall, Tall Mountain (C10) - 17'400
มุมมอง 3.1Kปีที่แล้ว
(sm64ex-coop, flood, omm-rebirth) Tall, Tall Mountain (C10) - 17'400
(sm64ex-coop, flood) - castle grounds (c17) - 15'700
มุมมอง 14Kปีที่แล้ว
(sm64ex-coop, flood) - castle grounds (c17) - 15'700
(sm64ex-coop) slight improvement to the ground pound cancel mod a year later
มุมมอง 8Kปีที่แล้ว
(sm64ex-coop) slight improvement to the ground pound cancel mod a year later
(sm64ex-coop, flood, omm) Tall Tall Mountain - 25.067
มุมมอง 2.1Kปีที่แล้ว
(sm64ex-coop, flood, omm) Tall Tall Mountain - 25.067
[SM64 Coop] Rolling around at the speed of sound...
มุมมอง 490ปีที่แล้ว
[SM64 Coop] Rolling around at the speed of sound...
RhythMario 64.5 ~ crescendo of Cosmic Beast - Submarine Sea Major [C2] - S Rank + No Damage
มุมมอง 50ปีที่แล้ว
RhythMario 64.5 ~ crescendo of Cosmic Beast - Submarine Sea Major [C2] - S Rank No Damage
RhythMario 64.5 ~ crescendo of Cosmic Beast - Treble Clef Castle [C3] - S Rank
มุมมอง 46ปีที่แล้ว
RhythMario 64.5 ~ crescendo of Cosmic Beast - Treble Clef Castle [C3] - S Rank
mario & luigi superstar saga lets play ~ ep 1
มุมมอง 765ปีที่แล้ว
mario & luigi superstar saga lets play ~ ep 1
Cute game
Speed 1:08
I like the Hoenn trumpets. Cool song.
drip
Hi
Hey can you replay things on the flood mod just saying
You are so underated bro 😢
I'm totally not crying rn, listening to this amazing theme ....
Link?
Why'd u deleted the link please make another one
That's just youtube doing stuff the link can still be found under one of the comments
Cómo lo pones
This song is so chill
Pokemom Platinum style music
Sounds like a song you'd unlock in the villa
How about spring feet?
Wtf john smith would NEVER say that Yet
Just letting you know that the dialogue system works completely different in our current non-demo build In fact, it might be a lot easier for anyone to create their own dialogue with this new system If you want to write on the next line, rather than another textbox, type in " " as this tells the game to do a linebreak I don't know what's going on with the camera, but just know that the camera view and port needs to be a 16:9 resolution The game outputs at a default of 1280x720, but indoor rooms are usually displayed in 640x360, and the UI is 640x360 upscaled to 1280x720 Make sure that obj_hazuki, obj_camera, and obj_controller are all present on the room, as they need each other always Regarding the music, there's a script, I just forgot the name I think it was scr_musicsetter, that checks the name of the room and plays the music associated with it for example, if the room name has "forest" in it, it will play the forest theme, or if it has "hospital" in it, it will play the hospital theme
May I have the song at 0:02 (or 0:01) ?
th-cam.com/video/KXDXXr0PvHU/w-d-xo.html
@@blooshysaur Thanks!
XDddddddddddd x x y no se metan donde no los han invitado a la casa de Mario no es gfx y no se metan donde no los han invitado a la casa de Mario no es gfx y no se metan donde no los han invitado a la casa de Mario no es gfx y no se metan donde no los han invitado a la casa de Mario no es gfx y no se metan donde no los han invitado a
Khe?
how
She he friend isSmg9
@@MRRYANSCZENAYT??
X:ey carrera? Yo:
Helicopter helicopter
Fr
yes
0:01 i need the ost pls
closest vid of it I found th-cam.com/video/KXDXXr0PvHU/w-d-xo.html
One more thing, how do I use the "horizontal speed" UI?
Beta
roll off a ledge and then instantly twirl
Im trying to beat it with al purple coins and I can't seem to get it, seeing you had trouble without them makes me think it's impossible
à quand la suite de maro vs carbo ?
Ça faisait longtemps ça 😅 Malheureusement je suis passé à autre chose déso, mais ça me fait plaisir qu'il y a toujours des gens qui se souviennent de ça lol
heads up but if there’s ever going to be another update, your save data may end up being weird lol there’s one detail i dont think you noticed with dreamtestone and that is that this version of the debug room allows you to loop around the room infinitely
I care about this game
Incredible. How does this have so few views? Much respect to you. Just curious, how many attempts?
Hello! I don't remember exactly the number but it was around 15-25 attempts
Could you tell me all the numbers of all the scenarios 😅 If not, there is not problem
It's real is bug i test work maybe bug? no watch tutorial
I did it and was so proud 😂 came to check if anyone else had and uploaded it
Type /start to start a round?
flood
Its from the flood mod
Fuckin show off
Like where do i find u to get the download link on discord?
github.com/Blooshysaur/sm64ex-coop_mods file is 'Clumsy Mario 125' (ps: my discord tag is in the description of channel)
How do i ask u?
i feel like this is one of the harder level + badge combos; though maybe i was doing something wrong with the walljumps because quite a lot of them felt like problem points. i managed to beat it after a few tries but it was dang hard to me the very start of the level i usually wound up waiting ontop of the red wall and jumping straight to the blue platform as it spawned. its such a minor difference but for me at least it just helped lessen what i had to do before getting into the real meat of it i played nearly the whole game with spring feet from world 2 onwards; other than a few petal ilses levels. i feel like trying that with spring feet could be a lot of fun too
i got a 16.000 B]
congratulations
I got a 9.766 B)
now do it without omm
Yaay you did it! 🎉❤
I can’t even do it normally 😫😫😫😫
can’t wait for someone to attempt to do it with that one wall jump boost badge
I had probelms on the first one lol do not know how im goimg to do this one lol
Logically, you should get Jet Run next
th-cam.com/video/JbDKpgbCX-o/w-d-xo.html
0:17 What's with those blocks phasing out above you
Idk if I got your question correctly but: The color active concerns all blocks of that same color so in that case Yellow & Green were active because of the walls but had to deactivate in order for the other platforms to be there.
I did this same challenge and had no idea someone else made a video on it before I did! Great job!! This is a lot more difficult than it looks. Weirdly enough the invisibility badge was a *lot* easier than this.
I agree! The coins and twirl makes the clear with invisiblity much easier. I have watched your video and it's interesting how we had different ways to get over some jumps.
@@blooshysaur Definitely! And I feel like your jumps were a lot more effective than mine lol
phenomenal! Im looking forward to trying to beat this level with every badge which manipulate the gameplay format. After beating the level the first time without using a badge, this was the first badge I thought I want to use ( the spring badge ) to try to beat the level.
This level gave me carpal tunnel
Bro this level is killing me. 😂Just spent about 4 hours and I’ve given up
@@christov8752give it a break, come back to it later.
I’ve beaten it now. Took me about 8 hours of non stop attempts. Thanks
@@christov8752 Congrats! 👏👏👏
I thought it was impossible to do this level with the spring badge.. thank you for proving me wrong
I mean you get this level from getting the spring badge and prince florian also recommends it soooo