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Just a Prance
เข้าร่วมเมื่อ 17 ก.ย. 2017
วีดีโอ
JAPCast # 16 - Beta weekends
มุมมอง 125 ปีที่แล้ว
Hi, this is a game channel of 4 friends. This is a podcast of the upcoming game called Hell let Loose, Here we will be discussing what we think know and what we expect. We still have much to learn. If you have some tips or feedback for us please post it in the comments.
Halo Talk 1 : The Master Chief Collection is on!!! And coming to PC!
มุมมอง 45 ปีที่แล้ว
Halo: The Master Chief Collection Marnixspartan and Macscot talk about the Halo franchise and the memories they made playing it.
Weervolven van Wakkerdam!, The Prance Way
มุมมอง 5575 ปีที่แล้ว
hey dit is een gaming kanaal waar wij highlights en meer laten zien van de verschillende spellen die we spelen. deze video gaat over het bord spel (naam van het spel), hier laten we zien hoe wij deze spelen en ook hoe wij het speel veld opzetten. we laten ook ien welke regels we gebruiken en waarom we ze aangepast hebben op deze manier, als je het leuk en informatief vind probeer het uit! en al...
BF V: kar98 prone headshots
มุมมอง 655 ปีที่แล้ว
Hi, this is a game channel of 4 friends. This is a video of playerunknowns battleground , Here we will be showing some gameplay we find interesting and worthy of sharing with you guys. We still have much to learn. If you have some tips or feedback for us please post it in the comments.
JAP Cast #15 First Beta Weekend is over!!
มุมมอง 55 ปีที่แล้ว
In this JapCast we will talkour toughts after we played the first Beta weekend.
Hell let Loose Beta gameplay!
มุมมอง 555 ปีที่แล้ว
This is video is made to give you a small idea of how this game looks and feels.
JAP Cast #14 Hell let Loose, 1 Week to BETA!!!!!
มุมมอง 1756 ปีที่แล้ว
Hi, this is a game channel of 4 friends. This is a podcast of the upcoming game called Hell let Loose, Here we will be discussing what we think know and what we expect. We still have much to learn. If you have some tips or feedback for us please post it in the comments.
Drilling M30 Epic Weapon
มุมมอง 156 ปีที่แล้ว
Hi, this is a game channel of 4 friends. This is a video of Marnixspartan of the game : Battlefield V , Here we will be showing some gameplay we find interesting and worthy of sharing with you guys. We still have much to learn. If you have some tips or feedback for us please post it in the comments.
JAPcast #13 implementing idea's from other games in Hel let Loose
มุมมอง 806 ปีที่แล้ว
Hi, this is a game channel of 4 friends. This is a podcast of the upcoming game called Hell let Loose, Here we will be discussing what we think know and what we expect. We still have much to learn. If you have some tips or feedback for us please post it in the comments.
JAPCast#11 HLL Tanks, Tanks are in the Beta
มุมมอง 1396 ปีที่แล้ว
JAPCast#11 HLL Tanks, Tanks are in the Beta
Kolonisten van Catan - Uitbreidingen combineren
มุมมอง 9K6 ปีที่แล้ว
Kolonisten van Catan - Uitbreidingen combineren
#WIN1 : MarnixSpartan Solo Chicken dinner
มุมมอง 216 ปีที่แล้ว
#WIN1 : MarnixSpartan Solo Chicken dinner
PUBG Sniper Winner Winner Chicken Dinner
มุมมอง 156 ปีที่แล้ว
PUBG Sniper Winner Winner Chicken Dinner
Spelen jullie bewust met de "grootste Riddermacht" kaart en de ontwikkelingskaarten uit het basisspel?
Ricka1221 Tijdje niet meer op dit account gekeken. Maar hierbij alsnog een reactie op je vraag. Ja we spelen bewust met de “Grootste Riddermacht” kaart en de “ontwikkelingskaarten” uit het basisspel. Als je de voorgeschreven regels van Catan volgt laat je bij de uitbreiding met steden en ridders de “ontwikkelingskaarten” uit het basisspel links liggen. Zoals je in de link naar de extra regels kan lezen hebben wij het uitdelen van de ontwikkelingskaarten op basis van de gebeurtenisdobbelsteen (de blauwe, groene en gele ontwikkelingskaarten) verminderd. Als je deze uitgifte niet verminderd merken wij dat een groot deel van het spel draait om deze kaartjes. Dat vinden wij een minder leuke toevoeging. Daarnaast zit er tussen deze kaartjes wat minder variatie in wat je krijgt. Veel geef grondstoffer af kaarten of handel met een speciaal voordeel zit hiertussen. Door minder de blauwe, groene en gele ontwikkelingskaarten uit te geven en de mogelijkheid te houden tot het kopen van de gewone ontwikkelingskaarten hebben wij een mooie balans gevonden in het combineren van alle Catan uitbreidingen.
Dankjewel voor het duidelijke antwoord.
You're basically worthless as a lone-wolf, stick to your squad and play the way this game meant you to.
De band Status Quo heeft een liedje gemaakt dat jullie vast aanspreekt; het heet 'down down'!
Lekker meteen je nieuwe iPhone linksboven in beeld leggen @marnixspartan, goeie keuze man!
De bewuste Iphone is ondertussen ingeruild. Wellicht is de opvolger in een volgende video te aanschouwen. Mochten we een Iphone video gaan maken zal ik Marnixspartan persoonlijk vragen zijn beste Iphone beentje voor te zetten ;-)
Ik kijk er vol smart naar uit!
Hi guys! I haven't notices about the release date of HLL. Do you know when it comes out?
Hey Thiago, No we haven’t either. The last update from the developer was on July 18. They are working hard on several point of the game. 1. Polish and update current map. 2. Adding content as new roles, tanks trucks etc. 3. Getting things ready for the beta. Our guess is that they wait out the big holiday season before launching the beta period. We hope the beta will be there in September or so. As Just a Prance we are really looking forward to the next time we can play this game. Hopefully we all get blown away with the new functions in the beta so all of us can recommend the game to our friends. Check out that discussion in our second part Yes/ No video! th-cam.com/video/RTl6VyoPi6c/w-d-xo.html For the real launch of this game we will probably have to wait until 2019. First we get the beta period. Then a couple of months of silence and production. This will be followed by an early access and then the game will get its 1.0 version.
Good video! Hell let loose is promising, one of the games with the best environment related to Europe (mainly this normandy region of dense vegetation and shrubs that is wonderful).
Do I hear some Belgian/Dutch tongue there? Nice video. Looking forward to this game.
Hey Rein, Well noticed 😉 We are native Dutch speakers but we record our video’s in English so basically more people can enjoy. Hopefully this game can give us that WW2 game we all love. If you have played this game and agree or disagree with us let us know!
Hi guys! Thank you for one more episode. Will be implemented different speed to walk or run to different classes?
We don’t know what will be implemented and what not. We all (as just a Prance members) hope that the developers adopt this suggestion. It also feels more nature that different roles have different walking speed. Especially when you look at the machine gunner who is carrying a heavy gun. Compare that to a light weight tommy or even a role that’s just walking around with a pistol.
The Medic class can do many other things instead following a soldier all the time. I really dislike him.
Thanks for your reply on our video. Due to that your answer can be understood in different ways we interpreted it as “You think that a medic should be able to do other things then just following his squamates, the other things we read as: Have a better weapon or contribute more as a fighting soldier.” We as Just a Prance are not on one line on the medic role. Some of us agree with you and want a medic to be more soldier. Others just think that the medic role needs more unique things that make the medic role more interesting to play. As just a prance we agree on that one medic for every squad is far too high. If a medic was able to run very quick, vault and slide from cover to cover (something other roles can’t do) the medic role can become a gamechanger if played right. Playing the role right should count for every role in HLL. Potentially every role should be able to create a game changing moments.
Thank you for reply guys!
Thank you guys! I think that if a soldier was hitted in the head, he should not been revived. Medic class is sitting duck.
Nice work!
Very nice!
It won't be always 6 vs 6 on a point. It will more be like your creating a frontline with defences and then if the commander see's a weak spot in the enemy's lines you orders to attack. And then multiple squad's and tanks will attack. and ofcourse there will also be counter attacks on a point that maybe your squad is ordered to defend till there be renforcements to help... And for supplies they won't be on the front they will be going to bases. This game will be based on realism and teamplay and it will be awesome!..
If you want to know how supplies work, just look at Squad. It works.
yea, many things they were worried about have already been solved by the mechanics within Squad
Prance Time; gereed voor consumptie!
Met crazy MARNIXSPARTAN en zijn team valt niet te sollen, zo veel is wel duidelijk!