Nick Brooking
Nick Brooking
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Playing Rita While Interviewing the Gamedev
Spork (Martin) is creating Rita in Godot. Tune in to hear us discuss the gamedev process
Rita on Steam: store.steampowered.com/app/2984850/Rita/
Martin's TH-cam: www.youtube.com/@sporktank
มุมมอง: 117

วีดีโอ

Better Camera == Better Game
มุมมอง 61หลายเดือนก่อน
Programming another indie devlog as I'm solo building my 2d platformer. I'm looking at how to make a good camera. I'm using the Godot engine version 4.2
Generating 2d levels
มุมมอง 2.8K2 หลายเดือนก่อน
I adventure into the world of procedural terrain generation for my 2D roguelite platformer and learn a bunch of gamedev maths. The game engine is Godot 4.2. I used Canva for the illustrations. If you want to create x and y like I do at the end of the video you can do it like this: First generate a random angle between two bounds var theta = _rng.randf_range(theta_lower, theta_upper) Next genera...
how to make your art more interesting
มุมมอง 3.4K2 หลายเดือนก่อน
#godot #devlog #gamedev #platformer
2D game devlog #0 (A video Mood Board)
มุมมอง 1269 หลายเดือนก่อน
2D game devlog #0 (A video Mood Board)
the state of AI for gamedev
มุมมอง 75910 หลายเดือนก่อน
the state of AI for gamedev