Goujiki
Goujiki
  • 44
  • 41 342
Wuthering Waves Players Need A Wake Up Call | Gacha Revenue Analysis Sept 2024 | Genshin Versus WuWa
WuWa is a good game, but the community needs to be more realistic about the state of the game. Constantly glazing WuWa only alienates people who can see past the rhetoric, and ultimately makes them disinterested in honest discussion about the game.
#wutheringwaves #shorekeeper #gacha
Twitter/X: www.x.com/Goujiki
Background OST for this video: th-cam.com/video/s4EBYJrHC-0/w-d-xo.html
มุมมอง: 2 071

วีดีโอ

Genshin Impact & McDonalds Boycott | More Hypocrisy & Slacktivism from the Hoyoverse Fanbase
มุมมอง 96521 วันที่ผ่านมา
Now it's time to target McDonalds for the Boycott. But don't forget to buy your iPhone 16!!! #genshinimpact #boycott #mcdonalds
MAX PITY Podcast: Episode #1 - Natlan Has Arrived! All About Natlan
มุมมอง 10121 วันที่ผ่านมา
PsQueak2 Joins me in our first ever "MAX PITY" podcast episode. We talk about all things Gacha Gaming related! In today's episode, we go over Genshin Impact patch 5.0. Natlan is here and I'm excited to have this podcast up and running to share our ideas on Gacha gaming news and hope you all can join us and give your feedback as well. PsQueak2's Channel: www.youtube.com/@PsQueak2 #maxpitypodcast...
Wuthering Waves Creators Are Pathetic | Void Enigma Tectone VxV Fiction | Mask Off Take
มุมมอง 2.9Kหลายเดือนก่อน
Gotta love the propaganda. Also "competition" = "slander" lol. #wutheringwaves #gacha #gachagames
Gacha Revenue Charts Proves Mr Smack is Clueless | Mask Off Take
มุมมอง 682หลายเดือนก่อน
Glueless takes are becoming the norm in the Gacha sphere. Fun times. #gachagames #hoyoverse #gacha
I Played Tower of Fantasy in 2024 | My Experience as a Returning Player
มุมมอง 149หลายเดือนก่อน
About a month and a half ago, I said I would check out Tower of Fantasy again. So here we are. Just a small dive back into the game to check things out and see what's new really. #toweroffantasy #tof #mmorpgs #gachagames Socials: www.x.com/Goujiki www.twitch.tv/shinjima
"Genshin Could Never" Is Dead... Natlan Won
มุมมอง 206หลายเดือนก่อน
Finally, I don't have to listen to that dumb response anymore... #genshinimpact #natlan #genshin
Which Gacha Game Has The Fastest Dailies? | Genshin ZZZ Wuthering Waves Comparison
มุมมอง 2Kหลายเดือนก่อน
Are dailies too long for the average mobile Gacha consoomer? Should dailies be instant? Why do we have to press buttons to get our 60 currency!?!? AHHHH!!!
Wuthering Waves is Losing Hype???
มุมมอง 2.6Kหลายเดือนก่อน
is it Joever for Wuther Wave? Socials: Goujiki www.twitch.tv/shinjima
Zenless Zone Zero Is Fun, But Not Perfect | ZZZ Review
มุมมอง 1182 หลายเดือนก่อน
It took me awhile to get this video out, but I played through as much of the game as I could for the past 3 weeks. I'd say that ZZZ is a fun game for what it offers, and I'll keep it in my "Gacha Rotation" for the time being. Socials: Goujiki www.twitch.tv/shinjima
Natlan Getting Cancelled? My Take & Hypocrisy of the Hoyoverse Fanbase | Genshin Impact
มุมมอง 3.5K2 หลายเดือนก่อน
This will be my one and only video about this topic on Natlan. Socials Goujiki www.twitch.tv/shinjima
Imaginarium Theater is Under-Cooked
มุมมอง 2.1K2 หลายเดือนก่อน
Perhaps it needs to go back into the oven for just a little while longer... Socials: x.com/Goujiki twitch.tv/shinjima
Is 1.1 Good? Wuthering Waves Patch "Review"
มุมมอง 1K2 หลายเดือนก่อน
Wuthering Waves is not actually Withering?...
Why I'm Uninstalling Honkai: Star Rail
มุมมอง 7K3 หลายเดือนก่อน
I will be Trailblazing no longer.
Quick Update: Editing Is Hard, But I'll Make More Videos Soon-ish
มุมมอง 713 หลายเดือนก่อน
Quick Update: Editing Is Hard, But I'll Make More Videos Soon-ish
Genshin Impact is The Worst Game Ever Created
มุมมอง 3.1K3 หลายเดือนก่อน
Genshin Impact is The Worst Game Ever Created
Wuthering Waves and Genshin Impact HONEST Comparison
มุมมอง 2.8K3 หลายเดือนก่อน
Wuthering Waves and Genshin Impact HONEST Comparison
Thoughts on Wuthering Waves and Account Proof After Playing Since Launch
มุมมอง 1K3 หลายเดือนก่อน
Thoughts on Wuthering Waves and Account Proof After Playing Since Launch
Watch Where You Shoot | Genshin Impact
มุมมอง 733 หลายเดือนก่อน
Watch Where You Shoot | Genshin Impact
Wuthering Waves Content Creators Are Getting Desperate
มุมมอง 2824 หลายเดือนก่อน
Wuthering Waves Content Creators Are Getting Desperate
HexJuice is Fun to Hate Watch | Wuthering Waves Defenders Band Together?
มุมมอง 3984 หลายเดือนก่อน
HexJuice is Fun to Hate Watch | Wuthering Waves Defenders Band Together?
Wuthering Waves BRUTALLY Honest Review
มุมมอง 1974 หลายเดือนก่อน
Wuthering Waves BRUTALLY Honest Review
Content Creators want Wuthering Waves to Succeed on No Profit
มุมมอง 2.3K4 หลายเดือนก่อน
Content Creators want Wuthering Waves to Succeed on No Profit
Aventurine and Penacony's Story Fail to Deliver
มุมมอง 2745 หลายเดือนก่อน
Aventurine and Penacony's Story Fail to Deliver
Star Rail Players Lie About Their Game CONSTANTLY
มุมมอง 7876 หลายเดือนก่อน
Star Rail Players Lie About Their Game CONSTANTLY
Star Rail Community Drama HYPOCRISY
มุมมอง 2.1K6 หลายเดือนก่อน
Star Rail Community Drama HYPOCRISY
Genshin Needs This Content Now
มุมมอง 846 หลายเดือนก่อน
Genshin Needs This Content Now
Hoyoverse Does Not Care About You
มุมมอง 1.1K6 หลายเดือนก่อน
Hoyoverse Does Not Care About You
HSR Account Proof
มุมมอง 1046 หลายเดือนก่อน
HSR Account Proof
Wuthering Waves will not be a breakout success
มุมมอง 1137 หลายเดือนก่อน
Wuthering Waves will not be a breakout success

ความคิดเห็น

  • @AppleBritters
    @AppleBritters 18 นาทีที่ผ่านมา

    I really wanted to stick with Wuthering Waves. The combat and exploration was fun, and I did like a lot of the character designs. But what really killed it for me was the story. They had amazing setpieces and big battles, but everything leading up to it was so boring. 1.0 had several acts of just bad storytelling before you got to the climax that was actually interesting. And then 1.1 with Jinhsi's story had the same issue to me. Everything up to the big battle was so monotonous and slow. Paired with the fact that half my friends couldn't even play the game because of performance issues, there was nothing to keep my attention. They do so many things right, I loved their banner system and responsiveness to issues so I still do want the game to succeed in the long run

  • @milfueillefirdaus2030
    @milfueillefirdaus2030 21 นาทีที่ผ่านมา

    Lol its another sensor tower shitpost. Always take it with a big grain of salt. Its apple only revenue which was extrapolated for android and didn't count for pc.

  • @yokhonart
    @yokhonart ชั่วโมงที่ผ่านมา

    I love leveling my characters and farming artifacts/relics in hoyo games. A good build really satisfies me a lot. First I thought it'll be the same for Wuthering. But an entirely different issue are the substats. I have not one single character that has a crit rate over 45% besides Mortefi, even with a Crit rate main piece. My rolls are terrible on every single echo and there's not enough echo exp for me to even try and get better pieces, which ultimately leads me to barely play the game anymore. Events aren't enough to fix the issue, they should really increase the amount of echo exp we get in one run, I don't know why it's so hard to do so. It's awful. Maybe I'm just playing the game wrong or I'm just extremely damn unlucky, I don't know. This and the shitty 4* weapons are probably the things i hate the most (and the camera bug).

    • @Goujiki
      @Goujiki 53 นาทีที่ผ่านมา

      Yea, there is a crit-rate scarcity for sure. Especially if you don't have a crit-rate main stat on weapon, it's very hard to hit over 60% crit rate (which is still kinda low). Alot of people don't understand that many people play these types of games to min-max... and it's just too much time investment to grind echoes on a slight chance that you'll get an upgrade. It's not balanced.

  • @kishineagle2593
    @kishineagle2593 2 ชั่วโมงที่ผ่านมา

    I mean if Wuwa player need a wake up call... Genshin players need to get out of that Comatose state. Anyways any content creator taking those numbers as gospel are straight up clowns.

  • @blueaxolotl6302
    @blueaxolotl6302 3 ชั่วโมงที่ผ่านมา

    This reminds me of being a WoW player back in the day. You'd keep getting games that would come out that people would herald as being the "WoW" killer, they'd take about how much better and fresh it was and then like a year later it would fade into oblivion to barely be mentioned again. For every FF14 there was dozens of other MMOs that came out, were called the WoW killer and then shortly after crashed and died. I'm not against competition, I'm not someone who believes that anything that comes out to challenge GI in the market is a bad thing, in fact those can lead to innovation and new ideas, but I'm too familiar with the rhetoric of the people who jump onto the next new thing and herald it as being amazing and the big title on the market as being trash. WuWa had a good release, but whether it will stand the test of time is a completely different story. Either way the WuWa players who do nothing but trash GI and talk about how much better it is, as well as the GI players who refuse to acknowledge anything else and believe the status quo will never change are both toxic and obnoxious.

  • @Ittoswetboosay
    @Ittoswetboosay 4 ชั่วโมงที่ผ่านมา

    The 4 star on rerun banner is actually a good thing, because chinese players hate jiyan and everything that goes against their opinions is a good thing. companies constantly appealing to incels like how hoyo and kuro do is very annoying and bad for the rest of the playerbase. we atleast got one win against them with this big "fck you" from the developer to these annoying players.

    • @Goujiki
      @Goujiki 2 ชั่วโมงที่ผ่านมา

      I highly doubt that it was done to spite players. It was done as a financial move (just like every other gacha) because they still listen to those types of players over in CN when they demand story rewrites and other things that ultimately will impact Kuro's bottom line.

  • @robertlaidlaw4592
    @robertlaidlaw4592 4 ชั่วโมงที่ผ่านมา

    This video is targeted at like 1% of people, insane people who glaze everything and content creators. The reality is a lot of people who like wuwa criticise wuwa people also criticise genshin in their community, but because of the way it's designed, there isn't much reason to grind daily after a while or login outside patches or events. Despite complaints about echoes the reality of it is it's very quick, probably too quick to be sustainable, it takes 4-5 days of 30 minutes each day with a 50% drop boost food item to get an optimal set without even spending stamina. If you're efficient, you can do minimal tacit discords and can get sets for all your characters with double crit on every echo and get all their materials in a month or 2 after reaching level 40. Especially with the amount of stuff you get in events and endgame. And the 5* weapons are reasonably easy to get any universal, so the grind to max is quicker. The gotcha is also really reasonable. But the point is not everyone's just trying to make wuwa seem like the best game ever, we just like the game because its combat character design and visuals are great. Whatever you think of that last story, it looks and plays amazingly, very cool new boss as well, and that's good enough for now. Not everyone just trying to pull the other game down. The point of this was to express the issues with wuwa, but ultimately why it doesn't matter to people casually playing it, i mean that's the point of games play what you enjoy when you want.

  • @RealQuarlie
    @RealQuarlie 8 ชั่วโมงที่ผ่านมา

    Heya, gonna make the usual list of points that I agree or disagree with, somewhat long though. - firstly, I honestly don't really see many people actually talk about wall-running really that much as you seem to make it here. Even on like the last video, I would only really see like 4 people actually mentioning it by themseves. As you said yourself, it's something neat to have, yet nothing too groundbreaking. - On the point of traversal, I would also disagree that having major parts of movements be locked behind basically a paywall, is not really a good thing. Aside from having to pull the character, it does also lock you into actually using that character in the overworld, which many wouldn't really want. My main in Genshin is Hu Tao, yet I almost exclusively am kinda forced to use Yelan and her skill, if I want to move to places faster. Having a bigger part of movement options be directly tied to ALL characters makes it so it's easier to also actually use all the characters, instead of mainly using specific traversal ones, that you may not even like as a character. - Music I would say is definitely something that was just bad and not memorable, though honestly, already in the recent patches, the New music is already getting really good, at least in my opinion. Especially regions in the Black Shores for that matter. - Also agree on the story. I think even in 1.3, it still holds some points that need improvements, such as the world building needing better Exposition, more character arc times, as well as the glazing of Rover towards basically everything they do. The game offered a lot of actually good World building and story elements, but definitely fails at connecting them. Like, the past savante civilisation, the Tethys System running on human emotions and actual Laments and it existing even before the Black shores, or Laments itselves actually having caused specific laws of the universe to be disrupted, are all good world building elements brought up, yet they feel unexplored, unexplained and just unconnected to the segments that actually have impact. One thing I would add here though is that the addition of comparing it to Genshin is a bit misleading here, if we take them for the same Standard. In the same way, the Exposition Phase of Genshin had the exact same issues, where the story of the first parts were rather lackluster and a lot of characters had no Story relevance until like 1.4, where they added Hangout events. Comparing them here would also mean to hold them to the same standards, which was kinda missed here by neglecting the same issues on the same standards in the early Release and early Exposition of the game. - Already talked a bit about this on stream, but I also don't think Paimon herself is the main problem, but moreso parts like the traveller not really having much to do in the actual character interactions, or similar to WuWa, a lot of the parts feeling rather disconnected or seemingly having unexplained plotholes to certain extends, or being hidden between item descriptions and other Media, that most players won't interact with. - On the CC stuff, I would slighty agree, though for the most part, those are just your average clickbait titles, without actually really hating on the game, or atleast bringing up some relevant criticism from games they have previously played. If you look at the people who compare WuWa to Genshin, it's only really people who already previously Played Genshin. To see criticism and comparisons from them, towards other games of the same genre, is pretty normal, and is happening across several different games, even such games as PUBG and Fortnite as an example. - Similar as I said on the Stream as well, Genshin has fast stamina usage but slow stamina rewards, while WuWa has slow stamina usage (or moreso getting Echoes) but fast stamina rewards (with materials for grinding often times being either double as fast, or even in the case of echoes, up to over 4x faster). You will overall spend more time, but be able to do it in less real life time/days waited, basically. Which at the end, really just cancels out for the most part. I would still say that the general time spent on Echo grinding is more enjoyable, simply due to the variation of monsters and location. You did bring up Boss monsters being the same ones and in the same location, though for Material grinding, it's practically just the same as Genshin, and for Echo Grinding, due to you getting like 15 guranteeds each week and the "Echo pity" on Boss monsters being 2, you usually don't even grind those much at all for the echoes themselves. - At the Youhu part, yeah, that's just a bad thing to do. And the majority of players were complaining about it. I am part of a community Server, and that was basically all they talked about for like an entire hour. That one guy saying that it was fine is really a major exception from what I can tell. - The Events being a bit lackluster at times is something I would also agree with a bit, though checking the actual reception in the community, a lot of people really liked these, even asking for those to be their own type of small repeating endgame (such as the alloy smelt event, and the co-op hologram boss event), so it's not really unexpected to see them happen again in some form tbh. - The 4-star weapon "problem" is something I am kinda surprised to come up here, since, it honestly isn't much of a problem to begin with. According to sites like Prydwen, most limited weapons have a roughly 20% difference to the best available 4-star Alternative. Checking at other games on that site, such as HSR or ZZZ, the same difference at about 20% occurs as well. I feel like the only reason people specifically bring it up in WuWa, is just because getting the 5-star weapons here is actually feasable for most players, with you getting 1 free Standard 5-star weapon, and very easily getting more from the Standard 5-star Banner, which you can select which weapon to get, and the limited 5-star weapon having a 100% guranteed. It's really not that the game neglects 4-stars, but just that it's braindead to not just Upgrade to 5-star variants. On the final note about revenue, firstly, the numbers displayed are false. They had been updated on the official gacha Revenue site, to almost double it, at 10.5M... And at the other Hand, well, yeah, it's a game with a less aggressively monetized system, a filler patch, just 1 Banner, where the character on that Banner was given out for free, meaning there wasn't really anything to pull for, other than a weapon, which as explained earlier, is rather cheap anyway. You did bring up how HSR did more on their Dr. Ratio given out, but honestly, they didn't even get much more. The revenue for 1.6 Was 20M on Mobile, not even considering that that Banner was a double Banner as well, and most HSR players actually playing on Mobile (even moreso than in Genshin). Having double the players on that plattform and double the available banners, having double the revenue in comparison is arguably even more underperforming. As like a final conclusion, I feel like one major issue I would have here with the delivery of the video, is that you are really just displaying a seemingly bad part of the community, and throwing it here against the entire community. People who haven't even interacted online at all will just come to this video and just see somebody say that they are toxic, which will of course create a rather toxic environment and Feedback in general as well. And that's moreso also the thing I can see for a lot of other places that are discussing this topic, with many channels just 100% dedicating themselves to just saying negative things about WuWa, without really delivering much proper criticism to the game, or moreso specifically, just doomposting on it. A great example is just r/gachagaming, which for stating to be a place about all gachas, seems to mostly just be against most games not made by Hoyo, and especially WuWa this time around. General doomposting, generalisation on the entirety of the community, straightup misinformation posts against wuwa, orjust General posts about wuwa getting downvoted or even deleted by the Moderators... On the other Hand, you also have creators, such as "SteamedBunX" or "Gacha Enjoyer" who are known for basically doing the exact same thing. Creating an environment, where you have tons of people basically hating on the entirety of a community, is not really a healthy one at the end, just resulting in more back and forth between them.

    • @harfi212
      @harfi212 6 ชั่วโมงที่ผ่านมา

      Holy yapping, did u write all that coz this guy not praising our lord solon hardwork ?💀

    • @RealQuarlie
      @RealQuarlie 6 ชั่วโมงที่ผ่านมา

      @@harfi212 It's normal in-depth feedback to the video..? The whole video itself took like 100x longer to make than this simple comment... If you want to point out actual criticism, please do so, rather than this dismissive take...

    • @raihanrusli2720
      @raihanrusli2720 ชั่วโมงที่ผ่านมา

      I think video creators are tired to disclaim that "this is rerferred to a tiny percentage of a certain group, not a generalization of an entire community". I've personally seen this so much times so the cc can avoid controversy, I am kinda tried to hear it, and start to apply the belief that this video is about the certain small yet loud community unless otherwise stated or if its about real life group. I dont think he meant harm toward an entire wuwa community

  • @dragontamer1290
    @dragontamer1290 10 ชั่วโมงที่ผ่านมา

    Well that revenue dosent look good cause it's only mobile revenue... not pc revenue trust me wuwa best played on pc😂😂

    • @Goujiki
      @Goujiki 10 ชั่วโมงที่ผ่านมา

      Yes but Hoyo games (and a few other gacha's) have PC clients as well. I'd like to see the data on PC revenue tho if ever possible.

    • @dragontamer1290
      @dragontamer1290 9 ชั่วโมงที่ผ่านมา

      @@Goujiki yeah I agree tho how would they even get pc revenue you know cause some people buy through websites some buy in game and some buy via gift cards from Amazon etc... so like I feel if they did try to compute it it would be either extreamly inflated or extreamly deflated... but honestly it would be nice to see...

  • @lucapangrazi9217
    @lucapangrazi9217 10 ชั่วโมงที่ผ่านมา

    I will only say, revenue doesnt matter

    • @Goujiki
      @Goujiki 10 ชั่วโมงที่ผ่านมา

      You're right, but revenue matters to some extent. It's been used to validate opinions about why Hoyo doesn't listen to players, even though it makes billions of dollars. And Gacha games that have been too generous in the past, have had to shut down because they weren't making enough money to justify staying active. (Not saying that WuWa will EoS soon)

  • @Chingbong1
    @Chingbong1 10 ชั่วโมงที่ผ่านมา

    bro trying to say climbing walls in genshin is "overcoming obstacles".... amazing cope...

    • @Goujiki
      @Goujiki 10 ชั่วโมงที่ผ่านมา

      I think you missed the point I was trying to make, but okay...

    • @Chingbong1
      @Chingbong1 8 ชั่วโมงที่ผ่านมา

      @@Goujiki i saw the whole video and I think you should stop making videos, period. All the sht you said makes zero sense you probably didn't even have a script for the video. Keep jacking off to Da Wei and delete your WuWa account if possible we don't need you at all go away

  • @YOUHUOUGGHHH
    @YOUHUOUGGHHH 12 ชั่วโมงที่ผ่านมา

    You talk about a cult like community yet you and the genshit community glazes genshin to no end. If you even talk bad about how trash the game is your gonna get blasted by actual bots. Genshins story even at the beginning was just utter trash and a slog to get through, don't even get me started on Inazuma. Your game has only been getting optimization because they view wuwa as a strong competitor, if it werent for us you still would be stuck with an outdated trash of a game. I like how your only rebuttal for exploration is "duhh... some characters move fast" like its a positive. I gonna bet that im going to have alot of backlash from this comment but you people are only going to be proving my point.

    • @YOUHUOUGGHHH
      @YOUHUOUGGHHH 11 ชั่วโมงที่ผ่านมา

      Honestly just look at the comments in this video, literally 99℅ of people here are just glazing genshit while saying how bad wuwa and the community is. Hypocrites.

    • @Goujiki
      @Goujiki 11 ชั่วโมงที่ผ่านมา

      #1 My next video is "Issues I have with Genshin" so... I guess I'm glazing it still? Also you can check my imaginarium theater video, it literally proves the blind Genshin glazing allegations false. #2 Start of Genshin story was not that bad imo. It got bad just after Liyue and all of Inazuma was bad, but WuWa story suffers fundamentally from the Rover being literally God. Rover is not equivalent to Traveller either. #3 Genshin optimization and QoL started to roll out before WuWa released. Most people who say otherwise probably just quit Genshin and didn't pay attention to the games updates for awhile.

    • @YOUHUOUGGHHH
      @YOUHUOUGGHHH 11 ชั่วโมงที่ผ่านมา

      @@Goujiki Your only making that video to counter this video so you seem like youre neutral and aren't bias but a simple look at your content clearly shows who you shill for Also optimizations only startes coming out after wuwa was announced so your straight up lying. And they had to do that so they can prove to their brainwashed community that they even care in the slightest.

    • @YOUHUOUGGHHH
      @YOUHUOUGGHHH 10 ชั่วโมงที่ผ่านมา

      @@Goujiki also how is rover being a god a negative for wuwa? Literally zero explanation and just said it was bad.

    • @Goujiki
      @Goujiki 10 ชั่วโมงที่ผ่านมา

      ​@@YOUHUOUGGHHH It has similar reasons as to why Superman is a very boring character to write. Gods are not really relatable and Rover is being focused on in every single narrative point we come across in the game.

  • @luluthewolf9995
    @luluthewolf9995 12 ชั่วโมงที่ผ่านมา

    Wuwa has just started, it is a somewhat horrible game in my opinion but it wil totally improve. With kuro being a small company, it will take a longer time, but the game still has a chance to improve just like PGR. Its very weird for you to compare an older game which lots of people work on with a new game which a small group of people tries to make better. But your comparison is not horrible here, its actually alright. Wuwa would have a chance to be a better game if the fandom stops calling it the "genshin killer" like if genshin was the center of the world, And if they made farming "artifacts" easier as in giving 1-2 substats at base level of 0. Im sorry for bad English:')

    • @Goujiki
      @Goujiki 12 ชั่วโมงที่ผ่านมา

      @@luluthewolf9995 Your English is good, I understood your point 👍

    • @luluthewolf9995
      @luluthewolf9995 11 ชั่วโมงที่ผ่านมา

      @@Goujiki Great :D

  • @jureb2278
    @jureb2278 12 ชั่วโมงที่ผ่านมา

    Another one falls for the bait. Sensory tower was caught pushing out misleading numbers. It's since been updated that the game made 11 million in CN alone just from mobile sales, and given that the majority of the playerbase is on PC due to mobile's poor optimization, it's safe to say that YOU are the one who needs a wakeup call because you're echoing debunked clickbait bs.

    • @Goujiki
      @Goujiki 11 ชั่วโมงที่ผ่านมา

      @jureb2278 I'd say I spent about 5 seconds of this 11 minute video talking about the Sensory Tower chart, but okay... lol

    • @dragoneater2596
      @dragoneater2596 2 ชั่วโมงที่ผ่านมา

      you can go sit on your acktually horse basement dweller

  • @impakt0
    @impakt0 12 ชั่วโมงที่ผ่านมา

    Gacha game community is the worst playerbase ive been into. Its like they are just playing their game to brag which game is the best. And videos like this are just all over the place to farm views from players that are just too loyal to games that sucking their time and credit cards. LMAO

  • @voliar1
    @voliar1 12 ชั่วโมงที่ผ่านมา

    You do realize that compared to most gachas a lot of the playerbase is playing the WuWa on a PC client which is not put into the site itself?

    • @xtentiong.f2537
      @xtentiong.f2537 11 ชั่วโมงที่ผ่านมา

      It's 60% roughly for both GI and WuWa even more so for Zenless, I could be wrong just info I've seen online nobody knows for sure tho

    • @ACDNeo
      @ACDNeo 2 ชั่วโมงที่ผ่านมา

      Genshin and ZZZ have a big playerbase on PC and Play station, HSR is the most friendly to phones, Wuwa being hardly payable on standard phones and some PC, only reduce their reach

  • @Masfugo
    @Masfugo 12 ชั่วโมงที่ผ่านมา

    why should I continue playing game that's even more boring than tower of fantasy lmao

  • @NagiMomochi
    @NagiMomochi 12 ชั่วโมงที่ผ่านมา

    I came back and did the story, generally an improvement, there are though still some bad VAs present, guy pronouncing ma'am as mom. 120 FPS option being locked to specific hardware even though most PCs can run UE4 games well above 120+FPS. I liked the data hub game mode, hopefully they change Tower of Adversity into something similar (actually make use of the open world part that the game is supposed to be).

  • @cypureisreallybusy
    @cypureisreallybusy 14 ชั่วโมงที่ผ่านมา

    4:46 genshin took 3 years for this story. the plot was already planned years ago. and comparing it to a 5 month old game is just stupid. give kuro time they will do it. i have played PGR and i have full faith in them. why are people so nitpicky and having high expectation just because its another gacha game like genshin? 7:59 it goes both ways, in wuwa if they gave out youhu in first phase and not in jiyan banner no one is gonna pull on it. by doing this they can generate more income. thats why they do it. but some players are stupid and think they need everything in day 1. SK is a good character but players are more hyped about Youhu because she has a unique QTE mechanic. 8:13 5 star weapon are guaranteed so making them character specific is logical, but i would like them to make weapon universal too. unlike genshin getting a 5 star weapon is way harder so 4 stars gotta be accessible and universal. 8:31 "whos gonna tell him" they updated the revenue its 10 mil now only losing 3 mil. and players said wuwa is gonna EoS which is far from true. players also say that they gave Xiangli yao becasue the game was buggy and shitty to play which is false. PGR (kuros other game) is insanley generous more that wuwa itself. so giving player free characters is because of their generosity. im not a kuro shill or a hoyo shill. but i will support a company which is passionate about this game and who love their players because we play their games. genshin players have forgotten that. they are gone too deep to quit. high revenue doesnt mean the game is loved by players. why wuwas revenue so low? because its too genrous and free. unlike genshin and other hoyo games you have to grind harder for low currency.

    • @dragoneater2596
      @dragoneater2596 2 ชั่วโมงที่ผ่านมา

      ah yes the let them cook argument

    • @cypureisreallybusy
      @cypureisreallybusy ชั่วโมงที่ผ่านมา

      @@dragoneater2596 well they are doing it. But refuse to see it 🤷

  • @XieRH1988
    @XieRH1988 14 ชั่วโมงที่ผ่านมา

    Imagine someone quit Overwatch because fed up with Blizzard, and they jumped to Apex/Valorant but even while in their new game they won’t shut up about how much they dislike Blizzard/Overwatch and constantly still compare their new game to Overwatch at every opportunity. That’s the reality of what it’s like listening to Wuwa players who can't resist the Genshin trash talk. It's not even a low hanging fruit to them, the fruit is already in their mouth and they're keeping it stuck there.

  • @BrazenJelly
    @BrazenJelly 14 ชั่วโมงที่ผ่านมา

    As a Honkai starrail and wuwa player, i would choose having my time and farming echoes with main stats that i want and than gamble for sub stats rather than spending every day for 6 weeks to wait for my energy to get filled up and gamble for a single relic that i want. That's a big w wuwa has for me. I'm endgame player for both games and that's all i do these days tho. But after all i enjoy playing both of those games. Their stories,music,character designs. When i tried genshin, main reason made me quit was quests. I don't care if they're really long or something but as for the rewards i got for completing those quests did not felt worth doing them. I got bored and bored and finally i quit. Sometimes i feel the same for the side quests of wuwa too, but skip button saves the game there. I want to play genshin and explore the world and main story, but that much content intimidates me to play it rn.

  • @cookie0102a
    @cookie0102a 15 ชั่วโมงที่ผ่านมา

    All I see lately is toxic positivity when it comes to WuWa. "WuWa doesn't do anything wrong", "Game first, Gacha second", "WuWa is the work of passion, Genshin is the work of greed". And that is seen all across the spectrum, from teenage girls picking fights over character models to overglazing done by miserable ex Genshin players. Great video as always! ❤

  • @alppac9341
    @alppac9341 15 ชั่วโมงที่ผ่านมา

    I think it is the result of "overglazed" and the cult-like community of wuwa prevent the shortcomings of wuwa being identified. Any CC who dared to criticize wuwa issue we be immediately flamed in the comment section. I recalled one Tectone video where he said wuwa lack content for him to care the game and 1.2 being boring, his whole comment section was saying he was riding the hype and he only cared about profit which is pretty ironic because Tectone literally said wuwa is one of his favorite gacha.

    • @Goujiki
      @Goujiki 13 ชั่วโมงที่ผ่านมา

      Yes, I realized the same thing happened with Mr Pokke too. It seems if you don't glaze WuWa, the community comes after you. But that only proves the point of this video. WuWa players alienate alot of people.

  • @YumiSumire
    @YumiSumire 15 ชั่วโมงที่ผ่านมา

    check out the updated revenue for Wuwa. It's doing completely fine.

    • @mohammadamaan3140
      @mohammadamaan3140 14 ชั่วโมงที่ผ่านมา

      Not really they still earned lower than last month 11 million is still an alarming number for a game as hyped as wuwa

    • @YumiSumire
      @YumiSumire 11 ชั่วโมงที่ผ่านมา

      @@mohammadamaan3140 considering Xiangli Yao was completely free, 3m lower is absolutely fine.

    • @Cappy_Cat
      @Cappy_Cat 10 ชั่วโมงที่ผ่านมา

      ​@@mohammadamaan3140 Cause people were waiting on Shorekeeper and Camellya lol

  • @MichonTM
    @MichonTM 15 ชั่วโมงที่ผ่านมา

    People care too much about revenue. That number is still high, they still making loads of money, also Wuwa seems to be dominating on PC compared to mobile only because the game runs like shit or doesnt run at all for people on phones, i wouldnt be surprised if they made a lot of their revenue on PC. Id buy the pass and stuff on PC, no point in me downloading the game on mobile just to pay for something i could on PC.

  • @ralphdavid3545
    @ralphdavid3545 16 ชั่วโมงที่ผ่านมา

    Pretty hard for me to enjoy wuwa ngl, pc optimization is dogshit, echo farming is even more horrendous dogshit, camera angles in combat are just against you. Impossible to play a game i looked forward to and just got smacked with a one two fuck you by kuro. People can say all they want with genshin and that wuwa is the true best 'f2p' gacha when this game forces me to pay a huge amount of cash just to make the fucking game run better, its just ass to play with :|

  • @Blood-Moon-Pack
    @Blood-Moon-Pack 16 ชั่วโมงที่ผ่านมา

    nintendo simps also need a wakeup call nintendo is trash they dont care for any of them just there cash

  • @meisterhyperion207
    @meisterhyperion207 18 ชั่วโมงที่ผ่านมา

    The worst part about the game is the community. I might have enjoyed the game if they didn't start the Genshin killer thing.

    • @Goujiki
      @Goujiki 18 ชั่วโมงที่ผ่านมา

      Now I know why Mr Pokke is always super cautious whenever he brings up talking about Wuthering Waves... It seems like if you don't glaze this game to high heaven, the community goes into a rabid rage against you, lmao.

    • @xtentiong.f2537
      @xtentiong.f2537 11 ชั่วโมงที่ผ่านมา

      ​@@GoujikiOmg someone noticed how bad the meat riding has gotten 💀 No matter how tame the criticism the wuwa fanboys will act like you killed their dogs and offered it to Mihoyo like bruh

    • @KingGhidoraGaming
      @KingGhidoraGaming 10 ชั่วโมงที่ผ่านมา

      ​@@xtentiong.f2537 fr WuWa fandom is the definition of toxic positivity

    • @maxkenhadn
      @maxkenhadn 8 ชั่วโมงที่ผ่านมา

      it started even before ToF tho..

    • @blueaxolotl6302
      @blueaxolotl6302 3 ชั่วโมงที่ผ่านมา

      As someone who has been gaming for several decades now I can promise you this is par the course. I played WoW on release and I can't tell you how many dozens of "WoW killers" came, had a great start, and then a year later crashed into oblivion. It was the exact same rhetoric. You'd have WoW players that refused to acknowledge anything else, and the crowd of people that jumped on every new thing and heralded it as being "so much better" Both communities can be incredibly toxic depending on who you talk to tbh. The Hoyo fans who refuse to acknowledge anything else, as well as the WuWa fans who do nothing but trash GI are both obnoxious and insufferable to deal with. It's possible to enjoy one game or both without needing to jump on some immature hate train.

  • @sarcastoon677
    @sarcastoon677 19 ชั่วโมงที่ผ่านมา

    okay u do made a lot of good points and i'll give u that.. and yes some of these points are also discussed in wuwa reddit and on its discord.. and none of the moderators stop ppl from making constructive criticisms.. now b4 i even start.. i'd like to mention that im the guy that plays both games from day 1.. i do like genshin as a game for its story and somewhat for its combat and all.. i wont mention 1000s of genshin frustrating that i've experienced and still hasn't had any words from devs.. lets just focus on ur points for now.. again.. i love genshin as a game and still playing it.. just not to often as i used to.. 1. wallrun.. yeah its defo a breath of fresh air for me atleast.. especially when im switching between genshin to wuwa.. now wuwa could have made the same decision as genshin and make characters exclusive for exclusive for exploration and made sells out of it... but they ddnt.. ur not locked behind a paywall for ez exploration.. yeah climbing mountain is gameplay challange and u feel satisfied if u do it correctly.. but genshin climbing is just awful.. and even they know that.. why do u think characters like xilonen(defo pulling her lol), xianyun, wander, mualani exist in game.. ask anyone who played wuwa for a week abt how it feels when u jump back to genshin.. its awful experience when ur stamina runs out and u have to constantly change team in open world just for some exploration.. now wuwa has wallrun but its not infinite.. and wuwa does have some areas which requires stamina management while even wall running to reach the peak.. u have to find shortest ways or cliffs that has multiple resting points.. so idk how having wallrun is a bad thing in wuwa.. atleast from players perspective.. u are not locked behind any character for exploration.. u use tools of base game.. u dont have to switch characters at all.. they even added another qol which lets u equip a gadget on the fly that requires shooting challenge.. again another less hassel qol they addressd pretty quickly.. 2. story.. how tf u expect super good story from game which hasn't even in 2.0 yet.. i played genshin 1.0 to 2.0.. i dont remember story being that good.. it took them 3 years to make fountain lvl amazing story with established lore and stories.. first few patches are always prolog.. u dont expect oscar winning story from them.. and wuwa had that.. ask anyone who plays wuwa abt later patches stories.. is it improving? hell yeah its getting better and better each patch.. the current patch actually exceeded many ppls expectations.. yeah theres bit of romance and male fantasy element so might be not for everyone.. totally acceptable.. its a matter of taste.. but does it make it bad? i dont think so.. 3. echo farming.. yea early game even i had concerns abt it.. but from my current experience.. even as casual.. its defo not an issue.. its not like u have to farm echos over world.. no.. its just an additional option.. u still need to do tascet fields (basically artifact domains) for those echo xp tubes.. and they also drops echos.. u also get lotta selectable set echos from events.. and u dont have to farm multiple build sets of same echos so u can equip it on multiple characters.. nope.. cuz u can swap all sets and weapons in endgame for multiple floors.. u dont need to build multiple same weapons as well for the same reason.. when rolling its very very optinal to roll perfect stats.. generally u get decent build as long as u roll decent crit for the first placeholder full set.. then on u start to reroll on it.. and ofc its time and resources consuming just like genshin artifact domain.. it took me 3 months to build 3-4 characters decent set.. while im still working 1 single character set in genshin for last 2 months.. genshin also trolls with shitty rolls so idk where that echo roll Critisism is coming from.. 4. music.. again both music and voice was bad.. like very bad in first patch.. but damm its also improving in rapid speed.. like imo current patch overworld music rivals genshin music.. even the combat music got huge upgrade.. voice acting improving slowly and i'll give them time for that.. now the bad things i do agree.. yeah 4 star weapons are pretty much garbage and investing on weapons is not not a joke.. it does it lotta resources even for place holder weapon.. but then again.. prolly one of the best weapon banner.. both standard and limited.. u get to select weapon u want on standard banner.. limited is always 100% so i guess that balance things.. like no way in hell that in next 6-7 month later ppl be sticking with 4 star weapons for wuwa.. new 4 star banner on rerun.. thats defo a strategy move by kuro.. from players standpoint ofc its awful.. and most players hate it.. but cant say much since its co. decision and its up to u if u wanna try ur luck.. i never complained abt this either in genshin.. 4 stars are not limited.. u eventually get it.. even if u dont want it.. performance.. i cant say much abt this due to my pc running it like butter and i can play it on my phone on mid settings well enough as well.. but yes performance is defo a problem for lotta ppl.. but so was genshin when it came out.. like afaik genshin was literally a benchmark testing game for phones back then.. technology takes time.. in few years.. most ppl wont complain abt wuwa performance cuz by then most ppl have average good phones that can handle wuwa.. now the big thing.. revenue.. genshin is top 3 money making games.. but does it make it the best game for me? no.. its fairly outdated for me.. and devs practically think of their playerbase as an ants.. and its not even argument if devs pays attention to feedback or not.. u know it too well.. and if u think they do.. idk what to say.. but for me.. devs dont care abt our feedbacks that much.. meanwhile wuwa has been doing fantastic job with each update improving every single aspect of the game.. and most of the things are just benifiting players only.. it feels great when ur feedback is getting heard of.. simple logical changes. like why do i have to teleport to main tower first for full team heal.. now u dont in recent update every single teleport heals all full team..theres no healing limit why do u have to switch to range character for shooting puzzels.. now u dont.. u have gadget for that.. why do i have to teleport to city for synthesizing (basically craft table in genshin) in next update u can do that directly from inventory next update they also adding echo loadout.. the most want feature.. which i still cant believe why genshin refused to do it.. instead they added some bs system that nobody uses... most of wuwa's low sells are cuz of 3reasons.. they gave soooo many pulls that u practically dont need to spend at all.. ppl can get both weapon and character without spending with bit of luck.. they also threw freaking limited character for free who is currently top 3 dps in the game.. long ass patches with filler character and rerun that doesn't have dual banner.. why would i spend there.. i'll save more pulls right? thats a common logic.. and its fair to say that ppl would want to take a break from game if its just rerun.. last reason being performance.. and its fair.. lotta mobile players cant run game properly and they are working on optimization.. like it defo improved a lot atleast from my experience.. but still needs work... so most of the low revenue coming from not cuz game is bad, doesn't play well or story isn't good.. its mostly due to game being too pocket friendly for players.. and not making greedy decisions for company.. i mean i dont have a single problem if devs in their own statements say "hey as long as we can sustain and make a good game that we wanted" its win win for me lol.. so let it stay low key.. idc as long as its fun.. i dont want it to become next genshin..

    • @BrazenJelly
      @BrazenJelly 14 ชั่วโมงที่ผ่านมา

      Well said dude

    • @maxkenhadn
      @maxkenhadn 8 ชั่วโมงที่ผ่านมา

      yeah, like-- they're more worried abt a game getting EoS (Worrying abt the longetivity and what the game may offer) while they don't even play the game full-time. They also complain abt the story is so bad as if they're not asking for a skip button in Genshin 😭 They also bringing that-- its the rewards that makes the WuWa players stay in the game (Well, basically one of many reasons) but aren't we complaining at their 1st-3rd anniversary rewards like??? 💀💀 I'm a gamer, and I wont defend WuWa if there's something that needs to be corrected. But that's their trademark, they always listen to their community and that's one of many reasons I'm enjoying the game

    • @sarcastoon677
      @sarcastoon677 8 ชั่วโมงที่ผ่านมา

      @@maxkenhadn the last point is soo true.. like if wuwa does something bad i'll be the first one to trash talk abt wuwa.. but i currently genuinely find no faults in game that i can complain about.. anything i found frustrating or bad already addressed in every next patch notes.. like even the echo preset that i never thought that they would make.. but they actually doing it... game is becoming more and more player friendly.. if they do something bad i'll defo criticize it.. but if they doing everything right and yet some ppl cry abt it without even knowing current game state and experience of active players.. ppl just making vids based on revenue lmao.. another thing i forgot to mention in my previous comment.. xiangli yao camera being janky.. literally this is the first vid i found that thinks is that way.. hes burst mode attack animations are flash and he moves around a lot doing that and u wanna hit that skill on right target cuz it does large aoe damage.. so camera is zoomed out.. it only feels wanky af if u use it for killing mob and u still have burst time to use.. now u dont have mobs to kill so when u move around map.. it feels wonky.. but thats acceptable..

    • @harfi212
      @harfi212 6 ชั่วโมงที่ผ่านมา

      Holy yapping, did u write all that coz this guy not praising our lord solon hardwork ? 😂

    • @sarcastoon677
      @sarcastoon677 6 ชั่วโมงที่ผ่านมา

      @@harfi212 nope.. i just pointed out fair points.. just like how this content creator felt like yapping some misinformation.. i felt like correcting some points.. idm if the criticism is actually constructive no matter which game it is..

  • @Ryunk0079
    @Ryunk0079 20 ชั่วโมงที่ผ่านมา

    tbh you are talking about 1% of the playerbase from both ends. hsr vs gi, wuwa vs gi and so on. Wuwa has issues ofc the 1% deny that online and I would say most of your points are valid but I don't think wuwa needs to be compared to gi and that's where you fail as well with the loud 1% saying wuwa is not doing good, when in reality they are. Kuro Game is a relatively small company with 101-250 employees as per the stats. mihoyo had more than 5000 employees recorded in 2022. If we assume that the money is the same for the employees mihoyo need to make 20x more than what Kuro Game makes on a scale. The other thing is 99.99% of the gacha community doesn't even care about this and they think the "maintenance" cost means the server cost when in reality that is literally pennys. If you go with Azure for example you can find large scale blueprints usually after 100k users and you can calculate with 0.1$/users on avg ( Calculated for main US regions CUS, EUS, NCU,WCU,WUS etc. ) This means if there is around 10m players for wuwa it probably costs around 1m$/month. Other than this if they would be in "trouble" they wouldn't have 240 open jobs at this moment basically doubling the company size. To me it seems like the loud ppl gaslighting each other about revenues and try to compare everything which has something similar to another game while all these companies just laughing and taking away millions of dollars.

    • @fm09723
      @fm09723 19 ชั่วโมงที่ผ่านมา

      This is what I say all the time. mihoyo is literally a AAA company in an indie space and that is the reason why there will be no competition.They are already a monopoly making more revenue than Ubisoft, Square Enix,Nexon,Bandai Namco,Capcom,CD Project Red just to name a few. They are like what Blizzard was back in the day.

  • @Vild-z3w
    @Vild-z3w 20 ชั่วโมงที่ผ่านมา

    Remember to watch the video before commenting

  • @Vild-z3w
    @Vild-z3w 20 ชั่วโมงที่ผ่านมา

    I agree the echo grind is definitely a hassle to anyone who wants perfect stats. But I would like to give you another perspective on the exploration of wuwa. I like genshins exploration due to being more difficult in traversal but I also think it is as comparable as wuwa since more mobility = more freedom of exploration. For an example, Port city of guixu (inferno rider place) buildings floats in the sky and the way you'd assume how the devs want you to explore is through the circling roads. However this is not true because the game also allows you to climb the buildings floating in the middle and I found several chest and grappling hooks exploring there. I'll compare it to Mario 64 where YOU decide how you want to explore the world which makes it extremely satisfying for me. Which is probably why Natlan is my favorite region to explore as you can use the creatures of the land to traverse however you please. This arguement hypothetically only applies to every free character given.

    • @Goujiki
      @Goujiki 18 ชั่วโมงที่ผ่านมา

      The thing is, people can say that the echo grind is fine. But I personally know people in a community I'm a moderator in, that have told me that echo grinding is just too much and it's the main reason they quit WuWa. I just feel like alot of people are not seeing the time investment ratio to upgrade chance is far too wide for people who enjoy min-maxing in these types of games. As for the exploration part. I brought up death stranding because that's my favorite game in regards to exploration really. The floating buildings part in WuWa was kind of fun, but I honestly don't think that Genshin or WuWa has intense or amazing exploration to them. Genshin has more interesting things to discover in regards to exploring IMO. There's alot of secret areas in the desert and if you're into the lore, you can discover alot of different tidbits of lore in certain areas. But saying all that, I actually think alot of Genshins existing playerbase are getting bored of just exploration being the main hook of Genshin. I'm going to be making a video about the issues I have with Genshin personally (shocking right? most ppl think I praise Genshin blindly and am a Hoyo shill... but yea) and I'm going to be bringing up the topic of exploration, and how I think Genshin should slowly pivot away from that being the main aspect of the game, and focus on future UGC content being the new game mode for Genshin.

    • @Vild-z3w
      @Vild-z3w 18 ชั่วโมงที่ผ่านมา

      @@Goujiki Honestly people call you a hoyoshill cause of the surface level identity. If you had been known to criticies genshin before people wouldn't call you a shill. In topic of that I HEAVILY disagree with pivoting away one of the main pillars of genshin being exploration as that is one of the reasons players are attached to the game even if some of them think it has become tiring. That we'll save in another video so for now have a nice day.

    • @MichonTM
      @MichonTM 15 ชั่วโมงที่ผ่านมา

      I think whoever hates the echo grind and left the game are absolutely idiots. It's basically free relics. I'd have to spend freaking 30 stamina per run for relics in HSR. You can do that infinitely for free in Wuwa. At the end of the day, you get way more echoes than W-Discs in ZZZ and Relics in HSR

    • @XieRH1988
      @XieRH1988 14 ชั่วโมงที่ผ่านมา

      the fact that wuwa has diverse monsters out on the field could have presented a unique opportunity to have stats be levelled up similar to pokemon EV training, i.e. farm specific monsters to level up specific stats, they could literally just use a mechanism similar to how different characters use different material drops for ascension instead they did the same artifact substat RNG BS that has plagued genshin, HSR and ZZZ because surprise surprise, they also copied the whole idea of time-gated stamina resource that gachas have, and therefore feel the need to create a resource sink for players to spend their waveplate on during endgame

    • @XieRH1988
      @XieRH1988 14 ชั่วโมงที่ผ่านมา

      @@MichonTM The echo grind in wuwa costs time to run around the map. In hoyo games, you have to spend the stamina resource, which also costs time to replenish. At the end, it's still spending time either way. The difference is that in hoyo games you can let the stamina resource recharge without playing the game, then come back and spend it at one go, while in wuwa you have to manually run across the overworld to kill monsters one by one. It's only "free" in the sense that you don't feel like you need to spend the stamina resource, but you're still spending your IRL time to play the game to run around the overworld. Oh, and unless you intend to take your echoes into endgame without levelling them up... well... Tacet Fields still cost stamina resource, don't they?

  • @renechizen2108
    @renechizen2108 20 ชั่วโมงที่ผ่านมา

    You are inconsequential.

    • @Vild-z3w
      @Vild-z3w 20 ชั่วโมงที่ผ่านมา

      We are all inconsequential

    • @renechizen2108
      @renechizen2108 11 ชั่วโมงที่ผ่านมา

      @@Vild-z3w Yerp

  • @eherden2169
    @eherden2169 20 ชั่วโมงที่ผ่านมา

    Music is one of the weaker parts of WuWa, even though the music in 1.3 has been better. Story and lore can still improve. In relation to the revenue there is a lot of competition and I do think the 1.2 patch having no story, nor characters players really want made it easier to play other games (which may be competitors like ZZZ). This means many players saved during 1.2 which helps spend less on future characters of interest (including me).

  • @1Type9
    @1Type9 20 ชั่วโมงที่ผ่านมา

    Wuwa down because 1. The filler patch the free character n he's banner people don't have a incentive to pull on it, furthermore Kuro has given us enough astrites to where can get any character u want realisticly. Like I'm f2p n I've gotten jinshi, changli, zhezhi, xialing Yao copy, n shorekeeper. They give us enough to do everything. 2. The data is iOS only n its not accurate. 3. The report is for 9 24 shorekeepers banner is on 9 29 so it doesn't include her banner.

    • @Varis-d4k
      @Varis-d4k 20 ชั่วโมงที่ผ่านมา

      Yeah the recent updated chart shows that the game made 10.5 million.

  • @tttty100
    @tttty100 21 ชั่วโมงที่ผ่านมา

    Go check your holy chart again sir. Thanks though now I can block your channel for the forseeable future 🤦‍♂️ 🤦‍♂️ 🤦‍♂️

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      Truth = Anger

    • @Vild-z3w
      @Vild-z3w 20 ชั่วโมงที่ผ่านมา

      @@Goujiki No dude the chart is both hella inaccurate and recently the game got bumped to 10.5 million

    • @sandersGG
      @sandersGG 20 ชั่วโมงที่ผ่านมา

      ​@@Vild-z3w nah blud he had other valid points

    • @Vild-z3w
      @Vild-z3w 20 ชั่วโมงที่ผ่านมา

      @@sandersGG True, true. The game has flaws. but I'm talking about in regards to this comment.

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      @@Vild-z3w Why did only WuWa get bumped? If there were missing days, then ever single gacha should have gotten bumped as well. But how many times do I bring up the chart in this video? I bring up the chart for a total of 3 seconds, in an 11 minute video. WuWa players are just VERY angry that I'm not glazing the shit out of their game.

  • @sandersGG
    @sandersGG 21 ชั่วโมงที่ผ่านมา

    some of the info in the vid outdated but the wuwa community is hella triabalstic due their being a lot of ex genshin players i think the biggest issue for wuwa right now is how the story is structured we spent a whole patch on a singular character instead of setting up for future characters things like 1.3 story is gonna do nothing but hurt the game in the long run and every time i speak on it i grt downvoted because ppl acutally think 1.3 was peak story telling

    • @Varis-d4k
      @Varis-d4k 20 ชั่วโมงที่ผ่านมา

      Its an extremely divided story update but luckily the mods has implemented some rules to prevent it within the subreddit. I trust the mods can diffrentiate doomposting and criticism .

  • @user-ms3do7tf3d
    @user-ms3do7tf3d 21 ชั่วโมงที่ผ่านมา

    me who got every character even though only buy the $5 seasonal pass... yes this is the best gacha game for me...😂😂

  • @Written_in_the_Starss
    @Written_in_the_Starss 21 ชั่วโมงที่ผ่านมา

    Unoptimized mobile version…. That’s the reason.

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      It's that and many other things too. I know alot of people that just do not want to deal with Echo grinding anymore and they stopped playing because of that.

    • @Written_in_the_Starss
      @Written_in_the_Starss 20 ชั่วโมงที่ผ่านมา

      @@Goujiki the revenues every month are on the mobile market and Kuro neglecting the mobile market for their gacha game makes no sense. Most of gacha players in Asia are on mobile. What I hate about this game is that the echo racer fields cost like 60 and the material farming also cost like 40. I am a player since day 1 and the scarcity on leveling materials is frustrating. Also a lot of content creators are coping so hard it’s hilarious. I want Wuwa to succeed cuz I truly love playing it but the Wuwa fanboys can’t make a good statement about Wuwa without inserting genshin on every sentence they make. It’s starting to become a turn off.

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      @@Written_in_the_Starss But like I said. It's not like the games WuWa is competing against, DONT have PC clients as well. Hoyo games have PC and Console clients as well. WuWa is not special that it has a PC client here, and that's a thing alot of people are missing when they bring up this "mobile revenue only" thing.

    • @Z0o0L
      @Z0o0L 16 ชั่วโมงที่ผ่านมา

      @@Goujiki the diffrence is genshin is mostly played on mobile like their other hoyo titles but kuro titles like pgr and wuwa are more pc games cause i dont know anyone who can run these games on their phone and is satisfied with the performance not even talking about the bad combat on mobile...a game that noone plays on mobile just doesnt have a high mobile revenue therefor this chart shouldnt be used as a successmeter for such games

  • @rckyrick7425
    @rckyrick7425 21 ชั่วโมงที่ผ่านมา

    You do realize these numbers are not correct they updated it today

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      And was WuWa the only updated revenue? That would be kind of sus if only WuWa got updated. What's the new number then?

    • @rckyrick7425
      @rckyrick7425 20 ชั่วโมงที่ผ่านมา

      @@Goujiki it's now 11 mil you can't check online i think

    • @MultiDragonreaper
      @MultiDragonreaper 20 ชั่วโมงที่ผ่านมา

      @@Goujiki It's $10,500,000. That's the new number.

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      Okay? It's still down. But people are really fucking upset that I'm not full deep-throating WuWa's dick and to be honest, that just makes the WuWa community even weirder lmao.

    • @Vild-z3w
      @Vild-z3w 20 ชั่วโมงที่ผ่านมา

      @@Goujiki Yeah some criticism in this video is sound but still outdated info is outdated info

  • @GxGNoir
    @GxGNoir 21 ชั่วโมงที่ผ่านมา

    I love you for saying all the things I want to say about this stuff, but am too lazy to do so

  • @shsuemlshdk
    @shsuemlshdk 21 ชั่วโมงที่ผ่านมา

    The thing most people forget is genshin artifacts comes with 3 sub stats minimum and 4 at max on lvl 0 and WuWa echoes comes with no sub stats at lvl 0 so it’s not worth farming it again and again in the open world unless you’re hunting down for a mainstat which is very easily obtainable by just doing the domains

    • @Fahrirmd
      @Fahrirmd ชั่วโมงที่ผ่านมา

      I don't know about you, but I've built all of my 8 main characters in a few months, whereas in genshin it took me 1 month or more to build just one character, so I enjoy echo farming more in Wuwa than relic farming in genshin because you are less likely to get disappointed with upgrading your echo (compared to relic upgrade) if u do min maxing right

    • @shsuemlshdk
      @shsuemlshdk 38 นาทีที่ผ่านมา

      @@Fahrirmd you just got lucky in WuWa that’s all there’s nothing to do with the game it self I still haven’t got my yinlin above 55 cr

  • @GxGNoir
    @GxGNoir 21 ชั่วโมงที่ผ่านมา

    The Wuwa echo grind reminds me of mid-late game exp grinding in MMORPGs back in the day where you had to just mindlessly kill enemies in the overworld over and over and over for exp...I dont understand why the worst thing about MMORPGs is what people glaze about Wuwa lol

    • @Goujiki
      @Goujiki 21 ชั่วโมงที่ผ่านมา

      Yea, you're very right about the MMORPG comparison. I think people who haven't gotten into MMO's are being tricked by the echo grind. It's a way to artificially extend gameplay, that alot of older video games and older online games fell into using.

    • @milfueillefirdaus2030
      @milfueillefirdaus2030 29 นาทีที่ผ่านมา

      Lol what maybe at first just to unlock for the collection, which you naturally did while exploring. Didn't do any after that, unless ur an autist about getting all the best substat. Having the choice to get crit main stat immediately and easier than genshin is nice though. Substats roll is about the same.

  • @Goujiki
    @Goujiki 21 ชั่วโมงที่ผ่านมา

    I find it really funny that people get super upset that I'm not full throating WuWa and glazing the shit out of it. Meanwhile right at the start of the video I said I enjoy the game... lmao Oh and, I forgot to make this point but... Alot of people said it's because of Xiangli-Yao that revenue is down by a huge amount. While that's true, I don't remember it dropping to such a drastic low when they gave us a free Dr. Ratio in HSR way back when.

    • @AndrezeSellers
      @AndrezeSellers 21 ชั่วโมงที่ผ่านมา

      Are we going to see another HSR situation where the devs play favoritism tours one pc I'm on phone and it is so buggy and glitchy that I can't even play the game let's not forget the camera is so awful it was bad but I didn't think it would get this bad every time I turn around it always lock onto something are forcefully turn around the screen the game is just unplayable for me the community always say just play on PC despite the fact I can't afford it

    • @Varis-d4k
      @Varis-d4k 20 ชั่วโมงที่ผ่านมา

      @@AndrezeSellers Honkai star rail? I've never heard any complaints about bugs, I thought they fixed it?

    • @AndrezeSellers
      @AndrezeSellers 20 ชั่วโมงที่ผ่านมา

      @@Varis-d4k but even so you still got admit that most of the points he made in this video are bad the criticism are not good besides half of the video it literally him thrashing on this game

    • @Vild-z3w
      @Vild-z3w 20 ชั่วโมงที่ผ่านมา

      Dr Ratio and kafka rerun was at the same time. I'm 90% sure most spenders were pulling for kafka due to the "waifu only" culture HSR community seem to have

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      @@Vild-z3w Kafka was actually one of the lower banners in HSR. She under-performed on her first banner, as alot of people expected her to push much higher numbers. I don't think her rerun supported Dr. Ratio by that much.

  • @GxGNoir
    @GxGNoir 21 ชั่วโมงที่ผ่านมา

    Wuwa suck

    • @Goujiki
      @Goujiki 20 ชั่วโมงที่ผ่านมา

      Very intellectual take. 10/10 review.

  • @AndrezeSellers
    @AndrezeSellers 21 ชั่วโมงที่ผ่านมา

    I love the traversal in genshin no matter how much flag I give this game at least it can accomplish that even though certain traverse are locked behind regions and most of the characters in that region traversal gets nerfed a little but despite that fact the traversal is way easier unlike the competitor that none of the characters have any traversal they could make the argument for storekeeper but that butterfly is just a special effect but knowing koro games they listen so probably won't take them long to to fix this problem

  • @regywells3281
    @regywells3281 2 วันที่ผ่านมา

    They not real

  • @elijah7616
    @elijah7616 11 วันที่ผ่านมา

    GENSHIN WILL ALWAYS BE AT THE TOP AND WHY - 1. GOD TIER STORY BETTER THAN MOST AAA GAMES. 2. GOD TIER CLASSICAL WORLD BUILDING. 3. DEEP LORE AND POLISH QUALITY ANIME EXPERIENCE. WUTHURING WAVES WILL NEVER SURPASS GENSHIN BECAUSE- 1. APART FROM COMBAT EVERYTHING IS TOO GENERIC AND INFERIOR TO GENSHIN. 2. OPTIMIZATION PROBLEMS WHICH KURO FANS WILL NEVER BELIEVE . 3. WW PROVIDES GENERIC ANIME EXPERIENCE AND NOTHING UNIQUENESS AS AT THE END ONLY ANIME LOVERS PLAYS THESE TYPE OF GAMES AND THEY ALWAYS GOES TO BETTER STORY MINDED GAME LIKE GENSHIN. AND ANY KURO BOTS WHO DISSAGREE WITH ME THAN U R ALL LYING TO YOURSELF . JUST CHECK GOOGLE TRENDS AND COMPARE BOTH GAMES. WW STANDS NOWHERE NEAR GENSHIN AND THEY HAVE FELLED HARD LIKE REALLY HARD BU LOOL HOW DOWN WW GRAFH HAS GONE DOWN . AND GENHSIN AFTER 4 YEARS TOO SO SOLID GRAFH WHICH IS JUST BECAUSE OF ITS GODTIER MUSIC , LORE , STORY AND WORLD BUILDING

  • @Nunubotz2
    @Nunubotz2 18 วันที่ผ่านมา

    stupid greengous

  • @smallpatrick6816
    @smallpatrick6816 18 วันที่ผ่านมา

    Same I don’t eat in McDonald’s because it’s expensive and doesn’t taste that good in my opinion