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THE RETRO ARCHIVER
United Kingdom
เข้าร่วมเมื่อ 5 ก.ย. 2022
It's all gone a bit retro, so I'm spotlighting some of my favourites, some I genuinely detest and some I missed first time round.
Hopefully you'll find something that will kickstart your Nostalgia gland or discover a hidden gem or two.
www.buymeacoffee.com/sleadbeaten
patreon.com/THERETROARCHIVER
Hopefully you'll find something that will kickstart your Nostalgia gland or discover a hidden gem or two.
www.buymeacoffee.com/sleadbeaten
patreon.com/THERETROARCHIVER
THE OBLIGATORY XMAS VIDEO: FIRE AND ICE XMAS SPECIAL - AMIGA - 1992.
Because it's a tradition, or an old charter or something.
A special level that was on the cover disk of issue 20 of Amiga Power. Still have the original disk.
patreon.com/THERETROARCHIVER
A special level that was on the cover disk of issue 20 of Amiga Power. Still have the original disk.
patreon.com/THERETROARCHIVER
มุมมอง: 16
วีดีโอ
THE SEGA LIBRARY EPISODE 34: SHINOBI / 忍 - MASTER SYSTEM - 1988
มุมมอง 5912 ชั่วโมงที่ผ่านมา
EPISODE 34: Shinobi / 忍 DEVELOPER: Sega PUBLISHER: Sega RELEASE DATES: 19th June 1988 (JP), September 1988 (NA & EU) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 473: CRACK DOWN / クラック ダウン - C64/AMIGA - 1990
มุมมอง 55วันที่ผ่านมา
EPISODE 473: CRACKDOWN / クラック ダウン C64: CODE: Chris Coupe GRAPHICS: Paul Walker SOUND: Mark Cooksey PUBLISHER: U.S. Gold ORIGINAL PRICE: £9.99 Tape, £14.99 Disk AMIGA: DEVELOPER: Arc Developments CODE: Tim Round GRAPHICS: Paul Walker PUBLISHER: U.S.Gold ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 33: LORD OF THE SWORD / ロード オブ ソード - MASTER SYSTEM - 1988
มุมมอง 43วันที่ผ่านมา
EPISODE 33: Lord of the Sword / ロード オ ソード DEVELOPER: Sega PUBLISHER: Sega RELEASE DATES: 2nd June 1988 (JP), February 1989 (EU), March 1989 (NA) patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 32: KENSEIDEN / 剣聖伝 - MASTER SYSTEM - 1988
มุมมอง 30วันที่ผ่านมา
EPISODE 32: Kenseiden / 剣聖伝 DEVELOPER: Sega PUBLISHER: Sega RELEASE DATES: 2nd June 1988 (JP), October 1988 (NA), March 1989 (EU) patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 31: POWER STRIKE / アレスタ - MASTER SYSTEM - 1988
มุมมอง 5114 วันที่ผ่านมา
EPISODE 31: Power Strike / アレスタ DEVELOPER: Compile CODE: Kenji Shintani, Terubo & Tomotoshi Nakamori GRAPHICS: Kōji Teramoto SOUND: Masanori Miyamoto & Takeshi Santō PUBLISHER: Sega RELEASE DATES: 29th February 1988 (JP), December 1988 (NA & EU) patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 30: WONDERBOY IN MONSTERLAND / スーパーワンダーボーイ モンスターワールド- MASTER SYSTEM - 1988
มุมมอง 3314 วันที่ผ่านมา
EPISODE 30: Wonderboy in Monsterland / スーパーワンダーボーイ モンスターワールド COPYRIGHT: Sega DEVELOPER: Sega RELEASE DATE: 31st January 1988 (JP). August 1988 (NA & EU) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 108: GUERRILLA WAR / ゲバラ - NES - 1988
มุมมอง 8914 วันที่ผ่านมา
EPISODE 108: Guerrilla War / ゲバラ COPYRIGHT: SNK CODE: Yukio Kaneda, John Guso & Fly Garuda GRAPHICS: Kepara & Yokohiro SOUND: Kazuhiro Nishida, Yoko Osaka & Toshikazu Tanaka PUBLISHER: SNK RELEASE DATES: 26th December 1988 (JP), June 1989 (NA) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 472: CHIPS CHALLENGE - C64/AMIGA - 19990
มุมมอง 6314 วันที่ผ่านมา
EPISODE 472: Chip's Challenge C64: CODE: Tom Pinnock GRAPHICS: Steve Bedser & Chris Edwards SOUND: Neil Crossley PUBLISHER: U.S. Gold ORIGINAL PRICE: £10.99 Tape. £15.99 Disk AMIGA: CODE: Dan Clapson GRAPHICS: Steve Bedser SOUND: David Whittaker PUBLISHER: U.S.Gold ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 107: AIRWOLF(S) - AMERICAN & JAPANESE RELEASE - NES - 1988
มุมมอง 25814 วันที่ผ่านมา
EPISODE 107: Airwolf. Both releases. NA: DEVELOPER: Beam Software SOUND: Gregg Barnett & Sylvester Levay PUBLISHER: Acclaim JP: CODE: H. Ohkawa & Masayoshi Koyama GRAPHICS: Junzo Shimada & M. Miyazawa SOUND: Kamei & Sylvester Levay PUBLISHER: Kyugo Trading Co RELEASE DATE: 24th December 1988 patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 471: CAPTIVE - AMIGA - 1990
มุมมอง 2921 วันที่ผ่านมา
EPISODE 471: Captive ALL CODE: Tony Crowther SOUND: Chris Crowther PUBLISHER: Mindscape ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 470: CADAVER - AMIGA - 1990
มุมมอง 2121 วันที่ผ่านมา
EPISODE 470: Cadaver DEVELOPER: The Bitmap Brothers CODE: Mike Montgomery, Steve Kelly & Sean Griffiths GRAPHICS: Dan Malone & Robin Chapman SOUND: Richard Joseph PUBLISHER: Image Works patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 106: MOON PRINCESS / かぐや姫伝説 - NES - 1988
มุมมอง 5121 วันที่ผ่านมา
EPISODE 106: Moon Princess / かぐや姫伝説 DEVELOPER: Micronics PUBLISHER: Victor Musical Industries RELEASE DATE: 16th December 1988 (JP) TRANSLATION: Snark patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 105: CAPTAIN SILVER / キャプテンシルバー - NES - 1988
มุมมอง 4021 วันที่ผ่านมา
EPISODE 105: Captain Silver / キャプテンシルバー COPYRIGHT: Data East CODE: Mitoshi Asakawa, A. Sato & Tatsuyoshi Uchida GRAPHICS: Takehiko Ishiro, M. Hashimoto & Akira Kanda SOUND: Shogo Sakai, Takafumi Miura & Yuji Suzuki PUBLISHER: Tokuma Shoten Publishing RELEASE DATE: 16th Decemeber 1988 ENGLISH TRANSLATION: Pennywise & Eien Ni Hen patreon.com/THERETROARCHIVER
THE NINTENDO ACHIVE EPISODE 104: NINJA GAIDEN/SHADOW WARRIORS / 忍者龍剣伝 - NES - 1988
มุมมอง 15121 วันที่ผ่านมา
EPISODE 104: Ninja Gaiden/Shadow Warriors/ 忍者龍剣伝 DEVELOPER: Tecmo CODE: Madoka Southernami & Faw GRAPHICS: Masato Kato, Harumi Okada, Uma, M. Akama, Tagou & K. Niwakamaru SOUND: Keiji Yamagishi, Ryuichi Nitta, Ichiro Nakagawa TRANSLATORS: Kevin, Daniel Kahl PUBLISHER: Tecmo/Nintendo RELEASE DATES: 9th December 1988 (JP), March 1989 (NA), April 1991 (EU/WW) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 103: AMAGON - NES - 1988
มุมมอง 16121 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 103: AMAGON - NES - 1988
THE NINTENDO ARCHIVE EPISODE 102: ALIEN SYNDROME / エイリアンシンドローム - NES - 1988
มุมมอง 6321 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 102: ALIEN SYNDROME / エイリアンシンドローム - NES - 1988
THE NINTENDO ARCHIVE EPISODE 101: XENOPHOBE - NES - 1988
มุมมอง 39628 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 101: XENOPHOBE - NES - 1988
THE NINTENDO ARCHIVE EPISODE 100: PAPERBOY / ペーパーボーイ - NES - 1988
มุมมอง 3428 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 100: PAPERBOY / ペーパーボーイ - NES - 1988
THE COMMODORE ARCHIVE EPISODE 469: SPECIAL CRIMINAL INVESTIGATON: CHASE HQ 2 - C64/AMIGA - 1990
มุมมอง 378หลายเดือนก่อน
THE COMMODORE ARCHIVE EPISODE 469: SPECIAL CRIMINAL INVESTIGATON: CHASE HQ 2 - C64/AMIGA - 1990
THE NINTENDO ARCHIVE EPISODE 99: GYRUSS - NES - 1988
มุมมอง 143หลายเดือนก่อน
THE NINTENDO ARCHIVE EPISODE 99: GYRUSS - NES - 1988
THE NINTENDO ARCHIVE EPISODE 98: COBRA COMMAND - NES - 1988
มุมมอง 220หลายเดือนก่อน
THE NINTENDO ARCHIVE EPISODE 98: COBRA COMMAND - NES - 1988
THE COMMODORE ARCHIVE EPISODE 468: BLINKY'S SCARY SCHOOL - C64/AMIGA - 1990
มุมมอง 76หลายเดือนก่อน
THE COMMODORE ARCHIVE EPISODE 468: BLINKY'S SCARY SCHOOL - C64/AMIGA - 1990
THE NINTENDO ARCHIVE EPISODE 97: JACKAL / 赤色要塞 - NES - 1988
มุมมอง 182หลายเดือนก่อน
THE NINTENDO ARCHIVE EPISODE 97: JACKAL / 赤色要塞 - NES - 1988
THE COMMODORE ARCHIVE EPISODE 467: BLAZING THUNDER - C64/AMIGA - 1990
มุมมอง 188หลายเดือนก่อน
THE COMMODORE ARCHIVE EPISODE 467: BLAZING THUNDER - C64/AMIGA - 1990
THE NINTENDO ARCHIVE EPISODE 96: XEXYZ / 亀の恩返し・ウラシマ伝説 - NES - 1988
มุมมอง 119หลายเดือนก่อน
THE NINTENDO ARCHIVE EPISODE 96: XEXYZ / 亀の恩返し・ウラシマ伝説 - NES - 1988
THE NINTENDO ARCHIVE EPISODE 95: IRON TANK INVASION OF NORMANDY / グレートタンク - NES - 1988
มุมมอง 23หลายเดือนก่อน
THE NINTENDO ARCHIVE EPISODE 95: IRON TANK INVASION OF NORMANDY / グレートタンク - NES - 1988
THE NINTENDO ARCHIVE EPISODE 94: THE QUEST OF KI / カイの冒険 - NES - 1988
มุมมอง 29หลายเดือนก่อน
THE NINTENDO ARCHIVE EPISODE 94: THE QUEST OF KI / カイの冒険 - NES - 1988
THE NINTENDO ARCHIVE EPISODE 93: BIONIC COMMANDO / ヒットラーの復活 - NES - 1988
มุมมอง 73หลายเดือนก่อน
THE NINTENDO ARCHIVE EPISODE 93: BIONIC COMMANDO / ヒットラーの復活 - NES - 1988
Loved this game.
"Restrained chiptune"?! Who or what write this stuff?
this was my one of the favorite game back then
I found it fun in short blasts but was probably best suited in the budget range rather than a tenner.
I like what I see but the Scrolling looks jerky.
It is, feels like a game that needed a couple more weeks off polish. Still a fun blast but you can see there is room for improvement. There was a follow up released but the majority had jumped up a generation by the time it was released in 1993.
I love games like this, and I was working my way through the Amiga version. Then I came to a level that I gave up on. It wasn't a puzzle that caused me to quit, but rather an action part. The level was filled with dozens of enemies (I think they were bugs) moving back and forth between just two spaces each. The timing to get past them had to be exact. It was nerve-wracking because just one mistake and you'd have to start over. I could get past a few of them, but I would invariably end up getting hit by one of them. After many attempts, I gave up. I could have looked up a code list and skipped that level, but I didn't want to do that.
When it goes from a brain teaser to a twitch game I also tend to move on. It's more than likely that one twitch sequence becomes two, three etc...
Had this one when I was a kid, I thought it was neat to mess with but never beat it or anything was a cool novelty lol.
I only recently played the C64 & Amiga versions and was shocked at how bad this version is. Missing playable characters and power ups and is so much clunkier to control.
😊❤ I remember this game
I wish I could forget this conversion. Easily the worst of the 4 versions I've played.
@steveleadbeater8662 1942 had the worst nes soundtrack 😥 stuck with that game and commado and ghost n goblins tough ones
It was exhausting to play , but fun
Def needs to be mapped to get anywhere.
@steveleadbeater8662 I wonder if I mapped it back in the day. Does a version exist with unlimited energy/life ?
@@steveleadbeater8662Did you map it ? On the other Elidon videos on youtube people have mapped it
I grew up with the NES! Spy vs Spy stands out!:)
Much more fun with a second player, I was a home micro kid so the NES is, mostly, new to me but a lot of C64 games seem to have been ported across, shame only the first of these games made it as the second and third are both just as fun.
This guy drives like hes waiting for an oui
The game looks good , only played Arcade version but I Will try this. 🎉
It's at much the same difficulty level as the Coin-Op.
Small screen...
Back in the day the vast majority of us played on 14" CRTs, all of which were 4:3 ratio.
Sinubukan kong tapusin ito sa aking multi cart, pero sadyang mahirap na laro 😅
Ang problema sa arcade conversion ay pinapanatili nila ang kahirapan sa parehong antas, na kung saan ay dinisenyo upang kumain ng up ang iyong mga barya sa arcade ngunit lamang frustrates sa bahay.
Bakit cobra? Anong kinalaman nang cobra sa larong ito?
wala akong idea, wala naman masyadong story na makikita ko maliban sa cobra class speedboat na kontrolado mo. (apologies if this isn't translated well)
_Megumi Rescue_ on SMS: I'm about to end what little career this game has.
I applaud your niche-ness. A Sega cease and desist might have killed this one as it is very similar just without the Paddle Controller. Shame that version didn't get a wider release as its a fun little arcade game.
Oh crap this is old school baby😀 if your not first your last.
Oh, very old school but its got excellent controls and plays very similarly to Rock N Roll racing on SNES which is one of my favourites.
ONE OF MY FAVORITE GAMES ON NINTENDO ENTERTAINMENT SYSTEM. EXCITE BIKE TOP GEAR ONE AND 3000 RAD RACER POLE POSITION KNIGHT RIDER ARCADE WITH THE STERING WHEEL CONTROLLER ROCK'N ROLL RACING F ZERO BOAT RACING GAMES SPY HUNTER GAME SOME OF THE FUNIEST GAMES EVER SIDE NOTE GAUNTLET NES LOW G MAN NES {PROBABLY MY FAVORITE NES GAME EVER} BIONIC COMMMANDO NES
Haven't really looked at the SNES yet, just a couple of games that never got a release. Also a big Rock N Roll racing fan and this is quite similar in how it handles. Never heard of Low G Man so I've that to look forward to.
Nice Video ! Sub & Big Like ! Love Topgun Nes Games !
Thanks for the sub!
I loved this game so much... despite the weirdchamp combat. Which I suppose did break some ground for its time. I always used the space bar to attack LOL.
It's a very weird game. BAck then all sorts of ideas were thrown at the wall to see what worked. This is actually the second game to use this system as Andy Gavin also released Dream Zone a year earlier which uses Digitised Graphics and is more of a traditional point and clicker.
I played the Speccy version. It's much like the C64.... But it was fun at the time.
The 64 version feels like a spectrum port. Not as bad as Karnov, which remains the worst game I've played since I started this, but not playing to the machines strengths at all.
Very boring game , better it was a rolling Demo.
It's bad on so many levels, the action is poor, the jumping is poor, the leaps of faith are annoying. Not sure I've enjoyed anything that Dinamic have published so far.
Look like an amiga game
One of the best looking NES games but mediocre on the SNES which might be why it didn't see the light of day.
NIce video , I have never seen this game , I have it on my real NES.
It's odd that the name was changed. I played the NES version afterwards (never owned a NES so I'm coming in blind with most of these games) and the SNES version does seem a touch harder, especially the first boss slog. The NES game is also the best looking NES game I've played so far whilst the SNES version is passable. Still, not releasing a completed game is very odd as it must have represented a fair investment.
Boring version ,I not coming to buy this for my Sega master system.
The only version I've enjoyed so far is the Sharp X68000 version which is excellent.
For a moment there I thought you were going to mention games than simply weren't Batman
That would be a VERY long series. Still unsure how Software Creations got their hands on the licence as they had only made Marvel licenced games at that point.
Never played the game, but the anime they made for this is is pretty good, if you like old-school anime
The original Anime run was April to December '87 and the game was released in May of that year so I'm assuming they were co-produced at the same time, or Hayashida was already making an Impossible Mission clone and the licence got slapped on.
This brings back some good ol' childhood memories... nowadays, I think this game in particular is kind of a response to Nintendo's Excitebike.
The mechanics are very similar with timed wheelies to keep up speed over jumps. I think Excite was a little more 'puzzley' in terms of track layouts and is certainly a more in depth game.
This game has the same song of the movie "Assault on precint 13" from 1976, by John Carpenter. 😎 The opening song.
Well, the game industry at the time hadn't got all cease and desisty in the eighties so everything was fair game. To be honest, the Bomb the Base hype was a little over the top at the time.
holy smoke ! Jaws 1 (1975 ) movie made $477,220,580 ! 49 YEARS ago ! ( Jun 22, 1975
No Internet, no videogames and, in the UK, three TV channels. Word of mouth that this was a must see film meant there were queues around the block to get into the cinema. Despite the now, rather dodgy, special effects, it remains a superbly paced thriller with a terrific script and outstanding performances.
Nice. One of the first Amiga games I ever saw. Was amazing to see so much on screen compared to the 8-bit systems.
When you buy a new machine you want to see a proper upgrade and the Amiga was a quantum Leap over the eight bit home micros.
Thank You!
You're welcome!
One of those first Shoot¨em up I playthrough on my real first Amiga 500 , it is very great game.
I can't think of an Amiga game with more projectiles on screen at the same time. I love the artstyle which Erik Simon used in the 'Amber' RPGs later on as well.
Nice One!! 👍💪
A simple premise executed with flair and humour.
Hey Bro...Thanks for your Awesome Vids...I Just found you lately & Subscribed to your Channel...Great Contents...Keep it Up🤌👌
Awesome thank you!
c64 soundchip is great , the c64 music is also on the title screen of this fanmade Turbo outrun th-cam.com/video/9XT2Cp-9fQs/w-d-xo.html
Never seen C64 version before Looks Good and great music , Amiga version the Scrolling destroy the game , Gremlin or Ocean should make them , US Gold sucks.
The Amiga version looks great in screenshots, I think thats what they were banking on as the actual game is a horrible jerky mess.
このゲームを少しやったこと有ります。妖怪のゲームです。😃
だから、全世界で公開されなかったのだと思います。Apologies if the translation is wrong.
They could at least made a perfect Arcade version to the Amiga.
It feels like a rushed product on both machines.
The title , the thumb, the retro, yaup , I'm sold what is this. Click.
Thanks for watching
ship is to big , the game looks ok to play , I have never played it.
Spot on, The hitbox is larger than the sprite and it feels really sluggish to move. Ian Dennys' worst 64 game by a distance.
This is an exact clone of the Tennis game on the NES from 1983. Now with nicer graphics.
Modern Nintendo would have C&D'd this in a heartbeat.
I didnt enjoy it so much to play it on C64 and other versions like this on NES.
The 64 version is even harder than this one as the collision detection is terrible. The spectrum-esque monochrome sprites are also disappointing given the backgrounds are quite nice.
Bad AI voice over.... They're getting better though... Soon you won't tell the difference...
Those of us with, shall I say, broader accents make this a smarter choice although it does kill any particular attempts at humour.
mainly impressed by the parallax
It's a pretty faithful conversion.
looks great on c64; great cab.
You could never tell with Ocean, Some projects got a proper development cycle and some got knocked out in 6 weeks to maximise sales.
Never played this back in the days.... The Amiga version looks really crap in comparison to other shootemups like fex. Battle Squardron that is really at another technical level
Tiertex, purveyors of awful arcade ports must have been unbelievably cheap to hire as they got to butcher so many games.
1st game i rember buying for the Master System
I vaguely remember this being a pack in game when the Master System was released in Europe, it was certainly popular in my shop at the time.
This has mario vibes!
Secret levels and cheats but only 12 levels that get brutally difficult by the fifth. Like Giana Sisters its obvious which games the coders had been playing but whilst Nintendo C&D'd Giana, this had enough differences to not get nerfed.
I had this on the C64! Was a great game, just a bit short to be fair.
Yep, its very much a direct copy of the arcade game only with the difficulty lowered. Very rare for Home Micro Conversions to not be at least as tough as the arcade games.
I spent many happy hours playing this
Me too. I really should have tried the 'All Star' follow up which I totally missed.