THE RETRO ARCHIVER
THE RETRO ARCHIVER
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THE SEGA LIBRARY EPISODE 20: ALEX KIDD IN HIGH TECH WORLD / あんみつ姫 - MASTER SYSTEM - 1987
มุมมอง 97 ชั่วโมงที่ผ่านมา
EPISODE 20: Alex Kidd in High-Tech World / あんみつ姫 DEVELOPER: Sega RELEASE DATES: 19th July 1987 (JP as Anmitsu Hime), June 1989 (NA), October 1989 (EU) patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 19: ZILLION - MASTER SYSTEM - 1987
มุมมอง 362 ชั่วโมงที่ผ่านมา
EPISODE 19: Zillion CODE: Kaorin & Toshinori Asai GRAPHICS: Sukeban Tamun & Koki Sadamori SOUND: Tokuhiko Uwabo PUBLISHER: Sega RELEASE DATES: 24th May 1987 (JP), October 1987 (EU), November 1987 (NA) patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 18: MAZE HUNTER 3D / メイズウォーカー - MASTER SYSTEM - 1987
มุมมอง 262 ชั่วโมงที่ผ่านมา
EPISODE 18: Maze Hunter 3D / メイズウォーカー DEVELOPER: Sega PUBLISHER: Sega RELEASE DATES: 31st January 1987 (JP), May 1988 (NA) patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 17: BANK PANIC! / バンクパニック - MASTER SYSTEM - 1987
มุมมอง 254 ชั่วโมงที่ผ่านมา
EPISODE 17: Bank Panic! / バンクパニック DEVELOPER: Sanritsu Denki Co., Ltd. PUBLISHER: Sega RELEASE DATES: 1st January 1987 (NA), August 1987 (EU) patreon.com/THERETROARCHIVER
THE SEGA LIBRARY EPISODE 16: ENDURO RACER / エンデューロレーサー - MASTER SYSTEM - 1987
มุมมอง 284 ชั่วโมงที่ผ่านมา
EPISODE 16: Enduro Racer / エンデューロレーサー DEVELOPER: Sega RELEASE DATES: 18th May 1987 (JP), August 1987 (NA), November 1987 (EU) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 77: SUPERMAN - NES - 1987
มุมมอง 409 ชั่วโมงที่ผ่านมา
EPISODE 77: Superman CODE: Shinobu Michiura, Tomoharu Aihara, Makoto Kario, Fumi Iwamoto & Minori Shinagawa GRAPHICS: Jun Ishikawa SOUND: Hiroyuki Masuno & Ryu Hasegawa PUBLISHER: Kotobuki System Co., Ltd. RELEASE DATES: 26th December 1987 (JP), December 1988 (NA) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 76: TAITO GRAND PRIX / EIKOU E NO LICENSE - NES - 1987
มุมมอง 2812 ชั่วโมงที่ผ่านมา
EPISODE 76: Taito Grand Prix / Eikou E No License PUBLISHER: Taito RELEASE DATE: 18th December 1987 TRANSLATION: MrRichard999 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 75: GEGEGE NO KITAROU 2: YOUKAI GUNDAN NO CHOUSEN - NES - 1987
มุมมอง 2214 ชั่วโมงที่ผ่านมา
EPISODE 75: GEGEGE NO KITAROU 2: YOUKAI GUNDAN NO CHOUSEN / NINJA KID 2 DEVELOPER: TOSE PUBLISHER: Bandai RELEASE DATE: 22nd December 1987 TRANSLATION: Djinn & Aishsha patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 460: XYBOTS - C64/AMIGA - 1989
มุมมอง 7014 ชั่วโมงที่ผ่านมา
EPISODE 460: Xybots COPYRIGHT Tengen/Atari C64: CODE: John Scott PUBLISHER: Domark ORIGINAL PRICE: £9.99 Tape, £12.99 Disk AMIGA: DEVELOPER: Teque Software PUBLISHER: Domark ORIGINAL PRICE: £19.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 74: KARNOV / カルノフ - NES - 1987
มุมมอง 4616 ชั่วโมงที่ผ่านมา
EPISODE 74: Karnov / カルノフ DEVELOPER: Data East RELEASE DATES: 18th December 1987 (JP), January 1988 (NA) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 73: FINAL FANTASY / ファイナルファンタジー - NES - 1987
มุมมอง 3616 ชั่วโมงที่ผ่านมา
EPISODE 73: Final Fantasy / ファイナルファンタジー CODE: Nasir Gebelli GRAPHICS: Yoshitaka Amano SOUND: Nobuo Uematsu SCRIPT: Hironobu Sakaguchi & Kenji Terada PUBLISHER: Square RELEASE DATES: 18the December 1987 (JP), May 1990 (NA) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 72: EMPIRE CITY 1931 / マグナム危機一髪 エンパイア シティ1931 - NES - 1987
มุมมอง 3419 ชั่วโมงที่ผ่านมา
EPISODE 72: Empire City 1931 / マグナム危機一髪 エンパイア シティ1931 CODE: M. Sekine, Y. Kimura & Takumi Takano SOUND: Daisuke Asakura PUBLISHER: Toshiba-EMI Ltd (JP) RELEASE DATE: 25th December 1987 TRANSLATION: Psyklax patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 71: RAMBO / ランボー - NES - 1987
มุมมอง 4719 ชั่วโมงที่ผ่านมา
EPISODE 71: Rambo / ランボー DEVELOPER: Pack In Video CODE: NTT Shirota, Tōru Miyazawa & Akihiro Tokita GRAPHICS: Akihiro Tokita & Yoshi Toyokawa SOUND: Toru Hasebe, Minki Motoyama & Rushirushi Shimasaki PUBLISHER: Pack in Video (JP), Acclaim (NA) RELEASE DATES: 4th December 1987 (JP), May 1988 (NA) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 70: WIZARDS AND WARRIORS / 伝説の騎士エルロンド - NES - 1987
มุมมอง 47วันที่ผ่านมา
EPISODE 70: Wizards and Warriors / 伝説の騎士エルロンド DEVELOPER: Rare CODE: Paul Proctor & Mark Betteridge GRAPHICS: Tim Stamper & Rachel Edwards SOUND: David Wise PUBLISHER: Acclaim Entertainment RELEASE DATES: 1st December 1987 (JP & NA), 7th January 1990 (EU) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 69: FAXANADU / ファザナドゥ - NES - 1987
มุมมอง 100วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 69: FAXANADU / ファザナドゥ - NES - 1987
THE NINTENDO ARCHIVE EPISODE 68: TOP GUN - NES - 1987
มุมมอง 53วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 68: TOP GUN - NES - 1987
THE COMMODORE ARCHIVE EPISODE 459: XENOPHOBE - C64/AMIGA - 1989
มุมมอง 80วันที่ผ่านมา
THE COMMODORE ARCHIVE EPISODE 459: XENOPHOBE - C64/AMIGA - 1989
THE NINTENDO ARCHIVE EPISODE 67: JAWS - NES - 1987
มุมมอง 13514 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 67: JAWS - NES - 1987
THE COMMODORE ARCHIVE EPISODE 458: XENON 2: MEGABLAST / ゼノン2- AMIGA - 1989
มุมมอง 7514 วันที่ผ่านมา
THE COMMODORE ARCHIVE EPISODE 458: XENON 2: MEGABLAST / ゼノン2- AMIGA - 1989
THE COMMODORE ARCHIVE EPISODE 457: X OUT - AMIGA/C64 - 1989
มุมมอง 17014 วันที่ผ่านมา
THE COMMODORE ARCHIVE EPISODE 457: X OUT - AMIGA/C64 - 1989
THE NINTENDO ARCHIVE EPISODE 66: MINELVATON SAGA / ミネルバトンサーガ ラゴンの復活 - NES - 1987
มุมมอง 4914 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 66: MINELVATON SAGA / ミネルバトンサーガ ラゴンの復活 - NES - 1987
THE NINTENDO ARCHIVE EPISODE 65: INDORA NO HIKARI - NES - 1987
มุมมอง 6114 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 65: INDORA NO HIKARI - NES - 1987
THE COMMODORE ARCHIVE EPISODE 456: WONDERBOY IN MONSTERLAND/ スーパーワンダーボーイ モンスターワールド - C64/AMIGA -1989
มุมมอง 8014 วันที่ผ่านมา
THE COMMODORE ARCHIVE EPISODE 456: WONDERBOY IN MONSTERLAND/ スーパーワンダーボーイ モンスターワールド - C64/AMIGA -1989
THE NINTENDO ARCHIVE EPISODE 64: ULTIMA:EXODUS / ウルティマ〜恐怖のエクソダス〜 - NES - 1987
มุมมอง 7021 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 64: ULTIMA:EXODUS / ウルティマ〜恐怖のエクソダス〜 - NES - 1987
THE NINTENDO ARCHIVE EPISODE 63: KID NIKI: RADICAL NINJA / 快傑ヤンチャ丸 - NES - 1987
มุมมอง 9721 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 63: KID NIKI: RADICAL NINJA / 快傑ヤンチャ丸 - NES - 1987
THE COMMODORE ARCHIVE EPISODE 455: WINGS OF DEATH - AMIGA - 1989
มุมมอง 5821 วันที่ผ่านมา
THE COMMODORE ARCHIVE EPISODE 455: WINGS OF DEATH - AMIGA - 1989
THE NINTENDO ARCHIVE EPISODE 62: MIKE TYSONS PUNCH OUT!! - NES - 1987
มุมมอง 19721 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 62: MIKE TYSONS PUNCH OUT!! - NES - 1987
THE NINTENDO ARCHIVE EPISODE 61: SWAT - NES - 1987
มุมมอง 3421 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 61: SWAT - NES - 1987
THE NINTENDO ARCHIVE EPISODE 60: DIGITAL DEVIL STORY: MEGAMI Tensei / デジタル・デビル物語 女神転生 - NES - 1987
มุมมอง 4121 วันที่ผ่านมา
THE NINTENDO ARCHIVE EPISODE 60: DIGITAL DEVIL STORY: MEGAMI Tensei / デジタル・デビル物語 女神転生 - NES - 1987

ความคิดเห็น

  • @Brutalizer79
    @Brutalizer79 7 ชั่วโมงที่ผ่านมา

    Never played the game, but the anime they made for this is is pretty good, if you like old-school anime

    • @steveleadbeater8662
      @steveleadbeater8662 6 ชั่วโมงที่ผ่านมา

      The original Anime run was April to December '87 and the game was released in May of that year so I'm assuming they were co-produced at the same time, or Hayashida was already making an Impossible Mission clone and the licence got slapped on.

  • @WRILLI4M
    @WRILLI4M 2 วันที่ผ่านมา

    This brings back some good ol' childhood memories... nowadays, I think this game in particular is kind of a response to Nintendo's Excitebike.

    • @steveleadbeater8662
      @steveleadbeater8662 วันที่ผ่านมา

      The mechanics are very similar with timed wheelies to keep up speed over jumps. I think Excite was a little more 'puzzley' in terms of track layouts and is certainly a more in depth game.

  • @lean79
    @lean79 2 วันที่ผ่านมา

    This game has the same song of the movie "Assault on precint 13" from 1976, by John Carpenter. 😎 The opening song.

    • @steveleadbeater8662
      @steveleadbeater8662 วันที่ผ่านมา

      Well, the game industry at the time hadn't got all cease and desisty in the eighties so everything was fair game. To be honest, the Bomb the Base hype was a little over the top at the time.

  • @katieb777
    @katieb777 4 วันที่ผ่านมา

    holy smoke ! Jaws 1 (1975 ) movie made $477,220,580 ! 49 YEARS ago ! ( Jun 22, 1975

    • @steveleadbeater8662
      @steveleadbeater8662 2 วันที่ผ่านมา

      No Internet, no videogames and, in the UK, three TV channels. Word of mouth that this was a must see film meant there were queues around the block to get into the cinema. Despite the now, rather dodgy, special effects, it remains a superbly paced thriller with a terrific script and outstanding performances.

  • @naviamiga
    @naviamiga 7 วันที่ผ่านมา

    Nice. One of the first Amiga games I ever saw. Was amazing to see so much on screen compared to the 8-bit systems.

    • @steveleadbeater8662
      @steveleadbeater8662 4 วันที่ผ่านมา

      When you buy a new machine you want to see a proper upgrade and the Amiga was a quantum Leap over the eight bit home micros.

  • @mafiacity9078
    @mafiacity9078 11 วันที่ผ่านมา

    Thank You!

  • @per-olaeriksson2589
    @per-olaeriksson2589 21 วันที่ผ่านมา

    One of those first Shoot¨em up I playthrough on my real first Amiga 500 , it is very great game.

    • @steveleadbeater8662
      @steveleadbeater8662 21 วันที่ผ่านมา

      I can't think of an Amiga game with more projectiles on screen at the same time. I love the artstyle which Erik Simon used in the 'Amber' RPGs later on as well.

  • @MR.GameReview247
    @MR.GameReview247 24 วันที่ผ่านมา

    Nice One!! 👍💪

    • @steveleadbeater8662
      @steveleadbeater8662 23 วันที่ผ่านมา

      A simple premise executed with flair and humour.

  • @MR.GameReview247
    @MR.GameReview247 24 วันที่ผ่านมา

    Hey Bro...Thanks for your Awesome Vids...I Just found you lately & Subscribed to your Channel...Great Contents...Keep it Up🤌👌

  • @pascalswartjes1878
    @pascalswartjes1878 หลายเดือนก่อน

    c64 soundchip is great , the c64 music is also on the title screen of this fanmade Turbo outrun th-cam.com/video/9XT2Cp-9fQs/w-d-xo.html

  • @per-olaeriksson2589
    @per-olaeriksson2589 หลายเดือนก่อน

    Never seen C64 version before Looks Good and great music , Amiga version the Scrolling destroy the game , Gremlin or Ocean should make them , US Gold sucks.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      The Amiga version looks great in screenshots, I think thats what they were banking on as the actual game is a horrible jerky mess.

  • @石川治幸-x9r
    @石川治幸-x9r หลายเดือนก่อน

    このゲームを少しやったこと有ります。妖怪のゲームです。😃

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      だから、全世界で公開されなかったのだと思います。Apologies if the translation is wrong.

  • @per-olaeriksson2589
    @per-olaeriksson2589 หลายเดือนก่อน

    They could at least made a perfect Arcade version to the Amiga.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      It feels like a rushed product on both machines.

  • @russellperry9902
    @russellperry9902 หลายเดือนก่อน

    The title , the thumb, the retro, yaup , I'm sold what is this. Click.

  • @per-olaeriksson2589
    @per-olaeriksson2589 หลายเดือนก่อน

    ship is to big , the game looks ok to play , I have never played it.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Spot on, The hitbox is larger than the sprite and it feels really sluggish to move. Ian Dennys' worst 64 game by a distance.

  • @DkViking1
    @DkViking1 หลายเดือนก่อน

    This is an exact clone of the Tennis game on the NES from 1983. Now with nicer graphics.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Modern Nintendo would have C&D'd this in a heartbeat.

  • @per-olaeriksson2589
    @per-olaeriksson2589 หลายเดือนก่อน

    I didnt enjoy it so much to play it on C64 and other versions like this on NES.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      The 64 version is even harder than this one as the collision detection is terrible. The spectrum-esque monochrome sprites are also disappointing given the backgrounds are quite nice.

  • @_TasMatt
    @_TasMatt หลายเดือนก่อน

    Bad AI voice over.... They're getting better though... Soon you won't tell the difference...

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Those of us with, shall I say, broader accents make this a smarter choice although it does kill any particular attempts at humour.

  • @whiterabbit1632
    @whiterabbit1632 หลายเดือนก่อน

    mainly impressed by the parallax

  • @whiterabbit1632
    @whiterabbit1632 หลายเดือนก่อน

    looks great on c64; great cab.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      You could never tell with Ocean, Some projects got a proper development cycle and some got knocked out in 6 weeks to maximise sales.

  • @troelsersking101
    @troelsersking101 หลายเดือนก่อน

    Never played this back in the days.... The Amiga version looks really crap in comparison to other shootemups like fex. Battle Squardron that is really at another technical level

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Tiertex, purveyors of awful arcade ports must have been unbelievably cheap to hire as they got to butcher so many games.

  • @stevesamson
    @stevesamson หลายเดือนก่อน

    1st game i rember buying for the Master System

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      I vaguely remember this being a pack in game when the Master System was released in Europe, it was certainly popular in my shop at the time.

  • @smileygabe22
    @smileygabe22 หลายเดือนก่อน

    This has mario vibes!

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Secret levels and cheats but only 12 levels that get brutally difficult by the fifth. Like Giana Sisters its obvious which games the coders had been playing but whilst Nintendo C&D'd Giana, this had enough differences to not get nerfed.

  • @sandykemp7562
    @sandykemp7562 หลายเดือนก่อน

    I had this on the C64! Was a great game, just a bit short to be fair.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Yep, its very much a direct copy of the arcade game only with the difficulty lowered. Very rare for Home Micro Conversions to not be at least as tough as the arcade games.

  • @80srenaissance67
    @80srenaissance67 หลายเดือนก่อน

    I spent many happy hours playing this

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Me too. I really should have tried the 'All Star' follow up which I totally missed.

  • @khajiit8221
    @khajiit8221 หลายเดือนก่อน

    Built in to my Master System back in the day! Good times.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      ahh, yes I remember this was built into the revised Master System mk2.

  • @PST101
    @PST101 หลายเดือนก่อน

    There's so much going on in this game. What they achieved with the c64 version is very commendable.

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      The only real criticisms were the very short levels and the surprisingly low difficulty as its, technically, very proficient. Oh, and the multi-load on Tape was so slow.

  • @jarekblaminsky
    @jarekblaminsky หลายเดือนก่อน

    1:11 Sly turned black :D

  • @robdom91
    @robdom91 หลายเดือนก่อน

    I will never forgive progressives for how they vandalized the English language. Trans used to be a cool word. I used to play with Transformers as a kid. Transphasic torpedoes in Star Trek were the first really effective weapons used against the Borg. God killers, basically. Now, I just think of disgusting things when I hear that word.

  • @per-olaeriksson2589
    @per-olaeriksson2589 หลายเดือนก่อน

    Both versions is SHIT !

  • @MarK-x9y
    @MarK-x9y 2 หลายเดือนก่อน

    Nice to see the c64 with better colours

    • @steveleadbeater8662
      @steveleadbeater8662 หลายเดือนก่อน

      Most of us were playing on crappy 14" CRT TVs back in the day so a proper RGB output via emulation makes a big difference. Same with classic TV.

  • @dekeaustin
    @dekeaustin 2 หลายเดือนก่อน

    Great Audio 👍 🎉🎉🎉

  • @AquariusTurtle
    @AquariusTurtle 2 หลายเดือนก่อน

    You're too harsh on software of this era. Everyone was learning for the first time ever. Also I don't think you would be the best to recognize true masterpieces because they would go over your head. Some of the deepest software titles are flight simulator type games. Air Combat Emulator, for example, is a fabulous high action game with tons of depth and replayability even to today. Most people like you would get bored of it. What about Desert Fox? Another classic that I doubt you'll like.

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      You shouldn't presume anything. Steigar is a bog standard scrolling shooter with no 'simulator' affectations whatsoever. Remember, we're in 1989 here, we are nowhere near the start of the Home Micro boom and I can name 50 games on every platform that are considerably better than this abomination. You certainly cannot compare this to games like Desert Fox or proper Sims like Gunship or Project Stealth Fighter which were released years before this. This is a BAD GAME on the 64 and even worse on the Amiga. I'll even point you in the direction of a better game on both systems with the same setting - Dyter-7.

  • @perihelion7445
    @perihelion7445 2 หลายเดือนก่อน

    The C64 version looks incredible!! 😲😲

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      The only real problem is you'll see all the game has to offer in a very few hours as each of the nine levels are very small. That increases a lot if you are playing the tape version which has a horrific multi-load. The first two levels, in particular, are excellent with a lovely background when you parachute down and a very nice Abe Lincoln.

  • @areasevenpro
    @areasevenpro 2 หลายเดือนก่อน

    How does the TransBot identify itself?

  • @almeidachannel7121
    @almeidachannel7121 2 หลายเดือนก่อน

    Nice Video ! Sub & Like ! And Love Retro Darius Games !

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      A very unique series of shooters with easily some of the best Boss design of all time. Like many series the conversions are great on some formats and a bit crap on others. The three screen Arcade cabinet was really cool if yo could find one to play.

  • @Midwinter2
    @Midwinter2 2 หลายเดือนก่อน

    Thanks for the video. The Amiga version was very badly done. There's no excuse for that poor frame rate and jerky scrolling. At least the C64 version moves smoothly.

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      Really looks the part in screenshots, not so much once it moves. I enjoyed both but i agree the 64 version plays a bit better, but the Tape version had a really bad multi-load. One of the advantages of Emulation is cutting out that frustration, especially the easyflash release.

    • @Midwinter2
      @Midwinter2 2 หลายเดือนก่อน

      @@steveleadbeater8662 True, the Amiga version does look fine in screenshots. Unfortunately, it is a classic case of a game made by a team that was given far too little time to complete the job, and so wrote a version that would work on both the Atari ST and Amiga, not using the Amiga's hardware scrolling, sprites or blitter chip for animation. Compare how this game moves to similar games written specifically for the Amiga: Robocop 2, Assassin or The Untouchables, to name just a few.

  • @AaronLitz
    @AaronLitz 2 หลายเดือนก่อน

    The Commodre 64 was my jam throughout the '80s and early '90s. I never saw this game, but it looks cool. _Jumpman_ was my game, and my whole family would have tournament sessions for hours. They finally released it on Steam just recently and I got it, but now I need to find myself an old Atari style USB joystick because playing it with a modern game controller just doesn't feel right.

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      I agree, modern D-Pad controllers really don't cut it but good joysticks are rather scarce. 8-bitdo's arcade stick is a bit expensive but very well made.

  • @cp256
    @cp256 2 หลายเดือนก่อน

    I loved that game back in the day. For more money ($10K I think) type FUND in all caps, have to use SHIFT not CAPS LOCK, but if you are going to do it more than three times (I think) you should do it before you build anything as it causes earthquakes. I did it to the max value allowed (forget what that is, $4M maybe?) and saved the unstarted game. Quite the blast from the past!

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      You are indeed correct, you can just press F1 on the C64 version to reset your cash. You can also fiddle the tax by setting it to 0% then hiking it up to 20% for December then reset it back to 0%. But we are noble retro gamers and would never stoop to such means.....😁😜😜

  • @vonshroom2068
    @vonshroom2068 2 หลายเดือนก่อน

    I don't get the intro statement. Silkworm was an Amiga staple since it was such shovelware everyone that owned an Amiga played it atleast once. Everyone i knew owned Silkworm, North and South, Battletanks simulator and Leasure suit Larry.

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      If by the intro you mean the 'Obscure Arcade Cabinet' part, I never saw this in the arcades back in the day. Most people didn't even know this was an arcade conversion.

  • @Baekstrom
    @Baekstrom 2 หลายเดือนก่อน

    My friend and I played the Amiga version of this game so much that we ended up being able to complete it without either one of us losing a life.

  • @RocknRo11Vox110
    @RocknRo11Vox110 2 หลายเดือนก่อน

    C64 1985...Had Many Games...Great Memories.

  • @per-olaeriksson2589
    @per-olaeriksson2589 2 หลายเดือนก่อน

    Good game , I really enjoy to play it.

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      I think a lot of the European games got limited releases in the UK. I never remember seeing this in any stores at the time.

  • @aresmoriendi9449
    @aresmoriendi9449 2 หลายเดือนก่อน

    Pure notalgia ❤

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      Back when companies still took risks with their releases.

  • @knuclear200x
    @knuclear200x 2 หลายเดือนก่อน

    Caost to Caost

  • @tofik5939
    @tofik5939 2 หลายเดือนก่อน

    👍👍

  • @per-olaeriksson2589
    @per-olaeriksson2589 2 หลายเดือนก่อน

    I played C64 version first.

    • @steveleadbeater8662
      @steveleadbeater8662 2 หลายเดือนก่อน

      Might be some subconscious bias on my part as I too played the 64 version first and didn't play the Amiga version until it came out on a budget label. If only all arcade conversions had this amount of care and attention.

  • @StarsiegeMercenaries
    @StarsiegeMercenaries 3 หลายเดือนก่อน

    We need to get this channel more subbies

    • @steveleadbeater8662
      @steveleadbeater8662 3 หลายเดือนก่อน

      Glad you are enjoying it. Thank You.

  • @Nklecz1980
    @Nklecz1980 3 หลายเดือนก่อน

    I had this for pc

    • @steveleadbeater8662
      @steveleadbeater8662 3 หลายเดือนก่อน

      Just as bad as all the others?

    • @Nklecz1980
      @Nklecz1980 3 หลายเดือนก่อน

      @@steveleadbeater8662 It was really slow but at the time there were not many/any good marvel superhero games on the PC. It was really difficult- you could not simply low kick and make it through the game. You needed to use different moves with different enemies. I remember the one time I beat it. George Bush says congrats to spider man and Captain America.

  • @obsoleteworlds
    @obsoleteworlds 3 หลายเดือนก่อน

    Why would they not programme a crosshair on the C64. Operation Wolf had one and was a great conversion!

    • @steveleadbeater8662
      @steveleadbeater8662 3 หลายเดือนก่อน

      It's actually on all versions, you have to blast a crate that gives you a laser sight and if you miss it you may as well start again. I agree that Op Wolf is the superior conversion on the 64, by a wide margin as well. By the third level you can see the 64 version is a mess of glitches and looks unfinished.