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PepperButterChunks
เข้าร่วมเมื่อ 13 พ.ค. 2020
I love video games, mostly retro console games and rts games. Lots of Starcraft 1. But I do play a good mix of new games as well.
Current WR holder in Alienation for ps4
Working on speedrunning the classic Castlevanias
Current WR holder in Alienation for ps4
Working on speedrunning the classic Castlevanias
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 10 - Full Circle
Static defense and workers only challenge run
Overlord drops are necessary and so are allowed
Overlord drops are necessary and so are allowed
มุมมอง: 326
วีดีโอ
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 9 - The Invasion of Aiur
มุมมอง 202หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 8 - Eye for an Eye
มุมมอง 397หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed Pretty tough start on this mission, the first dark templar and a dragoon try to leave through the bottom exit around 1:15 into the mission which gives you no time to build sunken colonies or enough drones to beat them so I had to make an exception to the rules and have Kerrigan help for the beginning
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 7 - The Culling
มุมมอง 171หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 6 - The Dark Templar
มุมมอง 711หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 4 - Agent of the Swarm
มุมมอง 2842 หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 3 - The New Dominion
มุมมอง 1812 หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed This mission was easily the hardest in this challenge run Tanks are everywhere, there is only a tiny bit of buildable terrain on the low ground leading to the Terran base and it is pretty worthless overall The only strategy I could make work was maxing out on drones and an all out attack with drops and...
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 2 - Egression
มุมมอง 753 หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed
Starcraft 1 - Static Defense Only Challenge Run - Zerg Mission 1 - Among the Ruins
มุมมอง 1373 หลายเดือนก่อน
Static defense and workers only challenge run Overlord drops are necessary and so are allowed This mission was easy, though always remember to build a hydralisk den!
Starcraft 1 - Extermination Challenge Run - Protoss Mission 10 - Eye of the Storm
มุมมอง 2363 หลายเดือนก่อน
In this challenge run the goal is to kill all enemy units and structures
Starcraft 1 - Extermination Challenge Run - Protoss Mission 9 - Shadow Hunters
มุมมอง 933 หลายเดือนก่อน
In this challenge run the goal is to kill all enemy units and structures
Starcraft 1 - Extermination Challenge Run - Protoss Mission 8 - The Trial of Tassadar
มุมมอง 474 หลายเดือนก่อน
In this challenge run the goal is to kill all enemy units and structures
Starcraft 1 - Extermination Challenge Run - Protoss Mission 7 - Homeland
มุมมอง 644 หลายเดือนก่อน
In this challenge run the goal is to kill all enemy units and structures
Overcooked AYCE World Food Festival All Stars%
มุมมอง 204 หลายเดือนก่อน
Overcooked All You Can Eat World Food Festival All Stars% Run 43:56, 2nd place PS5 One Player
Starcraft 1 - Extermination Challenge Run - Protoss Mission 6 - Into the Darkness
มุมมอง 1485 หลายเดือนก่อน
In this challenge run the goal is to kill all enemy units and structures
Starcraft 1 - Extermination Challenge Run - Protoss Mission 5 - Choosing Sides
มุมมอง 1515 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Protoss Mission 5 - Choosing Sides
Starcraft 1 - Extermination Challenge Run - Protoss Mission 4 - The Hunt for Tassadar
มุมมอง 755 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Protoss Mission 4 - The Hunt for Tassadar
Starcraft 1 - Extermination Challenge Run - Protoss Mission 3 - Higher Ground
มุมมอง 746 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Protoss Mission 3 - Higher Ground
Starcraft 1 - Extermination Challenge Run - Protoss Mission 2 - Into the Flames
มุมมอง 796 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Protoss Mission 2 - Into the Flames
Starcraft 1 - Extermination Challenge Run - Protoss Mission 1 - First Strike
มุมมอง 656 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Protoss Mission 1 - First Strike
Starcraft 1 - Extermination Challenge Run - Zerg Mission 10 - Full Circle
มุมมอง 2106 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 10 - Full Circle
Starcraft 1 - Extermination Challenge Run - Zerg Mission 9 - The Invasion of Aiur
มุมมอง 2136 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 9 - The Invasion of Aiur
Starcraft 1 - Extermination Challenge Run - Zerg Mission 8 - Eye for an Eye
มุมมอง 596 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 8 - Eye for an Eye
Starcraft 1 - Extermination Challenge Run - Zerg Mission 7 - The Culling
มุมมอง 586 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 7 - The Culling
Starcraft 1 - Extermination Challenge Run - Zerg Mission 6 - The Dark Templar
มุมมอง 757 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 6 - The Dark Templar
Starcraft 1 - Extermination Challenge Run - Zerg Mission 5 - The Amerigo
มุมมอง 457 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 5 - The Amerigo
Starcraft 1 - Extermination Challenge Run - Zerg Mission 4 - Agent of the Swarm
มุมมอง 707 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 4 - Agent of the Swarm
Starcraft 1 - Extermination Challenge Run - Zerg Mission 3 - The New Dominion
มุมมอง 477 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 3 - The New Dominion
Starcraft 1 - Extermination Challenge Run - Zerg Mission 2 - Egression
มุมมอง 567 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Zerg Mission 2 - Egression
Starcraft 1 - Extermination Challenge Run - Terran Mission 9 - New Gettysburg New Ending
มุมมอง 677 หลายเดือนก่อน
Starcraft 1 - Extermination Challenge Run - Terran Mission 9 - New Gettysburg New Ending
Sakama!
What a creative way to beat this mission!
Thank you!
This is when "did you studied tactics' becomes serious
Lol so true!
Wow, what a watch that was. I watched all 3 parts and must say well done. I've been struggling to do that mission for a while. What an achievement to do it without losing a life. I noticed your 1st group of scouts had a dragoon in them right to the end, was there a reason for that?
Thank you so much! The reason for the dragoon in the group is called "magic box" it helps the 11 other air units in the group to stack together better
@@PepperButterChunks Thank for your reply. That's a great tip. I never knew. Thank you. Hopefully I will be able to beat this mission soon lol.
Damn awesome man!
Thank you! It wasn't easy with that not getting tackled achievement!
`4:45 I understand that you like obtaining materials as quickly as possible, but isn't this going overboard? `8:55 Which reminds me that my favourite structure back then was the Photon Cannon. I didn't really care about oncoming enemy units unless they were Queens, because they were a mere annoyance. Queens on the other hand were a top priority target. Those [female dogs] could bypass my OVERWHELMING POWER, and as a result were the first to feel my fury if I spotted them. `19:25 You SURE that this is the Protoss campaign? That level of units is something that the Zerg would field!
No such thing as too much money😁 I felt like I needed some revenge for the deathless run, especially when it comes to Protoss vs Zerg, thats why I built so many units
While I can't disagree with you on the "too much money" part, I do think that it's possible to have too many worker units, especially after the Minerals run out.
`5:50 Don't you wish that you could "stack" upgrade requests like you can unit requests? `10:30 I gotta admit, Reavers were my favourite Starcraft (non BW) unit when I was young. Even if I used god mode all the time to make them invulnerable.
Yeah some of the quality of life improvements from sc2 would be great in this game, if you havent tried it, Mass Recall is a pretty cool mod where you can play sc1 in the sc2 engine, also reavers are the best, I wish they were better in sc2
I wish I COULD play those games and mods. I don't have the dough to buy them, and the Starcraft CD I have only works in my dad's old Aptiva (Windows 95 Plus), which can't connect to the internet, meaning that I'm locked out of such mods.
`11:55 Again, I'm going to consider it killed in lore, either from the creep disappearing or from your units finishing the job.
`9:35 Was that Zealot smart, or a coward? Maybe to the Protoss it's the same thing. `10:40 I always loved using Reavers when I was a kid. I always used cheats to ignore their weaknesses though, so I can't legitimately say that I used them to win.
I'm just going to assume that you got all of the guys from the previous mission off-camera. Actually, do Interceptors count as produced but not lost if their Carrier gets destroyed? Interesting question.
So I did not know the answer to your question off hand but I just did an experiment. Turns out that interceptors count as produced when they are built but they do not count as lost if the carrier is destroyed, only the carrier is counted as lost
Fascinating results. Could be interesting to see how the rest of the series plays. Try not to burn out!
Sorry to have clicked off your last video, but I'm not exactly interested in watching you struggle to kill half a dozen units within 2 seconds of a mission ending. Nothing against you, just I don't see it as worth it. `3:45 There's an Observer right beside you. I knew because of the distortion effect caused by a cloaked unit, and since it wasn't attacking you, it couldn't be a Dark Templar. `38:05 How do you instinctively know where those pesky Observers happen to be hiding, anyways?
No worries at all, I totally understand! Thanks for checking out my videos at all! The AI tends to hide the observers near minerals or geysers where they used to have a base though sometimes they go wherever they please
BBQ Pit Boys in Space.
`22:30 TBF, there wasn't any real way to kill the remaining Dark Templar within the one and a half seconds that the mission had left. It's safe to assume that they got offed anyways in lore though.
Yeah I figured there was no way to kill them but I wanted to give it an honest try and I almost had them!
Out of curiosity, what version of Starcraft are you using?
The remastered version, I do have the original cds in my basement somewhere
I have the original CD for it too, but it doesn't work on my new(ish) computer, and I sadly misplaced the Brood War CD.
Out of curiosity, do you considered an Infested structure to be "destroyed" for the purposes of the challenge?
I would say that infecting a CC would be fine but I think its more to the spirit of the run to destroy them
I'm going to say that you don't have to destroy the last six structures in-game if they're only Supply Depots. Just like Kerrigan in New Gettysburg, I'd say that in-lore that the rest of your forces destroyed them in-lore after the victory screen.
Nice video
`0:25 Fun fact: In Warcraft 2 only surface units could rescue other units.
😅
`0:45 As you can see (and I mentioned this out in the other video), Zerg will just keep spawning until the defenders run out of bullets and shells. F--- you, SC plot.
`0:15 Sadly, Kerrigan is addled by the unfortunate effect of "Plot Hunter", where the storyline of the game dictates that you get killed. Basically he exact opposite of Plot Armour. `29:30 That was just total BS. Mensgk shouldn't care that much about just ONE stinking building. `33:25 Again, Kerrigan is being BS'ed by a higher power. She's not allowed to leave this stage. Besides, what about the other Zerg on Tarsonis that continue to arrive off-screen? They're going to run out of bullets eventually, and they're not getting any new supplies, lorewise speaking.
`23:10 Since all the Confederate forces have been wiped out, is it really necessary to use the PSI Emitter? lol
`9:20 Out of curiosity, why didn't you station units in the Bunker or repair your structures? `21:05 The "Units Produced" and "Units lost" for Surtur Brood don't seem to add up...
I was being lazy mostly I've had quite a few score screens that dont add up even though the map is cleared. I know units that explode like spider mines or scourge have to be killed by your units to count, if they blow themselves up attacking it doesn't go in the unit lost count. Thats why I didnt build any flying units for this mission. So not sure exactly what is going on there, maybe two units were pre placed instead of produced?
You actually can destroy zerg buildings in this mission -- it just needs to happen after the trigger for wincondition happens (destroying last protos building). So you have ~30s for the destruction. I was able to eliminate half of the zerg base this way, but I believe 100% clear is possible.
I didn't know that! I will definitely go back and I give it a try, thanks for letting me know
I noticed that you tend to not research Cloaking or the energy capacity upgrade for your Wraiths. May I ask the reason?
I dont find it necessary. In this mission I only use wraiths to help clear the enemy wraiths
`0:15 I imagine that you'd have wanted a Medic in this mission? Probably not the last one either!
`14:05 Out of curiosity, do you think that everyone who didn't die in the battle made it to the Dropships? Just asking because of the probable amount of time bought by curbing the infestation. `17:50 Now that's just flexing.
i would think they all make it, they bought enough time by destroying all the Zerg in the vicinity and the dropships were pretty close Hey I needed that geyser😁
`4:10 I think another save called "genocide" would've been funny if you could be certain that all enemies had been dealt with.
Exactly how I didn't play it 🙂 I usually play on the defense, but next time I'll try replaying Starcraft levels on the offense. Building more and more units while attacking seems to be the best tactic.
It sounds like a good idea, but I don't have the mental acrobatics to perform such a task.
Yeah thats usually the best strategy, always have reinforcements. You can hot key your production buildings and set rally points near where you are attacking that way you dont need to swap the screen around as much, also using the mini map helps a ton with setting rally points
`26:10 Now I understand saccing a worker for more supply, but wouldn't it be a good idea to drop off their resources first?
`55:40 Judging by the prolonged length of inactivity, I must assume that you were AFK. Did you enjoy your meal? `56:55 My dad knows that frustration, especially when he does his annual minimal-death Warcraft 2 challenges. Speaking of, I had heard fireball explosions going off, an when I I asked him if everything was okay, he responded "No!". I then asked him what was wrong, and he started flapping his arms and blowing hard out his mouth! We both got laugh out of it, and I think that he enjoyed the release of tension as much as I did.
I cant remember but I think it was a phone call from my wife :) Warcraft 2 minimal death/deathless sounds painful
Indeed, War 2 minimal deaths is painful, and at a certain point he just concedes that certain scenarios are impossible with no deaths. I'm not sure about you, but I'm pretty sure that using the ATTACK command on your Footmen so you can "retrain" them (in his words) is against the rules of the challenge. Same goes for sinking ships that are on an isolated sea to allow their reconstruction somewhere else.
`11:20 Fun fact: If you use the god cheat (power overwhelming), then you can freely use Stim Packs without damage. Speaking of, I think it'd be fun to watch you do a "Challenge" run using as many cheats as you darn well feel like. `24:50 Another fun fact: SCVs are in this weird place where they're considered both mechanical and biological, as they can both be repaired by other SCVs and healed by a Medic (Brood War only).
`0:40 What I don't get is why you have to protect Kerrigan, especially considering at the end of this mission she =spoilers=.
I can see only pain on this mission. `1630 I'm curious as to why you haven't repaired your Wraiths. I'm sure you have your reasons to not to.
While I know that a Hatchery technically does raise your supply by 1, I think it's low enough that it wouldn't be worth it to build so many Hatcheries that you attain critical mass. Besides, there's a Brood War mission that requires you to harvest 10k Minerals. How are you going to harvest them without a Hatchery?
Unfortunately the challenge rules i made up is to not raise the supply at all so we cannot build any hatcheries. Most of the Brood War campaign turned out to be impossible so I stopped the run at the end of the base campaign. I was able to do all but 1 mission in the base game.
I'd modify the rules in those cases to be "I may not build more than two supply units if a mission does not provide them", or "Maximum of one Hatchery per base". Not that it'd matter, because you wouldn't even try it due to the difficulty. If a level demands that you increase your control, then I'd allow it to pass too.
`1:05 You probably already knew this, but flying buildings can be repaired as well.
Out of curiosity, do you find this run or the deathless challenge more fun?
I found this run to be a lot more fun, by the end of the deathless run I was pretty frustrated with it, i just wanted it to end. I'm sure you could tell😀. This run had some unique problems to solve which I enjoy.
`20:10 And the Mines will provide a tiny bit of extra cover for those who survive to retreat. In lore, that is. In game it happens instantaneously.
I pray that the challenge is overruled for this mission, otherwise you'd be incapable of completing it? Uh... right. Apparently I'm thinking of the tutorial mission for Warcraft 2. Easy mistake to make, right?
`1:25 It must be liberating to do this to the enemy after having it done to you so many times, huh? `4:10 I always liked missions where you could control two different races at the same time for some reason when I was young. `19:50 Hindsight probably might've told you that Hallucination could've been the better play here.
`27:00 Fun fact: The Defiler ability "Plague" can cause mass damage to enemy units and structures. Something that could interest you in future runs.
Bạn ơi hướng dẫn mình cách săn vũ khí huyền thoại với, game này ít người chơi giống mình với bạn quá
I got my legendary weapons by completing missions on the hardest difficulty and by doing all of the side events in the mission. Also be sure to destroy three spawn points during the mission for three extra items at the end of the mission.
`38:10 Theory: Anytime you kill one of those red balls of death in a no-death run, save your game. `47:00 It hurts me to watch a Drone that carries resources be used for building a structure. `1:18:05 The only reason that you lose units like this this because the AI gets to do 2 billion commands per second. Fricking cheating AI.
Irradicate and Spawn Broodlings are such cheap abilities to stop a no-death scenario in it's tracks. If I were your opponent, I think that the two abilities that we could agree on banning would be Irradicate and Spawn Broodling. `1:13:45 I think that a Defiler would've been a half-decent unit in this situation due to Plague. `1:16:45 While Yamato Cannon is a cheap ability, I'd be willing to use it if I were your opponent.
I'm not a huge fan of either of those abilities in general and the AI has such strange targeting, you never know what unit it will target with those abilities
brilliant idea. good luck on this!
Thanks!
`6:50 Gotta love the AI, huh? `10:30 It is at this point that I came up with the idea of having three groups of air units: Devourers (anti air), Guardians (anti ground), and Mutalisks (rapid response). The feasibility of microing so many units, and obtaining the materials required to build such a "fleet" is likely questionable, however. `12:50 I'm guessing that it never occurred to you to tell your Drones to borrow? `17:50 Are you just checking, or is that a silent cry for help?
Las horas que pasaba jugando esto, hace como 25 años 😱
How do you get access to the primary weapons of the other classes?
It's called the weapon hack dlc that you can purchase
`47:30 Ooh. Got real unlucky there.
`31:05 Don't you hate capture-the-flag (or, capture the crystal, in this case) type missions?