KinglesPringles
KinglesPringles
  • 5
  • 254 901
ArmA III: VFX Breakdown of OPTRE Cinematic
Operation: TREBUCHET Cinematic: th-cam.com/video/SUp_ijBCOVA/w-d-xo.html
(view description for music/assets)
Some of the shots from the cinematic!
Music: gossip (swadmix) by swad beach
All Stock FX from Video Co-Pilot
Art by jbrown67 / Rainth34
Software: After Effects, Premiere, Photoshop.
มุมมอง: 6 456

วีดีโอ

Star Citizen: The Mustang Alpha [Video Contest Entry]
มุมมอง 2K5 ปีที่แล้ว
robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/mustang-commercial-contest-submissions
ArmA 3 Cinematics - Using unitcapture for AI infantry. [Demonstration]
มุมมอง 47K7 ปีที่แล้ว
Disclaimer: This is the workflow I'm comfortable with, and I'm not a scripter. Basic knowledge on how to use ArmA's eden editor is required though. This is not an in-depth tutorial. CHECK DESCRIPTION FOR IMPORTANT LINKS! MY EXAMPLE MISSION WITH TEDHO'S UNITCAPTURE AND MULTIPLE AI (CAN USE THESE FILES AS THE BASE FOR ANY UNITCAPTURE MISSIONS): drive.google.com/file/d/1TZK-VHolBl8tY303vz_pDWsatsI...
ArmA III: BRASS (#Armachinima Cinematic Winner)
มุมมอง 150K7 ปีที่แล้ว
Thanks for the comments, support, and suggestions! This video is the winner of the #Armachinima contest! Music: soundcloud.com/scriibbles/brass Thanks to the community for the top tier mods.
HALO: RESURGENCE (ArmA III Trailer/Machinima)
มุมมอง 49K8 ปีที่แล้ว
A hypothetical trailer based off of the Halo lore prior to the human-covenant war. See below for additional mods used. Music - Zack Hemsy - That Which You Seek Main Mods: OPTRE & OPCAN Additional Mods: - Lingor - Isla Duala - Panthera - Schwemlitz - A2C - Blastcore A3 - Taurus II - CUP - Esseker - Flight Deck Crew Personnel - General Equipment - Jagdkommando Austria - PG Services - Tryk Uniform...

ความคิดเห็น

  • @iTomBass
    @iTomBass หลายเดือนก่อน

    Back over 7 years later as I was reminded of this masterpiece!

  • @niltonduque8872
    @niltonduque8872 4 หลายเดือนก่อน

    Saludos, com te encuentras, realmente aprecio tu trabajo y he tomado ideas para desrrollar capturas y animaciones por medio de Arma, este es mi proyecto: th-cam.com/channels/nc-M9Tifk2mEIiaKBQBHlg.html , lo que voy practicando lo veoy subiendo, ahora, tengo una serie de preguntas que si pudieras responderlas sería genial. 1- Las animaciones llega un punto en que no reproduce algunos movimientos como el lanzamiento de granadas, bien sea manualmente, desde un m79/203/M72, etc. Yo las realizo al momento de la captura y al reproducirla justo las que llevan esas animaciones no me las reproduce, es como si no se hubiese grabado. 2- En las animaciones con vehiculos terrestres, las ruedas de los mismo no giran estuve indagando por ahi y con un comando en el uinit se pudo resolver, sin embargo al dar el giro bien sea hacia la derecha o hacia la izquierda, no se ve en el movimiento solo permanecen como si estuvieras manejando en linea recta. 3- Yo empleo en una unidad una M60 y al tirarme a tierra con la letra "C" coloco el bipode de la ametralladora, al reproducirle no aparece el bipode desplegado y es una lastima porque me gustaria se pudiera ver asi como cuando grabo la anuimacion. 4- quiero grabar una animacion en la que yo arrastre a un herido o lo lleve a cuestas y esto si es verdad que ni desde el inicio se puede hacer ya que deshabilita la opcion de arrastrar o cargar unidades. Fuera de esto en terminos generales me parece realmente una gran forma de poder crear animaciones, salvo esos detalles que te comento y ver si es que existen algunas formas de poder solucionarlos. ante todo te felicitio por tu labor y espero me puedas dar una luz a estas interrogantes. Muchas gracias.

  • @Squirrel652
    @Squirrel652 7 หลายเดือนก่อน

    th-cam.com/video/lju0Y4Eji6A/w-d-xo.html This guy should have won. Robbed

    • @JCGamingProductions
      @JCGamingProductions 7 หลายเดือนก่อน

      Let is go Daz, it's ok

    • @blackburn1489
      @blackburn1489 6 หลายเดือนก่อน

      hm, I suprised this video has so many views

    • @Squirrel652
      @Squirrel652 6 หลายเดือนก่อน

      @@blackburn1489 😵

  • @duck_entertainment
    @duck_entertainment 10 หลายเดือนก่อน

    Little late here but incredible.

  • @bojanspasovski303
    @bojanspasovski303 11 หลายเดือนก่อน

    Is the aim still broken? Can your record a full unit movement, turning and firing at specific points/targets?

  • @paroxy1119
    @paroxy1119 ปีที่แล้ว

    hey my unit capture doesnt want to record. i did everything correctly. base ga,e arma unit capture works just fine for me but when I use this and try to record I get nothing, I dont get any error boxes or anything and i dont see the recording box in the top right. Ive been trying to fix this for hours and I dont know what to do.

  • @blackfalco33
    @blackfalco33 ปีที่แล้ว

    Hey man! I just found your videos and they're helping a lot! May I ask you one thing? How can you achieve that "shaky" effect that's always present in your videos? Like if the screen shakes...and also : do you know how to implement the effect of screen shake when an explosion happens in ArmA 3 and I'm recording the scene? Thanks for any help!

    • @5aiv.
      @5aiv. ปีที่แล้ว

      since these recordings will be edited either way, it's probably best to just add it through your editing software. just look up tutorials if you're not sure

    • @blackfalco33
      @blackfalco33 ปีที่แล้ว

      @@5aiv. Hi relax and thanks for answer! Yes indeed it's the same conclusion I came up to. :D

  • @glaiydan
    @glaiydan ปีที่แล้ว

    i follow this tutorial. I am using multiple captureData.sqf files and play.sqf files and yet when I play back my recordings both AI only use the first recording from captureData.sqf and play.sqf What am I doing wrong..?

    • @L0mbre
      @L0mbre ปีที่แล้ว

      Have you verified that the *execVM "play.sqf"* from the first AI and the *execVM "play.sqf"* of the second AI doesn't isn't playing the same file? Like, did you run the command as: [man1] execVM "play.sqf"; [man2] execVM "play2.sqf"; (correct command) Or did you run the command as: [man1] execVM "play.sqf"; [man2] execVM "play.sqf"; (incorrect command)

    • @glaiydan
      @glaiydan ปีที่แล้ว

      @@L0mbre I did the correct one. The second guy just breaks and doesn't move, and I get a script error. I found a better way of doing it with a mod.

    • @L0mbre
      @L0mbre ปีที่แล้ว

      @@glaiydan By any chance, isn't the error involving the function folder with the fn_infUnitPlayAnim file?

    • @glaiydan
      @glaiydan ปีที่แล้ว

      @@L0mbre Yes, it was.

    • @L0mbre
      @L0mbre ปีที่แล้ว

      ​@@glaiydan I had this same error a few days ago as well. I'm not sure of the cause of it, but I think it may be because of the caputeData files being too big. But if you restart from scratch (by creating another mission for example), it should work. If not, try to lower the FPS or make it shorter. (For instance, the FPS is where the 20 is in this command: [player, 60, 20, true, 2] spawn HLF_fnc_infUnitCapture;)

  • @cyvoran7169
    @cyvoran7169 ปีที่แล้ว

    where do we get that armor. I dont see it in Optre

  • @unopposedrabbit7567
    @unopposedrabbit7567 2 ปีที่แล้ว

    Great tutorial, i have a problem while doing the capturing. I can copy the move data and anim data by pressing f1 and f2, but some now i cant copy firing data. Even though i press f2, i check few time to make sure i did everything right

  • @grimooire
    @grimooire 2 ปีที่แล้ว

    why you remove your awesome videos from apb

  • @AmericaFirstRifleman
    @AmericaFirstRifleman 2 ปีที่แล้ว

    Dope af!!!

  • @evilboy3521
    @evilboy3521 3 ปีที่แล้ว

    Came here for a tutorial, stayed for the videos.

  • @diyangcyue2117
    @diyangcyue2117 3 ปีที่แล้ว

    This is amazing! I'm so happy to see Arma can do this

  • @Vectif
    @Vectif 3 ปีที่แล้ว

    Will their recorded animation cancel if they get into contact or anything? Or will they continue to do what they do regardless?

    • @KinglesPringles
      @KinglesPringles 3 ปีที่แล้ว

      they'll noclip through everything if I remember correctly, like if you record a guy running forward but then afterwards you place a building in his path- he'll follow the recorded path and clip through the building but im not sure

    • @Vectif
      @Vectif 3 ปีที่แล้ว

      @@KinglesPringles good to know! I wonder if they get shot at or once the animation ends if they return to normal

    • @KinglesPringles
      @KinglesPringles 3 ปีที่แล้ว

      @@Vectif they dont they just freeze, they will ignore getting shot but can die, so you have to record them reacting to any planned gunfire or whatever you're doing.

    • @Vectif
      @Vectif 3 ปีที่แล้ว

      @@KinglesPringles that's a shame! thanks for the headsup, I'll keep that in mind! Thanks for the answer, long time since you've posted this video and it's nice to see you still answer questions! :)

  • @natonews2151
    @natonews2151 3 ปีที่แล้ว

    None of theese videos have been to any use at all

  • @kramer5772
    @kramer5772 3 ปีที่แล้ว

    after all these years, I still find myself returning to this video, it's really that good.

  • @blackburn1489
    @blackburn1489 3 ปีที่แล้ว

    how are man? I hope you are good

  • @biebs2188
    @biebs2188 3 ปีที่แล้ว

    hey man, absolutely love your work ! I'm working on a cinematic and would love to get some input and ask a few questions as I begin my production! any chance we could talk on a discord call for 10-15 minutes ? feel free to email me so we could arrange this! noahsmit00@gmail.com

  • @roodyjammer
    @roodyjammer 3 ปีที่แล้ว

    hey are you still active with this channel if so i would like to see if you would mind showing me how to do this because im confused on if it needs to be installed or anything and anything after that

  • @arts6821
    @arts6821 3 ปีที่แล้ว

    Does this not work with vehicles? I have firing data for a vehicle but when it plays it doesn't do anything and I can't really find any solid answers on why the Firing data for a vehicle works.

  • @michaelbolen3167
    @michaelbolen3167 3 ปีที่แล้ว

    i love Arma, but i hate BI for how obtuse they make their editor and game tools. why arn't there modules for these sorts of functions included? so absurd i cant more easily take advantage of unitcapture through other systems that are purpose built to make scripting easier, like modules.

  • @MisconductPilot
    @MisconductPilot 3 ปีที่แล้ว

    5:58 let me know too!

    • @MisconductPilot
      @MisconductPilot 3 ปีที่แล้ว

      @KinglesPringles do you use discord? Misconduct #5111

  • @L0mbre
    @L0mbre 3 ปีที่แล้ว

    Hello, I watch your video and try to do my best for copy all you tell us about unitcapture. But on all video I see you guys can open the file for the scripte, what do you guys using ? (3:21 for exemple) Because I need to creat a text and replace the last scripte by the new text alway.. Thanks for reading my message.

    • @KinglesPringles
      @KinglesPringles 3 ปีที่แล้ว

      do you mean notepad++ ? I use that to open .sqf files. there's also an example mission I made that's linked in the video description.

    • @L0mbre
      @L0mbre 3 ปีที่แล้ว

      ​@@KinglesPringles No, I dont open the files because I cant, so I creat a new text document and take the same name so it change the file with what I put in my text document. btw I was talking about the software you use at 3:21 *(also I dont already try to use a notepad and not a text document)* I apologize for my gramar, im actualy french.. and im a loooooot good to understand english then to speak english..

    • @KinglesPringles
      @KinglesPringles 3 ปีที่แล้ว

      @@L0mbre yeah the software that pops up (the black window with the scripting) is called notepad++, it can open script files, like .sqf from missions. It's not normal notepad. First result in google, it has a lizard as the logo. The only other programs I have running in the video is ArmA and OBS (for recording video) Don't worry about the english lol, we'll figure it out.

    • @L0mbre
      @L0mbre 3 ปีที่แล้ว

      @@KinglesPringles Oh okay, thanks you !

    • @L0mbre
      @L0mbre 3 ปีที่แล้ว

      @@KinglesPringles also, I think im gonna look how you do it on your mission because I try it but the unitcapture dont worked (nothing happenned when I press record)

  • @larsniklas
    @larsniklas 3 ปีที่แล้ว

    Song name?

  • @user-gb2ll8os3h
    @user-gb2ll8os3h 3 ปีที่แล้ว

    Hello I would like to know how you combine recording the movement of equipment and bots and animations I have bots after recording the movement shoots straight and not at the target and the equipment does not turn the wheels and so on

    • @KinglesPringles
      @KinglesPringles 3 ปีที่แล้ว

      ai only shoot straight using unitcapture, otherwise you'll have to use ai commands for the ai to target something specifically.

    • @user-gb2ll8os3h
      @user-gb2ll8os3h 3 ปีที่แล้ว

      @@KinglesPringles

    • @user-gb2ll8os3h
      @user-gb2ll8os3h 3 ปีที่แล้ว

      that is, in no other way, well, you did your videos as well as codes used?

    • @KinglesPringles
      @KinglesPringles 3 ปีที่แล้ว

      @@user-gb2ll8os3h yeah, I also used real people for stuff unitcapture can't do. They usually "acted" with the AI too.

    • @user-gb2ll8os3h
      @user-gb2ll8os3h 3 ปีที่แล้ว

      @@KinglesPringles but on technology when you record tracks and wheels rotate?

  • @bloodsalt
    @bloodsalt 4 ปีที่แล้ว

    Absolutely incredible! I'm guessing most of this is after effects? Have you been working on anything else lately? Would love to see some more content from you dude

  • @sneakerfeen1990
    @sneakerfeen1990 4 ปีที่แล้ว

    Where you at?

  • @lucasduarte5799
    @lucasduarte5799 4 ปีที่แล้ว

    how can i make the NPC shoot in the middle of an animation??

  • @lucasduarte5799
    @lucasduarte5799 4 ปีที่แล้ว

    how can i make the NPC shoot in the middle of an animation??

  • @argus3091
    @argus3091 4 ปีที่แล้ว

    Are your camera movements with gcam done with mouse or a controller?

    • @KinglesPringles
      @KinglesPringles 4 ปีที่แล้ว

      mouse, gcam doesnt support controller sadly

  • @MrWhiteytidy
    @MrWhiteytidy 4 ปีที่แล้ว

    I feel like we needed more logos...it just didnt have enough...

  • @thepowerburns7440
    @thepowerburns7440 4 ปีที่แล้ว

    1:18 background/environement looks awesome

  • @azzie358S
    @azzie358S 4 ปีที่แล้ว

    firedata doesnt play dude and the unit are shaking when playing ...any help?

  • @Nickeo
    @Nickeo 4 ปีที่แล้ว

    Curious, how do you make the entire sky green? I know A3 has green screen mods but from what I’ve seen it’s nothing that covers the whole sky.

  • @daddyspartanvr
    @daddyspartanvr 4 ปีที่แล้ว

    Is there a place where we can download the song? The soundcloud link doesn't work.

  • @argus3091
    @argus3091 4 ปีที่แล้ว

    Anyone know the song in the background?

  • @zombieswarfarechannel7800
    @zombieswarfarechannel7800 4 ปีที่แล้ว

    True master! may we know your hardware for production?

  • @thehypherion7205
    @thehypherion7205 4 ปีที่แล้ว

    thanks

  • @combatengineer8575
    @combatengineer8575 4 ปีที่แล้ว

    For the ones who don't know, this is not even relevant. The vanilla ARMA 3 has nothing similar to this in any aspect, from animations to sounds, visual effects, vehciles, weapons an etc. This video is created with all those listed mods at the begining. Total memory of these mods is bigger than the vanilla game itself. The company who made this game, "Bohemia Interactive", is a bunch of lazy, parasite, IT guys. They don't any fix bugs, don't add any original or demanded content. They don't even add real weapons to not pay any copyright money to weapon manufacturers but they buy a private T-72 to their studio instead. If you don't believe me, you can check their channel. All the popular content in this game, from gamemodes to vehicles, weapons, even maps are user made content, mods. The so called "developers" don't do any single thing except wasting the money. Last of all, DO NOT BUY THIS GAME BY JUST WATCHING THIS VIDEO, in fact don't buy any Bohemia Interactive games at all. Because, they don't deserve it.

  • @KMarshall09
    @KMarshall09 5 ปีที่แล้ว

    OMG¡¡¡¡¡¡¡¡¡¡ what¡¡¡¡ Video voltage very good that work shit simply spectacular Congratulations.........

  • @kodabar
    @kodabar 5 ปีที่แล้ว

    Very, very nice. I chuckled to myself a little when I recognised some of the explosions and dirt hits.

  • @zombieswarfarechannel7800
    @zombieswarfarechannel7800 5 ปีที่แล้ว

    It really help, but need time to practice, thanks!!

  • @TMGonScreen
    @TMGonScreen 5 ปีที่แล้ว

    Hey, can you see the messages I send you on steam?

  • @oilrigandy9899
    @oilrigandy9899 5 ปีที่แล้ว

    Russians come up Something went wrong Tap to retry

  • @argus3091
    @argus3091 5 ปีที่แล้ว

    Is that video co pilots vtx back "stock footage"