Fortress
Fortress
  • 185
  • 15 303
[YGOMD] Ranked vs DPE Turbo
I guess? With a Snake Eye shell. I probably should have lost lmao
มุมมอง: 10

วีดีโอ

[YGOMD] Ranked vs Kashtira
มุมมอง 107 ชั่วโมงที่ผ่านมา
2 Kash players in a row I took L's to. No idea how to deal with this deck. No clue why Regained didn't ask me about GSS.
[YGOMD] Ranked vs Tenpai Dragon
มุมมอง 157 ชั่วโมงที่ผ่านมา
Pretty sure there wasn't anything I was able to do here.
[YGOMD] Ranked vs Floo
มุมมอง 117 ชั่วโมงที่ผ่านมา
What is this deck doing lmao
[YGOMD] Ranked vs Swordsoul
มุมมอง 187 ชั่วโมงที่ผ่านมา
17 losses in a row, I have to be the worst at this game. Still haven't beaten a swoswo either.
[YGOMD] Ranked vs Infernoids
มุมมอง 99 ชั่วโมงที่ผ่านมา
TIL Reasoning is not OPT.
[YGOMD] Ranked vs Swordsoul
มุมมอง 1012 ชั่วโมงที่ผ่านมา
I mean if it works it works I guess.
[YGOMD] Ranked vs Tenpai Dragon
มุมมอง 512 ชั่วโมงที่ผ่านมา
I have no idea wtf happened lmao I should have died. Nice Desires I guess.
[YGOMD] Ranked vs Branded
มุมมอง 1512 ชั่วโมงที่ผ่านมา
I'm pretty sure I should have been dead the moment the first brafu resolved, but whatever lol
[YGOMD] Ranked vs Tenpai Dragon
มุมมอง 812 ชั่วโมงที่ผ่านมา
I don't think I should have been able to win this but sure lol
[YGOMD] Ranked vs Voiceless
มุมมอง 2112 ชั่วโมงที่ผ่านมา
Man I am never going to beat vovo. My opponent was even more braindead than I was negating me negating myself by mistake.
[YGOMD] Ranked vs Tenpai Dragon
มุมมอง 2412 ชั่วโมงที่ผ่านมา
You're carried by your 25 nonengine slots and everything-proof 'you can't interact with me' effects. Deck built for actual brain dead lobotomite coma patients. "Just don't play into Maxx, bro", just don't put any dudes on the board and have them swing 100k at you for free. You have to play into Maxx, you have to shotgun every interaction you have to hope more of *your* stuff sticks than theirs....
[OoT] 6 Chu Twisted Hover to Forest (Bufferless)
มุมมอง 5912 ชั่วโมงที่ผ่านมา
Not my setup. Just kind of demonstrating it's possible. The first one is the only real hard one, the rest are pretty free.
[YGOMD] Misplaying to the Top
มุมมอง 714 ชั่วโมงที่ผ่านมา
No, I didn't mean to activate the Freezing Curses. No, I did not mean to summon Cheng. Yes, it was very funny that he scooped after I misclicked my battle phase away when I had lethal.
[YGOMD] Ranked vs Voiceless
มุมมอง 1116 ชั่วโมงที่ผ่านมา
yeah no shot
[YGOMD] Ranked vs Tearlament
มุมมอง 1516 ชั่วโมงที่ผ่านมา
[YGOMD] Ranked vs Tearlament
[YGOMD] Ranked vs Yubel
มุมมอง 2516 ชั่วโมงที่ผ่านมา
[YGOMD] Ranked vs Yubel
[YGOMD] Ranked vs idk
มุมมอง 516 ชั่วโมงที่ผ่านมา
[YGOMD] Ranked vs idk
[YGOMD] Ranked vs Vanquish Soul
มุมมอง 2316 ชั่วโมงที่ผ่านมา
[YGOMD] Ranked vs Vanquish Soul
[YGOMD] Ranked vs Yubel
มุมมอง 4416 ชั่วโมงที่ผ่านมา
[YGOMD] Ranked vs Yubel
[YGOMD] Ranked vs Yubel
มุมมอง 3316 ชั่วโมงที่ผ่านมา
[YGOMD] Ranked vs Yubel
[YGOMD] We Never Left Bronze
มุมมอง 2019 ชั่วโมงที่ผ่านมา
[YGOMD] We Never Left Bronze
[YGOMD] Ranked vs Yubel
มุมมอง 1021 ชั่วโมงที่ผ่านมา
[YGOMD] Ranked vs Yubel
[YGOMD] Ranked vs Labrynth
มุมมอง 24วันที่ผ่านมา
[YGOMD] Ranked vs Labrynth
[YGOMD] Ranked vs Yubel
มุมมอง 10วันที่ผ่านมา
[YGOMD] Ranked vs Yubel
[YGOMD] Ranked vs Runick Spright
มุมมอง 12วันที่ผ่านมา
[YGOMD] Ranked vs Runick Spright
[YGOMD] Ranked vs Lair of Darkness
มุมมอง 32วันที่ผ่านมา
[YGOMD] Ranked vs Lair of Darkness
[YGOMD] Ranked Matches - Bystial Runick
มุมมอง 58วันที่ผ่านมา
[YGOMD] Ranked Matches - Bystial Runick
[YGOMD] Practice vs Bystial 2
มุมมอง 4วันที่ผ่านมา
[YGOMD] Practice vs Bystial 2
[YGOMD] Practice vs SE R-Ace
มุมมอง 11วันที่ผ่านมา
[YGOMD] Practice vs SE R-Ace

ความคิดเห็น

  • @MistikaManiac
    @MistikaManiac 17 วันที่ผ่านมา

    Here I am playing around with this stupid fucking spider that aggros on everything that breathes lmao

    • @ERRandDEL
      @ERRandDEL 16 วันที่ผ่านมา

      If you like this then look up 'wind bed', *that* is some truly genius stuff. Glitch hunting community is up to some funny stuff right now.

  • @Posby95
    @Posby95 หลายเดือนก่อน

    Reminds me of Clock Town from Majora's Mask.

    • @ERRandDEL
      @ERRandDEL 26 วันที่ผ่านมา

      That was something I was going for, yeah. At the time I had been told I'd need to split the area up between different rooms and scenes for it to function properly (it's too large to fit any amount of actors in), but I just didn't have the energy to learn Blender to get it done.

  • @tesha9138
    @tesha9138 หลายเดือนก่อน

    Maybe this map could be used for someone else's project if you ever feel like putting it to use at all. Someone you can trust obviously. Just a nice suggestion from me.

    • @ERRandDEL
      @ERRandDEL หลายเดือนก่อน

      Maybe someday lol I've definitely thought about it, but keep hoping maybe sometime I'll dive into blender when I find the time.

    • @tesha9138
      @tesha9138 หลายเดือนก่อน

      ​@@ERRandDELI could always consider using it but if I did, I'd probably change the textures to more original ones so that they're not just OoT/MM ones. Just a thought though, not even suggesting it. I'd have to be in a major hurry to get my projects done. ;p

    • @ERRandDEL
      @ERRandDEL หลายเดือนก่อน

      @@tesha9138 ya i wanted to use the og textures lol

  • @Roebloz
    @Roebloz 3 หลายเดือนก่อน

    I'm very excited to play it once it comes out!

    • @ERRandDEL
      @ERRandDEL 3 หลายเดือนก่อน

      Thank you, I've kinda slowed down this week, but hopefully I can think of what I'm doing next.

  • @panoskall.jefreyjefrey8511
    @panoskall.jefreyjefrey8511 4 หลายเดือนก่อน

    :/$🔉🔉can

  • @TheRenegade503
    @TheRenegade503 4 หลายเดือนก่อน

    nice new hack, sequence are breakeable in some places.

    • @ERRandDEL
      @ERRandDEL 4 หลายเดือนก่อน

      I'm hoping for that. I've built a few into the game intentionally, and I hope people can find more on their own.

    • @TheRenegade503
      @TheRenegade503 4 หลายเดือนก่อน

      @@ERRandDEL nice my friend... not is ready?

    • @ERRandDEL
      @ERRandDEL หลายเดือนก่อน

      @@TheRenegade503 Oh, sorry, I was never alerted to this message. No, I'm sorry. I honestly haven't been dedicating any time to it lately. I kind of move from one thing to another a lot, and I have some real-life stuff going on at the moment so I just haven't had the energy to put into this project lately. Sorry about that.

  • @rumor-936
    @rumor-936 4 หลายเดือนก่อน

    Interesting, any big plans for this?

    • @ERRandDEL
      @ERRandDEL 4 หลายเดือนก่อน

      I been working on it p much every spare minute I have, learning as I go lol. It's been going well, pick up some new tricks each time.

  • @MCmikelmax
    @MCmikelmax 6 หลายเดือนก่อน

    Got this one first try. Thanks man

    • @ERRandDEL
      @ERRandDEL หลายเดือนก่อน

      No problem. There's always cutscene qpa but I always think the position to actually hit this thing is kind of hard. Plus this can be done shieldless if you're not using ISG with qpa.

  • @skylarspeedweed6784
    @skylarspeedweed6784 9 หลายเดือนก่อน

    Jack kicked my ass, show em hell!

    • @jack_wachter09
      @jack_wachter09 9 หลายเดือนก่อน

      🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬🐬

    • @ERRandDEL
      @ERRandDEL 9 หลายเดือนก่อน

      Oh, i, uh, die horribly lol (spoilers). Got a round though, boys.

  • @BorsPepsi
    @BorsPepsi 10 หลายเดือนก่อน

    Knowing you can do it shieldless is really handy for Rando. Thanks for this mate!

    • @ERRandDEL
      @ERRandDEL 10 หลายเดือนก่อน

      But Roy needs a tank and shieldless isn't in your promotion path (no problem lol glad it helped)

  • @liamjacob3608
    @liamjacob3608 ปีที่แล้ว

    good to watch some quality oot rando content

    • @ERRandDEL
      @ERRandDEL ปีที่แล้ว

      I've been feeling pretty bummed about the OoT struggle lately so this was nice to hear, thanks very much

    • @liamjacob3608
      @liamjacob3608 ปีที่แล้ว

      @@ERRandDEL not a prob, i respect the grind my dude keep at it

  • @BorsPepsi
    @BorsPepsi ปีที่แล้ว

    I'm glad this exists because my control setup doesn't allow me to do the QPA jumpslash with a stick but holy hell this one took me a bit to get right.

    • @ERRandDEL
      @ERRandDEL ปีที่แล้ว

      tbh it's mad inconsistent for me and I can never seem to get it despite following my own instructions to the letter lol. These days I'm fortunate enough to be able to use QPA.

    • @BorsPepsi
      @BorsPepsi ปีที่แล้ว

      @@ERRandDEL Yeah i swear i followed this guide perfectly and still didn't get it until my 12th-ish attempt.

  • @Nathan-jo3kt
    @Nathan-jo3kt ปีที่แล้ว

    I'd be lucky to do this in a logic seed at 8hrs. Keep it up!

    • @ERRandDEL
      @ERRandDEL ปีที่แล้ว

      well thanks very much lol I'm always down to teach the stuff I know if you catch me live, and the scientists over on the Randomizer discord can definitely get you jump started too!

    • @Nathan-jo3kt
      @Nathan-jo3kt ปีที่แล้ว

      @@ERRandDEL That sounds good. You're live tomorrow?

    • @ERRandDEL
      @ERRandDEL ปีที่แล้ว

      @@Nathan-jo3kt Yup, unless something comes up I'll be doing No-Logic November races today and tomorrow at 5pm and 1pm Mountain Standard Time. One of our chatters will also be racing, and the OoTR server will have a few as well no doubt!

    • @Nathan-jo3kt
      @Nathan-jo3kt ปีที่แล้ว

      @@ERRandDEL Nice! I'll check the race out today. Also, cool profile pic 📸

    • @ERRandDEL
      @ERRandDEL ปีที่แล้ว

      @@Nathan-jo3kt lol thanks. Definitely give the other racers a look, too. I'm relatively new and there are some seasoned players who usually enter that do some pretty crazy stuff.

  • @ricardorechy
    @ricardorechy 2 ปีที่แล้ว

    Muy entretenido, me gustó mucho el routing que hiciste, sin dudas llegarás lejos. Un saludo desde México!!

    • @ERRandDEL
      @ERRandDEL 2 ปีที่แล้ว

      Un saludo desde Montana! ¡Estoy feliz de que hayas disfrutado viendo! Estoy usando un traductor, ¡lo siento si es difícil de leer!

  • @Clozof
    @Clozof 2 ปีที่แล้ว

    First

    • @ERRandDEL
      @ERRandDEL 9 หลายเดือนก่อน

      you beat me to it

  • @futur_sunds
    @futur_sunds 2 ปีที่แล้ว

    I love that people are still finding these things decades later of the games release

    • @ERRandDEL
      @ERRandDEL 2 ปีที่แล้ว

      The real scientists are on the randomizer and oot discords for sure. I just randomly stumbled into this wanting to have a consistent way of performing waterfall clip lol There's apparently a modern house clip for child that's more forgiving, but if you're entering Lake from Valley this is potentially a little quicker.

  • @tesha9138
    @tesha9138 2 ปีที่แล้ว

    This is amazing! It's almost like the kind of town I want to make for my project. ❤️

    • @ERRandDEL
      @ERRandDEL 2 ปีที่แล้ว

      Thanks very much. I've seen your name and videos pop up a lot for OoT custom stuff, surprised you saw this. I've updated it since then, but the map got so massive that I can no longer test it since it just crashes (I don't know how to do anything with loading zones and multiple scenes). Eventually, I want to build the whole thing then just copy/paste specific chunks into their own maps and delete what's not needed for a particular area.

    • @tesha9138
      @tesha9138 2 ปีที่แล้ว

      @@ERRandDEL Wow! I didn't realize that I was popular in the modding community. Haha I don't really know what to advise you with the problem other than ask for help on Hylian Modding if you haven't, have the rom decompressed or whatever? Or maybe just cut pieces of them into separate transitional rooms or different maps entirely like Clock Town? Nothing else I can really give as I'm still working with my town and I don't know how it'll handle the engine until it's complete. I do suggest you export your maps into blender though so that it can be given vertex lighting and to fix the the textures of your map. Not saying to switch over though cause you did say it's complex for you but this is all just a suggestion to help make your maps look nicer but don't feel pressured to do it if you don't want. :)

    • @ERRandDEL
      @ERRandDEL 2 ปีที่แล้ว

      Yeah, that was the plan, to just make a 'master' map in full detail and cut out pieces to make specific maps out of, and delete all of the things the player isn't going to see and all that. I'm not learning Blender lol. I've tried that program twice, took a week just for me to figure out how to pan the camera, and I think it's extraordinarily obtuse and more than what I need. *Everybody* always says 'but muh vertex shading' when it comes to Blender, and tbh I don't really care. Not that I'm even working on any of this anymore lol

    • @tesha9138
      @tesha9138 2 ปีที่แล้ว

      @@ERRandDEL I'm trying to make my town/village into basically what you were doing to make it feel lively and stuff and connect most of it's exits including the fields in order to make it a hub. If you don't want to use blender, no problem. I was only trying to help.

    • @ERRandDEL
      @ERRandDEL 2 ปีที่แล้ว

      It's all good, just something I've already heard enough times is 'your project isn't serious unless you're using Blender', and I gave up on it anyway.

  • @sr.dumaas7757
    @sr.dumaas7757 3 ปีที่แล้ว

    This has put the fear of god in me

    • @ERRandDEL
      @ERRandDEL 3 ปีที่แล้ว

      It is pretty spooky, but something I intend on making a video on is a modified universal route. This route is reliable on Sol and Ky, but that's it. For lightweights and heavyweights they actually wind up interacting with the wall differently, and to top it off even a small amount of built-up risc gauge can throw the whole route out of wack with earlier-than-expected wallsticks. The modified route utilizes a similar setup, and opts for three j.D's instead of the four you see here, with different timing as well. It comes out to be less damage, too, but the route in this video is at least useful in the Sol and Ky matchups. Advice I always stick to with combo videos like this is to experiment with it, and figure out if it's something you can *truly* rely on in practical scenarios or not. In retrospect I think this one is sort of borderline.

  • @ERRandDEL
    @ERRandDEL 3 ปีที่แล้ว

    I'm gonna add another video here soon, because these routes don't work on all weight classes! Also, if RISC is filled at all (like off a c.S into the f.S) you'll get a wall stick on only the second j.D! Fortunately the new routes I worked out are very similar to this one, work on all weights with timing adjustments per, but at the cost of ~50 damage. I'll have more when I'm not working.

  • @repl1c4te
    @repl1c4te 3 ปีที่แล้ว

    Combo notation was a little confusing at first, it would be great if you could edit the notation in the description to include the drift of the Roman cancel. Ie: 66.RRC

    • @ERRandDEL
      @ERRandDEL 3 ปีที่แล้ว

      You're totally right, I forgot that. TH-cam unfortunately also doesn't let me do carrots for notation. Also figured out proper notation for fast RC is XRC~X.

  • @PopcornBunni
    @PopcornBunni 10 ปีที่แล้ว

    You guys really aught to explore the idiosyncrasies of your characters. You can be getting a lot better reads and punishes if you get use to the particular aspects of the individual character instead of pushing the stick toward your opponent's direction and pressing A. Throwing toward the closest blast zone when there's an option to throw into an actual finisher is more harmful than helpful.

    • @ERRandDEL
      @ERRandDEL 10 ปีที่แล้ว

      I get what you're saying, that always running right up to your opponent balls-to-the-wall isn't the ideal way to play the game, but all things considered, I thought I did pretty well with what I had; a flat stage where Wolf could abuse lasers, with which I could come down with b-airs to block them out from the few platforms. Yeah, there were a few moments where I had myself set up for a kill and didn't follow through properly, like when I'd gotten Wolf down on a platform above me. I could've followed up with a few u-airs or a f-air, but overall I thought it went pretty well. I know that particular Wolf f-smashes way too much, so it's pretty easy to punish him with a grab when he hits my shield, or whenever he retreats, he immediately lasers which I can just shield and grab. I felt more comfortable going for kills off of the sides of the stage in that matchup than I did kills off of the ceiling.

    • @ERRandDEL
      @ERRandDEL 8 หลายเดือนก่อน

      Not gonna lie, even 10yr later this *still* lives rent-free in my head and I gotta ask myself from time to time "hm am I getting this yet?"

    • @PopcornBunni
      @PopcornBunni 8 หลายเดือนก่อน

      Reading back on it, I came across as a lot harsher than I probably intended to. I think a better way to say what I wanted was to approach situations in a way that lets you get a feel for how your opponent reacts in those situations. That's the basis of conditioning. Take Marth vs Fox for example. If you forward throw near the ledge and they DI up, you can F-smash and get a kill. If you do an up-throw and they DI out, you get a free fair dair followup. so conditioning fox with a couple fast f-throws and an empty dash followup will get them in the mindset to DI out, which is where your next Up-throw catches them now that you have them figured out. @@ERRandDEL