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Doglop
เข้าร่วมเมื่อ 17 มิ.ย. 2013
Grandmaster Support main.
Hey, im doglop, a game designer and defo not addicted league player, in this channel you will find guides for League of Legends, mostly for Support
Twitch: www.twitch.tv/doglop0
Twitter/X :x.com/doglop0?t=Ja9KIutjTIqRBCUeDgvuBQ&s=09
Hey, im doglop, a game designer and defo not addicted league player, in this channel you will find guides for League of Legends, mostly for Support
Twitch: www.twitch.tv/doglop0
Twitter/X :x.com/doglop0?t=Ja9KIutjTIqRBCUeDgvuBQ&s=09
14.4/14.5 Support Tier List and patch preview - High Elo - League of Legends
Sorry that I'v been gone for a while, next I'll make Seraphine's guide with the new changes
มุมมอง: 457
วีดีโอ
Season 14 Legendary Support item Guide -When to build every item and what they do -League of Legends
มุมมอง 307ปีที่แล้ว
I forgot about staff of flowing waters: the item grants ap and movement speed to to and your allies. Build it later in the game when you have multiple ap champs on your team or you need the extra tempo on aoe users like milio or sona. It is a good first or second item with a mage as your partner and there a few marksman with decent ap ratios like ezreal and twitch Also Frozen heart flat damage ...
Season 14 Lux Support Guide! - The only Lux guide you will need for new players!- League of Legends
มุมมอง 7Kปีที่แล้ว
Finally, sorry that it took so long, as always leave a LIKE and SUBSCRIBE if you liked and leave feedback and ideas for future videos, see ya! Timeskips: 0:00 Intro 0:27 Lux's Kit 0:52 Runes 1:28 Skill order 1:41 Items 7:52 Combos 8:12 Duo/pairs 8:35 Matchups 9:30 Tip 1 9:46 Tip 2 10:00 Tip 3 10:28 Tip 4 10:40 Tip 5 10:45 Tip 6 11:01 Tip 7 11:07 Tip 8 11:19 Tip 9 11:34 Tip 10 11:43 Lategame gam...
Season 14 New Initial Support Item Guide! - League of Legends
มุมมอง 3.2Kปีที่แล้ว
As always, don't forget to leave a LIKE and SUBSCRIBE, helps a ton. Here you can dowload the presentation, next I will make a guide for Lux for the new Season followed by many other champs docs.google.com/presentation/d/1h2m8IVlJDlnLS2VSEiWkJiOVhZWMZT6-SlxlFYVrzwc/edit?usp=sharing TimeSkips: 0:00 - Intro 0:54 - General Guideline 2:40 - Lux 3:43 - Senna 4:54 - Thresh 5:39 - Nautilus 5:57 - Morga...
Season 14 Support Low/Mid Elo Tier List - League of Legends!
มุมมอง 651ปีที่แล้ว
As I promised, the low elo tier list for next season, next im going to upload a guide for the new support starting item, so don't forget to like and to follow me! #leagueoflegends #lol #support #guide #tierlist
Season 14 - Support Tier List for High Elo! - League of Legends
มุมมอง 1.4Kปีที่แล้ว
#leagueoflegends #support #lol #tierlist #guide
Most OVERPOWERED Supports for Season 14! - League of Legends
มุมมอง 790ปีที่แล้ว
A rather short video before going into Season 14 specific guides next year, Lux is first! #leagueoflegends #support #seraphine #milio #tahmkench #neeko #guide
Diana: How to Perfectly Design a Diver-Rework Retrospective - Game Design Analysis League of Legends
มุมมอง 144ปีที่แล้ว
As always, don't forget to like and subscribe, I will be making a ton of videos this month so don't miss them out. Also, remember, this is my opinion, if you disagree, leave in the comments why and never be scared to leave feedback #gamedesign #leagueoflegends #lol #diana #midlane #jungle
Hwei, Riot's new 200 years champ is finally here! Is he well designed?-League of legends Game Design
มุมมอง 573ปีที่แล้ว
Pbe replays were not working so I used riots oficial clips, next video is going to be about Diana #leagueoflegends #gamedesign #hwei #midlane #support #lol
Preseason Support item update! My opinion about the changes- League of Legends Game Design Analysis
มุมมอง 190ปีที่แล้ว
Took me longer that I wanted but here is my opinion of the Support item changes for Preseason 14, next is Hwei
WHAT IS GOING ON WITH VEL'KOZ? DOES HE SUCK? - League of Legends Game Design analysis
มุมมอง 150ปีที่แล้ว
Sorry everyone for my absence but im back :) #gamedesign #leagueoflegends #lol #velkoz #support #midlane
Why is Jungle always getting nerfed? - League of Legends Game Design Analysis
มุมมอง 31ปีที่แล้ว
Sorry that I took so long, had some family stuff yesteday, I`try to make the tahm video for Monday #gamedesign #leagueoflegends #lol #jungle #jg
Why is Renata Glasc so unpopular? - League of Legends Game Design Analysis
มุมมอง 691ปีที่แล้ว
So, first one of many, give me any advice of suggestions for this videos. Next is Tahm Kench #renataglasc #leagueoflegends #lol #gamedesign
Will Phreak kill League? - Discussion and analysis for 13.20 - League of Legends Patch discussion.
มุมมอง 44ปีที่แล้ว
Mind you all, this is a more fast, casual video that I will do for every patch, the first big video will be, as teased in the video, a big game analisis for Renata's kit, will probably do it for Monday. Will also do a re visit next patch after testing the changes, that's why the video is rather short
She's a very situational champion Against long range poke champs You will Suffer but against engage champs she can actually be very fun
Hello, do you ever play wardstone as last item? i feel like when you climb a bit and reach that point, its impossible to play without it with any support if enemies have it
any thoughts on sett support?
Bad
Cool to see you uploading again! Keep up w the content
Nice job. I like how you chose a relevant champion for each item, brought into the practice tool and showed the effect. That was effort that made the video much more enjoyable for me. Thanks.
a good wave clearing tip, if you max her E first it 1 shots mage minions. also combo her e into her q to slow and bunch up enemy waves to clear faster.
Great video man, thanks!
Very Nice video but with bloody thumbnail XD
at full build, most enchanters will have at most 475% mana regen, while dawncore only upgrades for every 100% u have... it feels bad to build because we cant reach the 500% mana regen unless we sell boots, wardstone, or support item. there are games i want to build staff, but cant because its a heavy ad comp... that feels bad. im still confoused about when to build moonstone vs helia vs dawncore.
Im pretty sure that dawncore still grants ap and has for the 75% after the 400%, at least that's how helia used to work but i can test it out. For your other question, right now, helia is just a bad item but if ut gets buffed it should be an option for karma, sona and otherd, moonstone is a good rush on most healing enchanters and janna, dawncore is, as you mentioned, a last slot item
well it says for every 100% mana regen.if it does grant stats for the last 75% then ill definitely build it more! can u explain why one would prefer helia over moonstone?@@doglopmaz
😞 'Promo sm'
I think Bloodsong is good on Seraphine because of how easy it is to proc it with her notes
This is such a good video, you deserve way more subs.
Thank you, I will keep up making more :)
TY
Hi thanks for the video, small tip, talk a bit slower in English and I really struggle to understand sometimes. But I know in general a lot of other languages have a faster pace so it's ok 😅 thanks I'm going to try pantheon 👈🏾
Oh yeah, im not a native speaker so sometimes it can be hard to understand what im saying, thanks for the tip
As a note, before any hotfix happen, all mage supports are 1 or 2 tiers lower except morgana, taliyah and fiddle. Tank supports all move 1 or 2 tiers
Tier list is kinda pointless when everything is B tier or higher.
Nice Content
how can you make a tierlist already if the season is not even out L
Current champ state + predictions about how the changes affect those champions. I made very clear that it is mostly a predictions tier list and will make a video 1 week after the patch to move the placements around and see where I was wrong or right, mind you, I have also played a bunch on the pbe
So excited to see the low elo one! Keep up w the content <3
Tomorrow is the low tier version of it, will be shorter and I will not include some of the more off meta picks, then I will make a support item quest guide before going into specific champs guides
Mind the clips were poorly made since it is pbe and I really didn't want to play 8 games at 250 ping.
IMO I think this topic would be a lot better served with a longer video that dives below the surface level. In this shorter basically champ intro, you read out his abilities/stats to explain them in a brief overview of Hwei. However you didn’t actually address the topic you presented from the jump, which was discussing him from the perspective of game design. It’s not that there is anything wrong with what you said here about Hwei in the PBE, it’s that you dangled the idea of a much more interesting and nuanced conversation and then we got “reading the label off the milk carton” analysis instead. Riot has talked about how they have kicked around the ideas of an ink mage and a spell mixer for years, but that the design went through various iterations and the different challenges they faced with permutations they attempted, you have to assume there is a high degree of intentionality throughout his final , and look to ask a million ‘why’s about the process, final product, and decisions along the way. Contextualize him within their design process, the existing 160+ champs, the role he fills and why they executed his kit to perform it in the manner which he does, there is so much more meat on the bone if you chose to really engage with the character and topic!
Yeah agreed, the thing is that it's hard to do it with a new champ which most design analysis possible is limited to few games and what riot already said about him, I could expand on his controls and the decision making, why they did x and y etc but most stuff comes from playing which is hard at basically 250 ping
She's just far too reliant on follow ups for a lot of her kit. I tend to build her with full support with Shurelyas, Censer and Flowing Water then take as much haste as I can + ultimate hunter to be able to launch endless ults and basically turn my team into killing machines. Sadly though there are a lot of instances in matches where the team just watches the enemy beserk instead of going in or get bail out and run away. Feels like she'd work way better in a game like hots where teams commit more.
She can't deal damage and can't fully support either, the best thing you can do is getting ability haste, the more the better bc in very team fight, her R it's the only thing that can give you the hope to win and you always want R on fights for dragon etc Utility tank it's the best thing for her atm, if you go full on damage, you will die without doing nothing, try to go fully support, same results I use comet anf scorch on her and only use E when comet is up and secondary red runes with chep shot and more ultimate cd, i have cd on small runes and also in the blue runes, she really need her R up all the times
As renata main i think her kit is perfectly designed but it need some small buffs( buff passive, speed up and increase range of her e and lightly speed up her r). Her kit is very situational and a lot harder to pull off than most supports. Her abilites have insanely long cd and habe very short range. Also she is very team reliant( mages are so bad with her) and she need time to scale to reach r second upgrade powerspike to be usefull
You Got in my reccomended rly nice video, pleasure to listen to you.
Thank you, also I was very busy this week and my ssd died so I was unable to record but I should come back soon
Support main and Rebata enjoyer over here. I really agree wit most things ablut this video. I think the two core issues wkth tha champ, as you said, are the inconsistency and that nothing really "suits" her in terms of runes / items I personally find that she is rally match dependent, more than any other enchanter. I got to the point to only pick her if the enemy has 4 or more all-in ad champs, as any matchups vs poke or other peeling champs is pretty much a lost lane, and safe play ap scaling on the enemy kills her late game too. Other than that, as you said, Q and R are reaaaally inconsistent, escpecially R Other than that, as you said, shen can't really build enchanter, but can't really tank neither. I found it more comfortable to build solari and non-shielding utility like redemption, mikael or hourglass, as I really don't find shurelias that much organic with her shielding, as most times my allies just out-run my shield skillshot before it touches them lol. The same happens for other shield-buffing items. The issue with playing her as a "tank" build is that she has waaaay to many mana issues, especially in lanikg phase. To make matters worse, unless I lane vs short range adc and a tank, I almost always have to go relic shield to be safer in lane, making her mana issues grow bigger. Runes don't favor her neither, as aery isnt used enough for poke/useful shielding, so I usually run guardian, which is not great neither I think I would make her e go a bit faster, decreasing the dmg, so she fan shield mlre reliably. Her R could be faster, or wider, so it's not as esily dodged. Don't know hat I would do to her R. And increasing her autoatack range would be really good, as her "poke" is her passive with aa Great vid btw. It appeared on my recommendes section, and I hope you keep growing. Keep up the good work!
Thx, appreciated :)
Backround music is her theme, should have made it louder
I will change the video format for the next ones, having a stale image is crappy